Land Phase J-FU maniple/fanon validation seam and refresh reverse-SSH doctrine

This commit is contained in:
axiomlogicnexus 2026-06-03 01:59:43 +00:00
parent 462b522577
commit e8e3633411
17 changed files with 581 additions and 20 deletions

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@ -28,8 +28,9 @@ symbol checks, doc checks, or whitespace checks alone. Unless the user
explicitly changes the rule, run the canonical Windows Unreal build once per
logical C++ slice and say plainly whether it passed, failed, or was not run.
If the build is being done through the Windows reverse tunnel, use the current
verified `localhost:22022` path documented in the verification note rather
than falling back to guesswork or placeholder ports.
verified `localhost:22022` primary path documented in the verification note,
and when that listener is occupied or stale use the documented verified
fallback `localhost:22023` path instead of guesswork or placeholder ports.
The current Linux-side pickup sequence for that lane is now explicitly
recorded in the sensitive runbook section `21A`, including the shared VPS key
staging step and the Windows password-backed connect-back command.

View file

@ -5451,6 +5451,30 @@ bool UHyperTwistTrainingRuntimeLibrary::TryGetBundledValidationOngoingStateTunic
);
}
bool UHyperTwistTrainingRuntimeLibrary::TryGetBundledValidationManipleStateLedgerContract(
const FString& ContractId,
FHyperTwistTrainingValidationManipleStateLedgerContract& OutContract
)
{
return UHyperTwistTrainingValidationBenchmarkLibrary::TryGetValidationManipleStateLedgerContractById(
GetBundledValidationBenchmarkReferenceBundle(),
ContractId,
OutContract
);
}
bool UHyperTwistTrainingRuntimeLibrary::TryGetBundledValidationOngoingStateFanonBoundary(
const FString& BoundaryId,
FHyperTwistTrainingValidationOngoingStateFanonBoundary& OutBoundary
)
{
return UHyperTwistTrainingValidationBenchmarkLibrary::TryGetValidationOngoingStateFanonBoundaryById(
GetBundledValidationBenchmarkReferenceBundle(),
BoundaryId,
OutBoundary
);
}
FString UHyperTwistTrainingRuntimeLibrary::BuildBundledValidationBenchmarkPackageChecklistTsv()
{
return UHyperTwistTrainingValidationBenchmarkLibrary::BuildPackageChecklistTsv(

