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The playground message bubble painted its fill, border and avatar circle from
inline hex values, so in dark mode both bubbles stayed near-white while the text
inherited the dark foreground: the message body was unreadable. The MCP-events
placeholder bubble in ChatUI carried the same three fills.
They move onto the tokens the rest of the sweep already uses, so the assistant
surface is bg-card over border-border and the user surface is the info tint at
the same weight the other selected-state surfaces take. Light mode keeps the
same colour family it had.
The regression test asserts the token classes and that no inline style survives
on either surface, which is the exact shape the bug took.
(cherry picked from commit
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