Commit graph

131 commits

Author SHA1 Message Date
Travis
efffa39c2c check foreign index on field open 2020-01-17 11:42:21 -06:00
Ben Johnson
10ccb6d523 translate foreign index 2020-01-16 13:53:12 -06:00
Travis
54679c12c4 post merge, needs review of TODOs 2020-01-14 22:10:12 -06:00
Travis
df51f07f96 Merge branch 'enterprise' into translation-sharding 2020-01-14 20:05:12 -06:00
Travis
a6a2f84bd5 During Holder.Open, apply foreign index after all indexes open
In the case where a field with a foreign index opens before the
foreign index has opened (and is available as a reference in the
holder), push the field into a queue to have its foreign index
applied once all indexes have opened.
2020-01-10 12:28:28 -06:00
Travis
742135dc10 Get ForeignIndex string value when reading BSI field.
In the `Inspect` function in `server/grpc.go`, getting
the value of an `int` field with a foreign index to
an index with `Keys()`, we need to return the string
key value instead of the BSI int value for the field.

This commit also changes the method `Field.keys()` to be
exported as `Field.Keys()` so that it's accessible in
the server package.
2020-01-10 12:28:28 -06:00
Travis
881d3bef06 Adjust the FieldOption logic to be in place prior to field.Open().
This commit changes the order of FieldOption application so that
it's always set before field.Open() is called.

This was required because field.Open() now uses some of the values
from FieldOptions to determine if/when to use a particular
translateStore. For example, when FieldOptions.ForeignIndex is set,
the translateStore from the foreign index is retrieved during
field.Open().
2020-01-10 12:28:28 -06:00
Travis
1542cbefc0 Add FieldOption.ForeignIndex
This allows a BSI field to have an option indicating
that it is a foreign key to another index. If the foreign
index has column keys, then this field handles string values
by using the foreign index's translate store.
2020-01-10 12:28:27 -06:00
Ben Johnson
cda2729935 fix bitdepth race 2020-01-08 09:47:43 -07:00
Ben Johnson
1409ab5664 fix data race 2020-01-08 09:47:43 -07:00
Ben Johnson
c0a129979e fix tests 2020-01-08 09:47:43 -07:00
Ben Johnson
e3606d6615 fix id generation 2020-01-08 09:47:43 -07:00
Ben Johnson
82910911dd refactoring id partitioning 2020-01-08 09:47:43 -07:00
Ben Johnson
b3e86e8394 refactoring stores back into index/field 2020-01-08 09:47:43 -07:00
Ben Johnson
7215bfd16c Implement translator store sharding 2020-01-08 09:47:43 -07:00
Todd Gruben
643884aeb3 refactored clear to fix q2;removed unused comment 2020-01-07 12:55:32 -06:00
Todd Gruben
26e3460413 removed view creation from ClearValue 2020-01-07 10:55:45 -06:00
Todd Gruben
7a2d90ade8 add support to clear value for column 2019-12-09 16:28:03 -06:00
Seebs
c5136b14db ensmarten snapshot queue
The snapshot queue needs a bit more subtlety. In some cases,
we really do want to do a snapshot right now -- these shouldn't
have to wait for possibly a hundred or more other snapshots
to complete.

In other cases, we don't really care that much whether we do
a snapshot, and just dropping it is probably fine.

To accommodate this, we distinguish between "urgent" and
"normal" snapshots, and between "Immediate" (does an urgent
snapshot, waits for it) and "Enqueue" (might enqueue a snapshot
but *also might not* if we're already busy). There's a
corresponding "Await" to wait for a snapshot, if one is
pending, but not if one isn't.

We also have a background scan that checks the holder. It will
scan pretty actively when it's finding fragments that need
snapshots (no enqueued snapshot, opN > MaxOpN). It pauses
for a second after every hundred fragments that didn't need
snapshots, and for a minute after each holder scan that didn't
find any. So, if you don't need snapshots, it does basically
nothing, if you do, it'll be moderately aggressive about
submitting tasks -- but it always waits if there's *any*
requested snapshots in the queues.

Updates since initial draft:

Check results from Await more consistently, and in one case, use Immediate
instead and then check its error.

Fix a race condition.  The race condition comes about if:

1. You have a limited enough worker pool that this can happen.
(In testing we tend to have a worker pool of 1.)
2. A fragment is in the normal, non-urgent, queue already.
3. An immediate request comes in for that fragment. This always
happens *with the fragment lock held*.
4. A worker thread grabs that fragment from the queue.
5. The worker thread now waits on the lock. Meanwhile, the
immediate request blocks on sending the fragment to the urgent
queue.
6. The worker can't read the urgent queue, and the immediate
request can't send it, so the immediate request can't proceed.

