diff --git a/AGENTS.md b/AGENTS.md index 2ae16ff..67b1219 100644 --- a/AGENTS.md +++ b/AGENTS.md @@ -28,8 +28,9 @@ symbol checks, doc checks, or whitespace checks alone. Unless the user explicitly changes the rule, run the canonical Windows Unreal build once per logical C++ slice and say plainly whether it passed, failed, or was not run. If the build is being done through the Windows reverse tunnel, use the current -verified `localhost:22022` path documented in the verification note rather -than falling back to guesswork or placeholder ports. +verified `localhost:22022` primary path documented in the verification note, +and when that listener is occupied or stale use the documented verified +fallback `localhost:22023` path instead of guesswork or placeholder ports. The current Linux-side pickup sequence for that lane is now explicitly recorded in the sensitive runbook section `21A`, including the shared VPS key staging step and the Windows password-backed connect-back command. diff --git a/UnrealHyperTwist/Source/UnrealHyperTwist/Private/HyperTwistTraining/HyperTwistTrainingRuntimeLibrary.cpp b/UnrealHyperTwist/Source/UnrealHyperTwist/Private/HyperTwistTraining/HyperTwistTrainingRuntimeLibrary.cpp index a461c51..efffd24 100644 --- a/UnrealHyperTwist/Source/UnrealHyperTwist/Private/HyperTwistTraining/HyperTwistTrainingRuntimeLibrary.cpp +++ b/UnrealHyperTwist/Source/UnrealHyperTwist/Private/HyperTwistTraining/HyperTwistTrainingRuntimeLibrary.cpp @@ -5451,6 +5451,30 @@ bool UHyperTwistTrainingRuntimeLibrary::TryGetBundledValidationOngoingStateTunic ); } +bool UHyperTwistTrainingRuntimeLibrary::TryGetBundledValidationManipleStateLedgerContract( + const FString& ContractId, + FHyperTwistTrainingValidationManipleStateLedgerContract& OutContract +) +{ + return UHyperTwistTrainingValidationBenchmarkLibrary::TryGetValidationManipleStateLedgerContractById( + GetBundledValidationBenchmarkReferenceBundle(), + ContractId, + OutContract + ); +} + +bool UHyperTwistTrainingRuntimeLibrary::TryGetBundledValidationOngoingStateFanonBoundary( + const FString& BoundaryId, + FHyperTwistTrainingValidationOngoingStateFanonBoundary& OutBoundary +) +{ + return UHyperTwistTrainingValidationBenchmarkLibrary::TryGetValidationOngoingStateFanonBoundaryById( + GetBundledValidationBenchmarkReferenceBundle(), + BoundaryId, + OutBoundary + ); +} + FString UHyperTwistTrainingRuntimeLibrary::BuildBundledValidationBenchmarkPackageChecklistTsv() { return UHyperTwistTrainingValidationBenchmarkLibrary::BuildPackageChecklistTsv( diff --git a/UnrealHyperTwist/Source/UnrealHyperTwist/Private/HyperTwistTraining/HyperTwistTrainingValidationBenchmarkLibrary.cpp b/UnrealHyperTwist/Source/UnrealHyperTwist/Private/HyperTwistTraining/HyperTwistTrainingValidationBenchmarkLibrary.cpp index 5ca0a83..d2836a8 100644 --- a/UnrealHyperTwist/Source/UnrealHyperTwist/Private/HyperTwistTraining/HyperTwistTrainingValidationBenchmarkLibrary.cpp +++ b/UnrealHyperTwist/Source/UnrealHyperTwist/Private/HyperTwistTraining/HyperTwistTrainingValidationBenchmarkLibrary.cpp @@ -413,6 +413,8 @@ UHyperTwistTrainingValidationBenchmarkLibrary::BuildBundledValidationBenchmarkRe Bundle.PrimaryValidationOngoingStateChasubleBoundaryId = TEXT("validation-ongoing-state-chasuble-boundary"); Bundle.PrimaryValidationDalmaticStateLedgerContractId = TEXT("validation-dalmatic-state-ledger-contract"); Bundle.PrimaryValidationOngoingStateTunicleBoundaryId = TEXT("validation-ongoing-state-tunicle-boundary"); + Bundle.PrimaryValidationManipleStateLedgerContractId = TEXT("validation-maniple-state-ledger-contract"); + Bundle.PrimaryValidationOngoingStateFanonBoundaryId = TEXT("validation-ongoing-state-fanon-boundary"); Bundle.PackageReferences = { @@ -4111,6 +4113,48 @@ UHyperTwistTrainingValidationBenchmarkLibrary::BuildBundledValidationBenchmarkRe TEXT("first-party/validation-alb-and-ongoing-chasuble"), TEXT("Owns bounded HyperTwist validation alb-state and ongoing-state chasuble posture without widening into alb-state platforms, ongoing-chasuble systems, or release authority.") ) + ), + MakePackageReference( + TEXT("package/hypertwist-validation-dalmatic-and-ongoing-tunicle"), + TEXT("HyperTwist validation dalmatic state and ongoing-state tunicle"), + TEXT("dalmatic-ledger-and-ongoing-tunicle-owner"), + TEXT("First-party validation dalmatic-state ledger and ongoing-state tunicle surface for bounded runtime-evidence dalmatic continuity without widening into generic dalmatic-state platforms, ongoing-tunicle systems, or release authority."), + { + TEXT("validation dalmatic-state ledger posture"), + TEXT("bounded ongoing-state tunicle framing"), + TEXT("runtime evidence dalmatic-state ledger"), + TEXT("runtime evidence ongoing-state tunicle") + }, + { + TEXT("generic dalmatic-state platform ownership"), + TEXT("cross-product ongoing tunicle ownership"), + TEXT("release ongoing tunicle authority ownership") + }, + MakeFirstPartyAttribution( + TEXT("first-party/validation-dalmatic-and-ongoing-tunicle"), + TEXT("Owns bounded HyperTwist validation dalmatic-state and ongoing-state tunicle posture without widening into dalmatic-state platforms, ongoing-tunicle systems, or release authority.") + ) + ), + MakePackageReference( + TEXT("package/hypertwist-validation-maniple-and-ongoing-fanon"), + TEXT("HyperTwist validation maniple state and ongoing-state fanon"), + TEXT("maniple-ledger-and-ongoing-fanon-owner"), + TEXT("First-party validation maniple-state ledger and ongoing-state fanon surface for bounded runtime-evidence maniple continuity without widening into generic maniple-state platforms, ongoing-fanon systems, or release authority."), + { + TEXT("validation maniple-state ledger posture"), + TEXT("bounded ongoing-state fanon framing"), + TEXT("runtime evidence maniple-state ledger"), + TEXT("runtime evidence ongoing-state fanon") + }, + { + TEXT("generic maniple-state platform ownership"), + TEXT("cross-product ongoing fanon ownership"), + TEXT("release ongoing fanon authority ownership") + }, + MakeFirstPartyAttribution( + TEXT("first-party/validation-maniple-and-ongoing-fanon"), + TEXT("Owns bounded HyperTwist validation maniple-state and ongoing-state fanon posture without widening into maniple-state platforms, ongoing-fanon systems, or release authority.") + ) ) }; @@ -18275,6 +18319,86 @@ UHyperTwistTrainingValidationBenchmarkLibrary::BuildBundledValidationBenchmarkRe ); Bundle.ValidationOngoingStateTunicleBoundaries = {OngoingStateTunicleBoundary}; + FHyperTwistTrainingValidationManipleStateLedgerContract ManipleStateLedgerContract; + ManipleStateLedgerContract.ContractId = TEXT("validation-maniple-state-ledger-contract"); + ManipleStateLedgerContract.Title = TEXT("Validation maniple-state ledger contract"); + ManipleStateLedgerContract.Summary = TEXT("First-party HyperTwist contract for bounded maniple-state ledgers that keep replay-anchor, benchmark-drift, manual-waiver, and continuity-context evidence reviewable without widening into generic maniple-state platforms, ongoing-fanon systems, or release authority."); + ManipleStateLedgerContract.RequiredPackageIds = + { + TEXT("package/hypertwist-validation-maniple-and-ongoing-fanon"), + TEXT("package/hypertwist-validation-dalmatic-and-ongoing-tunicle") + }; + ManipleStateLedgerContract.LedgerIds = + { + TEXT("maniple-state-ledger/replay-anchor-maniple"), + TEXT("maniple-state-ledger/benchmark-drift-maniple"), + TEXT("maniple-state-ledger/manual-waiver-maniple"), + TEXT("maniple-state-ledger/continuity-context-maniple") + }; + ManipleStateLedgerContract.LedgerSurfaceTags = + { + TEXT("bounded maniple-state ledger"), + TEXT("runtime evidence maniple-state ledger"), + TEXT("active-review maniple-state note") + }; + ManipleStateLedgerContract.ManipleGuardTags = + { + TEXT("no-generic-maniple-state-platform guard"), + TEXT("bounded same-lane maniple-state guard"), + TEXT("no-release-maniple-state-authority guard") + }; + ManipleStateLedgerContract.ExplicitExclusions = + { + TEXT("generic maniple-state platform ownership"), + TEXT("cross-product maniple continuity ownership"), + TEXT("release maniple-state authority ownership") + }; + ManipleStateLedgerContract.SourceAttribution = MakeFirstPartyAttribution( + TEXT("first-party/validation-maniple-state-ledger-contract"), + TEXT("Owns bounded HyperTwist validation maniple-state ledger posture without widening into maniple-state platforms, maniple continuity systems, or release authority.") + ); + Bundle.ValidationManipleStateLedgerContracts = {ManipleStateLedgerContract}; + + FHyperTwistTrainingValidationOngoingStateFanonBoundary OngoingStateFanonBoundary; + OngoingStateFanonBoundary.BoundaryId = TEXT("validation-ongoing-state-fanon-boundary"); + OngoingStateFanonBoundary.Title = TEXT("Validation ongoing-state fanon boundary"); + OngoingStateFanonBoundary.Summary = TEXT("First-party HyperTwist boundary for bounded ongoing-state fanon that confirms maniple runtime evidence remains fanon-backed without widening into generic ongoing-fanon platforms, maniple-state platforms, or release authority."); + OngoingStateFanonBoundary.RequiredPackageIds = + { + TEXT("package/hypertwist-validation-maniple-and-ongoing-fanon"), + TEXT("package/hypertwist-validation-dalmatic-and-ongoing-tunicle") + }; + OngoingStateFanonBoundary.FanonIds = + { + TEXT("ongoing-fanon/replay-anchor-fanon"), + TEXT("ongoing-fanon/benchmark-drift-fanon"), + TEXT("ongoing-fanon/manual-waiver-fanon"), + TEXT("ongoing-fanon/continuity-context-fanon") + }; + OngoingStateFanonBoundary.FanonSurfaceTags = + { + TEXT("bounded ongoing-state fanon"), + TEXT("runtime evidence ongoing-state fanon"), + TEXT("active-review ongoing-state fanon note") + }; + OngoingStateFanonBoundary.FanonGuardTags = + { + TEXT("no-generic-ongoing-fanon-platform guard"), + TEXT("bounded same-lane ongoing-fanon guard"), + TEXT("no-release-ongoing-fanon-authority guard") + }; + OngoingStateFanonBoundary.ExplicitExclusions = + { + TEXT("generic ongoing fanon platform ownership"), + TEXT("cross-product ongoing fanon ownership"), + TEXT("release ongoing fanon authority ownership") + }; + OngoingStateFanonBoundary.SourceAttribution = MakeFirstPartyAttribution( + TEXT("first-party/validation-ongoing-state-fanon-boundary"), + TEXT("Owns