From cd3541db83afa146743656d1567a3806bee7ea20 Mon Sep 17 00:00:00 2001 From: Ishaan Gupta Date: Wed, 10 Jun 2026 21:02:58 +0530 Subject: [PATCH] fix memory render --- packages/memory-graph/src/canvas/renderer.ts | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/packages/memory-graph/src/canvas/renderer.ts b/packages/memory-graph/src/canvas/renderer.ts index 17c73f7b..378ab375 100644 --- a/packages/memory-graph/src/canvas/renderer.ts +++ b/packages/memory-graph/src/canvas/renderer.ts @@ -244,10 +244,11 @@ function drawEdges( continue } - const src = - typeof edge.source === "string" ? nodeMap.get(edge.source) : edge.source - const tgt = - typeof edge.target === "string" ? nodeMap.get(edge.target) : edge.target + // Always resolve through nodeMap. d3-force mutates edge.source/target + // from string ids into node object refs at sim init; when useGraphData + // rebuilds nodes those refs go stale and edges lag behind dragged nodes. + const src = nodeMap.get(srcId) + const tgt = nodeMap.get(tgtId) if (!src || !tgt) continue if (edgeType === "derives") {