View file

@ -413,6 +413,8 @@ UHyperTwistTrainingValidationBenchmarkLibrary::BuildBundledValidationBenchmarkRe
Bundle.PrimaryValidationOngoingStateChasubleBoundaryId = TEXT("validation-ongoing-state-chasuble-boundary");
Bundle.PrimaryValidationDalmaticStateLedgerContractId = TEXT("validation-dalmatic-state-ledger-contract");
Bundle.PrimaryValidationOngoingStateTunicleBoundaryId = TEXT("validation-ongoing-state-tunicle-boundary");
Bundle.PrimaryValidationManipleStateLedgerContractId = TEXT("validation-maniple-state-ledger-contract");
Bundle.PrimaryValidationOngoingStateFanonBoundaryId = TEXT("validation-ongoing-state-fanon-boundary");
Bundle.PackageReferences =
{
@ -4111,6 +4113,48 @@ UHyperTwistTrainingValidationBenchmarkLibrary::BuildBundledValidationBenchmarkRe
TEXT("first-party/validation-alb-and-ongoing-chasuble"),
TEXT("Owns bounded HyperTwist validation alb-state and ongoing-state chasuble posture without widening into alb-state platforms, ongoing-chasuble systems, or release authority.")
)
),
MakePackageReference(
TEXT("package/hypertwist-validation-dalmatic-and-ongoing-tunicle"),
TEXT("HyperTwist validation dalmatic state and ongoing-state tunicle"),
TEXT("dalmatic-ledger-and-ongoing-tunicle-owner"),
TEXT("First-party validation dalmatic-state ledger and ongoing-state tunicle surface for bounded runtime-evidence dalmatic continuity without widening into generic dalmatic-state platforms, ongoing-tunicle systems, or release authority."),
{
TEXT("validation dalmatic-state ledger posture"),
TEXT("bounded ongoing-state tunicle framing"),
TEXT("runtime evidence dalmatic-state ledger"),
TEXT("runtime evidence ongoing-state tunicle")
},
{
TEXT("generic dalmatic-state platform ownership"),
TEXT("cross-product ongoing tunicle ownership"),
TEXT("release ongoing tunicle authority ownership")
},
MakeFirstPartyAttribution(
TEXT("first-party/validation-dalmatic-and-ongoing-tunicle"),
TEXT("Owns bounded HyperTwist validation dalmatic-state and ongoing-state tunicle posture without widening into dalmatic-state platforms, ongoing-tunicle systems, or release authority.")
)
),
MakePackageReference(
TEXT("package/hypertwist-validation-maniple-and-ongoing-fanon"),
TEXT("HyperTwist validation maniple state and ongoing-state fanon"),
TEXT("maniple-ledger-and-ongoing-fanon-owner"),
TEXT("First-party validation maniple-state ledger and ongoing-state fanon surface for bounded runtime-evidence maniple continuity without widening into generic maniple-state platforms, ongoing-fanon systems, or release authority."),
{
TEXT("validation maniple-state ledger posture"),
TEXT("bounded ongoing-state fanon framing"),
TEXT("runtime evidence maniple-state ledger"),
TEXT("runtime evidence ongoing-state fanon")
},
{
TEXT("generic maniple-state platform ownership"),
TEXT("cross-product ongoing fanon ownership"),
TEXT("release ongoing fanon authority ownership")
},
MakeFirstPartyAttribution(
TEXT("first-party/validation-maniple-and-ongoing-fanon"),
TEXT("Owns bounded HyperTwist validation maniple-state and ongoing-state fanon posture without widening into maniple-state platforms, ongoing-fanon systems, or release authority.")
)
)
};
@ -18275,6 +18319,86 @@ UHyperTwistTrainingValidationBenchmarkLibrary::BuildBundledValidationBenchmarkRe
);
Bundle.ValidationOngoingStateTunicleBoundaries = {OngoingStateTunicleBoundary};
FHyperTwistTrainingValidationManipleStateLedgerContract ManipleStateLedgerContract;
ManipleStateLedgerContract.ContractId = TEXT("validation-maniple-state-ledger-contract");
ManipleStateLedgerContract.Title = TEXT("Validation maniple-state ledger contract");
ManipleStateLedgerContract.Summary = TEXT("First-party HyperTwist contract for bounded maniple-state ledgers that keep replay-anchor, benchmark-drift, manual-waiver, and continuity-context evidence reviewable without widening into generic maniple-state platforms, ongoing-fanon systems, or release authority.");
ManipleStateLedgerContract.RequiredPackageIds =
{
TEXT("package/hypertwist-validation-maniple-and-ongoing-fanon"),
TEXT("package/hypertwist-validation-dalmatic-and-ongoing-tunicle")
};
ManipleStateLedgerContract.LedgerIds =
{
TEXT("maniple-state-ledger/replay-anchor-maniple"),
TEXT("maniple-state-ledger/benchmark-drift-maniple"),
TEXT("maniple-state-ledger/manual-waiver-maniple"),