bounded HyperTwist validation ongoing-state fanon posture without widening into ongoing-fanon platforms, ongoing-fanon systems, or release authority.") + ); + Bundle.ValidationOngoingStateFanonBoundaries = {OngoingStateFanonBoundary}; + return Bundle; } UE_ENABLE_OPTIMIZATION @@ -25005,6 +25129,44 @@ bool UHyperTwistTrainingValidationBenchmarkLibrary::TryGetValidationOngoingState return false; } +bool UHyperTwistTrainingValidationBenchmarkLibrary::TryGetValidationManipleStateLedgerContractById( + const FHyperTwistTrainingValidationBenchmarkReferenceBundle& Bundle, + const FString& ContractId, + FHyperTwistTrainingValidationManipleStateLedgerContract& OutContract +) +{ + for (const FHyperTwistTrainingValidationManipleStateLedgerContract& Contract : Bundle.ValidationManipleStateLedgerContracts) + { + if (Contract.ContractId == ContractId) + { + OutContract = Contract; + return true; + } + } + + OutContract = FHyperTwistTrainingValidationManipleStateLedgerContract(); + return false; +} + +bool UHyperTwistTrainingValidationBenchmarkLibrary::TryGetValidationOngoingStateFanonBoundaryById( + const FHyperTwistTrainingValidationBenchmarkReferenceBundle& Bundle, + const FString& BoundaryId, + FHyperTwistTrainingValidationOngoingStateFanonBoundary& OutBoundary +) +{ + for (const FHyperTwistTrainingValidationOngoingStateFanonBoundary& Boundary : Bundle.ValidationOngoingStateFanonBoundaries) + { + if (Boundary.BoundaryId == BoundaryId) + { + OutBoundary = Boundary; + return true; + } + } + + OutBoundary = FHyperTwistTrainingValidationOngoingStateFanonBoundary(); + return false; +} + FString UHyperTwistTrainingValidationBenchmarkLibrary::BuildPackageChecklistTsv( const FHyperTwistTrainingValidationBenchmarkReferenceBundle& Bundle ) diff --git a/UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistTraining/HyperTwistTrainingRuntimeLibrary.h b/UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistTraining/HyperTwistTrainingRuntimeLibrary.h index 745e4e2..a63602d 100644 --- a/UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistTraining/HyperTwistTrainingRuntimeLibrary.h +++ b/UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistTraining/HyperTwistTrainingRuntimeLibrary.h @@ -2606,6 +2606,18 @@ public: FHyperTwistTrainingValidationOngoingStateTunicleBoundary& OutBoundary ); + UFUNCTION(BlueprintCallable, Category = "HyperTwist|Training|Validation") + static bool TryGetBundledValidationManipleStateLedgerContract( + const FString& ContractId, + FHyperTwistTrainingValidationManipleStateLedgerContract& OutContract + ); + + UFUNCTION(BlueprintCallable, Category = "HyperTwist|Training|Validation") + static bool TryGetBundledValidationOngoingStateFanonBoundary( + const FString& BoundaryId, + FHyperTwistTrainingValidationOngoingStateFanonBoundary& OutBoundary + ); + UFUNCTION(BlueprintPure, Category = "HyperTwist|Training|Validation") static FString BuildBundledValidationBenchmarkPackageChecklistTsv(); diff --git a/UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistTraining/HyperTwistTrainingValidationBenchmarkLibrary.h b/UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistTraining/HyperTwistTrainingValidationBenchmarkLibrary.h index 375d8c7..945122a 100644 --- a/UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistTraining/HyperTwistTrainingValidationBenchmarkLibrary.h +++ b/UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistTraining/HyperTwistTrainingValidationBenchmarkLibrary.h @@ -13490,6 +13490,82 @@ struct FHyperTwistTrainingValidationOngoingStateTunicleBoundary } }; +USTRUCT(BlueprintType) +struct FHyperTwistTrainingValidationManipleStateLedgerContract +{ + GENERATED_BODY() + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + FString ContractId; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + FString Title; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + FString Summary; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + TArray RequiredPackageIds; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + TArray LedgerIds; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + TArray LedgerSurfaceTags; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + TArray ManipleGuardTags; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + TArray ExplicitExclusions; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + FHyperTwistTrainingSourceAttribution SourceAttribution; + + bool IsStructurallyValid() const + { + return !ContractId.IsEmpty() && !Title.IsEmpty() && SourceAttribution.IsStructurallyValid(); + } +}; + +USTRUCT(BlueprintType) +struct FHyperTwistTrainingValidationOngoingStateFanonBoundary +{ + GENERATED_BODY() + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + FString BoundaryId; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + FString Title; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + FString Summary; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + TArray RequiredPackageIds; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + TArray FanonIds; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + TArray FanonSurfaceTags; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + TArray FanonGuardTags; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + TArray ExplicitExclusions; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + FHyperTwistTrainingSourceAttribution SourceAttribution; + + bool IsStructurallyValid() const + { + return !BoundaryId.IsEmpty() && !Title.IsEmpty() && SourceAttribution.IsStructurallyValid(); + } +}; + USTRUCT(BlueprintType) struct FHyperTwistTrainingValidationBenchmarkReferenceBundle { @@ -14560,6 +14636,12 @@ struct FHyperTwistTrainingValidationBenchmarkReferenceBundle UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") FString PrimaryValidationOngoingStateTunicleBoundaryId; + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + FString PrimaryValidationManipleStateLedgerContractId; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + FString PrimaryValidationOngoingStateFanonBoundaryId; + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") TArray PackageReferences; @@ -15625,6 +15707,12 @@ struct FHyperTwistTrainingValidationBenchmarkReferenceBundle UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") TArray ValidationOngoingStateTunicleBoundaries; + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + TArray ValidationManipleStateLedgerContracts; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + TArray ValidationOngoingStateFanonBoundaries; + bool IsStructurallyValid() const { return !PrimaryReplayIntegrityContractId.IsEmpty() @@ -15981,6 +16069,8 @@ struct FHyperTwistTrainingValidationBenchmarkReferenceBundle && !PrimaryValidationOngoingStateChasubleBoundaryId.IsEmpty() && !PrimaryValidationDalmaticStateLedgerContractId.IsEmpty() && !PrimaryValidationOngoingStateTunicleBoundaryId.IsEmpty() + && !PrimaryValidationManipleStateLedgerContractId.IsEmpty() + && !PrimaryValidationOngoingStateFanonBoundaryId.IsEmpty() && PackageReferences.Num() > 0; } }; @@ -18473,6 +18563,20 @@ public: FHyperTwistTrainingValidationOngoingStateTunicleBoundary& OutBoundary ); + UFUNCTION(BlueprintCallable, Category = "HyperTwist|Training|Validation") + static bool TryGetValidationManipleStateLedgerContractById( + const FHyperTwistTrainingValidationBenchmarkReferenceBundle& Bundle, + const FString& ContractId, + FHyperTwistTrainingValidationManipleStateLedgerContract& OutContract + ); + + UFUNCTION(BlueprintCallable, Category = "HyperTwist|Training|Validation") + static bool TryGetValidationOngoingStateFanonBoundaryById( + const FHyperTwistTrainingValidationBenchmarkReferenceBundle& Bundle, + const FString& BoundaryId, + FHyperTwistTrainingValidationOngoingStateFanonBoundary& OutBoundary + ); + UFUNCTION(BlueprintPure, Category = "HyperTwist|Training|Validation") static FString BuildPackageChecklistTsv(const FHyperTwistTrainingValidationBenchmarkReferenceBundle& Bundle); }; diff --git a/UnrealHyperTwist/Source/UnrealHyperTwist/Tests/HyperTwistValidationPhaseJFUManipleFanonContractTest.cpp b/UnrealHyperTwist/Source/UnrealHyperTwist/Tests/HyperTwistValidationPhaseJFUManipleFanonContractTest.cpp new file mode 100644 index 0000000..ab66ec2 --- /dev/null +++ b/UnrealHyperTwist/Source/UnrealHyperTwist/Tests/HyperTwistValidationPhaseJFUManipleFanonContractTest.cpp @@ -0,0 +1,85 @@ +#include "HyperTwistTraining/HyperTwistTrainingRuntimeLibrary.h" + +#include "Misc/AutomationTest.h" + +IMPLEMENT_SIMPLE_AUTOMATION_TEST( + FHyperTwistValidationPhaseJFUManipleStateLedgerContractTest, + "HyperTwist.Validation.PhaseJFU.ManipleStateLedgerContract", + EAutomationTestFlags::EditorContext | EAutomationTestFlags::EngineFilter +) + +bool FHyperTwistValidationPhaseJFUManipleStateLedgerContractTest::RunTest(const FString& Parameters) +{ + FHyperTwistTrainingValidationManipleStateLedgerContract Contract; + const bool bResolved = UHyperTwistTrainingRuntimeLibrary::TryGetBundledValidationManipleStateLedgerContract( + TEXT("validation-maniple-state-ledger-contract"), + Contract); + + TestTrue( + TEXT("The validation maniple-state ledger contract must resolve from the runtime library."), + bResolved); + if (!bResolved) + { + return false; + } + + TestEqual( + TEXT("The validation maniple-state ledger contract id must stay stable."), + Contract.ContractId, + FString(TEXT("validation-maniple-state-ledger-contract"))); + TestTrue( + TEXT("The validation maniple-state ledger contract must preserve benchmark-drift maniple ledger entries."), + Contract.LedgerIds.Contains(TEXT("maniple-state-ledger/benchmark-drift-maniple"))); + TestTrue( + TEXT("The validation maniple-state ledger contract must preserve the bounded maniple-state ledger surface."), + Contract.LedgerSurfaceTags.Contains(TEXT("bounded maniple-state ledger"))); + TestTrue( + TEXT("The validation maniple-state ledger contract must preserve the no-generic-maniple-state-platform guard."), + Contract.ManipleGuardTags.Contains(TEXT("no-generic-maniple-state-platform guard"))); + TestTrue( + TEXT("The validation maniple-state ledger contract must keep generic maniple-state platform ownership excluded."), + Contract.ExplicitExclusions.Contains(TEXT("generic maniple-state platform