This ensures that we can't overflow when adding `pql.Decimal`s together. The
only place we can possibly overflow is when converting pql.Decimal to an Int64,
but that is a risk we have to take. Also, the only place we do this is in our
ToRowser. We could maybe change that to strings, so the presentation of data
doesn't indicate an overflow, but that is a later decision to make. It will
also involve fixing the generate-proto-grpc make command, because that's broken
rn.
the ranked cache must be fully rebuilt as the BitmapRewriter doesn't
have an easy way to track which rows had how many bits changed which
we would need to update the cache.
We also needed to add a Clear method to topn cache to completely
remove old values before the rebuild as otherwise they'd sit there and
pollute the cache after it was rebuilt.
This also includes fixing a strange idiosyncrasy where the _exists
field was a set field, but didn't have its type explicitly set. This
was causing it to have a ranked cache even though that option was
turned off. Hoping this doesn't have any weird follow-on effects... or
if it does the tests catch them.
* FB-1403 - fixed TTL to not allowed negative values
* FB-1403 - TTL - fixed comment
* FB-1403 - TTL - added comments for unit test, removed extra if statement, removed extra unit test
Prior to this, we locked the index-wide i.mu around writes to i.fields.
But now the entire open process is holding that lock, so we couldn't
lock it here (that'd deadlock) and didn't think we needed to (because
it was held). But in fact that means that multiple fields being opened
at once can concurrently write to the map. Conveniently, we *already*
pass a shared mutex into openField() to prevent exactly this sort of
problem; we just need to actually use it when doing the write.
This is a lot more complex than it sounds like it will be.
We shut down the cache flush when a holder is closed, but if you're
deleting an index, we don't check for that, and can have a cache flush
still creating cache files in an index which could conceivably result
in os.RemoteAll() failing. This shouldn't happen often, but it's happened
at least once.
To address this, first, we make sure that every tier of this operation
bails as quickly as it can after the thing it's working on closes. Second,
we retry RemoveAll.
Unfortunately, some things get reopened, so we have to handle that,
have mutexes covering the access to the channel, and so on. Also, some
things were getting double-closed, which was previously harmless but
could now fail. So, first, catch all the existing double-closes and
remove them, second, make the double-close fail with an error. Note
that virtually none of the tests check for errors on close.
This passes tests and should be unable to hit the original problem.
Unfortunately, it's unreasonably hard to check that, because it
requires an incredible coincidence of timing on the delete aligning
with a cache flush.
Two CreateField messages reaching different nodes in a cluster at the same
time could cause a deadlock because each CreateField runs with a write lock
held, then issues requests to other nodes which, at a minimum, need
a read lock and which may require a write lock. Reorder things a bit to
make the broadcast to other nodes happen outside the lock. We may also
need to do something to have nodes handle the case where something's been
created in etcd but they haven't gotten the message about it yet.
i used this script, a little clunky but it got the job done
```bash
for file in `find . -type f -print | grep '\.go'`; do
sed '1,/^\/\/ limitations under the License.$/d' $file > $file.tmp;
result=`cat $file.tmp`
if [[ result != "" ]]; then
gofmt $file.tmp &> /dev/null;
if [[ $? == 0 ]]; then
mv $file.tmp $file && gofmt -w $file;
else
rm $file.tmp;
fi
else
rm $file.tmp;
fi
done
```
These commits are hard to disentagle, and doing them separately means
re-modifying the same chunks of code several times before removing it,
and similar things.
Basically:
(1) Drop the bolt backend storage.
(2) Drop the blue-green wrapper that compares two backends.
(3) Drop unused or barely-used Tx API components from all the
remaining backends.
(4) Minor related cleanup to simplify things related to these.
The boltdb backend existed only to verify RBF. The blue-green wrapper
was mostly used to verify RBF, but in practice we had to do a lot
of working around that, and it introduced a lot of special cases.
Types removed:
IteratorFinder: Used only to implement the roaring iterator
on top of boltdb, and to complicate the way it worked in roaring.
Reverted the complications. Also unexport NewSliceContainers
which is used only for that outside of roaring's internals.
PortMapper from cluster_internal_test.go: Used only for a test
we removed early this year. Never used for anything else.
RawRoaringData: Totally unused.
TxStore: Totally unused.
Functions removed from Tx API, and sometimes corresponding
members were removed from structs:
* Dump: debugging code, I don't think I found any actually reachable
paths to it.
* Group: only used for debugging TxGroup stuff
* IncrementOpN: only used by fragment, fragment can increment its
own opN.
* Options: unused?
