No description
- Added HyperTwistClassicCubeTypes.h with face enum and piece data struct - Added AHyperTwistClassicCubeActor with UProceduralMeshComponent per piece - Generates 26 pieces (6 centers, 12 edges, 8 corners) in 3x3x3 grid - Per-face materials: 6 color slots + internal dark gray - Programmatic fallback unlit materials for each Rubik's face color - Added ProceduralMeshComponent module dependency to Build.cs - Added ProceduralMeshComponent plugin to .uproject |
||
|---|---|---|
| .external | ||
| .github | ||
| .idea | ||
| .woodpecker | ||
| docs | ||
| logo | ||
| scripts | ||
| UnrealHyperTwist | ||
| .gitattributes | ||
| .gitignore | ||
| .gitmodules | ||
| AGENTS.md | ||