TEXT("maniple-state-ledger/continuity-context-maniple")
};
ManipleStateLedgerContract.LedgerSurfaceTags =
{
TEXT("bounded maniple-state ledger"),
TEXT("runtime evidence maniple-state ledger"),
TEXT("active-review maniple-state note")
};
ManipleStateLedgerContract.ManipleGuardTags =
{
TEXT("no-generic-maniple-state-platform guard"),
TEXT("bounded same-lane maniple-state guard"),
TEXT("no-release-maniple-state-authority guard")
};
ManipleStateLedgerContract.ExplicitExclusions =
{
TEXT("generic maniple-state platform ownership"),
TEXT("cross-product maniple continuity ownership"),
TEXT("release maniple-state authority ownership")
};
ManipleStateLedgerContract.SourceAttribution = MakeFirstPartyAttribution(
TEXT("first-party/validation-maniple-state-ledger-contract"),
TEXT("Owns bounded HyperTwist validation maniple-state ledger posture without widening into maniple-state platforms, maniple continuity systems, or release authority.")
);
Bundle.ValidationManipleStateLedgerContracts = {ManipleStateLedgerContract};
FHyperTwistTrainingValidationOngoingStateFanonBoundary OngoingStateFanonBoundary;
OngoingStateFanonBoundary.BoundaryId = TEXT("validation-ongoing-state-fanon-boundary");
OngoingStateFanonBoundary.Title = TEXT("Validation ongoing-state fanon boundary");
OngoingStateFanonBoundary.Summary = TEXT("First-party HyperTwist boundary for bounded ongoing-state fanon that confirms maniple runtime evidence remains fanon-backed without widening into generic ongoing-fanon platforms, maniple-state platforms, or release authority.");
OngoingStateFanonBoundary.RequiredPackageIds =
{
TEXT("package/hypertwist-validation-maniple-and-ongoing-fanon"),
TEXT("package/hypertwist-validation-dalmatic-and-ongoing-tunicle")
};
OngoingStateFanonBoundary.FanonIds =
{
TEXT("ongoing-fanon/replay-anchor-fanon"),
TEXT("ongoing-fanon/benchmark-drift-fanon"),
TEXT("ongoing-fanon/manual-waiver-fanon"),
TEXT("ongoing-fanon/continuity-context-fanon")
};
OngoingStateFanonBoundary.FanonSurfaceTags =
{
TEXT("bounded ongoing-state fanon"),
TEXT("runtime evidence ongoing-state fanon"),
TEXT("active-review ongoing-state fanon note")
};
OngoingStateFanonBoundary.FanonGuardTags =
{
TEXT("no-generic-ongoing-fanon-platform guard"),
TEXT("bounded same-lane ongoing-fanon guard"),
TEXT("no-release-ongoing-fanon-authority guard")
};
OngoingStateFanonBoundary.ExplicitExclusions =
{
TEXT("generic ongoing fanon platform ownership"),
TEXT("cross-product ongoing fanon ownership"),
TEXT("release ongoing fanon authority ownership")
};
OngoingStateFanonBoundary.SourceAttribution = MakeFirstPartyAttribution(
TEXT("first-party/validation-ongoing-state-fanon-boundary"),
TEXT("Owns bounded HyperTwist validation ongoing-state fanon posture without widening into ongoing-fanon platforms, ongoing-fanon systems, or release authority.")
);
Bundle.ValidationOngoingStateFanonBoundaries = {OngoingStateFanonBoundary};
return Bundle;
}
UE_ENABLE_OPTIMIZATION
@ -25005,6 +25129,44 @@ bool UHyperTwistTrainingValidationBenchmarkLibrary::TryGetValidationOngoingState
return false;
}
bool UHyperTwistTrainingValidationBenchmarkLibrary::TryGetValidationManipleStateLedgerContractById(
const FHyperTwistTrainingValidationBenchmarkReferenceBundle& Bundle,
const FString& ContractId,
FHyperTwistTrainingValidationManipleStateLedgerContract& OutContract
)
{
for (const FHyperTwistTrainingValidationManipleStateLedgerContract& Contract : Bundle.ValidationManipleStateLedgerContracts)
{
if (Contract.ContractId == ContractId)
{
OutContract = Contract;
return true;
}
}
OutContract = FHyperTwistTrainingValidationManipleStateLedgerContract();
return false;
}
bool UHyperTwistTrainingValidationBenchmarkLibrary::TryGetValidationOngoingStateFanonBoundaryById(
const FHyperTwistTrainingValidationBenchmarkReferenceBundle& Bundle,
const FString& BoundaryId,
FHyperTwistTrainingValidationOngoingStateFanonBoundary& OutBoundary
)
{
for (const FHyperTwistTrainingValidationOngoingStateFanonBoundary& Boundary : Bundle.ValidationOngoingStateFanonBoundaries)
{
if (Boundary.BoundaryId == BoundaryId)
{
OutBoundary = Boundary;
return true;
}
}
OutBoundary = FHyperTwistTrainingValidationOngoingStateFanonBoundary();
return false;
}
FString UHyperTwistTrainingValidationBenchmarkLibrary::BuildPackageChecklistTsv(
const FHyperTwistTrainingValidationBenchmarkReferenceBundle& Bundle
)