What's supposed to happen is that the immediate request sends
the thing, and gets into Await(), which sleeps on a condition
variable using the lock, which is to say, releases the lock.

The obvious resolution is to let go of the lock, send the
message, and then reclaim the lock. But then we have the
possibility that the message sent ends up with a timestamp
right after a snapshot that happened *after* the Immediate
request was started. Oops. So we create the request, then let
go of the lock, then send the request, then reclaim the lock
and go into the Await state. All is well.

This is on top of more general use of wait groups, etcetera,
to allow us to ensure that any holder scans terminate *before*
we close the channels they might otherwise be trying to write to.
So, shutdown process is now:

* grab lock on queue (workers and scanners don't use the lock)
* mark snapshotqueue done
* wait for holder scans to complete/exit
* close and nil out all the channels
* release lock

Anything trying to submit to this needs to hold the lock, unless
it's a holder scan, so either it got the lock before we did and already
submitted the thing, or it will get the lock after this and not find
a channel to write to; it's just the holder scanner that has an
ongoing thing that might have started a write to the channel *without*
a lock held, because it's expected that it might have to wait minutes
or hours before the write will complete because it's a background task.

Also, rework the background holder scan to grab lists of
indexes/fields/views/fragments, then scan the grabbed/copied lists,
rather than iterating over maps, allowing us to grab the lock when
we're about to access a thing and let it go when done.

There might be a simpler/cleaner way to do this but opinions on how
safe it is are very mixed, so in the mean time, I'm making the range
behavior not depend at all on there being no writes to the various tiers
of holder/index/view/fragment during the background scans.
2019-11-12 12:15:13 -06:00
Seebs
538768ea9d handle truncated/damaged .available.shards
The available shards file is just a hint to save us a bit
of time later; we don't need it to run and it can get updated
pretty easily later. If we have problems reading it, we
should just report the error, nuke the file, and continue
without it.
2019-11-12 12:14:29 -06:00
Seebs
a804a0dfb1 always treat BSI fields as having at least their depth
If you imported only small values, BSI fields could end up
not bothering to clear higher bits in existing values, which
produced strange behaviors.

We also move the computation of requiredDepth, and the change
to the field, down, combining it with the other checks of the
values for min/max being in range.

Without this, a data set with a ludicrously large value in it
could break a BSI field's depth even though the import would then
reject it.
2019-11-11 16:55:26 -06:00
Travis
a842dd521c fix cacheSize when cacheType is none (and cacheSize is 0)
There was an edge case where setting cacheType to none
wouldn't zero out its cacheSize. This fixes that edge case.
2019-11-08 15:58:49 -06:00
Matt Jaffee
5dcabfcc7f
support for decimal fields
This commit adds a Decimal field type which is implemented mostly with
the Int field. It adds an optional "Scale" value to the Int field
which means that the values stored in that field are actually meant to
be divided by 10^Scale before being interpreted.

In order to make use of this functionality, we extend the importValue
request to allow a slice of floats rather than just int64. If the
slice of floats is present, each float in the slice is multiplied by
10^Scale and converted to an int64 before being imported. If a slice
of int64 is imported to a Decimal field, it is treated normally, and
scale is ignored. This allows the conversion to be handled at the
client side if desired.

Currently there are Field level methods for querying Float values out
of a decimal field, but no support in PQL or the executor for getting
float values. Going to wait until I can use the generic result type
before doing that, so for now, any values queried will be the scaled
integer values.

needed to add client support for importing float values, and did this
by adding a more general and simplified client method for value
imports.

rewrote api.ImportValue to use the new method which should be more
performant and efficient.

allow floats to be "pilosa import"ed into decimal fields
2019-10-29 16:36:14 -05:00
Seebs
e5ffed35a4 use labeled targets for break statements
break in a select in a for terminates the current case of the
select, but does not terminate the for loop. The worker queue
implementations for opening indexes/fields/views all suffered
from the same issue here.

Also fix a `<= 0` on a uint value.

