diff --git a/UnrealHyperTwist/Source/UnrealHyperTwist/Private/HyperTwistTraining/HyperTwistCoachDashboardWidget.cpp b/UnrealHyperTwist/Source/UnrealHyperTwist/Private/HyperTwistTraining/HyperTwistCoachDashboardWidget.cpp index 6da990a..e65f254 100644 --- a/UnrealHyperTwist/Source/UnrealHyperTwist/Private/HyperTwistTraining/HyperTwistCoachDashboardWidget.cpp +++ b/UnrealHyperTwist/Source/UnrealHyperTwist/Private/HyperTwistTraining/HyperTwistCoachDashboardWidget.cpp @@ -7387,6 +7387,138 @@ UHyperTwistCoachDashboardWidget::GetDisplayedQueueRecoveryDetailInspectSurface() return Surface; } +FHyperTwistTrainingCoachDashboardQueueSuppressionSummaryInspectSurface +UHyperTwistCoachDashboardWidget::GetDisplayedQueueSuppressionSummaryInspectSurface() const +{ + FHyperTwistTrainingCoachDashboardQueueSuppressionSummaryInspectSurface Surface; + Surface.Headline = TEXT("Queue suppression summary"); + + const bool bHasPrimaryQueueSuppression = + CachedCoachSessionQueueSummary.bSuppressedPrimaryQueueCreation + && !CachedCoachSessionQueueSummary.PrimaryQueueSuppressionReason.IsEmpty(); + const bool bHasFollowUpQueueSuppression = + CachedCoachSessionQueueSummary.bSuppressedFollowUpQueueCreation + && !CachedCoachSessionQueueSummary.FollowUpQueueSuppressionReason.IsEmpty(); + + Surface.StatusLine = !DisplayedQueueSuppressionDetailLine.IsEmpty() + ? DisplayedQueueSuppressionDetailLine + : TEXT("Suppression: no recovery-driven queue entries are currently being omitted"); + Surface.PreferredGuidanceLane = CachedCoachPanelState.PreferredGuidanceLane; + Surface.GuidanceLaneLabel = HyperTwistCoachDashboardWidgetInternal::DescribeGuidanceLane( + Surface.PreferredGuidanceLane); + Surface.PreferredRecoveryAction = CachedCoachPanelState.PreferredQueueRecoveryAction; + Surface.PreferredRecoveryActionLabel = + HyperTwistCoachDashboardWidgetInternal::EnumDisplayName( + Surface.PreferredRecoveryAction); + Surface.DominantDeferralReasonLabel = + CachedCoachSchedulePolicySummary.DominantDeferralReasonLabel.IsEmpty() + ? TEXT("n/a") + : CachedCoachSchedulePolicySummary.DominantDeferralReasonLabel; + Surface.PrimarySuppressionReason = bHasPrimaryQueueSuppression + ? CachedCoachSessionQueueSummary.PrimaryQueueSuppressionReason + : TEXT("not suppressed"); + Surface.FollowUpSuppressionReason = bHasFollowUpQueueSuppression + ? CachedCoachSessionQueueSummary.FollowUpQueueSuppressionReason + : TEXT("not suppressed"); + Surface.TotalQueueEntryCount = CachedCoachSessionQueueState.TotalEntryCount; + Surface.ReadyQueueEntryCount = CachedCoachSessionQueueState.ReadyEntryCount; + Surface.DeferredQueueEntryCount = CachedCoachSessionQueueState.DeferredEntryCount; + Surface.ReschedulePressureScore = CachedCoachSchedulePolicySummary.ReschedulePressureScore; + Surface.bHasPrimaryQueueSuppression = bHasPrimaryQueueSuppression; + Surface.bHasFollowUpQueueSuppression = bHasFollowUpQueueSuppression; + Surface.bHasAnyQueueSuppression = + bHasPrimaryQueueSuppression || bHasFollowUpQueueSuppression; + Surface.bHasBlockedFollowUpDeferrals = + CachedCoachSchedulePolicySummary.bHasBlockedFollowUpDeferrals; + Surface.bHasArchiveAwareDeferrals = + CachedCoachSchedulePolicySummary.bHasArchiveAwareDeferrals; + Surface.bNeedsManualRescheduleReview = + CachedCoachSchedulePolicySummary.bNeedsManualRescheduleReview; + return Surface; +} + +FHyperTwistTrainingCoachDashboardQueueSuppressionDetailInspectSurface +UHyperTwistCoachDashboardWidget::GetDisplayedQueueSuppressionDetailInspectSurface() const +{ + FHyperTwistTrainingCoachDashboardQueueSuppressionDetailInspectSurface Surface; + Surface.Headline = TEXT("Queue suppression detail"); + + const bool bHasPrimaryQueueSuppression = + CachedCoachSessionQueueSummary.bSuppressedPrimaryQueueCreation + && !CachedCoachSessionQueueSummary.PrimaryQueueSuppressionReason.IsEmpty(); + const bool bHasFollowUpQueueSuppression = + CachedCoachSessionQueueSummary.bSuppressedFollowUpQueueCreation + && !CachedCoachSessionQueueSummary.FollowUpQueueSuppressionReason.IsEmpty(); + const FString SuppressionLine = !DisplayedQueueSuppressionDetailLine.IsEmpty() + ? DisplayedQueueSuppressionDetailLine + : TEXT("Suppression: no recovery-driven queue entries are currently being omitted"); + + Surface.QueueId = CachedCoachSchedulePolicySummary.QueueId.IsEmpty() + ? TEXT("n/a") + : CachedCoachSchedulePolicySummary.QueueId; + Surface.NextDeferredEntryId = CachedCoachSchedulePolicySummary.NextDeferredEntryId.IsEmpty() + ? TEXT("none") + : CachedCoachSchedulePolicySummary.NextDeferredEntryId; + Surface.NextManualRescheduleEntryId = + CachedCoachSchedulePolicySummary.NextManualRescheduleEntryId.IsEmpty() + ? TEXT("none") + : CachedCoachSchedulePolicySummary.NextManualRescheduleEntryId; + Surface.EarliestDeferredUntilUtc = + CachedCoachSchedulePolicySummary.EarliestDeferredUntilUtc.IsEmpty() + ? TEXT("n/a") + : CachedCoachSchedulePolicySummary.EarliestDeferredUntilUtc; + Surface.DominantDeferralReasonLabel = + CachedCoachSchedulePolicySummary.DominantDeferralReasonLabel.IsEmpty() + ? TEXT("n/a") + : CachedCoachSchedulePolicySummary.DominantDeferralReasonLabel; + Surface.PrimarySuppressionReason = bHasPrimaryQueueSuppression + ? CachedCoachSessionQueueSummary.PrimaryQueueSuppressionReason + : TEXT("not suppressed"); + Surface.FollowUpSuppressionReason = bHasFollowUpQueueSuppression + ? CachedCoachSessionQueueSummary.FollowUpQueueSuppressionReason + : TEXT("not suppressed"); + Surface.ManualRescheduleEntryCount = + CachedCoachSchedulePolicySummary.ManualRescheduleEntryCount; + Surface.ArchiveAwareDeferredEntryCount = + CachedCoachSchedulePolicySummary.ArchiveAwareDeferredEntryCount; + Surface.BlockedFollowUpDeferredEntryCount = + CachedCoachSchedulePolicySummary.BlockedFollowUpDeferredEntryCount; + Surface.DeferredEventCount = CachedCoachQueueExecutionSummary.DeferredEventCount; + Surface.PromotedEventCount = CachedCoachQueueExecutionSummary.PromotedEventCount; + Surface.ManualRescheduleEventCount = + CachedCoachQueueExecutionSummary.ManualRescheduleEventCount; + Surface.ReschedulePressureScore = CachedCoachSchedulePolicySummary.ReschedulePressureScore; + Surface.bHasPrimaryQueueSuppression = bHasPrimaryQueueSuppression; + Surface.bHasFollowUpQueueSuppression = bHasFollowUpQueueSuppression; + Surface.bHasOutstandingDeferredWork = + CachedCoachQueueExecutionSummary.bHasOutstandingDeferredWork; + Surface.bHasCompletionGap = CachedCoachQueueExecutionSummary.bHasCompletionGap; + Surface.bHasArchiveAwareDeferrals = + CachedCoachSchedulePolicySummary.bHasArchiveAwareDeferrals; + Surface.bHasBlockedFollowUpDeferrals = + CachedCoachSchedulePolicySummary.bHasBlockedFollowUpDeferrals; + Surface.bNeedsManualRescheduleReview = + CachedCoachSchedulePolicySummary.bNeedsManualRescheduleReview; + Surface.DetailLine = FString::Printf( + TEXT("%s | Dominant reason: %s | Queue: %s | Next deferred: %s | Next manual: %s | Earliest deferred: %s | Deferred events %d | Promoted %d | Manual reschedules %d | Manual reschedule entries %d | Archive-aware deferred %d | Blocked follow-up deferred %d | Pressure %.2f | Outstanding deferred %s | Completion gap %s"), + *SuppressionLine, + *Surface.DominantDeferralReasonLabel, + *Surface.QueueId, + *Surface.NextDeferredEntryId, + *Surface.NextManualRescheduleEntryId, + *Surface.EarliestDeferredUntilUtc, + Surface.DeferredEventCount, + Surface.PromotedEventCount, + Surface.ManualRescheduleEventCount, + Surface.ManualRescheduleEntryCount, + Surface.ArchiveAwareDeferredEntryCount, + Surface.BlockedFollowUpDeferredEntryCount, + Surface.ReschedulePressureScore, + Surface.bHasOutstandingDeferredWork ? TEXT("yes") : TEXT("no"), + Surface.bHasCompletionGap ? TEXT("yes") : TEXT("no")); + return Surface; +} + FHyperTwistTrainingCoachDashboardQueueRecoveryOutcomeInspectSurface UHyperTwistCoachDashboardWidget::GetDisplayedQueueRecoveryOutcomeInspectSurface() const { diff --git a/UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistTraining/HyperTwistCoachDashboardWidget.h b/UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistTraining/HyperTwistCoachDashboardWidget.h index 3ab7a88..70a97dd 100644 --- a/UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistTraining/HyperTwistCoachDashboardWidget.h +++ b/UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistTraining/HyperTwistCoachDashboardWidget.h @@ -735,6 +735,14 @@ public: FHyperTwistTrainingCoachDashboardQueueRecoveryDetailInspectSurface GetDisplayedQueueRecoveryDetailInspectSurface() const; + UFUNCTION(BlueprintPure, Category = "HyperTwist|Training|Coach|Dashboard") + FHyperTwistTrainingCoachDashboardQueueSuppressionSummaryInspectSurface + GetDisplayedQueueSuppressionSummaryInspectSurface() const; + + UFUNCTION(BlueprintPure, Category = "HyperTwist|Training|Coach|Dashboard") + FHyperTwistTrainingCoachDashboardQueueSuppressionDetailInspectSurface + GetDisplayedQueueSuppressionDetailInspectSurface() const; + UFUNCTION(BlueprintPure, Category = "HyperTwist|Training|Coach|Dashboard") FHyperTwistTrainingCoachDashboardQueueRecoveryOutcomeInspectSurface GetDisplayedQueueRecoveryOutcomeInspectSurface() const; diff --git a/UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistTraining/HyperTwistTrainingTypes.h b/UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistTraining/HyperTwistTrainingTypes.h index b8bb228..67e5c71 100644 --- a/UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistTraining/HyperTwistTrainingTypes.h +++ b/UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistTraining/HyperTwistTrainingTypes.h @@ -8527,6 +8527,163 @@ struct FHyperTwistTrainingCoachDashboardQueueRecoveryDetailInspectSurface } }; +USTRUCT(BlueprintType) +struct FHyperTwistTrainingCoachDashboardQueueSuppressionSummaryInspectSurface +{ + GENERATED_BODY() + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + FString Headline; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + FString StatusLine; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + FString GuidanceLaneLabel; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + FString PreferredRecoveryActionLabel; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + FString DominantDeferralReasonLabel; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + FString PrimarySuppressionReason; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + FString FollowUpSuppressionReason; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + int32 TotalQueueEntryCount = 0; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + int32 ReadyQueueEntryCount = 0; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + int32 DeferredQueueEntryCount = 0; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + float ReschedulePressureScore = 0.0f; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + EHyperTwistTrainingCoachGuidanceLane PreferredGuidanceLane = + EHyperTwistTrainingCoachGuidanceLane::None; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + EHyperTwistTrainingQueueRecoveryAction PreferredRecoveryAction = + EHyperTwistTrainingQueueRecoveryAction::None; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + bool bHasPrimaryQueueSuppression = false; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + bool bHasFollowUpQueueSuppression = false; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + bool bHasAnyQueueSuppression = false; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + bool bHasBlockedFollowUpDeferrals = false; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + bool bHasArchiveAwareDeferrals = false; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + bool bNeedsManualRescheduleReview = false; + + bool IsStructurallyValid() const + { + return !StatusLine.IsEmpty() + || bHasAnyQueueSuppression + || DeferredQueueEntryCount > 0 + || ReschedulePressureScore > 0.0f; + } +}; + +USTRUCT(BlueprintType) +struct FHyperTwistTrainingCoachDashboardQueueSuppressionDetailInspectSurface +{ + GENERATED_BODY() + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + FString Headline; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + FString DetailLine; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + FString QueueId; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + FString NextDeferredEntryId; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + FString