View file

@ -2606,6 +2606,18 @@ public:
FHyperTwistTrainingValidationOngoingStateTunicleBoundary& OutBoundary
);
UFUNCTION(BlueprintCallable, Category = "HyperTwist|Training|Validation")
static bool TryGetBundledValidationManipleStateLedgerContract(
const FString& ContractId,
FHyperTwistTrainingValidationManipleStateLedgerContract& OutContract
);
UFUNCTION(BlueprintCallable, Category = "HyperTwist|Training|Validation")
static bool TryGetBundledValidationOngoingStateFanonBoundary(
const FString& BoundaryId,
FHyperTwistTrainingValidationOngoingStateFanonBoundary& OutBoundary
);
UFUNCTION(BlueprintPure, Category = "HyperTwist|Training|Validation")
static FString BuildBundledValidationBenchmarkPackageChecklistTsv();

View file

@ -13490,6 +13490,82 @@ struct FHyperTwistTrainingValidationOngoingStateTunicleBoundary
}
};
USTRUCT(BlueprintType)
struct FHyperTwistTrainingValidationManipleStateLedgerContract
{
GENERATED_BODY()
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
FString ContractId;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
FString Title;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
FString Summary;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
TArray<FString> RequiredPackageIds;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
TArray<FString> LedgerIds;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
TArray<FString> LedgerSurfaceTags;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
TArray<FString> ManipleGuardTags;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
TArray<FString> ExplicitExclusions;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
FHyperTwistTrainingSourceAttribution SourceAttribution;
bool IsStructurallyValid() const
{
return !ContractId.IsEmpty() && !Title.IsEmpty() && SourceAttribution.IsStructurallyValid();
}
};
USTRUCT(BlueprintType)
struct FHyperTwistTrainingValidationOngoingStateFanonBoundary
{
GENERATED_BODY()
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
FString BoundaryId;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
FString Title;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
FString Summary;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
TArray<FString> RequiredPackageIds;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
TArray<FString> FanonIds;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
TArray<FString> FanonSurfaceTags;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
TArray<FString> FanonGuardTags;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
TArray<FString> ExplicitExclusions;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
FHyperTwistTrainingSourceAttribution SourceAttribution;
bool IsStructurallyValid() const
{
return !BoundaryId.IsEmpty() && !Title.IsEmpty() && SourceAttribution.IsStructurallyValid();
}
};
USTRUCT(BlueprintType)
struct FHyperTwistTrainingValidationBenchmarkReferenceBundle
{
@ -14560,6 +14636,12 @@ struct FHyperTwistTrainingValidationBenchmarkReferenceBundle
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
FString PrimaryValidationOngoingStateTunicleBoundaryId;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
FString PrimaryValidationManipleStateLedgerContractId;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
FString PrimaryValidationOngoingStateFanonBoundaryId;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
TArray<FHyperTwistTrainingValidationBenchmarkPackageReference> PackageReferences;
@ -15625,6 +15707,12 @@ struct FHyperTwistTrainingValidationBenchmarkReferenceBundle
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
TArray<FHyperTwistTrainingValidationOngoingStateTunicleBoundary> ValidationOngoingStateTunicleBoundaries;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
TArray<FHyperTwistTrainingValidationManipleStateLedgerContract> ValidationManipleStateLedgerContracts;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
TArray<FHyperTwistTrainingValidationOngoingStateFanonBoundary> ValidationOngoingStateFanonBoundaries;
bool IsStructurallyValid() const
{
return !PrimaryReplayIntegrityContractId.IsEmpty()
@ -15981,6 +16069,8 @@ struct FHyperTwistTrainingValidationBenchmarkReferenceBundle
&& !PrimaryValidationOngoingStateChasubleBoundaryId.IsEmpty()
&& !PrimaryValidationDalmaticStateLedgerContractId.IsEmpty()
&& !PrimaryValidationOngoingStateTunicleBoundaryId.IsEmpty()
&& !PrimaryValidationManipleStateLedgerContractId.IsEmpty()
&& !PrimaryValidationOngoingStateFanonBoundaryId.IsEmpty()
&& PackageReferences.Num() > 0;
}
};
@ -18473,6 +18563,20 @@ public:
FHyperTwistTrainingValidationOngoingStateTunicleBoundary& OutBoundary
);
UFUNCTION(BlueprintCallable, Category = "HyperTwist|Training|Validation")
static bool TryGetValidationManipleStateLedgerContractById(
const FHyperTwistTrainingValidationBenchmarkReferenceBundle& Bundle,
const FString& ContractId,
FHyperTwistTrainingValidationManipleStateLedgerContract& OutContract
);
UFUNCTION(BlueprintCallable, Category = "HyperTwist|Training|Validation")
static bool TryGetValidationOngoingStateFanonBoundaryById(
const FHyperTwistTrainingValidationBenchmarkReferenceBundle& Bundle,
const FString& BoundaryId,
FHyperTwistTrainingValidationOngoingStateFanonBoundary& OutBoundary
);
UFUNCTION(BlueprintPure, Category = "HyperTwist|Training|Validation")
static FString BuildPackageChecklistTsv(const FHyperTwistTrainingValidationBenchmarkReferenceBundle& Bundle);
};

