mirror of
https://github.com/BerriAI/litellm.git
synced 2026-09-13 23:11:40 +00:00
fix(ui): prevent concurrent realtime responses and garbled transcripts
Track in-progress responses so text/mic turns cannot race response.create, prefer a single transcript stream per turn, and queue sends until the active response finishes or is cancelled
This commit is contained in:
parent
9056ff27b7
commit
d9281b48c9
1 changed files with 213 additions and 36 deletions
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@ -23,6 +23,32 @@ interface RealtimePlaygroundProps {
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selectedGuardrails?: string[];
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}
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type AssistantStreamSource = "none" | "audio_transcript" | "text";
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function extractCompletedAssistantText(response: {
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output?: Array<{ content?: Array<{ type?: string; text?: string; transcript?: string }> }>;
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}): string {
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const output = response.output || [];
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const transcripts: string[] = [];
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const texts: string[] = [];
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for (const item of output) {
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for (const part of item.content || []) {
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if (part.transcript) {
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transcripts.push(part.transcript);
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} else if (part.text) {
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texts.push(part.text);
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}
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}
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}
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// Prefer spoken transcript over text modality so we do not double-append both streams.
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if (transcripts.length > 0) {
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return transcripts.join("");
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}
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return texts.join("");
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}
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const RealtimePlayground: React.FC<RealtimePlaygroundProps> = ({
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accessToken,
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selectedModel,
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@ -34,6 +60,7 @@ const RealtimePlayground: React.FC<RealtimePlaygroundProps> = ({
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const [isConnected, setIsConnected] = useState(false);
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const [isConnecting, setIsConnecting] = useState(false);
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const [isRecording, setIsRecording] = useState(false);
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const [isResponding, setIsResponding] = useState(false);
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const [selectedVoice, setSelectedVoice] = useState<OpenAIRealtimeVoice>("alloy");
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const wsRef = useRef<WebSocket | null>(null);
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const audioContextRef = useRef<AudioContext | null>(null);
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@ -42,6 +69,16 @@ const RealtimePlayground: React.FC<RealtimePlaygroundProps> = ({
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const messagesEndRef = useRef<HTMLDivElement>(null);
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const nextPlayTimeRef = useRef(0);
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const configureSessionRef = useRef(false);
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const responseInProgressRef = useRef(false);
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const assistantStreamSourceRef = useRef<AssistantStreamSource>("none");
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const pendingTextRef = useRef<string | null>(null);
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const selectedVoiceRef = useRef(selectedVoice);
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const flushPendingTextRef = useRef<() => void>(() => {});
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const cancelActiveResponseRef = useRef<() => void>(() => {});
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useEffect(() => {
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selectedVoiceRef.current = selectedVoice;
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}, [selectedVoice]);
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const scrollToBottom = useCallback(() => {
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messagesEndRef.current?.scrollIntoView({ behavior: "smooth" });
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@ -55,7 +92,26 @@ const RealtimePlayground: React.FC<RealtimePlaygroundProps> = ({
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setMessages((prev) => [...prev, { role, content, timestamp: new Date() }]);
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}, []);
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const appendAssistantText = useCallback((text: string) => {
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const markResponseStarted = useCallback(() => {
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responseInProgressRef.current = true;
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assistantStreamSourceRef.current = "none";
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setIsResponding(true);
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}, []);
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const markResponseFinished = useCallback(() => {
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responseInProgressRef.current = false;
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assistantStreamSourceRef.current = "none";
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setIsResponding(false);
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}, []);
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const appendAssistantText = useCallback((text: string, source: Exclude<AssistantStreamSource, "none">) => {
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// Stick to one stream per response so audio transcript + text deltas do not garble the bubble.
