We have a "deadcode" bitmapsEqual which is actually used in testing but probably shouldn't be, and we don't have a good container equality test. Problem is, equality tests are sort of slow in the things-are-equal case, which is the most common case, so we've got some moderately-specialized code here; specifically, special comparison code that takes advantage of knowing that if two containers have the same number of bits, you only have to check whether all the bits from one are present in the other, because that can't be true for differing containers with the same number of bits. This reduces the runtime for the ContainerCombinations case from about 24 seconds to a bit under 2 on my laptop, or from around 10 minutes to about 37 seconds with the race detector on. Also simplify the InPlaceWrapper functions not to invoke bitmaps, because it's not really necessary. |
||
|---|---|---|
| .. | ||
| testdata | ||
| btree.go | ||
| btree_test.go | ||
| container_stash.go | ||
| containers_btree.go | ||
| containers_slice.go | ||
| containers_test.go | ||
| fuzz_test.go | ||
| fuzzer.go | ||
| generation_debug.go | ||
| generation_nodebug.go | ||
| inst.go | ||
| naive.go | ||
| naive_test.go | ||
| nop_inst.go | ||
| README.md | ||
| roaring.go | ||
| roaring_helpers_test.go | ||
| roaring_internal_test.go | ||
| roaring_nop_paranoia.go | ||
| roaring_nop_sentinel.go | ||
| roaring_nop_stats.go | ||
| roaring_paranoia.go | ||
| roaring_sentinel.go | ||
| roaring_stats.go | ||
| roaring_test.go | ||
| source.go | ||
| unmarshal_binary.go | ||
The Fuzzer
For complete documentation on go-fuzz, please see: https://github.com/dvyukov/go-fuzz
The fuzzer in relation to the roaring package checks the Bitmap.UnmarshalBinary function found in roaring.go. In order to use the fuzzer, you can follow these steps:
cd $GOPATH/src/github.com/pilosa/pilosa/roaring
go-fuzz-build ./
You must now make the workdir/corpus directory. This is achieved by:
mkdir workdir/corpus
The fuzzer needs some input to start the fuzzing with. Copy some sample Pilosa fragments into the workdir/corpus folder. For example:
cp ~/.pilosa/my-index/my-field/views/standard/fragments/0 workdir/corpus
Once you have copied your sample inputs, you are ready to run the fuzzer:
go-fuzz -bin=roaring-fuzz.zip -workdir=workdir -func=FuzzBitmapUnmarshalBinary
Understanding the Fuzzer Output
The fuzzer will output something similar to the follwoing:
2015/04/25 12:39:53 workers: 8, corpus: 124 (12s ago), crashers: 37, restarts: 1/15, execs: 35342 (2941/sec), cover: 403, uptime: 12s
The most important part of the output is the crashers and cover. The crashers records how many combinations were discovered that fail and the cover tells you how much code is being accessed.
For a complete explanation of the output, please see: https://github.com/dvyukov/go-fuzz.
The fuzzer will document the crashers in a folder labeled "crashers." It will record the fragment and the error that was produced in two separate files within this folder. This is the final product.
Happy Fuzzing!