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@ -0,0 +1,85 @@
#include "HyperTwistTraining/HyperTwistTrainingRuntimeLibrary.h"
#include "Misc/AutomationTest.h"
IMPLEMENT_SIMPLE_AUTOMATION_TEST(
FHyperTwistValidationPhaseJFUManipleStateLedgerContractTest,
"HyperTwist.Validation.PhaseJFU.ManipleStateLedgerContract",
EAutomationTestFlags::EditorContext | EAutomationTestFlags::EngineFilter
)
bool FHyperTwistValidationPhaseJFUManipleStateLedgerContractTest::RunTest(const FString& Parameters)
{
FHyperTwistTrainingValidationManipleStateLedgerContract Contract;
const bool bResolved = UHyperTwistTrainingRuntimeLibrary::TryGetBundledValidationManipleStateLedgerContract(
TEXT("validation-maniple-state-ledger-contract"),
Contract);
TestTrue(
TEXT("The validation maniple-state ledger contract must resolve from the runtime library."),
bResolved);
if (!bResolved)
{
return false;
}
TestEqual(
TEXT("The validation maniple-state ledger contract id must stay stable."),
Contract.ContractId,
FString(TEXT("validation-maniple-state-ledger-contract")));
TestTrue(
TEXT("The validation maniple-state ledger contract must preserve benchmark-drift maniple ledger entries."),
Contract.LedgerIds.Contains(TEXT("maniple-state-ledger/benchmark-drift-maniple")));
TestTrue(
TEXT("The validation maniple-state ledger contract must preserve the bounded maniple-state ledger surface."),
Contract.LedgerSurfaceTags.Contains(TEXT("bounded maniple-state ledger")));
TestTrue(
TEXT("The validation maniple-state ledger contract must preserve the no-generic-maniple-state-platform guard."),
Contract.ManipleGuardTags.Contains(TEXT("no-generic-maniple-state-platform guard")));
TestTrue(
TEXT("The validation maniple-state ledger contract must keep generic maniple-state platform ownership excluded."),
Contract.ExplicitExclusions.Contains(TEXT("generic maniple-state platform ownership")));
return true;
}
IMPLEMENT_SIMPLE_AUTOMATION_TEST(
FHyperTwistValidationPhaseJFUOngoingStateFanonBoundaryTest,
"HyperTwist.Validation.PhaseJFU.OngoingStateFanonBoundary",
EAutomationTestFlags::EditorContext | EAutomationTestFlags::EngineFilter
)
bool FHyperTwistValidationPhaseJFUOngoingStateFanonBoundaryTest::RunTest(const FString& Parameters)
{
FHyperTwistTrainingValidationOngoingStateFanonBoundary Boundary;
const bool bResolved = UHyperTwistTrainingRuntimeLibrary::TryGetBundledValidationOngoingStateFanonBoundary(
TEXT("validation-ongoing-state-fanon-boundary"),
Boundary);
TestTrue(
TEXT("The validation ongoing-state fanon boundary must resolve from the runtime library."),
bResolved);
if (!bResolved)
{
return false;
}
TestEqual(
TEXT("The validation ongoing-state fanon boundary id must stay stable."),
Boundary.BoundaryId,
FString(TEXT("validation-ongoing-state-fanon-boundary")));
TestTrue(
TEXT("The validation ongoing-state fanon boundary must preserve manual-waiver fanon anchors."),
Boundary.FanonIds.Contains(TEXT("ongoing-fanon/manual-waiver-fanon")));
TestTrue(
TEXT("The validation ongoing-state fanon boundary must preserve the bounded ongoing-state fanon surface."),
Boundary.FanonSurfaceTags.Contains(TEXT("bounded ongoing-state fanon")));
TestTrue(
TEXT("The validation ongoing-state fanon boundary must preserve the no-generic-ongoing-fanon-platform guard."),
Boundary.FanonGuardTags.Contains(TEXT("no-generic-ongoing-fanon-platform guard")));
TestTrue(
TEXT("The validation ongoing-state fanon boundary must keep generic ongoing fanon platform ownership excluded."),
Boundary.ExplicitExclusions.Contains(TEXT("generic ongoing fanon platform ownership")));
return true;
}

View file

@ -565,6 +565,8 @@ Status update on `2026-05-21`:
bounded ongoing-state chasuble is now landed in current code
- the bounded first-party `Phase J-FT` validation dalmatic-state ledgers and
bounded ongoing-state tunicle is now landed in current code
- the bounded first-party `Phase J-FU` validation maniple-state ledgers and
bounded ongoing-state fanon is now landed in current code
- `yakupbilen/drl-rubiks-cube` remains benchmark-grounded; live
recognition/reconstruction ownership stays with `qbr` and
`rubix-cube-solver`, while correctness/performance oracle ownership stays

View file

@ -0,0 +1,44 @@
# HyperTwist Phase J-FU validation maniple-state ledgers and bounded ongoing-state fanon implementation packet
Date: 2026-06-03
`Phase J-FU` is now landed locally as the one-hundred-seventy-seventh bounded
first-party validation seam.
## Landed scope
- validation maniple-state ledger contract
- validation ongoing-state fanon boundary
- bundled runtime accessors for both surfaces
- focused automation coverage for contract and boundary resolution
- package reference continuity now includes the immediately previous
dalmatic/tunicle package plus the new maniple/fanon package
## Notes
- the `maniple-state` / `ongoing-state fanon` naming is an explicit local
continuation inference from the prior landed sequence and current roadmap
milestone naming
- this remains a bounded first-party runtime-evidence lane and does not widen
into generic platforms, cross-product telemetry authority, or release gates
## Code surfaces
- `UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistTraining/HyperTwistTrainingValidationBenchmarkLibrary.h`
- `UnrealHyperTwist/Source/UnrealHyperTwist/Private/HyperTwistTraining/HyperTwistTrainingValidationBenchmarkLibrary.cpp`
- `UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistTraining/HyperTwistTrainingRuntimeLibrary.h`
- `UnrealHyperTwist/Source/UnrealHyperTwist/Private/HyperTwistTraining/HyperTwistTrainingRuntimeLibrary.cpp`
- `UnrealHyperTwist/Source/UnrealHyperTwist/Tests/HyperTwistValidationPhaseJFUManipleFanonContractTest.cpp`
## Guardrails reaffirmed
- keep validation maniple-state and ongoing-state fanon posture first-party and
runtime-evidence local
- do not widen into generic maniple-state platforms or ongoing fanon systems
- do not widen into cross-product ongoing fanon ownership or maniple
orchestration
- do not turn the seam into release-gate authority or public leaderboard logic
## Next seam
- `Phase J-FV`

