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Relocates ui/litellm-dashboard/e2e_tests to tests/e2e/ui so all end to end suites live under tests/e2e. The suite stays in TypeScript and becomes a self-contained npm package with its own package.json, lockfile and tsconfig instead of leaning on the dashboard's toolchain; the dashboard drops its @playwright/test dependency, e2e scripts and knip/vitest/tsconfig carve-outs. CI paths follow the move: both CircleCI jobs (main e2e and the SERVER_ROOT_PATH migration smoke) and the test_server_root_path workflow now install and run Playwright from tests/e2e/ui, with the node cache keyed on both lockfiles. classify_changes.sh treats tests/e2e/ui as client so spec edits keep skipping backend jobs. The suite's mock LLM fixture is excluded from the e2e basedpyright zero-error gate in pyrightconfig.json since it belongs to the TS suite, not the typed Python harness.
52 lines
1.6 KiB
TypeScript
52 lines
1.6 KiB
TypeScript
import { defineConfig, devices } from "@playwright/test";
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/**
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* See https://playwright.dev/docs/test-configuration.
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*/
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export default defineConfig({
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testDir: ".",
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testMatch: ["**/*.spec.ts", "**/*.setup.ts"],
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testIgnore: ["**/*.test.*"],
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/* Run tests in files in parallel */
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fullyParallel: true,
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/* Fail the build on CI if you accidentally left test.only in the source code. */
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forbidOnly: !!process.env.CI,
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/* Retry on CI only */
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retries: process.env.CI ? 2 : 0,
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/* Opt out of parallel tests on CI. */
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workers: process.env.CI ? 1 : undefined,
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/* Reporter to use. See https://playwright.dev/docs/test-reporters */
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reporter: "html",
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/* Shared settings for all the projects below. See https://playwright.dev/docs/api/class-testoptions. */
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use: {
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/* Base URL to use in actions like `await page.goto('/')`. */
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baseURL: "http://localhost:4000",
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/* Collect trace when retrying the failed test. See https://playwright.dev/docs/trace-viewer */
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trace: "on-first-retry",
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/* Action timeout for clicks, fills, waitForSelector, etc. */
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actionTimeout: 15 * 1000,
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navigationTimeout: 30 * 1000,
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/* Slow down actions when SLOWMO=<ms> is set, useful for headed local debugging */
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launchOptions: {
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slowMo: process.env.SLOWMO ? parseInt(process.env.SLOWMO, 10) || 0 : 0,
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},
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},
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/* Configure projects for major browsers */
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projects: [
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{
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name: "chromium",
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use: { ...devices["Desktop Chrome"] },
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},
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],
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/* Timeout settings */
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timeout: 3 * 60 * 1000,
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expect: {
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timeout: 10 * 1000,
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},
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globalSetup: require.resolve("./globalSetup"),
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});
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