This adds a shard-based import endpoint which takes bitmap data for
all field types and imports data for the whole shard transactionally.
It uses the BitmapRewriter interface to try to intelligently allow for
setting and clearing bits simultaneously without multiple writes which
is especially helpful when ingesting into int-like fields, but also
allows clear-and-then-set behavior for set fields.
We've been seeing weird retention of Tx that shouldn't still be open, and
one possible explanation is that, until a Tx actually uses the freelist
cursor (either to allocate a page or to release it back to the freelist),
the freelistCursor statically stored in the Db object continues to have a
pointer to the previous Tx which used it, which allows a Tx, and thus its
dirty page map, to be retained forever.
I previously thought this should also nil out the page maps in the Tx, but
the more I think about it, the less I think that's a good idea. The actual
lifespan of a committed Tx should be quite short. If it *does* stick around,
it's beneficial to us as debuggers to see those large maps of dirty pages
sticking around. So after thinking about it a lot I decided not to do
that.
Similarly, when closing out a container filter (whether a filter or
a rewriter), zero out the Cursor, Tx, and filter and rewriter functions.
(We don't have to worry about the cursor's Tx, because the cursor gets
closed, which zeros its Tx and returns the cursor to the cursor pool,
too.) This likely matters a lot less, as the filters in the pool
get garbage collected "soon", but it still reduces the amount of
stuff being retained.
The filter and rewrite logic are unlocking and relocking but I don't
think they should. I think those locks were added early on during
testing of the filter stuff, but I don't think they should be needed,
and I've been unable to find a case where they were. I think probably
I had something where a ConsiderData function was trying to run a Tx.
This in a parallel to ApplyFilter/BitmapFilter which allows writebacks
while it's running. It's a write operation, so it needs a write lock
on the Tx, and needs to create bitmaps if they don't already exist.
The semantics are a bit messy and need better documentation still.
We create a lot of these during a large GroupBy query or anything else
that creates a ton of filters. Use a pool so we can reuse them, since
most of their data doesn't need to be zeroed out, and typical use
patterns have a lot of sequential creation of these short-lived things
within a goroutine.
The Cursor datatype is quite large, and allocating them constantly for
ops is extremely expensive. To avoid this, we create a single stable cursor
that lives in the DB, and can be used for freelist modifications. Since the
freelist is only ever modified once at a time, this should be safe. We also
don't fully zero it between operations, we just reset the relevant parts.
Several changes. One is, we don't provide a `New` for pagePool, which
allows allocPage to check whether a page was returned, and thus, zero
pages which were found in the pool, or make new pages, but never zero
pages it just created with make. We then also make many more things
which were making pages use the pool.
Reuse the same page allocation for multiple header pages dumped into
the WAL; the bitmap header pages aren't stashed in our page map,
they're only written to the disk, so we don't need to make a new page
each time, we can just make one new page for the whole batch.
Internally in the pool, we pool pointers to [PageSize]byte, rather
than slices. sync.Pool needs pointer-like things. To store a pointer
to a slice, you have to heap-allocate the slice, also. So, instead
of heap-allocating copies of these slices, we just use pointers to
the raw data.
This commit changes the max WAL size calculation to double the
number of bitmap pages in the WAL as they require an extra header
page. Previously, this was causing the WAL to be overrun and
references to those pages were outside the mmap range and caused a
panic.
We need to update db.PageMap after we write the db, but before
we truncate the WAL, so new transactions don't pick up the old
PageMap and then get a truncated WAL.
Also, checkpoint should not abort if there's txs -- that's okay now.
We change nothing substantive here, except that there's a window
between when a write transaction updates the root pages and when
it removes itself from the db tx list and possibly causes a checkpoint
where it's not holding the db lock.
The issue here is that we want to be able to *keep* the lock but
still return, so no one else can start transactions, but the specific
Rollback or Commit that removed the last outstanding transaction
doesn't block forever. This will, later, allow us to exercise
finer-grained control over when we allow transactions. This is
a separate commit so we can run the test suite against it, and
verify that this part in particular didn't break anything.
i used this script, a little clunky but it got the job done
```bash
for file in `find . -type f -print | grep '\.go'`; do
sed '1,/^\/\/ limitations under the License.$/d' $file > $file.tmp;
result=`cat $file.tmp`
if [[ result != "" ]]; then
gofmt $file.tmp &> /dev/null;
if [[ $? == 0 ]]; then
mv $file.tmp $file && gofmt -w $file;
else
rm $file.tmp;
fi
else
rm $file.tmp;
fi
done
```
First, it is possible for us to end up allocating *or freeing* pages during
a modification of the free list, in a way such that the change to the free list
means that when we finish the modification which caused the allocate or free,
we've overwritten the inner change.
Second, when deallocating trees, we don't actually deallocate the branch nodes
themselves.
The former causes potentially severe data corruption. The latter causes us
to gradually leak pages in a way that we don't notice because we only run those
tests during the RBF tests.
The fix for this is surprisingly intricate, because of the counterintuitive
fact that *allocating* a page means *removing* things from the free list
(and thus potentially deallocating free list pages), while *freeing* a page
means *adding* things to the free list (and thus potentially needing to
allocate pages for the free list).
While modifying the free list, any allocations we need always just come from
the end of the file; we don't try to reuse free pages. If a page becomes
*deallocated* by a free list modification, we don't annotate it in the free
list at the instant that it happens; we stash that information until the
current modification of the free list happens, then iterate through any
such pages.