View file

@ -0,0 +1,52 @@
# HyperTwist Phase J-FU validation maniple-state ledgers and bounded ongoing-state fanon preparation packet
Date: 2026-06-03
## Objective
Land the bounded first-party `Phase J-FU` follow-on seam for validation
maniple-state ledgers and bounded ongoing-state fanon surfaces without widening
HyperTwist into generic validation platforms, cross-product telemetry ownership,
or release-gate authority.
## Naming basis
This packet follows the same local continuation pattern used for prior J-phase
suffixes because canonical roadmap naming currently identifies `Phase J-FU`
without publishing an explicit donor-taxonomy pair for the seam.
Selected local seam names for this bounded first-party slice:
- `validation-maniple-state-ledger-contract`
- `validation-ongoing-state-fanon-boundary`
## Planned code surfaces
- `UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistTraining/HyperTwistTrainingValidationBenchmarkLibrary.h`
- `UnrealHyperTwist/Source/UnrealHyperTwist/Private/HyperTwistTraining/HyperTwistTrainingValidationBenchmarkLibrary.cpp`
- `UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistTraining/HyperTwistTrainingRuntimeLibrary.h`
- `UnrealHyperTwist/Source/UnrealHyperTwist/Private/HyperTwistTraining/HyperTwistTrainingRuntimeLibrary.cpp`
- `UnrealHyperTwist/Source/UnrealHyperTwist/Tests/HyperTwistValidationPhaseJFUManipleFanonContractTest.cpp`
## Planned package and IDs
- `package/hypertwist-validation-maniple-and-ongoing-fanon`
- `maniple-state-ledger/replay-anchor-maniple`
- `maniple-state-ledger/benchmark-drift-maniple`
- `maniple-state-ledger/manual-waiver-maniple`
- `maniple-state-ledger/continuity-context-maniple`
- `ongoing-fanon/replay-anchor-fanon`
- `ongoing-fanon/benchmark-drift-fanon`
- `ongoing-fanon/manual-waiver-fanon`
- `ongoing-fanon/continuity-context-fanon`
## Guardrails
- keep maniple-state and ongoing-state fanon posture bounded and first-party
- do not widen into generic maniple/fanon platforms or orchestration systems
- do not widen into cross-product ownership or release authority semantics
- keep this as runtime-evidence continuity wiring, not a generic workflow engine
## Next seam
- `Phase J-FV`

View file

@ -2155,12 +2155,18 @@ reverse-tunneled connect-back from the VPS.
The first attempted reverse port `2222` failed because that port was already
in use on the VPS.
The working command is:
The primary working command is:
```powershell
ssh -NT -o ExitOnForwardFailure=yes -o ServerAliveInterval=30 -o ServerAliveCountMax=3 -R 22022:localhost:22 dev@212.227.13.220
```
If the primary listener is occupied or stale, use this fallback command:
```powershell
ssh -NT -o ExitOnForwardFailure=yes -o ServerAliveInterval=30 -o ServerAliveCountMax=3 -R 22023:localhost:22 dev@212.227.13.220
```
Operational rule:
- run that command in a dedicated second PowerShell window on the Windows
@ -2197,6 +2203,12 @@ ssh -tt -i /tmp/scriptorium_vps_ed25519_runtime -o StrictHostKeyChecking=no dev@
ssh -tt -o StrictHostKeyChecking=no -o PreferredAuthentications=password,keyboard-interactive -o PubkeyAuthentication=no -p 22022 -l "anthracite ace" 127.0.0.1
```
If `22022` is occupied or fails SSH banner exchange, retry on fallback:
```bash
ssh -tt -o StrictHostKeyChecking=no -o PreferredAuthentications=password,keyboard-interactive -o PubkeyAuthentication=no -p 22023 -l "anthracite ace" 127.0.0.1
```
4. when prompted for the Windows password, use:
```text
@ -2213,15 +2225,21 @@ Operational reading:
path shown above; do not silently rewrite that fact in later docs unless the
operator relocates the key for real
### 21A.3 Verified VPS-side connect-back command
### 21A.3 Verified VPS-side connect-back commands
Once the reverse tunnel is open, the AI or operator can connect from the VPS
back into the Windows workstation with:
back into the Windows workstation with the primary lane:
```bash
ssh -o PreferredAuthentications=password -o PubkeyAuthentication=no -o StrictHostKeyChecking=accept-new -o ConnectTimeout=10 -p 22022 -l 'DESKTOP-KS3VGHU\\anthracite ace' localhost
```
Fallback lane when the primary listener is occupied or stale:
```bash
ssh -o PreferredAuthentications=password -o PubkeyAuthentication=no -o StrictHostKeyChecking=accept-new -o ConnectTimeout=10 -p 22023 -l 'DESKTOP-KS3VGHU\\anthracite ace' localhost
```
When prompted for the Windows password, use:
```text
@ -2262,6 +2280,8 @@ Current rule:
can reach `localhost:22022`
- multiple VPS-side clients can reuse the same live reverse tunnel while it
remains open
- if `22022` accepts TCP but fails SSH banner exchange or auth repeatedly,
treat it as stale and move to `localhost:22023`
In other words:
@ -2309,6 +2329,13 @@ Current practical order:
3. state clearly whether the Windows validation covered the exact current VPS
source state or only the current Windows checkout
Stability rule for long-running Unreal builds:
1. run a short smoke login/identity check (`whoami`, `hostname`) first
2. launch the build in a separate step with explicit success/failure markers
3. if the primary port hangs at banner exchange, switch to the fallback lane
before repeating the build step
Currently verified Windows-side build command:
```cmd