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if (assistantStreamSourceRef.current === "none") {
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assistantStreamSourceRef.current = source;
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} else if (assistantStreamSourceRef.current !== source) {
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return;
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}
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setMessages((prev) => {
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const last = prev[prev.length - 1];
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if (last && last.role === "assistant") {
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@ -96,6 +152,60 @@ const RealtimePlayground: React.FC<RealtimePlaygroundProps> = ({
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setIsRecording(false);
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}, []);
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const createResponse = useCallback(() => {
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if (!wsRef.current || wsRef.current.readyState !== WebSocket.OPEN) {
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return false;
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}
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if (responseInProgressRef.current) {
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return false;
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}
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markResponseStarted();
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wsRef.current.send(JSON.stringify({ type: "response.create" }));
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return true;
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}, [markResponseStarted]);
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const cancelActiveResponse = useCallback(() => {
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if (!wsRef.current || wsRef.current.readyState !== WebSocket.OPEN) {
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return;
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}
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if (!responseInProgressRef.current) {
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return;
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}
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wsRef.current.send(JSON.stringify({ type: "response.cancel" }));
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}, []);
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const flushPendingText = useCallback(() => {
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const pending = pendingTextRef.current;
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if (!pending || !wsRef.current || wsRef.current.readyState !== WebSocket.OPEN) {
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return;
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}
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if (responseInProgressRef.current) {
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return;
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}
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pendingTextRef.current = null;
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addMessage("user", pending);
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wsRef.current.send(
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JSON.stringify({
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type: "conversation.item.create",
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item: {
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type: "message",
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role: "user",
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content: [{ type: "input_text", text: pending }],
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},
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}),
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);
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createResponse();
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}, [addMessage, createResponse]);
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useEffect(() => {
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flushPendingTextRef.current = flushPendingText;
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}, [flushPendingText]);
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useEffect(() => {
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cancelActiveResponseRef.current = cancelActiveResponse;
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}, [cancelActiveResponse]);
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const connect = useCallback(async () => {
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if (wsRef.current) return;
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if (!selectedModel) {
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@ -103,6 +213,9 @@ const RealtimePlayground: React.FC<RealtimePlaygroundProps> = ({
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return;
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}
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setIsConnecting(true);
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markResponseFinished();
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pendingTextRef.current = null;
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configureSessionRef.current = false;
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try {
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audioContextRef.current = new AudioContext({ sampleRate: 24000 });
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@ -131,7 +244,7 @@ const RealtimePlayground: React.FC<RealtimePlaygroundProps> = ({
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raw = new TextDecoder().decode(raw);
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}
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const data = JSON.parse(raw);
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const type = data.type;
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const type = data.type as string;
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if (type === "session.created") {
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ws.send(
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@ -140,7 +253,7 @@ const RealtimePlayground: React.FC<RealtimePlaygroundProps> = ({
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session: {
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type: "realtime",
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modalities: ["text", "audio"],
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voice: selectedVoice,
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voice: selectedVoiceRef.current,
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input_audio_format: "pcm16",
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output_audio_format: "pcm16",
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input_audio_transcription: { model: "gpt-4o-mini-transcribe" },
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@ -148,36 +261,51 @@ const RealtimePlayground: React.FC<RealtimePlaygroundProps> = ({
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},
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}),
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);
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} else if (type === "response.created") {
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markResponseStarted();
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} else if (type === "response.output_audio.delta" || type === "response.audio.delta") {
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if (data.delta) playAudioChunk(data.delta);
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} else if (
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type === "response.output_text.delta" ||
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type === "response.output_audio_transcript.delta" ||
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type === "response.audio_transcript.delta" ||
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type === "response.text.delta"
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) {
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if (data.delta) appendAssistantText(data.delta);
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} else if (type === "response.output_audio_transcript.delta" || type === "response.audio_transcript.delta") {
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if (data.delta) appendAssistantText(data.delta, "audio_transcript");
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} else if (type === "response.output_text.delta" || type === "response.text.delta") {
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if (data.delta) appendAssistantText(data.delta, "text");
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} else if (type === "conversation.item.input_audio_transcription.completed") {
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if (data.transcript) addMessage("user", data.transcript);
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} else if (type === "response.done") {
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setMessages((prev) => {
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const last = prev[prev.length - 1];
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if (last && last.role === "assistant" && last.content) return prev;
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const output = data.response?.output || [];
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const texts: string[] = [];
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for (const item of output) {
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for (const c of item.content || []) {
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const t = c.text || c.transcript;
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if (t) texts.push(t);
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}
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} else if (type === "response.done" || type === "response.cancelled") {
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if (type === "response.done") {
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const completed = extractCompletedAssistantText(data.response || {});
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if (completed) {
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setMessages((prev) => {
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const last = prev[prev.length - 1];
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if (last && last.role === "assistant") {
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// Keep the longer of streamed vs final payload without concatenating both streams.