ownership"))); + + return true; +} + +IMPLEMENT_SIMPLE_AUTOMATION_TEST( + FHyperTwistValidationPhaseJFUOngoingStateFanonBoundaryTest, + "HyperTwist.Validation.PhaseJFU.OngoingStateFanonBoundary", + EAutomationTestFlags::EditorContext | EAutomationTestFlags::EngineFilter +) + +bool FHyperTwistValidationPhaseJFUOngoingStateFanonBoundaryTest::RunTest(const FString& Parameters) +{ + FHyperTwistTrainingValidationOngoingStateFanonBoundary Boundary; + const bool bResolved = UHyperTwistTrainingRuntimeLibrary::TryGetBundledValidationOngoingStateFanonBoundary( + TEXT("validation-ongoing-state-fanon-boundary"), + Boundary); + + TestTrue( + TEXT("The validation ongoing-state fanon boundary must resolve from the runtime library."), + bResolved); + if (!bResolved) + { + return false; + } + + TestEqual( + TEXT("The validation ongoing-state fanon boundary id must stay stable."), + Boundary.BoundaryId, + FString(TEXT("validation-ongoing-state-fanon-boundary"))); + TestTrue( + TEXT("The validation ongoing-state fanon boundary must preserve manual-waiver fanon anchors."), + Boundary.FanonIds.Contains(TEXT("ongoing-fanon/manual-waiver-fanon"))); + TestTrue( + TEXT("The validation ongoing-state fanon boundary must preserve the bounded ongoing-state fanon surface."), + Boundary.FanonSurfaceTags.Contains(TEXT("bounded ongoing-state fanon"))); + TestTrue( + TEXT("The validation ongoing-state fanon boundary must preserve the no-generic-ongoing-fanon-platform guard."), + Boundary.FanonGuardTags.Contains(TEXT("no-generic-ongoing-fanon-platform guard"))); + TestTrue( + TEXT("The validation ongoing-state fanon boundary must keep generic ongoing fanon platform ownership excluded."), + Boundary.ExplicitExclusions.Contains(TEXT("generic ongoing fanon platform ownership"))); + + return true; +} diff --git a/docs/REPO_LICENSE_TRACKING.md b/docs/REPO_LICENSE_TRACKING.md index 48b6770..b628e8c 100644 --- a/docs/REPO_LICENSE_TRACKING.md +++ b/docs/REPO_LICENSE_TRACKING.md @@ -565,6 +565,8 @@ Status update on `2026-05-21`: bounded ongoing-state chasuble is now landed in current code - the bounded first-party `Phase J-FT` validation dalmatic-state ledgers and bounded ongoing-state tunicle is now landed in current code +- the bounded first-party `Phase J-FU` validation maniple-state ledgers and + bounded ongoing-state fanon is now landed in current code - `yakupbilen/drl-rubiks-cube` remains benchmark-grounded; live recognition/reconstruction ownership stays with `qbr` and `rubix-cube-solver`, while correctness/performance oracle ownership stays diff --git a/docs/arch/HYPERTWIST_PHASEJ_FU_VALIDATION_MANIPLE_STATE_LEDGERS_AND_BOUNDED_ONGOING_STATE_FANON_IMPLEMENTATION_PACKET_2026-06-03.md b/docs/arch/HYPERTWIST_PHASEJ_FU_VALIDATION_MANIPLE_STATE_LEDGERS_AND_BOUNDED_ONGOING_STATE_FANON_IMPLEMENTATION_PACKET_2026-06-03.md new file mode 100644 index 0000000..4dc666a --- /dev/null +++ b/docs/arch/HYPERTWIST_PHASEJ_FU_VALIDATION_MANIPLE_STATE_LEDGERS_AND_BOUNDED_ONGOING_STATE_FANON_IMPLEMENTATION_PACKET_2026-06-03.md @@ -0,0 +1,44 @@ +# HyperTwist Phase J-FU validation maniple-state ledgers and bounded ongoing-state fanon implementation packet + +Date: 2026-06-03 + +`Phase J-FU` is now landed locally as the one-hundred-seventy-seventh bounded +first-party validation seam. + +## Landed scope + +- validation maniple-state ledger contract +- validation ongoing-state fanon boundary +- bundled runtime accessors for both surfaces +- focused automation coverage for contract and boundary resolution +- package reference continuity now includes the immediately previous + dalmatic/tunicle package plus the new maniple/fanon package + +## Notes + +- the `maniple-state` / `ongoing-state fanon` naming is an explicit local + continuation inference from the prior landed sequence and current roadmap + milestone naming +- this remains a bounded first-party runtime-evidence lane and does not widen + into generic platforms, cross-product telemetry authority, or release gates + +## Code surfaces + +- `UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistTraining/HyperTwistTrainingValidationBenchmarkLibrary.h` +- `UnrealHyperTwist/Source/UnrealHyperTwist/Private/HyperTwistTraining/HyperTwistTrainingValidationBenchmarkLibrary.cpp` +- `UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistTraining/HyperTwistTrainingRuntimeLibrary.h` +- `UnrealHyperTwist/Source/UnrealHyperTwist/Private/HyperTwistTraining/HyperTwistTrainingRuntimeLibrary.cpp` +- `UnrealHyperTwist/Source/UnrealHyperTwist/Tests/HyperTwistValidationPhaseJFUManipleFanonContractTest.cpp` + +## Guardrails reaffirmed + +- keep validation maniple-state and ongoing-state fanon posture first-party and + runtime-evidence local +- do not widen into generic maniple-state platforms or ongoing fanon systems +- do not widen into cross-product ongoing fanon ownership or maniple + orchestration +- do not turn the seam into release-gate authority or public leaderboard logic + +## Next seam + +- `Phase J-FV` diff --git a/docs/arch/HYPERTWIST_PHASEJ_FU_VALIDATION_MANIPLE_STATE_LEDGERS_AND_BOUNDED_ONGOING_STATE_FANON_PREPARATION_PACKET_2026-06-03.md b/docs/arch/HYPERTWIST_PHASEJ_FU_VALIDATION_MANIPLE_STATE_LEDGERS_AND_BOUNDED_ONGOING_STATE_FANON_PREPARATION_PACKET_2026-06-03.md new file mode 100644 index 0000000..8dcb113 --- /dev/null +++ b/docs/arch/HYPERTWIST_PHASEJ_FU_VALIDATION_MANIPLE_STATE_LEDGERS_AND_BOUNDED_ONGOING_STATE_FANON_PREPARATION_PACKET_2026-06-03.md @@ -0,0 +1,52 @@ +# HyperTwist Phase J-FU validation maniple-state ledgers and bounded ongoing-state fanon preparation packet + +Date: 2026-06-03 + +## Objective + +Land the bounded first-party `Phase J-FU` follow-on seam for validation +maniple-state ledgers and bounded ongoing-state fanon surfaces without widening +HyperTwist into generic validation platforms, cross-product telemetry ownership, +or release-gate authority. + +## Naming basis + +This packet follows the same local continuation pattern used for prior J-phase +suffixes because canonical roadmap naming currently identifies `Phase J-FU` +without publishing an explicit donor-taxonomy pair for the seam. + +Selected local seam names for this bounded first-party slice: + +- `validation-maniple-state-ledger-contract` +- `validation-ongoing-state-fanon-boundary` + +## Planned code surfaces + +- `UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistTraining/HyperTwistTrainingValidationBenchmarkLibrary.h` +- `UnrealHyperTwist/Source/UnrealHyperTwist/Private/HyperTwistTraining/HyperTwistTrainingValidationBenchmarkLibrary.cpp` +- `UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistTraining/HyperTwistTrainingRuntimeLibrary.h` +- `UnrealHyperTwist/Source/UnrealHyperTwist/Private/HyperTwistTraining/HyperTwistTrainingRuntimeLibrary.cpp` +- `UnrealHyperTwist/Source/UnrealHyperTwist/Tests/HyperTwistValidationPhaseJFUManipleFanonContractTest.cpp` + +## Planned package and IDs + +- `package/hypertwist-validation-maniple-and-ongoing-fanon` +- `maniple-state-ledger/replay-anchor-maniple` +- `maniple-state-ledger/benchmark-drift-maniple` +- `maniple-state-ledger/manual-waiver-maniple` +- `maniple-state-ledger/continuity-context-maniple` +- `ongoing-fanon/replay-anchor-fanon` +- `ongoing-fanon/benchmark-drift-fanon` +- `ongoing-fanon/manual-waiver-fanon` +- `ongoing-fanon/continuity-context-fanon` + +## Guardrails + +- keep maniple-state and ongoing-state fanon posture bounded and first-party +- do not widen into generic maniple/fanon platforms or orchestration systems +- do not widen into cross-product ownership or release authority semantics +- keep this as runtime-evidence continuity wiring, not a generic workflow engine + +## Next seam + +- `Phase J-FV` diff --git a/docs/ops/FORGEJO_WOODPECKER_VPS_A_TO_Z_SENSITIVE_RUNBOOK_VPS_12_24_720_UBUNTU_24_04.md b/docs/ops/FORGEJO_WOODPECKER_VPS_A_TO_Z_SENSITIVE_RUNBOOK_VPS_12_24_720_UBUNTU_24_04.md index 0698d74..dab9530 100644 --- a/docs/ops/FORGEJO_WOODPECKER_VPS_A_TO_Z_SENSITIVE_RUNBOOK_VPS_12_24_720_UBUNTU_24_04.md +++ b/docs/ops/FORGEJO_WOODPECKER_VPS_A_TO_Z_SENSITIVE_RUNBOOK_VPS_12_24_720_UBUNTU_24_04.md @@ -2155,12 +2155,18 @@ reverse-tunneled connect-back from the VPS. The first attempted reverse port `2222` failed because that port was already in use on the VPS. -The working command is: +The primary working command is: ```powershell ssh -NT -o ExitOnForwardFailure=yes -o ServerAliveInterval=30 -o ServerAliveCountMax=3 -R 22022:localhost:22 dev@212.227.13.220 ``` +If the primary listener is occupied or stale, use this fallback command: + +```powershell +ssh -NT -o ExitOnForwardFailure=yes -o ServerAliveInterval=30 -o ServerAliveCountMax=3 -R 22023:localhost:22 dev@212.227.13.220 +``` + Operational rule: - run that command in a dedicated second PowerShell window on the Windows @@ -2197,6 +2203,12 @@ ssh -tt -i /tmp/scriptorium_vps_ed25519_runtime -o StrictHostKeyChecking=no dev@ ssh -tt -o StrictHostKeyChecking=no -o PreferredAuthentications=password,keyboard-interactive -o PubkeyAuthentication=no -p 22022 -l "anthracite ace" 127.0.0.1 ``` +If `22022` is occupied or fails SSH banner exchange, retry on fallback: + +```bash +ssh -tt -o StrictHostKeyChecking=no -o PreferredAuthentications=password,keyboard-interactive -o PubkeyAuthentication=no -p 22023 -l "anthracite ace" 127.0.0.1 +``` + 4. when prompted for the Windows password, use: ```text @@ -2213,15 +2225,21 @@ Operational reading: path shown above; do not silently rewrite that fact in later docs unless the operator relocates the key for real -### 21A.3 Verified VPS-side connect-back command +### 21A.3 Verified VPS-side connect-back commands Once the reverse tunnel is open, the AI or operator can connect from the VPS -back into the Windows workstation with: +back into the Windows workstation with the primary lane: ```bash ssh -o PreferredAuthentications=password -o PubkeyAuthentication=no -o StrictHostKeyChecking=accept-new -o ConnectTimeout=10 -p 22022 -l 'DESKTOP-KS3VGHU\\anthracite ace' localhost ``` +Fallback lane when the primary listener is occupied or stale: + +```bash +ssh -o PreferredAuthentications=password -o PubkeyAuthentication=no -o StrictHostKeyChecking=accept-new -o ConnectTimeout=10 -p 22023 -l 'DESKTOP-KS3VGHU\\anthracite