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* feat(ui): redesign agent trace run view with chat-style detail pane
Tree with connector lines, typed icon tiles and provider logos, hover
cards with timing, and Input/Output sections rendered as message cards.
* fix(tracing): show text for block-list message content and split normalizers per convention
OpenAI responses-style content (reasoning + text blocks) rendered as raw
JSON in the trace view. Keep the text blocks and drop opaque reasoning.
Move each convention into litellm/tracing/normalizers with an ordered
registry so new frameworks plug in without touching OTLP decoding.
* fix(tracing): keep long message histories as valid JSON and parse function_call blocks
* feat(ui): open agent traces in a resizable side drawer with a devtool-style tree
Clicking a run opens it in a drawer over the list instead of a full page.
j/k and the header arrows switch runs, Esc closes. The tree gets dashed
connectors, per-span waterfall bars, mono tool names and real provider
logos. AI messages with reasoning/function_call blocks render as text.
* fix(trace-ui): address review: valid JSON trimming, drawer keys, reduced motion, narrow screens
* feat(tracing): serve span content in a standard LiteLLM UI format
GET /v1/traces/{trace_id}/spans/{span_id} now also returns input_ui and
output_ui, a tagged union of messages, fields or text built server side by
litellm/tracing/ui_format.py. The trace UI renders from those fields and only
falls back to client-side parsing when talking to an older proxy. The raw
input and output strings are unchanged, and so is storage
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(tracing): fall back to an elision marker when shortened messages still exceed the size limit
* fix(tracing): keep both messages when tool_calls are oversized and keep failed-tool styling
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Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
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