mirror of
https://github.com/featurebasedb/featurebase.git
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The snapshot queue needs a bit more subtlety. In some cases, we really do want to do a snapshot right now -- these shouldn't have to wait for possibly a hundred or more other snapshots to complete. In other cases, we don't really care that much whether we do a snapshot, and just dropping it is probably fine. To accommodate this, we distinguish between "urgent" and "normal" snapshots, and between "Immediate" (does an urgent snapshot, waits for it) and "Enqueue" (might enqueue a snapshot but *also might not* if we're already busy). There's a corresponding "Await" to wait for a snapshot, if one is pending, but not if one isn't. We also have a background scan that checks the holder. It will scan pretty actively when it's finding fragments that need snapshots (no enqueued snapshot, opN > MaxOpN). It pauses for a second after every hundred fragments that didn't need snapshots, and for a minute after each holder scan that didn't find any. So, if you don't need snapshots, it does basically nothing, if you do, it'll be moderately aggressive about submitting tasks -- but it always waits if there's *any* requested snapshots in the queues. Updates since initial draft: Check results from Await more consistently, and in one case, use Immediate instead and then check its error. Fix a race condition. The race condition comes about if: 1. You have a limited enough worker pool that this can happen. (In testing we tend to have a worker pool of 1.) 2. A fragment is in the normal, non-urgent, queue already. 3. An immediate request comes in for that fragment. This always happens *with the fragment lock held*. 4. A worker thread grabs that fragment from the queue. 5. The worker thread now waits on the lock. Meanwhile, the immediate request blocks on sending the fragment to the urgent queue. 6. The worker can't read the urgent queue, and the immediate request can't send it, so the immediate request can't proceed. What's supposed to happen is that the immediate request sends the thing, and gets into Await(), which sleeps on a condition variable using the lock, which is to say, releases the lock. The obvious resolution is to let go of the lock, send the message, and then reclaim the lock. But then we have the possibility that the message sent ends up with a timestamp right after a snapshot that happened *after* the Immediate request was started. Oops. So we create the request, then let go of the lock, then send the request, then reclaim the lock and go into the Await state. All is well. This is on top of more general use of wait groups, etcetera, to allow us to ensure that any holder scans terminate *before* we close the channels they might otherwise be trying to write to. So, shutdown process is now: * grab lock on queue (workers and scanners don't use the lock) * mark snapshotqueue done * wait for holder scans to complete/exit * close and nil out all the channels * release lock Anything trying to submit to this needs to hold the lock, unless it's a holder scan, so either it got the lock before we did and already submitted the thing, or it will get the lock after this and not find a channel to write to; it's just the holder scanner that has an ongoing thing that might have started a write to the channel *without* a lock held, because it's expected that it might have to wait minutes or hours before the write will complete because it's a background task. Also, rework the background holder scan to grab lists of indexes/fields/views/fragments, then scan the grabbed/copied lists, rather than iterating over maps, allowing us to grab the lock when we're about to access a thing and let it go when done. There might be a simpler/cleaner way to do this but opinions on how safe it is are very mixed, so in the mean time, I'm making the range behavior not depend at all on there being no writes to the various tiers of holder/index/view/fragment during the background scans.
508 lines
13 KiB
Go
508 lines
13 KiB
Go
// Copyright 2017 Pilosa Corp.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package pilosa
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import (
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"context"
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"fmt"
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"os"
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"path/filepath"
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"runtime"
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"strconv"
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"strings"
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"sync"
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"time"
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"github.com/pilosa/pilosa/v2/logger"
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"github.com/pilosa/pilosa/v2/pql"
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"github.com/pilosa/pilosa/v2/roaring"
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"github.com/pilosa/pilosa/v2/stats"
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"github.com/pkg/errors"
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"golang.org/x/sync/errgroup"
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)
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// View layout modes.
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const (
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viewStandard = "standard"
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viewBSIGroupPrefix = "bsig_"
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)
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// view represents a container for field data.
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type view struct {
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mu sync.RWMutex
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path string
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index string
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field string
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name string
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fieldType string
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cacheType string
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cacheSize uint32
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// Fragments by shard.
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fragments map[uint64]*fragment
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broadcaster broadcaster
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stats stats.StatsClient
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rowAttrStore AttrStore
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logger logger.Logger
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snapshotQueue snapshotQueue
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}
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// newView returns a new instance of View.
