Expose dashboard template launch history status and detail surfaces
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5 changed files with 300 additions and 2 deletions
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@ -9638,6 +9638,96 @@ UHyperTwistCoachDashboardWidget::GetSelectedTemplateLaunchHistoryInspectSurface(
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return Surface;
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}
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FHyperTwistTrainingCoachDashboardTemplateLaunchHistoryStatusInspectSurface
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UHyperTwistCoachDashboardWidget::GetDisplayedTemplateLaunchHistoryStatusInspectSurface() const
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{
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FHyperTwistTrainingCoachDashboardTemplateLaunchHistoryStatusInspectSurface Surface;
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Surface.Headline = TEXT("Template launch history status");
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const FHyperTwistTrainingCoachDashboardTemplateLaunchHistoryInspectSurface HistorySurface =
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GetSelectedTemplateLaunchHistoryInspectSurface();
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const FHyperTwistTrainingCoachDashboardTemplateLaunchHistoryNavigationInspectSurface NavigationSurface =
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GetDisplayedTemplateLaunchHistoryNavigationInspectSurface();
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Surface.StatusLine = !DisplayedTemplateLaunchHistoryStatusLine.IsEmpty()
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? DisplayedTemplateLaunchHistoryStatusLine
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: HistorySurface.StatusLine;
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Surface.SelectedEntryOrdinal = NavigationSurface.SelectedEntryOrdinal.IsEmpty()
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? TEXT("none")
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: NavigationSurface.SelectedEntryOrdinal;
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Surface.RecordedAtUtc =
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HistorySurface.RecordedAtUtc.IsEmpty() ? TEXT("n/a") : HistorySurface.RecordedAtUtc;
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Surface.CompletedAtUtc =
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HistorySurface.CompletedAtUtc.IsEmpty() ? TEXT("n/a") : HistorySurface.CompletedAtUtc;
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Surface.TemplateId = HistorySurface.TemplateId.IsEmpty() ? TEXT("n/a") : HistorySurface.TemplateId;
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Surface.SessionStateLabel = HistorySurface.SessionStateLabel.IsEmpty()
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? TEXT("n/a")
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: HistorySurface.SessionStateLabel;
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Surface.AnalyticsOutcomeLine = HistorySurface.AnalyticsOutcomeLine.IsEmpty()
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? TEXT("n/a")
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: HistorySurface.AnalyticsOutcomeLine;
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Surface.SelectedEntryIndex = HistorySurface.SelectedEntryIndex;
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Surface.HistoryEntryCount = HistorySurface.HistoryEntryCount;
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Surface.bHasSelectedEntry = HistorySurface.bHasSelectedEntry;
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Surface.bSelectedEntryIsLatest = NavigationSurface.bSelectedEntryIsLatest;
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Surface.bHasScopedStats = HistorySurface.bHasScopedStats;
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return Surface;
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}
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FHyperTwistTrainingCoachDashboardTemplateLaunchHistoryDetailInspectSurface
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UHyperTwistCoachDashboardWidget::GetDisplayedTemplateLaunchHistoryDetailInspectSurface() const
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{
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FHyperTwistTrainingCoachDashboardTemplateLaunchHistoryDetailInspectSurface Surface;
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Surface.Headline = TEXT("Template launch history detail");
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const FHyperTwistTrainingCoachDashboardTemplateLaunchHistoryInspectSurface HistorySurface =
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GetSelectedTemplateLaunchHistoryInspectSurface();
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Surface.DetailLine = !DisplayedTemplateLaunchHistoryDetailLine.IsEmpty()
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? DisplayedTemplateLaunchHistoryDetailLine
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: HistorySurface.DetailLine;
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Surface.SelectionDetailLine = HistorySurface.SelectionDetailLine.IsEmpty()
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? TEXT("")
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: HistorySurface.SelectionDetailLine;
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Surface.AnalyticsDetailLine = HistorySurface.AnalyticsDetailLine.IsEmpty()
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? TEXT("n/a")
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: HistorySurface.AnalyticsDetailLine;
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Surface.SourceSessionId =
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HistorySurface.SourceSessionId.IsEmpty() ? TEXT("n/a") : HistorySurface.SourceSessionId;
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Surface.SourceReviewPlanId = HistorySurface.SourceReviewPlanId.IsEmpty()
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? TEXT("none")
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: HistorySurface.SourceReviewPlanId;
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Surface.TemplateId = HistorySurface.TemplateId.IsEmpty() ? TEXT("n/a") : HistorySurface.TemplateId;
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Surface.TemplateTitle =
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HistorySurface.TemplateTitle.IsEmpty() ? TEXT("n/a") : HistorySurface.TemplateTitle;
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Surface.UserId = HistorySurface.UserId.IsEmpty() ? TEXT("n/a") : HistorySurface.UserId;
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Surface.FocusDeckId =
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HistorySurface.FocusDeckId.IsEmpty() ? TEXT("n/a") : HistorySurface.FocusDeckId;
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Surface.TemplateKindLabel = HistorySurface.TemplateKindLabel.IsEmpty()
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? TEXT("n/a")
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: HistorySurface.TemplateKindLabel;