ace' localhost +``` + When prompted for the Windows password, use: ```text @@ -2262,6 +2280,8 @@ Current rule: can reach `localhost:22022` - multiple VPS-side clients can reuse the same live reverse tunnel while it remains open +- if `22022` accepts TCP but fails SSH banner exchange or auth repeatedly, + treat it as stale and move to `localhost:22023` In other words: @@ -2309,6 +2329,13 @@ Current practical order: 3. state clearly whether the Windows validation covered the exact current VPS source state or only the current Windows checkout +Stability rule for long-running Unreal builds: + +1. run a short smoke login/identity check (`whoami`, `hostname`) first +2. launch the build in a separate step with explicit success/failure markers +3. if the primary port hangs at banner exchange, switch to the fallback lane + before repeating the build step + Currently verified Windows-side build command: ```cmd diff --git a/docs/ops/HYPERTWIST_IMPLEMENTATION_PHASE_1_KICKOFF.md b/docs/ops/HYPERTWIST_IMPLEMENTATION_PHASE_1_KICKOFF.md index 9a125c0..ad3e475 100644 --- a/docs/ops/HYPERTWIST_IMPLEMENTATION_PHASE_1_KICKOFF.md +++ b/docs/ops/HYPERTWIST_IMPLEMENTATION_PHASE_1_KICKOFF.md @@ -52,8 +52,9 @@ Current verified product-side reality is: - the dedicated current verification note for the live VPS-to-Windows reverse-SSH Unreal build lane is: - [HYPERTWIST_REVERSE_SSH_WINDOWS_BUILD_LANE_VERIFICATION_2026-06-01.md](C:/HyperTwist/docs/ops/HYPERTWIST_REVERSE_SSH_WINDOWS_BUILD_LANE_VERIFICATION_2026-06-01.md:1) - - that note records the verified `localhost:22022` connect-back path plus a - successful Windows Unreal build from the VPS-side lane + - that note records the verified `localhost:22022` primary connect-back path, + the verified `localhost:22023` fallback path, and successful Windows Unreal + build execution from the VPS-side lane - the dedicated release-placement checklist for selling or externally distributing builds that include those `MPL` lanes is: - [HYPERTWIST_MPL_DISTRIBUTION_PLACEMENT_CHECKLIST_2026-05-25.md](C:/HyperTwist/docs/ops/HYPERTWIST_MPL_DISTRIBUTION_PLACEMENT_CHECKLIST_2026-05-25.md:1) @@ -1190,6 +1191,11 @@ The next bounded move is now: 438. keep the dalmatic-and-tunicle guard visible: - keep dalmatic-state ledgers and ongoing-state tunicle scoped to bounded runtime evidence dalmatic continuity - do not widen them into dalmatic-state platforms, ongoing tunicle systems, generic dashboards, or release authority +439. the bounded first-party `Phase J-FU` + validation maniple-state ledgers and bounded ongoing-state fanon is now landed in current code +440. keep the maniple-and-fanon guard visible: + - keep maniple-state ledgers and ongoing-state fanon scoped to bounded runtime evidence maniple continuity + - do not widen them into maniple-state platforms, ongoing fanon systems, generic dashboards, or release authority 71. keep the `MagicTile` guard visible: - keep broad non-Euclidean interaction or WinForms/OpenTK host-shell ownership closed by default unless a narrower first-party gap is proven above the landed macro-remapping seam diff --git a/docs/ops/HYPERTWIST_REVERSE_SSH_WINDOWS_BUILD_LANE_VERIFICATION_2026-06-01.md b/docs/ops/HYPERTWIST_REVERSE_SSH_WINDOWS_BUILD_LANE_VERIFICATION_2026-06-01.md index 1499841..6e21c94 100644 --- a/docs/ops/HYPERTWIST_REVERSE_SSH_WINDOWS_BUILD_LANE_VERIFICATION_2026-06-01.md +++ b/docs/ops/HYPERTWIST_REVERSE_SSH_WINDOWS_BUILD_LANE_VERIFICATION_2026-06-01.md @@ -28,7 +28,8 @@ Credential details stay in the sensitive runbook. The live verification used: - VPS host: `212.227.13.220` -- reverse-tunnel listen port on the VPS: `127.0.0.1:22022` +- reverse-tunnel listen port on the VPS: `127.0.0.1:22022` (primary) +- reverse-tunnel fallback listen port on the VPS: `127.0.0.1:22023` - Windows target identity: - user: `DESKTOP-KS3VGHU\anthracite ace` - hostname: `DESKTOP-KS3VGHU` @@ -39,6 +40,12 @@ Verified VPS-side connect-back command shape: ssh -o PreferredAuthentications=password -o PubkeyAuthentication=no -o StrictHostKeyChecking=accept-new -o ConnectTimeout=10 -p 22022 -l 'DESKTOP-KS3VGHU\\anthracite ace' localhost ``` +Fallback connect-back shape when `22022` is occupied or stale: + +```bash +ssh -o PreferredAuthentications=password -o PubkeyAuthentication=no -o StrictHostKeyChecking=accept-new -o ConnectTimeout=10 -p 22023 -l 'DESKTOP-KS3VGHU\\anthracite ace' localhost +``` + ## Current Linux-side pickup sequence For a HyperTwist AI session that starts on Linux and needs to pick up the live @@ -63,6 +70,12 @@ ssh -tt -i /tmp/scriptorium_vps_ed25519_runtime -o StrictHostKeyChecking=no dev@ ssh -tt -o StrictHostKeyChecking=no -o PreferredAuthentications=password,keyboard-interactive -o PubkeyAuthentication=no -p 22022 -l "anthracite ace" 127.0.0.1 ``` +If `22022` is occupied or fails SSH banner exchange, use: + +```bash +ssh -tt -o StrictHostKeyChecking=no -o PreferredAuthentications=password,keyboard-interactive -o PubkeyAuthentication=no -p 22023 -l "anthracite ace" 127.0.0.1 +``` + The current Windows password remains intentionally recorded only in the sensitive runbook rather than duplicated here. @@ -105,9 +118,24 @@ For HyperTwist Unreal C++ work: - AI instances running on the VPS can use this reverse-SSH path for real Windows Unreal validation - Windows Unreal build validation is not blocked by architecture alone when - `localhost:22022` is live -- if `localhost:22022` is not listening, the correct report is that the tunnel - is currently down, not that the Unreal slice was validated + either `localhost:22022` (primary) or `localhost:22023` (fallback) is live +- if `localhost:22022` is listening but SSH banner exchange fails, treat it as + a stale listener and move to the fallback lane +- if neither `22022` nor `22023` can establish SSH banner/authentication, the + correct report is that the tunnel is currently down, not that the Unreal + slice was validated + +## Addendum - 2026-06-03 (stale-listener recovery) + +Live follow-up on `2026-06-03` established this additional operational rule: + +- a TCP-listening `22022` socket is not sufficient proof of a healthy tunnel +- a healthy lane requires SSH banner exchange and password-auth success +- when a stale-listener condition appears, use a split sequence: + 1. smoke login + `whoami`/`hostname` + 2. canonical Unreal build with explicit result marker capture + +The fallback `22023` lane passed smoke-auth checks during this recovery flow. ## Maintenance rule diff --git a/docs/ops/HYPERTWIST_UNREAL_BUILD_VALIDATION_REQUIREMENT_2026-06-01.md b/docs/ops/HYPERTWIST_UNREAL_BUILD_VALIDATION_REQUIREMENT_2026-06-01.md index bd19c32..0404086 100644 --- a/docs/ops/HYPERTWIST_UNREAL_BUILD_VALIDATION_REQUIREMENT_2026-06-01.md +++ b/docs/ops/HYPERTWIST_UNREAL_BUILD_VALIDATION_REQUIREMENT_2026-06-01.md @@ -90,8 +90,18 @@ That reachability note records the current short-term preference to use reverse SSH first and defer `Tailscale + OpenSSH` for a calmer setup window. The current reverse-SSH Windows build lane is not hypothetical; it was -re-verified live on `2026-06-01` through `localhost:22022` on the VPS and used -to run the canonical Windows Unreal build successfully. +re-verified live on `2026-06-01` through `localhost:22022` on the VPS, and the +fallback lane on `localhost:22023` was exercised on `2026-06-03` after a +stale-listener incident on `22022`. + +Operational reading: + +- use `localhost:22022` as the primary reverse-SSH lane +- if `22022` is occupied or accepts TCP but fails SSH banner exchange, treat + it as stale and shift to `localhost:22023` +- when recovering from a stale listener, run a split sequence: + 1. smoke login/identity check + 2. canonical Unreal build command with explicit result markers ## Closeout wording requirement diff --git a/docs/v6_5_deep_manual_pack/HyperTwist/AGENTS.md b/docs/v6_5_deep_manual_pack/HyperTwist/AGENTS.md index a73512c..c677afb 100644 --- a/docs/v6_5_deep_manual_pack/HyperTwist/AGENTS.md +++ b/docs/v6_5_deep_manual_pack/HyperTwist/AGENTS.md @@ -60,8 +60,9 @@ Default cadence: Text-only validation is not a substitute for that build. If the build is being run from a VPS-side AI session, the currently verified -connect-back lane is the reverse-SSH path on `localhost:22022` documented in -that verification note. +connect-back lane is the reverse-SSH primary path on `localhost:22022`, with +the documented verified fallback path on `localhost:22023` when the primary is +occupied or stale. The current Linux-side pickup sequence for that lane is explicitly recorded in the sensitive runbook section `21A`, including the shared VPS key staging step and the Windows password-backed connect-back command. diff --git a/docs/v6_5_deep_manual_pack/HyperTwist/ARCHITECTURE.md b/docs/v6_5_deep_manual_pack/HyperTwist/ARCHITECTURE.md index 82e662c..b6c76d1 100644 --- a/docs/v6_5_deep_manual_pack/HyperTwist/ARCHITECTURE.md +++ b/docs/v6_5_deep_manual_pack/HyperTwist/ARCHITECTURE.md @@ -319,6 +319,7 @@ lunula-state/ongoing-state-cope follow-on landed in current code: amice-state/ongoing-state-stole follow-on landed in current code: alb-state/ongoing-state-chasuble follow-on landed in current code: dalmatic-state/ongoing-state-tunicle follow-on landed in current code: +maniple-state/ongoing-state-fanon follow-on landed in current code: - replay integrity and validation benchmark foundations - regression snapshots and cross-run benchmark deltas diff --git a/docs/v6_5_deep_manual_pack/HyperTwist/FEATURE_REGISTRY.md b/docs/v6_5_deep_manual_pack/HyperTwist/FEATURE_REGISTRY.md index 26ca64e..4fbe371 100644 --- a/docs/v6_5_deep_manual_pack/HyperTwist/FEATURE_REGISTRY.md +++ b/docs/v6_5_deep_manual_pack/HyperTwist/FEATURE_REGISTRY.md @@ -220,7 +220,7 @@ repo. | Blindfold memo attempt and validation benchmark | Deep-source grounded retained | `ambisinister/blindsolve` retained clean-room benchmark lane | Retained as `A1 + R4 + F2` only for a narrow blindfold memo attempt-phase loop, conceal/reveal validation, letter-pair token entry, parity-aware memo expectation, and lightweight repeat cadence. This does not displace the first-party timing-policy templates, coaching-memory/follow-up surfaces, replay-verification blindfold