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func newView(path, index, field, name string, fieldOptions FieldOptions) *view {
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return &view{
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path: path,
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index: index,
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field: field,
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name: name,
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fieldType: fieldOptions.Type,
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cacheType: fieldOptions.CacheType,
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cacheSize: fieldOptions.CacheSize,
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fragments: make(map[uint64]*fragment),
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broadcaster: NopBroadcaster,
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stats: stats.NopStatsClient,
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logger: logger.NopLogger,
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}
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}
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// open opens and initializes the view.
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func (v *view) open() error {
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// Never keep a cache for field views.
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if strings.HasPrefix(v.name, viewBSIGroupPrefix) {
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v.cacheType = CacheTypeNone
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}
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if err := func() error {
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// Ensure the view's path exists.
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v.logger.Debugf("ensure view path exists: %s", v.path)
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if err := os.MkdirAll(v.path, 0777); err != nil {
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return errors.Wrap(err, "creating view directory")
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} else if err := os.MkdirAll(filepath.Join(v.path, "fragments"), 0777); err != nil {
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return errors.Wrap(err, "creating fragments directory")
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}
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v.logger.Debugf("open fragments for index/field/view: %s/%s/%s", v.index, v.field, v.name)
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if err := v.openFragments(); err != nil {
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return errors.Wrap(err, "opening fragments")
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}
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return nil
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}(); err != nil {
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v.close()
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return err
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}
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v.logger.Debugf("successfully opened index/field/view: %s/%s/%s", v.index, v.field, v.name)
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return nil
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}
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var workQueue = make(chan struct{}, runtime.NumCPU()*2)
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// openFragments opens and initializes the fragments inside the view.
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func (v *view) openFragments() error {
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file, err := os.Open(filepath.Join(v.path, "fragments"))
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if os.IsNotExist(err) {
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return nil
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} else if err != nil {
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return errors.Wrap(err, "opening fragments directory")
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}
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defer file.Close()
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fis, err := file.Readdir(0)
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if err != nil {
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return errors.Wrap(err, "reading fragments directory")
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}
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eg, ctx := errgroup.WithContext(context.Background())
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var mu sync.Mutex
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fileLoop:
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for _, loopFi := range fis {
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select {
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case <-ctx.Done():
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break fileLoop
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default:
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fi := loopFi
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if fi.IsDir() {
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continue
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}
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// Parse filename into integer.
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shard, err := strconv.ParseUint(filepath.Base(fi.Name()), 10, 64)
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if err != nil {
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v.logger.Debugf("WARNING: couldn't use non-integer file as shard in index/field/view %s/%s/%s: %s", v.index, v.field, v.name, fi.Name())
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continue
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}
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workQueue <- struct{}{}
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v.logger.Debugf("open index/field/view/fragment: %s/%s/%s/%d", v.index, v.field, v.name, shard)
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eg.Go(func() error {
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defer func() {
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<-workQueue
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}()
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frag := v.newFragment(v.fragmentPath(shard), shard)
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if err := frag.Open(); err != nil {
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return fmt.Errorf("open fragment: shard=%d, err=%s", frag.shard, err)
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}
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frag.RowAttrStore = v.rowAttrStore
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v.logger.Debugf("add index/field/view/fragment to view.fragments: %s/%s/%s/%d", v.index, v.field, v.name, shard)
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mu.Lock()
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v.fragments[frag.shard] = frag
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mu.Unlock()
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return nil
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})
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}
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}
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return eg.Wait()
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}
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// close closes the view and its fragments.
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func (v *view) close() error {
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v.mu.Lock()
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defer v.mu.Unlock()
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// Close all fragments.
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eg, ctx := errgroup.WithContext(context.Background())
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fragLoop:
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for _, loopFrag := range v.fragments {
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select {
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case <-ctx.Done():
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break fragLoop
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default:
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frag := loopFrag
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workQueue <- struct{}{}
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eg.Go(func() error {
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defer func() {
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<-workQueue
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}()
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if err := frag.Close(); err != nil {
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return errors.Wrap(err, "closing fragment")
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}
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return nil
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})
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}
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}
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err := eg.Wait()
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v.fragments = make(map[uint64]*fragment)
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return err
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}
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// flags returns a set of flags for the underlying fragments.
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func (v *view) flags() byte {
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var flag byte
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if v.fieldType == FieldTypeInt || v.fieldType == FieldTypeDecimal {
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flag |= roaringFlagBSIv2
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}
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return flag
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}
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// availableShards returns a bitmap of shards which contain data.
