Every usage of this just ran keepAlive func as a goroutine with a timer, using
a parent context, but the keepAlive func didn't know about that context, so
it couldn't use that context for its own messages or interactions. Change
it to create its own cancelable context from a provided parent, and use
that to control its inner behavior.
Note that we *do* still need to send the revoke at least sometimes -- otherwise
cluster states don't update correctly. But we can time that send out
rather than using context.Background(), because after a TTL's worth of time,
there's no lease to revoke anyway.
Also, add hooks for testhook tracking so we can confirm/deny that things
are getting shut down, which they weren't.
Long story short: Once we create a server and start it, we can't start
it again. We can't close it and restart it, and we can't just start
it without closing it.
Unfortunately, if the server's config needs to change, we have a Problem
here.
This ultimately means that the retry logic for GetListeners can't actually
retry successfully; if we fail on the first attempt, we necessarily fail
on any later attempts also, and if we try to fix that, we get panics.
But!
We don't actually NEED to retry. We just need to ensure that we can
open a :0 port, extract the actual port number, and use that in places
where the port number mattered, without having to rebind it.
The only actual place we needed to rebind things was opening gRPC
servers, so we introduce a gRPC Listener that can be used instead of
trying to bind to a specified port.
In a bunch of other cases where we had similar logic to try to allocate
and then use a port, we can switch to just using a provided listener.
For instance, net/http has `Serve(net.Listener, handler)`, not just
ListenAndServe(addr, handler).
This should eliminate the weird CI failures from eaddrinuse.
NOT fixed: server/cluster_test.go/TestClusterResize_AddNode isn't working
right now. The new node isn't actually being added to the existing cluster.
I attempted this but was outsmarted by it, and I think fixing the
rest of this is worth it as a separate thing.
Currently, if you issue a node removal from the node that is being
removed, then you will see a "node cannot be removed error". It's
not clear why you aren't able to remove the node. The error message
has been updated to clarify why.
There is another case where cancelling here might be useful,
and that's if the query is on a primary node and the replication
factor is 1, meaning there are no secondary nodes to fail over to.
That case is handled here as well.
Turns out we sometimes modify returned nodes. Handle this better, but
also fix up some cases where we were generating node lists we didn't really
need to answer simple questions.
If we're the primary field translation node, we don't need to set up
translation replication; we only need that if we're *not*. So it
makes sense to test if !IsPrimaryFieldTranslationNode... except that
the test is to determine whether to return early. So it should not
be inverted.