event taxonomy, or the broader memory doctrine. | | Smartcube-aware practice-shell and review/SRS UX comparison | Deep-source grounded retained | `poliva/cubedex` restrictive reference row | Retained as `A1 + R4 + F2` only for smartcube-aware practice-shell comparison, offline-first drill UX composition, review/SRS workflow presentation, recognition-versus-execution timing presentation, and local stats/history comparison. This does not displace the current first-party training-session, review-plan, coaching, `KubeTimr` timer substrate, `CubeDesk` smart-device workflow composition, or the landed permissive trainer-foundation lanes. | | Scenic virtual training environments and focus-presence shells | Implemented now | landed first-party `Phase I-A` through `Phase I-E` scaffold | Current code now owns the first bounded HyperTwist-native immersive foundation, focus-presence, teaching, reactive-cue, and hardening slices: scenic environment profile, legibility-first lighting preset boundary, calm ambient-audio boundary, stable puzzle/replay/coach world anchors, intensity and reduced-distraction controls, comfort/vignette posture, seated-standing posture variants, session-local environment recall, coach cue anchors, ghost targets, replay emphasis, lesson-state spotlighting, session-state transition cues, pacing-aware lighting and audio responses, study-versus-challenge differentiation, comfort-safe transition rules, accessibility-legibility review, performance-budget posture, and reduced-effects fallback modes. This remains a training/runtime lane rather than a generic virtual desktop shell. | -| Replay integrity and validation benchmark foundations | Implemented now | landed first-party `Phase J-A`, `Phase J-B`, `Phase J-C`, `Phase J-D`, `Phase J-E`, `Phase J-F`, `Phase J-G`, `Phase J-H`, `Phase J-I`, `Phase J-J`, `Phase J-K`, `Phase J-L`, `Phase J-M`, `Phase J-N`, `Phase J-O`, `Phase J-P`, `Phase J-Q`, `Phase J-R`, `Phase J-S`, `Phase J-T`, `Phase J-U`, `Phase J-V`, `Phase J-W`, `Phase J-X`, `Phase J-Y`, `Phase J-Z`, `Phase J-AA`, `Phase J-AB`, `Phase J-AC`, `Phase J-AD`, `Phase J-AE`, `Phase J-AF`, `Phase J-AG`, `Phase J-AH`, `Phase J-AI`, `Phase J-AJ`, `Phase J-AK`, `Phase J-AL`, `Phase J-AM`, `Phase J-AN`, `Phase J-AO`, `Phase J-AP`, `Phase J-AQ`, `Phase J-AR`, `Phase J-AS`, `Phase J-AT`, `Phase J-AU`, `Phase J-AV`, `Phase J-AW`, `Phase J-AX`, `Phase J-AY`, `Phase J-AZ`, `Phase J-BA`, `Phase J-BB`, `Phase J-BC`, `Phase J-BD`, `Phase J-BE`, `Phase J-BF`, `Phase J-BG`, `Phase J-BH`, `Phase J-BI`, `Phase J-BJ`, `Phase J-BK`, `Phase J-BL`, `Phase J-BM`, `Phase J-BN`, `Phase J-BO`, `Phase J-BP`, `Phase J-BQ`, `Phase J-BR`, `Phase J-BS`, `Phase J-BT`, `Phase J-BU`, `Phase J-BV`, `Phase J-BW`, `Phase J-BX`, `Phase J-BY`, `Phase J-BZ`, `Phase J-CA`, `Phase J-CB`, `Phase J-CC`, `Phase J-CD`, `Phase J-CE`, `Phase J-CF`, `Phase J-CG`, `Phase J-CH`, `Phase J-CI`, `Phase J-CJ`, `Phase J-CK`, `Phase J-CL`, `Phase J-CM`, `Phase J-CN`, `Phase J-CO`, `Phase J-CP`, `Phase J-CQ`, `Phase J-CR`, `Phase J-CS`, `Phase J-CT`, `Phase J-CU`, `Phase J-CV`, `Phase J-CW`, `Phase J-CX`, `Phase J-CY`, `Phase J-CZ`, `Phase J-DA`, `Phase J-DB`, `Phase J-DC`, `Phase J-DD`, `Phase J-DE`, `Phase J-DF`, `Phase J-DG`, `Phase J-DH`, `Phase J-DI`, `Phase J-DJ`, `Phase J-DK`, `Phase J-DL`, `Phase J-DM`, `Phase J-DN`, `Phase J-DO`, `Phase J-DP`, `Phase J-DQ`, `Phase J-DR`, `Phase J-DS`, `Phase J-DT`, `Phase J-DU`, `Phase J-DV`, `Phase J-DW`, `Phase J-DX`, `Phase J-DY`, `Phase J-DZ`, `Phase J-EA`, `Phase J-EB`, `Phase J-EC`, `Phase J-ED`, `Phase J-EE`, `Phase J-EF`, `Phase J-EG`, `Phase J-EH`, `Phase J-EI`, `Phase J-EJ`, `Phase J-EK`, `Phase J-EL`, `Phase J-EM`, `Phase J-EN`, `Phase J-EO`, `Phase J-EP`, `Phase J-EQ`, `Phase J-ER`, `Phase J-ES`, `Phase J-ET`, `Phase J-EU`, `Phase J-EV`, `Phase J-EW`, `Phase J-EX`, `Phase J-EY`, `Phase J-EZ`, `Phase J-FA`, `Phase J-FB`, `Phase J-FC`, `Phase J-FD`, `Phase J-FE`, `Phase J-FF`, `Phase J-FG`, `Phase J-FH`, `Phase J-FI`, `Phase J-FJ`, `Phase J-FK`, `Phase J-FL`, `Phase J-FM`, `Phase J-FN`, `Phase J-FO`, `Phase J-FP`, `Phase J-FQ`, `Phase J-FR`, `Phase J-FS`, and `Phase J-FT` packets | Current code now owns the first bounded HyperTwist-native validation and benchmarking substrate: replay-integrity contract, puzzle-state validation contract, repeatable benchmark-profile boundary, validation-scorecard contract, regression-snapshot contract, cross-run benchmark-delta boundary, validation-evidence export contract, benchmark-fixture packet boundary, validation-run-summary contract, operator-review packet boundary, validation-triage queue contract, manual sign-off note boundary, validation-exception waiver contract, validation-handoff closure boundary, validation-carry-forward ledger contract, reviewer-continuity digest boundary, validation-disposition snapshot contract, validation-reopen note boundary, validation-deferred follow-up bundle contract, validation-revisit cue boundary, validation-revisit completion receipt contract, validation-pending-state clearance boundary, validation-dormant-state ledger contract, validation-resurfacing cue boundary, validation-return-readiness packet contract, validation-wake-state confirmation boundary, validation-resumed-state checkpoint contract, validation-continuation-attestation boundary, validation-stable-state ledger contract, validation-continuation-state digest boundary, validation-settled-state packet contract, validation-ongoing-state confirmation boundary, validation-persistent-state ledger contract, validation-ongoing-state acknowledgement boundary, validation-durable-state packet contract, validation-ongoing-state attestation boundary, validation-enduring-state ledger contract, validation-ongoing-state certification boundary, validation-sustained-state packet contract, validation-ongoing-state assurance boundary, validation-anchored-state ledger contract, validation-ongoing-state affirmation boundary, validation-grounded-state packet contract, validation-ongoing-state endorsement boundary, validation-rooted-state ledger contract, validation-ongoing-state ratification boundary, validation-embedded-state packet contract, validation-ongoing-state reconciliation boundary, validation-nested-state ledger contract, validation-ongoing-state harmonization boundary, validation-layered-state packet contract, validation-ongoing-state alignment boundary, validation-stacked-state ledger contract, validation-ongoing-state convergence boundary, validation-composite-state packet contract, validation-ongoing-state synthesis boundary, validation-aggregated-state ledger contract, validation-ongoing-state consolidation boundary, validation-integrated-state packet contract, validation-ongoing-state unification boundary, validation-fused-state ledger contract, validation-ongoing-state coherence boundary, validation-merged-state packet contract, validation-ongoing-state concordance boundary, validation-blended-state ledger contract, validation-ongoing-state correspondence boundary, validation-interlaced-state packet contract, validation-ongoing-state affinity boundary, validation-woven-state ledger contract, validation-ongoing-state resonance boundary, validation-knotted-state packet contract, validation-ongoing-state harmonic boundary, validation-braided-state ledger contract, validation-ongoing-state cadence boundary, validation-looped-state packet contract, validation-ongoing-state refrain boundary, validation-spiraled-state ledger contract, validation-ongoing-state chorus boundary, validation-coiled-state packet contract, validation-ongoing-state reprise boundary, validation-helixed-state ledger contract, validation-ongoing-state echo boundary, validation-twisted-state packet contract, validation-ongoing-state reflection boundary, validation-wound-state ledger contract, validation-ongoing-state reverberation boundary, validation-folded-state packet contract, validation-ongoing-state aftertone boundary, validation-creased-state ledger contract, validation-ongoing-state residue boundary, validation-pleated-state packet contract, validation-ongoing-state remnant boundary, validation-crimped-state ledger contract, validation-ongoing-state imprint boundary, validation-corrugated-state packet contract, validation-ongoing-state trace boundary, validation-ribbed-state ledger contract, validation-ongoing-state signature boundary, validation-fluted-state packet contract, validation-ongoing-state mark boundary, validation-grooved-state ledger contract, validation-ongoing-state seal boundary, validation-ridged-state packet contract, validation-ongoing-state stamp boundary, validation-terraced-state ledger contract, validation-ongoing-state impression boundary, validation-buttressed-state packet contract, validation-ongoing-state etching boundary, validation-bastioned-state ledger contract, validation-ongoing-state engraving boundary, validation-fortified-state packet contract, validation-ongoing-state carving boundary, validation-bulwarked-state ledger contract, validation-ongoing-state inscription boundary, validation-rampart-state packet contract, validation-ongoing-state marking boundary, validation-citadel-state ledger contract, validation-ongoing-state tracing boundary, validation-keep-state packet contract, validation-ongoing-state notation boundary, validation-stronghold-state ledger contract, validation-ongoing-state annotation boundary, validation-watchtower-state packet contract, validation-ongoing-state gloss boundary, validation-battlement-state ledger contract, validation-ongoing-state caption boundary, validation-parapet-state packet contract, validation-ongoing-state legend boundary, validation-merlon-state ledger contract, validation-ongoing-state callout boundary, validation-crenel-state packet contract, validation-ongoing-state marginalia boundary, validation-embrasure-state ledger contract, validation-ongoing-state sidenote boundary, validation-machicolation-state packet contract, validation-ongoing-state footnote boundary, validation-bartizan-state ledger contract, validation-ongoing-state endnote boundary, validation-turret-state packet contract, validation-ongoing-state addendum