hypertwist/.github/copilot-instructions.md
2026-04-25 16:10:21 +02:00

833 B

HyperTwist AI Instructions

  • Treat UnrealHyperTwist/ as the live project root and UnrealHyperTwist/Source/UnrealHyperTwist/ as the primary owned code surface.
  • Prefer Visual Studio MCP semantic tools when available:
    • use solution/project inspection instead of manual tree walks
    • use symbol/navigation tools instead of grep for C# and Unreal code
    • use document open/read/write tools for files already inside the loaded solution
  • Only UnrealHyperTwist/Plugins/UnrealMCPChong/ is a maintained in-repo plugin fork. Leave the other plugin folders alone unless the task explicitly targets them.
  • Do not treat mirrors/, zippedreposource/, or docs/refs/ as default edit surfaces.
  • If Rust code appears inside dependencies or mirrors, use the nearest Cargo.toml; do not invent Rust project markers at repo root.