View file

@ -52,8 +52,9 @@ Current verified product-side reality is:
- the dedicated current verification note for the live VPS-to-Windows
reverse-SSH Unreal build lane is:
- [HYPERTWIST_REVERSE_SSH_WINDOWS_BUILD_LANE_VERIFICATION_2026-06-01.md](C:/HyperTwist/docs/ops/HYPERTWIST_REVERSE_SSH_WINDOWS_BUILD_LANE_VERIFICATION_2026-06-01.md:1)
- that note records the verified `localhost:22022` connect-back path plus a
successful Windows Unreal build from the VPS-side lane
- that note records the verified `localhost:22022` primary connect-back path,
the verified `localhost:22023` fallback path, and successful Windows Unreal
build execution from the VPS-side lane
- the dedicated release-placement checklist for selling or externally
distributing builds that include those `MPL` lanes is:
- [HYPERTWIST_MPL_DISTRIBUTION_PLACEMENT_CHECKLIST_2026-05-25.md](C:/HyperTwist/docs/ops/HYPERTWIST_MPL_DISTRIBUTION_PLACEMENT_CHECKLIST_2026-05-25.md:1)
@ -1190,6 +1191,11 @@ The next bounded move is now:
438. keep the dalmatic-and-tunicle guard visible:
- keep dalmatic-state ledgers and ongoing-state tunicle scoped to bounded runtime evidence dalmatic continuity
- do not widen them into dalmatic-state platforms, ongoing tunicle systems, generic dashboards, or release authority
439. the bounded first-party `Phase J-FU`
validation maniple-state ledgers and bounded ongoing-state fanon is now landed in current code
440. keep the maniple-and-fanon guard visible:
- keep maniple-state ledgers and ongoing-state fanon scoped to bounded runtime evidence maniple continuity
- do not widen them into maniple-state platforms, ongoing fanon systems, generic dashboards, or release authority
71. keep the `MagicTile` guard visible:
- keep broad non-Euclidean interaction or WinForms/OpenTK host-shell ownership closed by
default unless a narrower first-party gap is proven above the landed macro-remapping seam

View file

@ -28,7 +28,8 @@ Credential details stay in the sensitive runbook.
The live verification used:
- VPS host: `212.227.13.220`
- reverse-tunnel listen port on the VPS: `127.0.0.1:22022`
- reverse-tunnel listen port on the VPS: `127.0.0.1:22022` (primary)
- reverse-tunnel fallback listen port on the VPS: `127.0.0.1:22023`
- Windows target identity:
- user: `DESKTOP-KS3VGHU\anthracite ace`
- hostname: `DESKTOP-KS3VGHU`
@ -39,6 +40,12 @@ Verified VPS-side connect-back command shape:
ssh -o PreferredAuthentications=password -o PubkeyAuthentication=no -o StrictHostKeyChecking=accept-new -o ConnectTimeout=10 -p 22022 -l 'DESKTOP-KS3VGHU\\anthracite ace' localhost
```
Fallback connect-back shape when `22022` is occupied or stale:
```bash
ssh -o PreferredAuthentications=password -o PubkeyAuthentication=no -o StrictHostKeyChecking=accept-new -o ConnectTimeout=10 -p 22023 -l 'DESKTOP-KS3VGHU\\anthracite ace' localhost
```
## Current Linux-side pickup sequence
For a HyperTwist AI session that starts on Linux and needs to pick up the live
@ -63,6 +70,12 @@ ssh -tt -i /tmp/scriptorium_vps_ed25519_runtime -o StrictHostKeyChecking=no dev@
ssh -tt -o StrictHostKeyChecking=no -o PreferredAuthentications=password,keyboard-interactive -o PubkeyAuthentication=no -p 22022 -l "anthracite ace" 127.0.0.1
```
If `22022` is occupied or fails SSH banner exchange, use:
```bash
ssh -tt -o StrictHostKeyChecking=no -o PreferredAuthentications=password,keyboard-interactive -o PubkeyAuthentication=no -p 22023 -l "anthracite ace" 127.0.0.1
```
The current Windows password remains intentionally recorded only in the
sensitive runbook rather than duplicated here.
@ -105,9 +118,24 @@ For HyperTwist Unreal C++ work:
- AI instances running on the VPS can use this reverse-SSH path for real
Windows Unreal validation
- Windows Unreal build validation is not blocked by architecture alone when
`localhost:22022` is live
- if `localhost:22022` is not listening, the correct report is that the tunnel
is currently down, not that the Unreal slice was validated
either `localhost:22022` (primary) or `localhost:22023` (fallback) is live
- if `localhost:22022` is listening but SSH banner exchange fails, treat it as
a stale listener and move to the fallback lane
- if neither `22022` nor `22023` can establish SSH banner/authentication, the
correct report is that the tunnel is currently down, not that the Unreal
slice was validated
## Addendum - 2026-06-03 (stale-listener recovery)
Live follow-up on `2026-06-03` established this additional operational rule:
- a TCP-listening `22022` socket is not sufficient proof of a healthy tunnel
- a healthy lane requires SSH banner exchange and password-auth success
- when a stale-listener condition appears, use a split sequence:
1. smoke login + `whoami`/`hostname`
2. canonical Unreal build with explicit result marker capture
The fallback `22023` lane passed smoke-auth checks during this recovery flow.
## Maintenance rule