boundary, validation-barbican-state ledger contract, validation-ongoing-state appendix boundary, validation-gatehouse-state packet contract, validation-ongoing-state codicil boundary, validation-portcullis-state ledger contract, validation-ongoing-state postscript boundary, validation-drawbridge-state packet contract, validation-ongoing-state afterword boundary, validation-moat-state ledger contract, validation-ongoing-state epilogue boundary, validation-causeway-state packet contract, validation-ongoing-state coda boundary, validation-viaduct-state ledger contract, validation-ongoing-state encore boundary, validation-aqueduct-state packet contract, validation-ongoing-state finale boundary, validation-trestle-state ledger contract, validation-ongoing-state curtain-call boundary, validation-span-state packet contract, validation-ongoing-state bow boundary, validation-arch-state ledger contract, validation-ongoing-state ovation boundary, validation-vault-state packet contract, validation-ongoing-state applause boundary, validation-keystone-state ledger contract, validation-ongoing-state acclamation boundary, validation-abutment-state packet contract, validation-ongoing-state commendation boundary, validation-pier-state ledger contract, validation-ongoing-state tribute boundary, validation-footing-state packet contract, validation-ongoing-state homage boundary, validation-pilaster-state ledger contract, validation-ongoing-state salute boundary, validation-column-state packet contract, validation-ongoing-state accolade boundary, validation-capital-state ledger contract, validation-ongoing-state plaudit boundary, validation-frieze-state packet contract, validation-ongoing-state laurel boundary, validation-cornice-state ledger contract, validation-ongoing-state honor boundary, validation-pediment-state packet contract, validation-ongoing-state distinction boundary, validation-entablature-state ledger contract, validation-ongoing-state recognition boundary, validation-architrave-state packet contract, validation-ongoing-state appreciation boundary, validation-metope-state ledger contract, validation-ongoing-state admiration boundary, validation-triglyph-state packet contract, validation-ongoing-state esteem boundary, validation-regula-state ledger contract, validation-ongoing-state regard boundary, validation-guttae-state packet contract, validation-ongoing-state respect boundary, validation-mutule-state ledger contract, validation-ongoing-state deference boundary, validation-taenia-state packet contract, validation-ongoing-state reverence boundary, validation-cymatium-state ledger contract, validation-ongoing-state veneration boundary, validation-sima-state packet contract, validation-ongoing-state devotion boundary, validation-corona-state ledger contract, validation-ongoing-state adoration boundary, validation-soffit-state packet contract, validation-ongoing-state praise boundary, validation-fascia-state ledger contract, validation-ongoing-state exaltation boundary, validation-fillet-state packet contract, validation-ongoing-state glorification boundary, validation-bead-state ledger contract, validation-ongoing-state celebration boundary, validation-ovolo-state packet contract, validation-ongoing-state jubilation boundary, validation-cavetto-state ledger contract, validation-ongoing-state rejoicing boundary, validation-torus-state packet contract, validation-ongoing-state exultation boundary, validation-scotia-state ledger contract, validation-ongoing-state elation boundary, validation-cyma-state packet contract, validation-ongoing-state delight boundary, validation-astragal-state ledger contract, validation-ongoing-state gladness boundary, validation-trochilus-state packet contract, validation-ongoing-state cheer boundary, validation-annulet-state ledger contract, validation-ongoing-state joy boundary, validation-listel-state packet contract, validation-ongoing-state merriment boundary, validation-cincture-state ledger contract, validation-ongoing-state gaiety boundary, validation-girdle-state packet contract, validation-ongoing-state revelry boundary, validation-collarino-state ledger contract, validation-ongoing-state festivity boundary, validation-apophyge-state packet contract, validation-ongoing-state conviviality boundary, validation-doucine-state ledger contract, validation-ongoing-state sociability boundary, validation-cyma-recta-state packet contract, validation-ongoing-state fellowship boundary, validation-cyma-reversa-state ledger contract, validation-ongoing-state camaraderie boundary, validation-echinus-state packet contract, validation-ongoing-state companionship boundary, validation-abacus-state ledger contract, validation-ongoing-state fraternity boundary, validation-necking-state packet contract, validation-ongoing-state solidarity boundary, validation-hypotrachelion-state ledger contract, validation-ongoing-state alliance boundary, validation-gorgerin-state packet contract, validation-ongoing-state accord boundary, validation-bolster-state ledger contract, validation-ongoing-state concord boundary, validation-taper-state packet contract, validation-ongoing-state harmony boundary, validation-shaft-state ledger contract, validation-ongoing-state unity boundary, validation-base-state packet contract, validation-ongoing-state union boundary, validation-plinth-state ledger contract, validation-ongoing-state coalition boundary, validation-pedestal-state packet contract, validation-ongoing-state partnership boundary, validation-stylobate-state ledger contract, validation-ongoing-state consortium boundary, validation-stereobate-state packet contract, validation-ongoing-state federation boundary, validation-podium-state ledger contract, validation-ongoing-state confederation boundary, validation-dais-state packet contract, validation-ongoing-state league boundary, validation-rostrum-state ledger contract, validation-ongoing-state assembly boundary, validation-tribune-state packet contract, validation-ongoing-state forum boundary, validation-lectern-state ledger contract, validation-ongoing-state council boundary, validation-pulpit-state packet contract, validation-ongoing-state caucus boundary, validation-ambo-state ledger contract, validation-ongoing-state quorum boundary, validation-minbar-state packet contract, validation-ongoing-state conclave boundary, validation-cathedra-state ledger contract, validation-ongoing-state synod boundary, validation-bema-state packet contract, validation-ongoing-state convocation boundary, validation-sedilia-state ledger contract, validation-ongoing-state chapter boundary, validation-choir-state packet contract, validation-ongoing-state vestry boundary, validation-stall-state ledger contract, validation-ongoing-state consistory boundary, validation-pew-state packet contract, validation-ongoing-state presbytery boundary, validation-nave-state ledger contract, validation-ongoing-state transept boundary, validation-aisle-state packet contract, validation-ongoing-state chancel boundary, validation-sanctuary-state ledger contract, validation-ongoing-state apse boundary, validation-altar-state packet contract, validation-ongoing-state reredos boundary, validation-retable-state ledger contract, validation-ongoing-state iconostasis boundary, validation-ciborium-state packet contract, validation-ongoing-state baldachin boundary, validation-predella-state ledger contract, validation-ongoing-state dossal boundary, validation-frontal-state packet contract, validation-ongoing-state antependium boundary, validation-superfrontal-state ledger contract, validation-ongoing-state fair-linen boundary, validation-corporal-state packet contract, validation-ongoing-state pall boundary, validation-purificator-state ledger contract, validation-ongoing-state chalice-veil boundary, validation-paten-state packet contract, validation-ongoing-state burse boundary, validation-pyx-state ledger contract, validation-ongoing-state monstrance boundary, validation-cruet-state packet contract, validation-ongoing-state lavabo boundary, validation-thurible-state ledger contract, validation-ongoing-state navicula boundary, validation-aspergillum-state packet contract, validation-ongoing-state aspersorium boundary, validation-stoup-state ledger contract, validation-ongoing-state font boundary, validation-piscina-state packet contract, validation-ongoing-state credence boundary, validation-aumbry-state ledger contract, validation-ongoing-state tabernacle boundary, validation-sacrarium-state packet contract, validation-ongoing-state conopeum boundary, validation-lunette-state ledger contract, validation-ongoing-state humeral-veil boundary, validation-custodia-state packet contract, validation-ongoing-state pyx-cloth boundary, validation-ostensorium-state ledger contract, validation-ongoing-state velum boundary, validation-lunula-state ledger contract, validation-ongoing-state cope boundary, validation-amice-state ledger contract, validation-ongoing-state stole boundary, validation-alb-state ledger contract, validation-ongoing-state chasuble boundary, validation-dalmatic-state ledger contract, and validation-ongoing-state tunicle boundary. This remains a runtime-evidence lane rather than a public leaderboard, cross-product telemetry platform, release-gate authority, or generic approval workflow. | +| Replay integrity and validation benchmark foundations | Implemented now | landed first-party `Phase J-A`, `Phase J-B`, `Phase J-C`, `Phase J-D`, `Phase J-E`, `Phase J-F`, `Phase J-G`, `Phase J-H`, `Phase J-I`, `Phase J-J`, `Phase J-K`, `Phase J-L`, `Phase J-M`, `Phase J-N`, `Phase J-O`, `Phase J-P`, `Phase J-Q`, `Phase J-R`, `Phase J-S`, `Phase J-T`, `Phase J-U`, `Phase J-V`, `Phase J-W`, `Phase J-X`, `Phase J-Y`, `Phase J-Z`, `Phase J-AA`, `Phase J-AB`, `Phase J-AC`, `Phase J-AD`, `Phase J-AE`, `Phase J-AF`, `Phase J-AG`, `Phase J-AH`, `Phase J-AI`, `Phase J-AJ`, `Phase J-AK`, `Phase J-AL`, `Phase J-AM`, `Phase J-AN`, `Phase J-AO`, `Phase J-AP`, `Phase J-AQ`, `Phase J-AR`, `Phase J-AS`, `Phase J-AT`, `Phase J-AU`, `Phase J-AV`, `Phase J-AW`, `Phase J-AX`, `Phase J-AY`, `Phase J-AZ`, `Phase J-BA`, `Phase J-BB`, `Phase J-BC`, `Phase J-BD`, `Phase