unclearSets was completely broken and I have no idea why the test I thought
was testing it didn't actually catch that problem. Added unit tests and fixed
the logic. Improved/clarified prune and fullPrune, and unexported their
names because why export methods on an unexported type.
Also improve some comments and rename a variable or two to improve clarity.
On roaring, CountRange needs to have exclusive access to a fragment, but
doesn't currently require a lock, because it's usually used from inside
other already-locked things.
CountRange for RBF had a subtle bug which wasn't noticed, so, let's
have some CountRange testing and also a benchmark.
We also fix a couple of subtle bugs caught in the process of developing
and testing this.
SliceContainers will allow nil containers, but doesn't return them when
iterating because there's various things that can panic if called on a nil
container. Since countEmptyContainers() has to traverse the whole bitmap
anyway, it doesn't matter which it counts, so we replace it with
countNonEmptyContainers(), and adjust test cases accordingly. This fixes
an issue where if roaring is smart enough to insert a nil container
into a SliceContainers, trying to write it to a file produces an invalid
bitmap with offsets off by 16 and one container fewer than its header predicts.
RBF: don't try to count 0 bits in a container
If we're to the "last container", and we'd be counting all the bits less than
zero, we can skip that. This avoids hitting a bug, which is that c.countRange
doesn't handle BitmapPtr.
Several issues:
1. tx.frag could be non-nil but not the fragment requested.
2. start and end need not be exact row boundaries.
3. therefore this could be returning the count of the row containing
"start", for a fragment other than the one requested.
4. also in fact the rowcache wasn't populated before this so in one
memory profile, this function alone was responsible for nearly
100GB of cached values...
In some cases, ApplyFilter can be significantly faster. On the other hand, it doesn't
matter as much as you might think on the mutex imports, because we've already sucked
most of the time out of those.
Added additional mutex sample data and batches of it so we can
confirm that overwrite works. It didn't work, so that needed to be fixed.
Couple of things:
(1) Wasn't updating "last value seen" so the check for an unsorted list
didn't work.
(2) Also didn't handle the case where there were to-clear values higher
than any to-set value.
This could result in bits not getting cleared, which could result in
there being more than N bits to clear for N new bits. And that could cause
really strange problems when the input slices were parts of a single
larger slice, because bit positions to clear could get shoved in as
possible columns in a future batch.
For the Rows benchmark, we were continuing to use the original writable
transaction, meaning RBF was spending all its time looking up dirty
pages in the transaction's dirty page cache rather than working with
the disk in any way. It wasn't clear whether this was hurting or
helping performance, but it was clear that it wasn't testing the
"real" workload use case, where queries are done against the RBF
file rather than the dirty page cache.
Modify the benchmark to test it both ways for comparison. Answer:
The RBF file is faster than the in-memory map (!).
This reduces noticably the cost of reading leaf cells, by passing
a single pointer down the stack instead of the entire data structure
up the stack. It's only a few percent overall, but it's noticeable.
This gives RBF an ApplyFilter that can run without instantiating containers
when the filter it's using doesn't need them instantiated. We can also seek
ahead in cases where we know the next key we care about is not just the next
key numerically.
This is a partial solution to a nasty performance problem, which is that
a ContainerIterator has to *generate* all the containers. With roaring, this
was cheap because they already exist in memory; with transactional backends,
it's an allocation per container, *even for the containers we don't use*.
This design admits filters which can distinguish between answers they
can give just based on keys and times when they actually need containers
instantiated, and can also give hints as to future answers -- saying "yes"
or "no" to entire rows at a time, or indicating when they're done.
This is only part of the solution; we also need a Tx API hook for
doing scans like this which doesn't rely on ContainerIterator.
The "needs snapshot queue" check was broken, as it only checked inside a loop over indices.
If there are no indexes yet (or more likely if the indices have not yet been loaded off of disk), then this would never use the snapshot queue on roaring.
- use short_txkey for rbf
- short_txkey breaks a bunch of bolt_test.go, so leave it on (long) txkey for now.
- remove SliceOfShards method from Tx interface
moved lonquerytime from cluster into server and moved cluster.longquerytime into top level config
kept cluster.longquerytime for backwards compatibility, favored if both longquerytime options are present