fabro(01KT9WWK697WSHVT3R065A4WMT): verify_app (succeeded)

Fabro-Run: 01KT9WWK697WSHVT3R065A4WMT
Fabro-Completed: 4
Fabro-Checkpoint: 134ef856fc

⚒️ Generated with [Fabro](https://fabro.sh)
This commit is contained in:
Fabro 2026-06-04 18:10:39 +00:00
parent 87b329e11e
commit 1efe8e210a

View file

@ -0,0 +1,53 @@
# Solitaire App Verification Report
## Verification Overview
The Python Klondike Solitaire game with a curses TUI located under `solitaire-app/` has been thoroughly verified. Both unit tests and the headless programmatic smoke test run with 100% success.
### Test Run Summary
- **Unit Tests**: 8/8 tests passed successfully via `pytest tests/ -v`.
- **Smoke Test**: Passed successfully with exit code 0 via `python3 main.py --smoke`.
- **Compilation Check**: No syntax or byte-compilation issues found across all modules via `python3 -m py_compile main.py src/solitaire_tui/*.py`.
---
## Checks & Requirements Validation
### 1. File Structure and Location
- The application resides strictly inside the `solitaire-app/` directory:
- `solitaire-app/main.py`: Interactive entry point and smoke test trigger.
- `solitaire-app/pyproject.toml`: Pytest and package configurations.
- `solitaire-app/src/solitaire_tui/`: Contains the modular application package.
- `__init__.py`
- `game_logic.py`: Game states, move validation, and histories.
- `tui.py`: Custom curses interface drawing and input handling loop.
- `solitaire-app/tests/`: Unit testing suite.
- `__init__.py`
- `test_game_logic.py`: Verification of solitaire rules and undo/win mechanics.
### 2. Interactive Curses TUI
- Implemented entirely in Python standard library `curses` via `curses.wrapper(...)`.
- Supports 16-color layouts (Red and Black suit differentiation, cyan labels, reverse video style highlighting for selections/focus).
- Handles responsive window resizing (notifying users if the terminal height is under 24 lines or width is under 80 characters).
- Supports intuitive cursor navigation using Arrow Keys or `WASD` across top piles (Stock, Waste, Foundations) and 7 Tableau columns.
### 3. Draw-One Klondike Rules Implementation
- **Stock & Waste**: Supports drawing cards face-up to waste, and recycling waste cards face-down back to the stock when empty.
- **Tableau Columns**: Supports placing Kings on empty columns, building down columns with alternating colors and descending ranks, and moving multi-card face-up stacks.
- **Auto-Reveal**: Automatically reveals the top-most card of a column when the card above it is moved.
- **Foundations**: Correctly supports building piles up from Ace to King by matching suit.
- **Undo History**: Implemented fully with deep-copied snapshot histories supporting unlimited multi-step undos.
- **Win Detection**: Automatically triggers a victory screen when all 4 foundations reach a size of 13 cards.
### 4. README documentation
- Comprehensive documentation detailing:
- Installation and environment setup (no external requirements for run, standard `pytest` for tests).
- Terminal controls and grid navigation scheme.
- Commands for launching tests, the smoke test, and the game.
### 5. Workspace Isolation
- No generated files are outside the `solitaire-app/` directory, with the sole exception of the mandated `.ai/solitaire-fast-verify.md` and `status.json` at the workspace root.
---
## Conclusion
The application is fully **demo-ready** and meets all requirements.