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func (v *view) availableShards() *roaring.Bitmap {
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v.mu.RLock()
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defer v.mu.RUnlock()
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b := roaring.NewBitmap()
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for shard := range v.fragments {
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_, _ = b.Add(shard) // ignore error, no writer attached
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}
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return b
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}
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// fragmentPath returns the path to a fragment in the view.
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func (v *view) fragmentPath(shard uint64) string {
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return filepath.Join(v.path, "fragments", strconv.FormatUint(shard, 10))
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}
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// Fragment returns a fragment in the view by shard.
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func (v *view) Fragment(shard uint64) *fragment {
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v.mu.RLock()
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defer v.mu.RUnlock()
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return v.fragments[shard]
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}
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// allFragments returns a list of all fragments in the view.
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func (v *view) allFragments() []*fragment {
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v.mu.Lock()
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defer v.mu.Unlock()
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other := make([]*fragment, 0, len(v.fragments))
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for _, fragment := range v.fragments {
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other = append(other, fragment)
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}
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return other
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}
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// recalculateCaches recalculates the cache on every fragment in the view.
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func (v *view) recalculateCaches() {
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for _, fragment := range v.allFragments() {
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fragment.RecalculateCache()
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}
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}
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// CreateFragmentIfNotExists returns a fragment in the view by shard.
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func (v *view) CreateFragmentIfNotExists(shard uint64) (*fragment, error) {
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v.mu.Lock()
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defer v.mu.Unlock()
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// Find fragment in cache first.
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if frag := v.fragments[shard]; frag != nil {
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return frag, nil
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}
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// Initialize and open fragment.
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frag := v.newFragment(v.fragmentPath(shard), shard)
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if err := frag.Open(); err != nil {
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return nil, errors.Wrap(err, "opening fragment")
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}
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frag.RowAttrStore = v.rowAttrStore
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v.fragments[shard] = frag
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broadcastChan := make(chan struct{})
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go func() {
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msg := &CreateShardMessage{
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Index: v.index,
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Field: v.field,
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Shard: shard,
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}
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// Broadcast a message that a new max shard was just created.
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err := v.broadcaster.SendSync(msg)
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if err != nil {
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v.logger.Printf("broadcasting create shard: %v", err)
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}
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close(broadcastChan)
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}()
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// We want to wait until the broadcast is complete, but what if it
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// takes a really long time? So we time out.
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select {
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case <-broadcastChan:
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case <-time.After(50 * time.Millisecond):
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v.logger.Debugf("broadcasting create shard took >50ms")
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}
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return frag, nil
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}
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func (v *view) newFragment(path string, shard uint64) *fragment {
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frag := newFragment(path, v.index, v.field, v.name, shard, v.flags())
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frag.CacheType = v.cacheType
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frag.CacheSize = v.cacheSize
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frag.Logger = v.logger
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frag.stats = v.stats
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if v.snapshotQueue != nil {
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frag.snapshotQueue = v.snapshotQueue
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}
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if v.fieldType == FieldTypeMutex {
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frag.mutexVector = newRowsVector(frag)
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} else if v.fieldType == FieldTypeBool {
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frag.mutexVector = newBoolVector(frag)
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}
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return frag
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}
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// deleteFragment removes the fragment from the view.
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func (v *view) deleteFragment(shard uint64) error {
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v.mu.Lock()
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defer v.mu.Unlock()
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fragment := v.fragments[shard]
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if fragment == nil {
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return ErrFragmentNotFound
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}
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v.logger.Printf("delete fragment: (%s/%s/%s) %d", v.index, v.field, v.name, shard)
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// Close data files before deletion.
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if err := fragment.Close(); err != nil {
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return errors.Wrap(err, "closing fragment")
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}
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// Delete fragment file.
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if err := os.Remove(fragment.path); err != nil {
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return errors.Wrap(err, "deleting fragment file")
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}
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// Delete fragment cache file.
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if err := os.Remove(fragment.cachePath()); err != nil {
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v.logger.Printf("no cache file to delete for shard %d", shard)
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}
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delete(v.fragments, shard)
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return nil
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}
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// row returns a row for a shard of the view.
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func (v *view) row(rowID uint64) *Row {
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row := NewRow()
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for _, frag := range v.allFragments() {
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fr := frag.row(rowID)
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if fr == nil {
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continue
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}
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row.Merge(fr)
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}
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return row
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}
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// setBit sets a bit within the view.
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func (v *view) setBit(rowID, columnID uint64) (changed bool, err error) {
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shard := columnID / ShardWidth
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frag, err := v.CreateFragmentIfNotExists(shard)
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if err != nil {
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return changed, err
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}
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return frag.setBit(rowID, columnID)
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}
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// clearBit clears a bit within the view.
