Add null byte rejection to safe_join and safe_filename. Normalize
backslash separators in safe_filename for cross-platform safety.
Include resolved path in ValueError for debugging. Move imports
to module level per project conventions.
Add safe_join() and safe_filename() in proxy/common_utils/path_utils.py
for constructing filesystem paths from user-controlled inputs. Apply to
guardrail category YAML endpoint and dotprompt file converter.
* [Test] Add Azure async chat completion timeout test. WIP
* Capture TTFT for /v1/messages streaming responses
The pass-through streaming path for /v1/messages (Anthropic, Bedrock,
Vertex AI, Azure AI, Minimax) logged completion_start_time only after
the entire stream finished. async_success_handler then fell back to
end_time, making TTFT equal to total duration or null in the UI and
Prometheus.
Record the timestamp of the first chunk in async_sse_wrapper and
propagate it to model_call_details before the logging handler runs,
so gen_ai.response.time_to_first_token reflects the real first-chunk
latency.
Fixes#25598
* [Refactor] Implement timeout resolution logic in completion function
add fetch ``request_timeout`` from litellm_settings
* remove stale test case
* remove extra print statement
* default request timeout value in constants to 600s to match timeout defaults handled in the proxy
* fix request timeout if using default value from constants.py
* update code structure, test cases
* only override if the global timeout sets timeout to 6000s
* update code structure, move hard coded values to const and make the reslve function readable by moving fallback logic to a seperate function
* modify default timeout values, replacing hard coded ones with default values defined
---------
Co-authored-by: harish876 <harishgokul01@gmail.com>
Co-authored-by: Joaquin Hui Gomez <joaquinhuigomez@users.noreply.github.com>
Tighten validation of request body parameters in the proxy routing
layer. Use context variables for internal call state management
instead of passing flags through request kwargs. Clean up metadata
handling at the proxy boundary.
Unit Tests: Proxy DB Operations / proxy-db (auth-checks, tests/proxy_unit_tests/test_auth_checks.py tests/proxy_unit_tests/test_user_api_key_auth.py, 20, 8) (push) Waiting to run
Unit Tests: Proxy DB Operations / proxy-db (remaining, tests/proxy_unit_tests --ignore=tests/proxy_unit_tests/test_key_generate_prisma.py --ignore=tests/proxy_unit_tests/test_auth_checks.py --ignore=tests/proxy_unit_tests/test_user_api_key_auth.py, 30, 8) (push) Waiting to run
* fix: make PodLockManager.release_lock atomic compare-and-delete
Re-lands #21226 (reverted in #21469).
release_lock() previously did GET + compare + DEL in separate calls,
leaving a window where another pod could reacquire the lock between
the GET and DEL, causing a stale owner to delete a live lock.
Fix: use a Redis Lua script for atomic compare-and-delete. Script
registration is cached per PodLockManager instance. Falls back to
the old GET+DEL path for cache backends that don't expose
async_register_script.
Original revert was due to e2e tests running in CI without Redis.
Those tests now carry @pytest.mark.skip(reason="Requires Redis connection.")
so this re-land is safe.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* fix: add Lua fallback on execution error + test coverage gaps
Address Greptile review feedback on #24466:
1. Wrap Lua script execution in try/except — if Redis clears loaded
scripts (restart) or scripting is disabled, fall back to GET+DEL
rather than letting the exception propagate and leave the lock held
until TTL. Reset cached script handle so the next call re-registers.
2. Add test_release_lock_lua_path_emits_released_event — verifies
_emit_released_lock_event is called when Lua path returns 1.
3. Add test_release_lock_falls_back_to_get_del_when_lua_execution_fails
— verifies the fallback path is taken and script handle is reset.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
publish_proxy_extras is superseded by PyPI trusted publishing (OIDC);
the CircleCI project no longer has PYPI_PUBLISH_* credentials configured.
prisma_schema_sync is a leaf smoke test with no dependents, and db push
against the current schema is already exercised by e2e_ui_testing.
Required test-unit-* and related workflows only triggered on PRs targeting
main, so feature PRs routed through litellm_internal_staging or
litellm_oss_branch never dispatched the full suite. Branch protection
reported BLOCKED even when CircleCI was green.
Expand pull_request and push branch filters to also match
litellm_internal_staging, litellm_oss_branch, and "litellm_**" (using **
so branch names containing "/" also match).
Show an info banner on the Deleted Keys and Deleted Teams pages for
non-premium users indicating that deleted-record auditing is graduating
from beta into the Enterprise audit & compliance suite.
Replace the organizationInfoCall mock with a vi.mock of the
useOrganizations hook module that stubs useOrganization (and
organizationKeys, which the component still imports for invalidation).
Each test now sets mockUseOrganization.mockReturnValue(...) instead of
mocking the underlying network call, matching the existing pattern in
TeamInfo.test.tsx.
Renders go through the canonical renderWithProviders helper from
tests/test-utils so the component's useQueryClient() call has a
QueryClientProvider in context. This is the standard wrapper used by
~96 other test files in the dashboard.
Fixes "No QueryClient set" failures in the 4 organization_view tests
introduced by the imperative-fetch -> useOrganization migration.
Replace the local orgData/loading useState + fetchOrgInfo useEffect in
OrganizationInfoView with the existing useOrganization(id) React Query
hook, and replace each post-mutation fetchOrgInfo() call with
queryClient.invalidateQueries({ queryKey: organizationKeys.all }).
This makes the org info page benefit from the React Query cache
invalidation already added for team mutations: editing a team's
organization elsewhere now refreshes the org's Teams badge list (and
all other org-derived data) without a hard reload.
Team create/delete/update can change which teams belong to an organization
(via teamCreateCall, teamDeleteCall, and teamUpdateCall when organization_id
changes). Without invalidating the React Query cache for organizations, the
org info page's teams list and any useOrganizations() consumer (e.g. the
team edit form's organization dropdown) stay stale until a hard reload.
Export organizationKeys from useOrganizations and invalidate
organizationKeys.all after each successful team mutation, matching the
pattern used in hooks/projects, hooks/budgets, and hooks/accessGroups.