J-BE`, `Phase J-BF`, `Phase J-BG`, `Phase J-BH`, `Phase J-BI`, `Phase J-BJ`, `Phase J-BK`, `Phase J-BL`, `Phase J-BM`, `Phase J-BN`, `Phase J-BO`, `Phase J-BP`, `Phase J-BQ`, `Phase J-BR`, `Phase J-BS`, `Phase J-BT`, `Phase J-BU`, `Phase J-BV`, `Phase J-BW`, `Phase J-BX`, `Phase J-BY`, `Phase J-BZ`, `Phase J-CA`, `Phase J-CB`, `Phase J-CC`, `Phase J-CD`, `Phase J-CE`, `Phase J-CF`, `Phase J-CG`, `Phase J-CH`, `Phase J-CI`, `Phase J-CJ`, `Phase J-CK`, `Phase J-CL`, `Phase J-CM`, `Phase J-CN`, `Phase J-CO`, `Phase J-CP`, `Phase J-CQ`, `Phase J-CR`, `Phase J-CS`, `Phase J-CT`, `Phase J-CU`, `Phase J-CV`, `Phase J-CW`, `Phase J-CX`, `Phase J-CY`, `Phase J-CZ`, `Phase J-DA`, `Phase J-DB`, `Phase J-DC`, `Phase J-DD`, `Phase J-DE`, `Phase J-DF`, `Phase J-DG`, `Phase J-DH`, `Phase J-DI`, `Phase J-DJ`, `Phase J-DK`, `Phase J-DL`, `Phase J-DM`, `Phase J-DN`, `Phase J-DO`, `Phase J-DP`, `Phase J-DQ`, `Phase J-DR`, `Phase J-DS`, `Phase J-DT`, `Phase J-DU`, `Phase J-DV`, `Phase J-DW`, `Phase J-DX`, `Phase J-DY`, `Phase J-DZ`, `Phase J-EA`, `Phase J-EB`, `Phase J-EC`, `Phase J-ED`, `Phase J-EE`, `Phase J-EF`, `Phase J-EG`, `Phase J-EH`, `Phase J-EI`, `Phase J-EJ`, `Phase J-EK`, `Phase J-EL`, `Phase J-EM`, `Phase J-EN`, `Phase J-EO`, `Phase J-EP`, `Phase J-EQ`, `Phase J-ER`, `Phase J-ES`, `Phase J-ET`, `Phase J-EU`, `Phase J-EV`, `Phase J-EW`, `Phase J-EX`, `Phase J-EY`, `Phase J-EZ`, `Phase J-FA`, `Phase J-FB`, `Phase J-FC`, `Phase J-FD`, `Phase J-FE`, `Phase J-FF`, `Phase J-FG`, `Phase J-FH`, `Phase J-FI`, `Phase J-FJ`, `Phase J-FK`, `Phase J-FL`, `Phase J-FM`, `Phase J-FN`, `Phase J-FO`, `Phase J-FP`, `Phase J-FQ`, `Phase J-FR`, `Phase J-FS`, `Phase J-FT`, and `Phase J-FU` packets | Current code now owns the first bounded HyperTwist-native validation and benchmarking substrate: replay-integrity contract, puzzle-state validation contract, repeatable benchmark-profile boundary, validation-scorecard contract, regression-snapshot contract, cross-run benchmark-delta boundary, validation-evidence export contract, benchmark-fixture packet boundary, validation-run-summary contract, operator-review packet boundary, validation-triage queue contract, manual sign-off note boundary, validation-exception waiver contract, validation-handoff closure boundary, validation-carry-forward ledger contract, reviewer-continuity digest boundary, validation-disposition snapshot contract, validation-reopen note boundary, validation-deferred follow-up bundle contract, validation-revisit cue boundary, validation-revisit completion receipt contract, validation-pending-state clearance boundary, validation-dormant-state ledger contract, validation-resurfacing cue boundary, validation-return-readiness packet contract, validation-wake-state confirmation boundary, validation-resumed-state checkpoint contract, validation-continuation-attestation boundary, validation-stable-state ledger contract, validation-continuation-state digest boundary, validation-settled-state packet contract, validation-ongoing-state confirmation boundary, validation-persistent-state ledger contract, validation-ongoing-state acknowledgement boundary, validation-durable-state packet contract, validation-ongoing-state attestation boundary, validation-enduring-state ledger contract, validation-ongoing-state certification boundary, validation-sustained-state packet contract, validation-ongoing-state assurance boundary, validation-anchored-state ledger contract, validation-ongoing-state affirmation boundary, validation-grounded-state packet contract, validation-ongoing-state endorsement boundary, validation-rooted-state ledger contract, validation-ongoing-state ratification boundary, validation-embedded-state packet contract, validation-ongoing-state reconciliation boundary, validation-nested-state ledger contract, validation-ongoing-state harmonization boundary, validation-layered-state packet contract, validation-ongoing-state alignment boundary, validation-stacked-state ledger contract, validation-ongoing-state convergence boundary, validation-composite-state packet contract, validation-ongoing-state synthesis boundary, validation-aggregated-state ledger contract, validation-ongoing-state consolidation boundary, validation-integrated-state packet contract, validation-ongoing-state unification boundary, validation-fused-state ledger contract, validation-ongoing-state coherence boundary, validation-merged-state packet contract, validation-ongoing-state concordance boundary, validation-blended-state ledger contract, validation-ongoing-state correspondence boundary, validation-interlaced-state packet contract, validation-ongoing-state affinity boundary, validation-woven-state ledger contract, validation-ongoing-state resonance boundary, validation-knotted-state packet contract, validation-ongoing-state harmonic boundary, validation-braided-state ledger contract, validation-ongoing-state cadence boundary, validation-looped-state packet contract, validation-ongoing-state refrain boundary, validation-spiraled-state ledger contract, validation-ongoing-state chorus boundary, validation-coiled-state packet contract, validation-ongoing-state reprise boundary, validation-helixed-state ledger contract, validation-ongoing-state echo boundary, validation-twisted-state packet contract, validation-ongoing-state reflection boundary, validation-wound-state ledger contract, validation-ongoing-state reverberation boundary, validation-folded-state packet contract, validation-ongoing-state aftertone boundary, validation-creased-state ledger contract, validation-ongoing-state residue boundary, validation-pleated-state packet contract, validation-ongoing-state remnant boundary, validation-crimped-state ledger contract, validation-ongoing-state imprint boundary, validation-corrugated-state packet contract, validation-ongoing-state trace boundary, validation-ribbed-state ledger contract, validation-ongoing-state signature boundary, validation-fluted-state packet contract, validation-ongoing-state mark boundary, validation-grooved-state ledger contract, validation-ongoing-state seal boundary, validation-ridged-state packet contract, validation-ongoing-state stamp boundary, validation-terraced-state ledger contract, validation-ongoing-state impression boundary, validation-buttressed-state packet contract, validation-ongoing-state etching boundary, validation-bastioned-state ledger contract, validation-ongoing-state engraving boundary, validation-fortified-state packet contract, validation-ongoing-state carving boundary, validation-bulwarked-state ledger contract, validation-ongoing-state inscription boundary, validation-rampart-state packet contract, validation-ongoing-state marking boundary, validation-citadel-state ledger contract, validation-ongoing-state tracing boundary, validation-keep-state packet contract, validation-ongoing-state notation boundary, validation-stronghold-state ledger contract, validation-ongoing-state annotation boundary, validation-watchtower-state packet contract, validation-ongoing-state gloss boundary, validation-battlement-state ledger contract, validation-ongoing-state caption boundary, validation-parapet-state packet contract, validation-ongoing-state legend boundary, validation-merlon-state ledger contract, validation-ongoing-state callout boundary, validation-crenel-state packet contract, validation-ongoing-state marginalia boundary, validation-embrasure-state ledger contract, validation-ongoing-state sidenote boundary, validation-machicolation-state packet contract, validation-ongoing-state footnote boundary, validation-bartizan-state ledger contract, validation-ongoing-state endnote boundary, validation-turret-state packet contract, validation-ongoing-state addendum boundary, validation-barbican-state ledger contract, validation-ongoing-state appendix boundary, validation-gatehouse-state packet contract, validation-ongoing-state codicil boundary, validation-portcullis-state ledger contract, validation-ongoing-state postscript boundary, validation-drawbridge-state packet contract, validation-ongoing-state afterword boundary, validation-moat-state ledger contract, validation-ongoing-state epilogue boundary, validation-causeway-state packet contract, validation-ongoing-state coda boundary, validation-viaduct-state ledger contract, validation-ongoing-state encore boundary, validation-aqueduct-state packet contract, validation-ongoing-state finale boundary, validation-trestle-state ledger contract, validation-ongoing-state curtain-call boundary, validation-span-state packet contract, validation-ongoing-state bow boundary, validation-arch-state ledger contract, validation-ongoing-state ovation boundary, validation-vault-state packet contract, validation-ongoing-state applause boundary, validation-keystone-state ledger contract, validation-ongoing-state acclamation boundary, validation-abutment-state packet contract, validation-ongoing-state commendation boundary, validation-pier-state ledger contract, validation-ongoing-state tribute boundary, validation-footing-state packet contract, validation-ongoing-state homage boundary, validation-pilaster-state ledger contract, validation-ongoing-state salute boundary, validation-column-state packet contract, validation-ongoing-state accolade boundary, validation-capital-state ledger contract, validation-ongoing-state plaudit boundary, validation-frieze-state packet contract, validation-ongoing-state laurel boundary, validation-cornice-state ledger contract, validation-ongoing-state honor boundary, validation-pediment-state packet contract, validation-ongoing-state distinction boundary, validation-entablature-state ledger contract, validation-ongoing-state recognition boundary, validation-architrave-state packet contract, validation-ongoing-state appreciation boundary, validation-metope-state ledger contract, validation-ongoing-state admiration boundary, validation-triglyph-state packet contract, validation-ongoing-state esteem boundary, validation-regula-state ledger contract, validation-ongoing-state regard boundary, validation-guttae-state packet contract, validation-ongoing-state respect boundary, validation-mutule-state ledger contract, validation-ongoing-state