* Pointer: debugging only
* Readonly: used only to decide how to handle Tx in a TxGrp,
but we never add a non-readonly Tx to a TxGrp. Removed also all
the corresponding write-aware stuff.
* RoaringBitmapReader: Used exactly once, can just be a bm.WriteTo.
* Sn (and OpenSnList): Unused
* UnionInPlace: unused and conceptually-invalid; it didn't write
to storage and shouldn't have, and was just "create a bitmap
then call union-in-place", which we can do directly.
* UseRowCache: just checked storage.UseRowCache.
Other things removed:
The SetRequiredForAtomicWriteTx and ClearRequiredForAtomicWriteTx
functions go away, since nothing now seems to be using them? Same
for holder_internal_test's `testHasBit` and `testMustNotHaveBit`,
which were unused.
The DBPerShard "DeleteDBPath" and "HasData" functions and related
parts were mostly unused; took out the parts that were never
actually being reached.
Changed the API of one function to simplify special cases and
remove things:
* ImportRoaringBits had a special "data" argument which gave it
subtly different semantics for RBF and roaring (for roaring, it
could produce a roaring bitmap *with ops log*), didn't seem to
be adding much. Removed corresponding "readStorageFromArchive"
which is not otherwise used.
Also took out various debugging/dumping functions that were unused
and may have bitrotted.
Dropped a test from txfactory_internal_test, and the "pjobs"
code, because those two were the only things that needed Barrier
and thus idem, which lets us drop two more dependencies. We already
have errgroup for grouping things which want to terminate as
soon as one of them errors, approximately. To do better we'd have
to have context-threading, really.
Unbroke the WriteFragment test for non-roaring tests and made it
not roaring-only.
Performance of tests on MacOS has been atrocious for a while, and
a lot of that is fsync, so we're trying to make that optional.
To test all of this, I modified RBF to panic if anything tried to
open an RBF database without disabling fsync, and ran the tests that
way, and tracked down the various places this could still happen.
There's a lot of places in our tree where we were creating
test holders which were not getting created with fsync disabled, which
results in a surprisingly large number of points at which we end
up calling fsync in tests, which makes tests much slower than they
need to be. There's also a bunch of places where the flags don't get
propagated correctly; for instance, storage.fsync didn't propagate
to the RBFConfig.
We add an "fsync enabled" flag to OpenTranslateStoreFunc, so we can
tell translation stores that we don't need syncing, so the server's
config can be passed on appropriately.
More of the test code that sets things up is correctly configuring
that flag by default.
We also change the barely-used bolt storage backend to support this as
well.
With this done, the only calls to fsync left in a run of `go test -short`
in the top-level directory are from the zap logger in etcd, and consumed
around 0.03 seconds. The overall impact is that `go test -short`
went from "takes enough more than 10 minutes that i don't know how long
it takes" to about 2.5 minutes.
In fact, we have a number of things assuming that values passed to Import
always fit within a single known shard, so, drop all the extra complexity
around this, drop the computation of fancy view/shard keys, and so on.
There's a lot of room left to improve this probably but it's at least
better, I think.
Unfortunately, there's a handful of things, basically all of which are
test cases, which were relying on this, so, we also add functionality
for splitting import requests by shards. But this allows us to stop
duplicating each shard's inputs one at a time... which turns out to
mean that we now care that the import operation can write back to the
import request. This only affects test cases, so we adopt a crufty
hack involving cloning import requests in those rare cases, and also
when reusing the same column IDs to write to the existence field that
we'd be using later to write to another field.
Note that even if we weren't overwriting the column IDs with positions,
we'd be sorting the column/row ID lists by row-then-column, which means
we'd still be corrupting the column ID lists. This may want to change
at some point.
We also reuse a single Tx for all the views, because DB-per-shard
means that should work fine, and reduces the cost of doing these
updates, probably.
We're reading timestamps as []int64, instead of allocating a time.Time
for each timestamp, just use the same logic to determine whether to use the
int64 timestamp that we would have used to decide whether to allocate it.
We still have to check the whole run, though, because we're providing a large
list of 0s instead of "no timestamps", for Reasons.
There's only ever one view in importValue, but there's also only ever
one shard, because importValue is only called by things called from
the API after it has split everything up by shard.
Attributes are unmaintained and unused.
They have become more of a liability than a benefit.
This change eliminates them from the codebase.
The only user-visible change (assuming that attrs are not used) is that the attrs field will no longer appear in row JSON.
Before this change, we were only caching the BitDepth on the
field.options. This was ok as long as applyOptions() was called after
that. But unfortunately, during startup, applyOptions() was called prior
to that being set. So with this commit, we explicitly set the value in
bsiGroup.BitDepth as well.