NextManualRescheduleEntryId; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + FString EarliestDeferredUntilUtc; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + FString DominantDeferralReasonLabel; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + FString PrimarySuppressionReason; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + FString FollowUpSuppressionReason; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + int32 ManualRescheduleEntryCount = 0; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + int32 ArchiveAwareDeferredEntryCount = 0; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + int32 BlockedFollowUpDeferredEntryCount = 0; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + int32 DeferredEventCount = 0; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + int32 PromotedEventCount = 0; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + int32 ManualRescheduleEventCount = 0; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + float ReschedulePressureScore = 0.0f; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + bool bHasPrimaryQueueSuppression = false; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + bool bHasFollowUpQueueSuppression = false; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + bool bHasOutstandingDeferredWork = false; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + bool bHasCompletionGap = false; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + bool bHasArchiveAwareDeferrals = false; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + bool bHasBlockedFollowUpDeferrals = false; + + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "HyperTwist") + bool bNeedsManualRescheduleReview = false; + + bool IsStructurallyValid() const + { + return !DetailLine.IsEmpty() + || bHasPrimaryQueueSuppression + || bHasFollowUpQueueSuppression + || bHasOutstandingDeferredWork + || ReschedulePressureScore > 0.0f; + } +}; + USTRUCT(BlueprintType) struct FHyperTwistTrainingCoachDashboardQueueRecoveryOutcomeInspectSurface { diff --git a/docs/HYPERTWIST_ROADMAP_OVERHAUL_EXPANSION_GUIDE.md b/docs/HYPERTWIST_ROADMAP_OVERHAUL_EXPANSION_GUIDE.md index a4e241d..10a98ec 100644 --- a/docs/HYPERTWIST_ROADMAP_OVERHAUL_EXPANSION_GUIDE.md +++ b/docs/HYPERTWIST_ROADMAP_OVERHAUL_EXPANSION_GUIDE.md @@ -69,8 +69,8 @@ Current correction call from the source-exposed audit and current execution refr - the latest landed bounded `Phase 4` packet closes the retained-idle comparison/outcome actionability gap at the end of the recognition-assisted coach-to-review continuity lane, and the final retained-surface confirmation pass now leaves that closure lane functionally complete - the retained idle widget surface now keeps retained comparison and decision history inspectable without continuing to advertise live launch or guidance-outcome actions once the coach-to-review loop has already collapsed to truthful closed-loop idle - the now-complete deliberate `UHyperTwistTrainingRuntimeLibrary` world-context consumer lane reaches through active generated-mode selector option owned-execution split-phase current-selection merged ordered roster phase-id lookup, normalized-order lookup, and evaluation-order lookup inspect surfaces, so gameplay/Blueprint callers can inspect one retained merged-roster row directly by phase id, normalized order, or evaluation order without scanning the merged roster array or re-running inspect derivation details directly - - the latest landed bounded `Phase 4` packet stays adjacent in that same live dashboard consumer band and adds displayed queue-recovery live status and displayed queue-recovery live detail inspect surfaces over already-derived coaching-memory, queue-execution, and schedule-friction state, so gameplay/Blueprint callers can inspect the exact displayed queue-recovery band and suppression-coupled detail without scraping widget text or reopening that derivation path - - the next best clean move is to stay adjacent in that same live queue consumer band and expose a dedicated live queue-suppression summary/detail inspect surface rather than drifting back into