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if (last.content.length >= completed.length) {
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return prev;
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}
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return [...prev.slice(0, -1), { ...last, content: completed }];
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}
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return [...prev, { role: "assistant", content: completed, timestamp: new Date() }];
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});
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}
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if (texts.length > 0) {
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return [...prev, { role: "assistant" as const, content: texts.join(""), timestamp: new Date() }];
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}
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return prev;
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});
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}
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markResponseFinished();
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flushPendingTextRef.current();
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} else if (type === "error") {
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addMessage("status", `Error: ${data.error?.message || JSON.stringify(data.error)}`);
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const errorMessage = data.error?.message || JSON.stringify(data.error);
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const activeResponseError =
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typeof errorMessage === "string" && errorMessage.toLowerCase().includes("active response in progress");
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if (activeResponseError) {
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// Stale client state vs server: cancel and unlock the composer.
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responseInProgressRef.current = true;
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setIsResponding(true);
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cancelActiveResponseRef.current();
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addMessage("status", "Waited for an in-progress response. Try sending again.");
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} else {
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addMessage("status", `Error: ${errorMessage}`);
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markResponseFinished();
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flushPendingTextRef.current();
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}
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}
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} catch {
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// ignore parse errors
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@ -188,12 +316,15 @@ const RealtimePlayground: React.FC<RealtimePlaygroundProps> = ({
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addMessage("status", "WebSocket error");
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setIsConnected(false);
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setIsConnecting(false);
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markResponseFinished();
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};
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ws.onclose = () => {
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addMessage("status", "Disconnected");
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setIsConnected(false);
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setIsConnecting(false);
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markResponseFinished();
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pendingTextRef.current = null;
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wsRef.current = null;
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};
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@ -202,20 +333,24 @@ const RealtimePlayground: React.FC<RealtimePlaygroundProps> = ({
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const message = err instanceof Error ? err.message : "Unknown error";
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addMessage("status", `Connection failed: ${message}`);
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setIsConnecting(false);
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markResponseFinished();
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}
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}, [
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accessToken,
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selectedModel,
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selectedVoice,
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customProxyBaseUrl,
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selectedGuardrails,
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addMessage,
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appendAssistantText,
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playAudioChunk,
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markResponseFinished,
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markResponseStarted,
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]);
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const disconnect = useCallback(() => {
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stopRecording();
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pendingTextRef.current = null;
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markResponseFinished();
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wsRef.current?.close();
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wsRef.current = null;
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audioContextRef.current?.close();
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@ -223,10 +358,14 @@ const RealtimePlayground: React.FC<RealtimePlaygroundProps> = ({
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nextPlayTimeRef.current = 0;
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configureSessionRef.current = false;
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setIsConnected(false);
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}, [stopRecording]);
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}, [stopRecording, markResponseFinished]);
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const startRecording = useCallback(async () => {
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if (!wsRef.current || wsRef.current.readyState !== WebSocket.OPEN) return;
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if (responseInProgressRef.current) {
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addMessage("status", "Wait for the current response to finish before using the mic.");
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return;
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}
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wsRef.current.send(
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JSON.stringify({
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@ -300,6 +439,7 @@ const RealtimePlayground: React.FC<RealtimePlaygroundProps> = ({
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if (!wsRef.current || wsRef.current.readyState !== WebSocket.OPEN) return;
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if (configureSessionRef.current) return;
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configureSessionRef.current = true;
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// Text turns use manual response.create; disable server VAD so mic barge-in cannot race it.