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func (v *view) clearBit(rowID, columnID uint64) (changed bool, err error) {
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shard := columnID / ShardWidth
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frag := v.Fragment(shard)
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if frag == nil {
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return false, nil
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}
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return frag.clearBit(rowID, columnID)
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}
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// value uses a column of bits to read a multi-bit value.
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func (v *view) value(columnID uint64, bitDepth uint) (value int64, exists bool, err error) {
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shard := columnID / ShardWidth
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frag, err := v.CreateFragmentIfNotExists(shard)
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if err != nil {
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return value, exists, err
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}
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return frag.value(columnID, bitDepth)
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}
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// setValue uses a column of bits to set a multi-bit value.
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func (v *view) setValue(columnID uint64, bitDepth uint, value int64) (changed bool, err error) {
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shard := columnID / ShardWidth
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frag, err := v.CreateFragmentIfNotExists(shard)
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if err != nil {
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return changed, err
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}
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return frag.setValue(columnID, bitDepth, value)
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}
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// sum returns the sum & count of a field.
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func (v *view) sum(filter *Row, bitDepth uint) (sum int64, count uint64, err error) {
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for _, f := range v.allFragments() {
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fsum, fcount, err := f.sum(filter, bitDepth)
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if err != nil {
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return sum, count, err
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}
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sum += fsum
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count += fcount
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}
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return sum, count, nil
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}
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// min returns the min and count of a field.
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func (v *view) min(filter *Row, bitDepth uint) (min int64, count uint64, err error) {
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var minHasValue bool
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for _, f := range v.allFragments() {
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fmin, fcount, err := f.min(filter, bitDepth)
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if err != nil {
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return min, count, err
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}
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// Don't consider a min based on zero columns.
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if fcount == 0 {
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continue
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}
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if !minHasValue {
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min = fmin
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minHasValue = true
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count += fcount
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continue
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}
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if fmin < min {
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min = fmin
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count += fcount
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}
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}
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return min, count, nil
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}
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// max returns the max and count of a field.
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func (v *view) max(filter *Row, bitDepth uint) (max int64, count uint64, err error) {
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for _, f := range v.allFragments() {
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fmax, fcount, err := f.max(filter, bitDepth)
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if err != nil {
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return max, count, err
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}
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if fcount > 0 && fmax > max {
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max = fmax
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count += fcount
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}
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}
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return max, count, nil
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}
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// rangeOp returns rows with a field value encoding matching the predicate.
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func (v *view) rangeOp(op pql.Token, bitDepth uint, predicate int64) (*Row, error) {
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r := NewRow()
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for _, frag := range v.allFragments() {
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other, err := frag.rangeOp(op, bitDepth, predicate)
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if err != nil {
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return nil, err
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}
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r = r.Union(other)
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}
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return r, nil
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}
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// upgradeViewBSIv2 upgrades the fragments of v. Returns ok true if any fragment upgraded.
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func upgradeViewBSIv2(v *view, bitDepth uint) (ok bool, _ error) {
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// If reading from an old formatted BSI roaring bitmap, upgrade and reload.
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for _, frag := range v.allFragments() {
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if frag.storage.Flags&roaringFlagBSIv2 == 1 {
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continue // already upgraded, skip
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}
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ok = true // mark as upgraded, requires reload
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if tmpPath, err := upgradeRoaringBSIv2(frag, bitDepth); err != nil {
|
|
return ok, errors.Wrap(err, "upgrading bsi v2")
|
|
} else if err := frag.closeStorage(); err != nil {
|
|
return ok, errors.Wrap(err, "closing after bsi v2 upgrade")
|
|
} else if err := os.Rename(tmpPath, frag.path); err != nil {
|
|
return ok, errors.Wrap(err, "renaming after bsi v2 upgrade")
|
|
} else if err := frag.openStorage(true); err != nil {
|
|
return ok, errors.Wrap(err, "re-opening after bsi v2 upgrade")
|
|
}
|
|
}
|
|
return ok, nil
|
|
}
|
|
|
|
// ViewInfo represents schema information for a view.
|
|
type ViewInfo struct {
|
|
Name string `json:"name"`
|
|
}
|
|
|
|
type viewInfoSlice []*ViewInfo
|
|
|
|
func (p viewInfoSlice) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
|
|
func (p viewInfoSlice) Len() int { return len(p) }
|
|
func (p viewInfoSlice) Less(i, j int) bool { return p[i].Name < p[j].Name }
|