deference boundary, validation-taenia-state packet contract, validation-ongoing-state reverence boundary, validation-cymatium-state ledger contract, validation-ongoing-state veneration boundary, validation-sima-state packet contract, validation-ongoing-state devotion boundary, validation-corona-state ledger contract, validation-ongoing-state adoration boundary, validation-soffit-state packet contract, validation-ongoing-state praise boundary, validation-fascia-state ledger contract, validation-ongoing-state exaltation boundary, validation-fillet-state packet contract, validation-ongoing-state glorification boundary, validation-bead-state ledger contract, validation-ongoing-state celebration boundary, validation-ovolo-state packet contract, validation-ongoing-state jubilation boundary, validation-cavetto-state ledger contract, validation-ongoing-state rejoicing boundary, validation-torus-state packet contract, validation-ongoing-state exultation boundary, validation-scotia-state ledger contract, validation-ongoing-state elation boundary, validation-cyma-state packet contract, validation-ongoing-state delight boundary, validation-astragal-state ledger contract, validation-ongoing-state gladness boundary, validation-trochilus-state packet contract, validation-ongoing-state cheer boundary, validation-annulet-state ledger contract, validation-ongoing-state joy boundary, validation-listel-state packet contract, validation-ongoing-state merriment boundary, validation-cincture-state ledger contract, validation-ongoing-state gaiety boundary, validation-girdle-state packet contract, validation-ongoing-state revelry boundary, validation-collarino-state ledger contract, validation-ongoing-state festivity boundary, validation-apophyge-state packet contract, validation-ongoing-state conviviality boundary, validation-doucine-state ledger contract, validation-ongoing-state sociability boundary, validation-cyma-recta-state packet contract, validation-ongoing-state fellowship boundary, validation-cyma-reversa-state ledger contract, validation-ongoing-state camaraderie boundary, validation-echinus-state packet contract, validation-ongoing-state companionship boundary, validation-abacus-state ledger contract, validation-ongoing-state fraternity boundary, validation-necking-state packet contract, validation-ongoing-state solidarity boundary, validation-hypotrachelion-state ledger contract, validation-ongoing-state alliance boundary, validation-gorgerin-state packet contract, validation-ongoing-state accord boundary, validation-bolster-state ledger contract, validation-ongoing-state concord boundary, validation-taper-state packet contract, validation-ongoing-state harmony boundary, validation-shaft-state ledger contract, validation-ongoing-state unity boundary, validation-base-state packet contract, validation-ongoing-state union boundary, validation-plinth-state ledger contract, validation-ongoing-state coalition boundary, validation-pedestal-state packet contract, validation-ongoing-state partnership boundary, validation-stylobate-state ledger contract, validation-ongoing-state consortium boundary, validation-stereobate-state packet contract, validation-ongoing-state federation boundary, validation-podium-state ledger contract, validation-ongoing-state confederation boundary, validation-dais-state packet contract, validation-ongoing-state league boundary, validation-rostrum-state ledger contract, validation-ongoing-state assembly boundary, validation-tribune-state packet contract, validation-ongoing-state forum boundary, validation-lectern-state ledger contract, validation-ongoing-state council boundary, validation-pulpit-state packet contract, validation-ongoing-state caucus boundary, validation-ambo-state ledger contract, validation-ongoing-state quorum boundary, validation-minbar-state packet contract, validation-ongoing-state conclave boundary, validation-cathedra-state ledger contract, validation-ongoing-state synod boundary, validation-bema-state packet contract, validation-ongoing-state convocation boundary, validation-sedilia-state ledger contract, validation-ongoing-state chapter boundary, validation-choir-state packet contract, validation-ongoing-state vestry boundary, validation-stall-state ledger contract, validation-ongoing-state consistory boundary, validation-pew-state packet contract, validation-ongoing-state presbytery boundary, validation-nave-state ledger contract, validation-ongoing-state transept boundary, validation-aisle-state packet contract, validation-ongoing-state chancel boundary, validation-sanctuary-state ledger contract, validation-ongoing-state apse boundary, validation-altar-state packet contract, validation-ongoing-state reredos boundary, validation-retable-state ledger contract, validation-ongoing-state iconostasis boundary, validation-ciborium-state packet contract, validation-ongoing-state baldachin boundary, validation-predella-state ledger contract, validation-ongoing-state dossal boundary, validation-frontal-state packet contract, validation-ongoing-state antependium boundary, validation-superfrontal-state ledger contract, validation-ongoing-state fair-linen boundary, validation-corporal-state packet contract, validation-ongoing-state pall boundary, validation-purificator-state ledger contract, validation-ongoing-state chalice-veil boundary, validation-paten-state packet contract, validation-ongoing-state burse boundary, validation-pyx-state ledger contract, validation-ongoing-state monstrance boundary, validation-cruet-state packet contract, validation-ongoing-state lavabo boundary, validation-thurible-state ledger contract, validation-ongoing-state navicula boundary, validation-aspergillum-state packet contract, validation-ongoing-state aspersorium boundary, validation-stoup-state ledger contract, validation-ongoing-state font boundary, validation-piscina-state packet contract, validation-ongoing-state credence boundary, validation-aumbry-state ledger contract, validation-ongoing-state tabernacle boundary, validation-sacrarium-state packet contract, validation-ongoing-state conopeum boundary, validation-lunette-state ledger contract, validation-ongoing-state humeral-veil boundary, validation-custodia-state packet contract, validation-ongoing-state pyx-cloth boundary, validation-ostensorium-state ledger contract, validation-ongoing-state velum boundary, validation-lunula-state ledger contract, validation-ongoing-state cope boundary, validation-amice-state ledger contract, validation-ongoing-state stole boundary, validation-alb-state ledger contract, validation-ongoing-state chasuble boundary, validation-dalmatic-state ledger contract, validation-ongoing-state tunicle boundary, validation-maniple-state ledger contract, and validation-ongoing-state fanon boundary. This remains a runtime-evidence lane rather than a public leaderboard, cross-product telemetry platform, release-gate authority, or generic approval workflow. | | Embodied companion/narration adjunct | Implemented now | landed `TalkingHead` packet | Live bounded avatar/narration family. | | Rewritten embodied companion and narrated coaching reference grounding | Implemented now | `met4citizen/TalkingHead` retained permissive lane + first-party current code | Current live `Embodied Companion and Narrated Coaching` reference side includes six rewritten first-party targets grounded in retained `TalkingHead`: queued companion narration, subtitle and viseme sync, avatar-only embed, gesture and mood cues, streaming/listening lifecycle, and TTS or asset adapter boundary posture. This does not displace the landed `Phase 3R-E` first-party embodied companion owner, any separate speech-input or queue-owner lane, or any separate voice-output provider sidecar. | | Broader long-horizon coach memory and cognitive state | Deep-source grounded retained | first-party target + memory doctrine | Doctrine-governed future widening; not yet a mature memory system. | diff --git a/docs/v6_5_deep_manual_pack/HyperTwist/ROADMAP.md b/docs/v6_5_deep_manual_pack/HyperTwist/ROADMAP.md index 271f411..1dd7766 100644 --- a/docs/v6_5_deep_manual_pack/HyperTwist/ROADMAP.md +++ b/docs/v6_5_deep_manual_pack/HyperTwist/ROADMAP.md @@ -20,6 +20,7 @@ Canonical discovery surfaces for roadmap interpretation: slice - `C:\HyperTwist\docs\ops\HYPERTWIST_REVERSE_SSH_WINDOWS_BUILD_LANE_VERIFICATION_2026-06-01.md` for the currently verified VPS-to-Windows reverse-tunnel Unreal build lane + (primary `localhost:22022`, fallback `localhost:22023`) Current consolidated milestone snapshot: @@ -31,14 +32,15 @@ Current consolidated milestone snapshot: `Phase 6R-AZ`, with the bounded first-party memory lane closed through `Phase 6R-M6` - the bounded first-party skillization ladder is now landed through `Phase S7-C` - the bounded first-party immersive scaffold is now landed through `Phase I-E` -- the bounded first-party validation and benchmarking ladder is now landed through `Phase J-FT` -- the current next deliberate runtime milestone is `Phase J-FU`; `K` and `L–Z` remain future +- the bounded first-party validation and benchmarking ladder is now landed through `Phase J-FU` +- the current next deliberate runtime milestone is `Phase J-FV`; `K` and `L–Z` remain future expansion lanes rather than already-landed debt - Unreal C++ slices are not considered fully validated from symbol/doc/whitespace checks alone; the canonical Windows Unreal build doctrine now lives in `C:\HyperTwist\docs\ops\HYPERTWIST_UNREAL_BUILD_VALIDATION_REQUIREMENT_2026-06-01.md` - the reverse-SSH Windows Unreal build lane is now explicitly treated as a verified live path, - not just a deferred idea; proof lives in + not just a deferred idea; proof lives in the primary `22022` lane plus the + fallback `22023` recovery path documented in `C:\HyperTwist\docs\ops\HYPERTWIST_REVERSE_SSH_WINDOWS_BUILD_LANE_VERIFICATION_2026-06-01.md` - the canonical HyperTwist repo-row portfolio is now treated as `75` rows, not `71` @@ -997,7 +999,7 @@ profiles, and validation scorecards. The next deliberate validation milestone is now: -- `Phase J-FU` +- `Phase J-FV` ## K — Knowledge and curriculum Guided ladders from beginner through hypercubing expertise.