All hail staticcheck.
2019-10-11 14:44:25 -05:00
Ben Johnson
e844e1ad75
Translation store refactor 2019-10-09 08:59:41 -06:00
Ben Johnson
c7c9c1e1d7
v2.0.0
Co-authored-by: Cody Soyland <codysoyland@gmail.com>
2019-10-08 14:56:17 -06:00
seebs
484c51b6e0
Merge branch 'master' into startupspeed 2019-08-07 11:32:56 -05:00
Travis Turner
96e6c11897
add bsiBase() helper function to avoid duplication 2019-07-31 12:43:05 -05:00
Travis Turner
9e9103d98f
apply default base logic to BSI v1 migration code 2019-07-31 11:38:36 -05:00
Travis Turner
c5140ba88d
default BSI base value to min, max, or 0 depending on the min/max range 2019-07-31 09:19:04 -05:00
Seebs
2d9ca0888f Use work queue for opening/closing fragments
When starting up, we can have a large number of views, each
with some number of fragments, and by default these were being
opened sequentially. There's no real benefit to that; they're
all nicely independent from each other and don't need much
locking, so we implement a trivial semaphore and launch the
operations asynchronously. We also combine them into
errgroups.

Similarly, we do this for fields and views, capping the number
of fields (or views) opened in parallel to avoid hitting a
system-wide limit on threads created (oops). Note that the
limits are shared, not multiplicative; we cap this fairly
arbitrarily at 8 fields being opened, and 16 views being opened,
at a time, but NumCPU*2 fragments being opened by those views.

This dramatically increases CPU load during startup, but doesn't
seem to significantly increase total CPU time, it just scales
much better on machines with lots of cores.
2019-07-25 16:03:24 -05:00
Seebs
4b657c1962
use a queue for snapshot operations
As the size of a fragment grows, the cost of snapshots
increases; with a large fragment getting a lot of large writes,
every write will trigger a snapshot, while any other writes have
to wait for that snapshot before they, too, can trigger a snapshot.

To address this, we introduce a background queue of snapshots.
In general, operations which were omitting their ops log writes
and just snapshotting no longer do; they emit an ops log. This does
mean that, in some cases, the ops log is written and then a snapshot
takes place essentially immediately, which costs us some performance.
However, that only actually happens under very light load; under
heavier load, there's generally going to be multiple writes coalesced
into each snapshot, and the ops log writes for them will be much
cheaper than a full snapshot.
2019-07-01 13:16:02 -05:00
Yuce Tekol
e7e5e21acd
trivial 2019-06-12 17:07:23 +03:00
Yuce Tekol
c9854c00fb
updated with atomic writes 2019-06-12 16:46:18 +03:00
Cody Soyland
9fb6d84d80 Remove extraneous stat tags to improve prometheus performance 2019-06-10 08:18:30 -05:00
Yuce Tekol
b5e4b90438
fixes #1977 2019-05-27 17:43:53 +03:00
Ben Johnson
40803372dd
Add min/max constraints; fix tests 2019-05-19 16:05:22 -06:00
Ben Johnson
d4de122549
Add min/max constraints 2019-05-17 15:52:17 -06:00
Ben Johnson
7ed9fba335
Unbounded BSI w/ sign magnitude
This commit implements BSI with variable bit depth using a
sign magnitudeto indicate whether a value is positive or negative.
This also rearranges the existence bit to be the first bit instead
of the last bit.
2019-05-17 15:52:17 -06:00
Matt Jaffee
61bf3d929d
Add more tracing and metdata to importRoaring 2019-04-30 15:49:52 -05:00
Travis Turner
875c95b2c3
add more Debugf() statements to the holder open process 2019-04-30 15:16:10 -05:00
Matt Jaffee
3a07abdeae
remove shard validation stuff
it seems to have a bug where there is some race on cluster startup
which can cause it to think that the node doesn't own any shards.
2019-04-22 17:36:40 -05:00
Travis Turner
b46ff7b990
fix some lint warnings raised in VS-Code 2019-04-17 18:10:05 -05:00
Seebs
77d49ded64 so much lint
So with the switch to a new linter, we get a lot of new warnings,
and the majority of them are harmless probably, but a few might be
real. Variously just use _ to suppress warnings, or report errors.
There's probably things here that deserve better fixes, but we can
always revisit it.
2019-04-16 12:07:18 -05:00
Todd Gruben
418a8788ed
gofmt missing 2019-03-20 22:04:20 -05:00
Todd Gruben
8edd2b3d13
applied travis suggestions 2019-03-20 22:04:20 -05:00
Todd Gruben
27492a11cc
some formating issues 2019-03-20 22:04:19 -05:00
Todd Gruben
38de65eac0
only load shards that are applicable to node 2019-03-20 22:04:19 -05:00
Travis Turner
198a2910f2
set cache size to 0 if cache type is none 2019-01-25 14:51:00 -06:00
Travis Turner
7db655cb8c
fix incorrect error message 2019-01-04 08:23:19 -06:00