retained-history navigation wrappers or backend continuity + - the latest landed bounded `Phase 4` packet stays adjacent in that same live queue consumer band and adds dedicated displayed queue-suppression summary/detail inspect surfaces over already-cached session-queue, schedule-policy, and queue-execution state, so gameplay/Blueprint callers can inspect the exact displayed suppression line plus the current suppression/friction posture without scraping widget text or reopening that derivation path + - the next best clean move is to reassess that live queue consumer band as functionally complete and pivot deliberately into the next unsurfaced live dashboard presentation band rather than widening queue wrappers further by drift - the current execution-discipline rule that broad refactor / monolith-splitting work should not interrupt the active bounded roadmap packet unless structure is actually blocking it ## Donor portfolio phase taxonomy diff --git a/docs/arch/HYPERTWIST_PHASE4_DASHBOARD_LIVE_QUEUE_SUPPRESSION_SUMMARY_DETAIL_INSPECT_SURFACE_PACKET_2026-05-10.md b/docs/arch/HYPERTWIST_PHASE4_DASHBOARD_LIVE_QUEUE_SUPPRESSION_SUMMARY_DETAIL_INSPECT_SURFACE_PACKET_2026-05-10.md new file mode 100644 index 0000000..2987331 --- /dev/null +++ b/docs/arch/HYPERTWIST_PHASE4_DASHBOARD_LIVE_QUEUE_SUPPRESSION_SUMMARY_DETAIL_INSPECT_SURFACE_PACKET_2026-05-10.md @@ -0,0 +1,53 @@ +# HyperTwist Phase 4 dashboard live queue suppression summary/detail inspect surface packet + +- bounded Phase `4` dashboard-consumer slice +- date: `2026-05-10` + +## Intent + +Stay adjacent in the live queue consumer band and expose the live queue-suppression presentation directly to gameplay and Blueprint callers. + +## Why this packet exists + +`UHyperTwistCoachDashboardWidget` already displayed: + +- the live queue-suppression line paired into the queue-recovery detail band +- the retained queue / schedule / execution state that explains why suppression is active + +But that live suppression posture still only surfaced through widget text and cached internal state. Callers still had to scrape UI text or reopen queue/schedule derivation to understand what is currently being suppressed, why it is being suppressed, and how much queue friction is still present behind that display. + +## What changed + +- added `FHyperTwistTrainingCoachDashboardQueueSuppressionSummaryInspectSurface` +- added `FHyperTwistTrainingCoachDashboardQueueSuppressionDetailInspectSurface` +- added `GetDisplayedQueueSuppressionSummaryInspectSurface()` +- added `GetDisplayedQueueSuppressionDetailInspectSurface()` +- anchored the summary surface to the exact displayed live queue-suppression line already cached by the widget +- kept the packet bounded to `UHyperTwistCoachDashboardWidget` plus shared surface types, with no queue-policy refactor and no backend continuity changes + +## Files + +- `C:\HyperTwist\UnrealHyperTwist\Source\UnrealHyperTwist\Public\HyperTwistTraining\HyperTwistTrainingTypes.h` +- `C:\HyperTwist\UnrealHyperTwist\Source\UnrealHyperTwist\Public\HyperTwistTraining\HyperTwistCoachDashboardWidget.h` +- `C:\HyperTwist\UnrealHyperTwist\Source\UnrealHyperTwist\Private\HyperTwistTraining\HyperTwistCoachDashboardWidget.cpp` +- `C:\HyperTwist\docs\HYPERTWIST_ROADMAP_OVERHAUL_EXPANSION_GUIDE.md` + +## Outcome + +Gameplay and Blueprint callers can now inspect: + +- the exact displayed live queue-suppression line +- the current guidance-lane and recovery-action posture associated with that suppression +- the current primary/follow-up suppression reasons +- the current deferral pressure, manual-reschedule pressure, and outstanding queue-friction posture + +without scraping widget text or reopening queue-schedule derivation. + +## Validation + +- full `Development Editor | Win64` MSBuild on `UnrealHyperTwist.sln` + - passed with `0 Warning(s), 0 Error(s)` + +## Next clean slice + +Reassess the live queue consumer band as functionally complete and pivot deliberately into the next unsurfaced live dashboard presentation band rather than widening queue wrappers further by drift.