View file

@ -90,8 +90,18 @@ That reachability note records the current short-term preference to use reverse
SSH first and defer `Tailscale + OpenSSH` for a calmer setup window.
The current reverse-SSH Windows build lane is not hypothetical; it was
re-verified live on `2026-06-01` through `localhost:22022` on the VPS and used
to run the canonical Windows Unreal build successfully.
re-verified live on `2026-06-01` through `localhost:22022` on the VPS, and the
fallback lane on `localhost:22023` was exercised on `2026-06-03` after a
stale-listener incident on `22022`.
Operational reading:
- use `localhost:22022` as the primary reverse-SSH lane
- if `22022` is occupied or accepts TCP but fails SSH banner exchange, treat
it as stale and shift to `localhost:22023`
- when recovering from a stale listener, run a split sequence:
1. smoke login/identity check
2. canonical Unreal build command with explicit result markers
## Closeout wording requirement

View file

@ -60,8 +60,9 @@ Default cadence:
Text-only validation is not a substitute for that build.
If the build is being run from a VPS-side AI session, the currently verified
connect-back lane is the reverse-SSH path on `localhost:22022` documented in
that verification note.
connect-back lane is the reverse-SSH primary path on `localhost:22022`, with
the documented verified fallback path on `localhost:22023` when the primary is
occupied or stale.
The current Linux-side pickup sequence for that lane is explicitly recorded in
the sensitive runbook section `21A`, including the shared VPS key staging step
and the Windows password-backed connect-back command.

View file

@ -319,6 +319,7 @@ lunula-state/ongoing-state-cope follow-on landed in current code:
amice-state/ongoing-state-stole follow-on landed in current code:
alb-state/ongoing-state-chasuble follow-on landed in current code:
dalmatic-state/ongoing-state-tunicle follow-on landed in current code:
maniple-state/ongoing-state-fanon follow-on landed in current code:
- replay integrity and validation benchmark foundations
- regression snapshots and cross-run benchmark deltas

File diff suppressed because one or more lines are too long

View file

@ -20,6 +20,7 @@ Canonical discovery surfaces for roadmap interpretation:
slice
- `C:\HyperTwist\docs\ops\HYPERTWIST_REVERSE_SSH_WINDOWS_BUILD_LANE_VERIFICATION_2026-06-01.md`
for the currently verified VPS-to-Windows reverse-tunnel Unreal build lane
(primary `localhost:22022`, fallback `localhost:22023`)
Current consolidated milestone snapshot:
@ -31,14 +32,15 @@ Current consolidated milestone snapshot:
`Phase 6R-AZ`, with the bounded first-party memory lane closed through `Phase 6R-M6`
- the bounded first-party skillization ladder is now landed through `Phase S7-C`
- the bounded first-party immersive scaffold is now landed through `Phase I-E`
- the bounded first-party validation and benchmarking ladder is now landed through `Phase J-FT`
- the current next deliberate runtime milestone is `Phase J-FU`; `K` and `L–Z` remain future
- the bounded first-party validation and benchmarking ladder is now landed through `Phase J-FU`
- the current next deliberate runtime milestone is `Phase J-FV`; `K` and `L–Z` remain future
expansion lanes rather than already-landed debt
- Unreal C++ slices are not considered fully validated from symbol/doc/whitespace checks alone;
the canonical Windows Unreal build doctrine now lives in
`C:\HyperTwist\docs\ops\HYPERTWIST_UNREAL_BUILD_VALIDATION_REQUIREMENT_2026-06-01.md`
- the reverse-SSH Windows Unreal build lane is now explicitly treated as a verified live path,
not just a deferred idea; proof lives in
not just a deferred idea; proof lives in the primary `22022` lane plus the
fallback `22023` recovery path documented in
`C:\HyperTwist\docs\ops\HYPERTWIST_REVERSE_SSH_WINDOWS_BUILD_LANE_VERIFICATION_2026-06-01.md`
- the canonical HyperTwist repo-row portfolio is now treated as `75` rows, not `71`
@ -997,7 +999,7 @@ profiles, and validation scorecards.
The next deliberate validation milestone is now:
- `Phase J-FU`
- `Phase J-FV`
## K — Knowledge and curriculum
Guided ladders from beginner through hypercubing expertise.