I am pretty sure there's virtually never more than one, and I don't actually
know that I can create a case wherein we'd end up with the nested case
firing, wherein removing a page from the free list causes us to remove another
page, but I think if the free list got large and cluttered and needed
rebalancing or something it could maybe happen.
These commits are hard to disentagle, and doing them separately means
re-modifying the same chunks of code several times before removing it,
and similar things.
Basically:
(1) Drop the bolt backend storage.
(2) Drop the blue-green wrapper that compares two backends.
(3) Drop unused or barely-used Tx API components from all the
remaining backends.
(4) Minor related cleanup to simplify things related to these.
The boltdb backend existed only to verify RBF. The blue-green wrapper
was mostly used to verify RBF, but in practice we had to do a lot
of working around that, and it introduced a lot of special cases.
Types removed:
IteratorFinder: Used only to implement the roaring iterator
on top of boltdb, and to complicate the way it worked in roaring.
Reverted the complications. Also unexport NewSliceContainers
which is used only for that outside of roaring's internals.
PortMapper from cluster_internal_test.go: Used only for a test
we removed early this year. Never used for anything else.
RawRoaringData: Totally unused.
TxStore: Totally unused.
Functions removed from Tx API, and sometimes corresponding
members were removed from structs:
* Dump: debugging code, I don't think I found any actually reachable
paths to it.
* Group: only used for debugging TxGroup stuff
* IncrementOpN: only used by fragment, fragment can increment its
own opN.
* Options: unused?
* Pointer: debugging only
* Readonly: used only to decide how to handle Tx in a TxGrp,
but we never add a non-readonly Tx to a TxGrp. Removed also all
the corresponding write-aware stuff.
* RoaringBitmapReader: Used exactly once, can just be a bm.WriteTo.
* Sn (and OpenSnList): Unused
* UnionInPlace: unused and conceptually-invalid; it didn't write
to storage and shouldn't have, and was just "create a bitmap
then call union-in-place", which we can do directly.
* UseRowCache: just checked storage.UseRowCache.
Other things removed:
The SetRequiredForAtomicWriteTx and ClearRequiredForAtomicWriteTx
functions go away, since nothing now seems to be using them? Same
for holder_internal_test's `testHasBit` and `testMustNotHaveBit`,
which were unused.
The DBPerShard "DeleteDBPath" and "HasData" functions and related
parts were mostly unused; took out the parts that were never
actually being reached.
Changed the API of one function to simplify special cases and
remove things:
* ImportRoaringBits had a special "data" argument which gave it
subtly different semantics for RBF and roaring (for roaring, it
could produce a roaring bitmap *with ops log*), didn't seem to
be adding much. Removed corresponding "readStorageFromArchive"
which is not otherwise used.
Also took out various debugging/dumping functions that were unused
and may have bitrotted.
Dropped a test from txfactory_internal_test, and the "pjobs"
code, because those two were the only things that needed Barrier
and thus idem, which lets us drop two more dependencies. We already
have errgroup for grouping things which want to terminate as
soon as one of them errors, approximately. To do better we'd have
to have context-threading, really.
Unbroke the WriteFragment test for non-roaring tests and made it
not roaring-only.
This commit fixes an issue where the root record cache is only
built when a write transaction successfully commits. However, if
no write transactions are occurring then the the cache is never
built and saved so it is recomputed on every read tx.
We need to be able to count bits in BitmapPtr containers. This only
comes up if you have a non-container-aligned range count, which we
never do in real production yet, but the API allows it so it should
work. In order to do this, we need to provide the tx to countRange
so it can grab pages as needed. Arguably, we should be able to avoid
actually creating/copying that page since we're only using it
internally, never returning it, but this is a pretty rare case
and probably not performance-critical.
- Previously, on timequantum schemas, we would
create and open a view for the cartesian
product of every possible view and shard.
- This caused us to be very slow on re-open,
and to use lots of memory for views that
held nothing.
- This change makes startup faster, memory
use much lower, and should speed migration.
CountRange for RBF had a subtle bug which wasn't noticed, so, let's
have some CountRange testing and also a benchmark.
We also fix a couple of subtle bugs caught in the process of developing
and testing this.
SliceContainers will allow nil containers, but doesn't return them when
iterating because there's various things that can panic if called on a nil
container. Since countEmptyContainers() has to traverse the whole bitmap
anyway, it doesn't matter which it counts, so we replace it with
countNonEmptyContainers(), and adjust test cases accordingly. This fixes
an issue where if roaring is smart enough to insert a nil container
into a SliceContainers, trying to write it to a file produces an invalid
bitmap with offsets off by 16 and one container fewer than its header predicts.
RBF: don't try to count 0 bits in a container
If we're to the "last container", and we'd be counting all the bits less than
zero, we can skip that. This avoids hitting a bug, which is that c.countRange
doesn't handle BitmapPtr.
This reduces noticably the cost of reading leaf cells, by passing
a single pointer down the stack instead of the entire data structure
up the stack. It's only a few percent overall, but it's noticeable.
This gives RBF an ApplyFilter that can run without instantiating containers
when the filter it's using doesn't need them instantiated. We can also seek
ahead in cases where we know the next key we care about is not just the next
key numerically.
- use short_txkey for rbf
- short_txkey breaks a bunch of bolt_test.go, so leave it on (long) txkey for now.
- remove SliceOfShards method from Tx interface