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Surface.SuggestedModeLabel = HistorySurface.SuggestedModeLabel.IsEmpty()
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? TEXT("n/a")
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: HistorySurface.SuggestedModeLabel;
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Surface.SuggestedSelectionLabel = HistorySurface.SuggestedSelectionLabel.IsEmpty()
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? TEXT("n/a")
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: HistorySurface.SuggestedSelectionLabel;
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Surface.SelectedEntryIndex = HistorySurface.SelectedEntryIndex;
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Surface.HistoryEntryCount = HistorySurface.HistoryEntryCount;
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Surface.RecommendedCaseCount = HistorySurface.RecommendedCaseCount;
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Surface.FocusCaseCount = HistorySurface.FocusCaseCount;
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Surface.CompletedAttemptCount = HistorySurface.CompletedAttemptCount;
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Surface.TotalMistakes = HistorySurface.TotalMistakes;
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Surface.SuccessRate = HistorySurface.SuccessRate;
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Surface.bHasSelectedEntry = HistorySurface.bHasSelectedEntry;
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Surface.bHasScopedStats = HistorySurface.bHasScopedStats;
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Surface.bHasSelectionProvenance = HistorySurface.bHasSelectionProvenance;
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Surface.bPreferReviewRun = HistorySurface.bPreferReviewRun;
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Surface.bCoachReview = HistorySurface.bCoachReview;
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Surface.bPreferShortReviewSet = HistorySurface.bPreferShortReviewSet;
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return Surface;
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}
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FHyperTwistTrainingCoachDashboardTemplateLaunchHistoryNavigationInspectSurface
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UHyperTwistCoachDashboardWidget::GetDisplayedTemplateLaunchHistoryNavigationInspectSurface() const
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{
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@ -26393,11 +26483,13 @@ void UHyperTwistCoachDashboardWidget::UpdateDashboardPresentation()
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TemplateLaunchHistoryHeaderTextBlock->SetText(FText::FromString(
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TEXT("[Template Launch History]")));
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}
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DisplayedTemplateLaunchHistoryStatusLine = TemplateLaunchHistoryStatusLine;
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if (TemplateLaunchHistoryStatusTextBlock != nullptr)
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{
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TemplateLaunchHistoryStatusTextBlock->SetText(FText::FromString(
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TemplateLaunchHistoryStatusLine));
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}
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DisplayedTemplateLaunchHistoryDetailLine = TemplateLaunchHistoryDetailLine;
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if (TemplateLaunchHistoryDetailTextBlock != nullptr)
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{
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TemplateLaunchHistoryDetailTextBlock->SetText(FText::FromString(
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@ -807,6 +807,14 @@ public:
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FHyperTwistTrainingCoachDashboardTemplateLaunchHistoryInspectSurface
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GetSelectedTemplateLaunchHistoryInspectSurface() const;
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UFUNCTION(BlueprintPure, Category = "HyperTwist|Training|Coach|Dashboard")
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FHyperTwistTrainingCoachDashboardTemplateLaunchHistoryStatusInspectSurface
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GetDisplayedTemplateLaunchHistoryStatusInspectSurface() const;
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UFUNCTION(BlueprintPure, Category = "HyperTwist|Training|Coach|Dashboard")
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FHyperTwistTrainingCoachDashboardTemplateLaunchHistoryDetailInspectSurface
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GetDisplayedTemplateLaunchHistoryDetailInspectSurface() const;
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UFUNCTION(BlueprintPure, Category = "HyperTwist|Training|Coach|Dashboard")
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FHyperTwistTrainingCoachDashboardTemplateLaunchHistoryNavigationInspectSurface
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GetDisplayedTemplateLaunchHistoryNavigationInspectSurface() const;
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@ -2056,6 +2064,8 @@ private:
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FString DisplayedActiveRunSummaryLine;
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FString DisplayedTemplateLaunchStatusLine;
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FString DisplayedTemplateLaunchDetailLine;
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FString DisplayedTemplateLaunchHistoryStatusLine;
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FString DisplayedTemplateLaunchHistoryDetailLine;
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FString DisplayedRunRecapStatusLine;
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FString DisplayedRunRecapDetailLine;
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FString DisplayedTemplateLaunchActionLabel;
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@ -10604,6 +10604,149 @@ struct FHyperTwistTrainingCoachDashboardGuidanceDecisionHistoryInspectSurface
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}
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};
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USTRUCT(BlueprintType)
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struct FHyperTwistTrainingCoachDashboardTemplateLaunchHistoryStatusInspectSurface
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{
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GENERATED_BODY()
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
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FString Headline;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
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FString StatusLine;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
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FString SelectedEntryOrdinal;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