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wsRef.current.send(
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JSON.stringify({
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type: "session.update",
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@ -318,11 +458,22 @@ const RealtimePlayground: React.FC<RealtimePlaygroundProps> = ({
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const sendTextMessage = useCallback(() => {
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if (!inputText.trim() || !wsRef.current || wsRef.current.readyState !== WebSocket.OPEN) return;
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// Stop mic first so server VAD cannot open a competing response.
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stopRecording();
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ensureTextSession();
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const text = inputText.trim();
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addMessage("user", text);
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setInputText("");
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if (responseInProgressRef.current) {
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pendingTextRef.current = text;
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cancelActiveResponse();
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addMessage("status", "Finishing the previous response, then sending your message...");
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return;
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}
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addMessage("user", text);
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wsRef.current.send(
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JSON.stringify({
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type: "conversation.item.create",
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@ -333,8 +484,8 @@ const RealtimePlayground: React.FC<RealtimePlaygroundProps> = ({
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},
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}),
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);
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wsRef.current.send(JSON.stringify({ type: "response.create" }));
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}, [inputText, addMessage, ensureTextSession]);
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createResponse();
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}, [inputText, addMessage, ensureTextSession, stopRecording, cancelActiveResponse, createResponse]);
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useEffect(() => {
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return () => {
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@ -356,10 +507,19 @@ const RealtimePlayground: React.FC<RealtimePlaygroundProps> = ({
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<p className="font-semibold text-gray-800">Realtime Voice Chat</p>
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<div className="flex items-center gap-2 text-xs text-gray-500">
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<span
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className={cn("inline-block size-2 rounded-full", isConnected ? "bg-green-500" : "bg-gray-300")}
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className={cn(
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"inline-block size-2 rounded-full",
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isConnected ? (isResponding ? "bg-amber-500" : "bg-green-500") : "bg-gray-300",
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)}
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aria-hidden="true"
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/>
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{isConnected ? "Connected" : isConnecting ? "Connecting..." : "Disconnected"}
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{!isConnected
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? isConnecting
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? "Connecting..."
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: "Disconnected"
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: isResponding
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? "AI responding..."
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: "Connected"}
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{selectedModel ? <span className="truncate">· {selectedModel}</span> : null}
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</div>
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</div>
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@ -442,11 +602,21 @@ const RealtimePlayground: React.FC<RealtimePlaygroundProps> = ({
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Listening. Speak into your microphone. Server VAD will detect when you stop.
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</div>
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)}
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{isResponding && (
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<div className="mb-3 flex items-center gap-2 text-xs text-amber-600">
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<Loader2 className="size-3 animate-spin" aria-hidden="true" />
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AI is responding. New messages wait until this turn finishes.
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</div>
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)}
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<ChatComposer
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value={inputText}
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onChange={setInputText}
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onSubmit={sendTextMessage}
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placeholder="Type a message or use the mic..."
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placeholder={
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isResponding
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? "AI is responding... you can still type; send will queue"
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: "Type a message or use the mic..."
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}
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submitDisabled={!inputText.trim()}
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tools={
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<Tooltip>
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@ -458,6 +628,7 @@ const RealtimePlayground: React.FC<RealtimePlaygroundProps> = ({
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size="icon-sm"
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className={cn("size-8 rounded-lg border border-border/40", isRecording && "animate-pulse")}
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aria-label={isRecording ? "Stop recording" : "Start recording"}
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disabled={isResponding && !isRecording}
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onClick={() => {
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if (isRecording) {
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stopRecording();
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@ -470,7 +641,13 @@ const RealtimePlayground: React.FC<RealtimePlaygroundProps> = ({
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>
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{isRecording ? <MicOff className="size-4" /> : <Mic className="size-4" />}
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</TooltipTrigger>
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<TooltipContent>{isRecording ? "Stop recording" : "Start recording"}</TooltipContent>
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<TooltipContent>
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{isResponding && !isRecording
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? "Wait for the AI to finish before using the mic"
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: isRecording
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? "Stop recording"
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: "Start recording"}
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</TooltipContent>
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</Tooltip>
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}
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/>
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