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FString RecordedAtUtc;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
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FString CompletedAtUtc;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
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FString TemplateId;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
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FString SessionStateLabel;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
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FString AnalyticsOutcomeLine;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
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int32 SelectedEntryIndex = INDEX_NONE;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
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int32 HistoryEntryCount = 0;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
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bool bHasSelectedEntry = false;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
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bool bSelectedEntryIsLatest = false;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
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bool bHasScopedStats = false;
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bool IsStructurallyValid() const
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{
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return !StatusLine.IsEmpty()
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|| bHasSelectedEntry
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|| HistoryEntryCount > 0;
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}
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};
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USTRUCT(BlueprintType)
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struct FHyperTwistTrainingCoachDashboardTemplateLaunchHistoryDetailInspectSurface
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{
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GENERATED_BODY()
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
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FString Headline;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
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FString DetailLine;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
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FString SelectionDetailLine;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
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FString AnalyticsDetailLine;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
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FString SourceSessionId;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
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FString SourceReviewPlanId;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
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FString TemplateId;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
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FString TemplateTitle;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
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FString UserId;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
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FString FocusDeckId;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
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FString TemplateKindLabel;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
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FString SuggestedModeLabel;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
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FString SuggestedSelectionLabel;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
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int32 SelectedEntryIndex = INDEX_NONE;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
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int32 HistoryEntryCount = 0;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
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int32 RecommendedCaseCount = 0;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
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int32 FocusCaseCount = 0;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
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int32 CompletedAttemptCount = 0;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
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int32 TotalMistakes = 0;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
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float SuccessRate = 0.0f;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
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bool bHasSelectedEntry = false;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
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bool bHasScopedStats = false;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
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bool bHasSelectionProvenance = false;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
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bool bPreferReviewRun = false;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
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bool bCoachReview = false;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist")
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bool bPreferShortReviewSet = false;
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bool IsStructurallyValid() const
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{
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return !DetailLine.IsEmpty()
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|| bHasSelectedEntry
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|| bHasSelectionProvenance;
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}
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};
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USTRUCT(BlueprintType)
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struct FHyperTwistTrainingCoachDashboardTemplateLaunchHistoryNavigationInspectSurface
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{
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@ -69,8 +69,8 @@ Current correction call from the source-exposed audit and current execution refr
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- the latest landed bounded `Phase 4` packet closes the retained-idle comparison/outcome actionability gap at the end of the recognition-assisted coach-to-review continuity lane, and the final retained-surface confirmation pass now leaves that closure lane functionally complete
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- the retained idle widget surface now keeps retained comparison and decision history inspectable without continuing to advertise live launch or guidance-outcome actions once the coach-to-review loop has already collapsed to truthful closed-loop idle
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- the now-complete deliberate `UHyperTwistTrainingRuntimeLibrary` world-context consumer lane reaches through active generated-mode selector option owned-execution split-phase current-selection merged ordered roster phase-id lookup, normalized-order lookup, and evaluation-order lookup inspect surfaces, so gameplay/Blueprint callers can inspect one retained merged-roster row directly by phase id, normalized order, or evaluation order without scanning the merged roster array or re-running inspect derivation details directly
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- the latest landed bounded `Phase 4` packet stays adjacent in that same live dashboard consumer lane and adds the dedicated template-launch status/detail inspect pair over the exact displayed template-launch lines already cached in the widget, so gameplay/Blueprint callers can inspect the live template-launch text band directly without routing through the broader preferred-template action-control surface
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- the primary template-launch band is now functionally complete enough to stop widening it by drift; the next best clean move is to stay adjacent in the same dashboard neighborhood and expose the displayed template-launch history status/detail pair over the current retained-history text band
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- the latest landed bounded `Phase 4` packet stays adjacent in that same live dashboard consumer lane and adds the dedicated template-launch history status/detail inspect pair over the exact displayed retained-history lines already shown by the widget, so gameplay/Blueprint callers can inspect the current retained template-launch history text band directly without scraping text blocks or routing only through the broader selected-history and navigation surfaces
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- the retained template-launch history band is now functionally complete enough to stop widening it by drift; the next best clean move is to stay adjacent in the same retained-history dashboard neighborhood and expose the displayed handoff history status/detail pair over the current handoff-history text band
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- the current execution-discipline rule that broad refactor / monolith-splitting work should not interrupt the active bounded roadmap packet unless structure is actually blocking it
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## Donor portfolio phase taxonomy
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@ -0,0 +1,53 @@
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# HyperTwist Phase 4 dashboard template-launch history status detail inspect surface packet
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- bounded Phase `4` dashboard-consumer slice
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- date: `2026-05-10`
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## Intent
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Stay adjacent in the retained-history dashboard lane and expose the dedicated template-launch history text band directly to gameplay and Blueprint callers.
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## Why this packet exists
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`UHyperTwistCoachDashboardWidget` already displayed:
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- the current `Template launch history` status line
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- the current `Template launch history` detail line
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But those two lines only surfaced through `TemplateLaunchHistoryStatusTextBlock` and `TemplateLaunchHistoryDetailTextBlock`. Callers could inspect the selected retained entry and the prev/next navigation posture separately, but there was still no dedicated inspect surface for the exact retained-history text band the dashboard was already presenting.
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## What changed
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- added `FHyperTwistTrainingCoachDashboardTemplateLaunchHistoryStatusInspectSurface`
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- added `FHyperTwistTrainingCoachDashboardTemplateLaunchHistoryDetailInspectSurface`
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- added `GetDisplayedTemplateLaunchHistoryStatusInspectSurface()`
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- added `GetDisplayedTemplateLaunchHistoryDetailInspectSurface()`
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- retained the exact displayed template-launch history status/detail lines inside the widget so the new surfaces report the same live strings the dashboard is already presenting
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- composed both surfaces over the already-landed selected-history and history-navigation surfaces so the packet stayed bounded and reused the same retained-history derivation
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## Files
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- `C:\HyperTwist\UnrealHyperTwist\Source\UnrealHyperTwist\Public\HyperTwistTraining\HyperTwistTrainingTypes.h`
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- `C:\HyperTwist\UnrealHyperTwist\Source\UnrealHyperTwist\Public\HyperTwistTraining\HyperTwistCoachDashboardWidget.h`
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- `C:\HyperTwist\UnrealHyperTwist\Source\UnrealHyperTwist\Private\HyperTwistTraining\HyperTwistCoachDashboardWidget.cpp`
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- `C:\HyperTwist\docs\HYPERTWIST_ROADMAP_OVERHAUL_EXPANSION_GUIDE.md`
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## Outcome
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Gameplay and Blueprint callers can now inspect:
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- the exact displayed template-launch history status line
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- the exact displayed template-launch history detail line
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- selected retained entry ordinal, template id, state, and aggregate outcome context
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- selected retained entry title, mode, selection, focus-deck, source-plan, and analytics detail context
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without scraping widget text blocks or stitching together the selected-history and navigation wrappers manually.
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## Validation
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- full `Development Editor | Win64` MSBuild on `UnrealHyperTwist.sln`
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- passed with `0 Warning(s), 0 Error(s)`
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## Next clean slice
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Treat the retained template-launch history band as functionally complete enough and stay adjacent in the same retained-history dashboard neighborhood to expose the displayed handoff history status/detail pair over the current handoff-history text band.
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