Freeze Phase 4 preparation order
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docs/arch/HYPERTWIST_PHASE4_PREPARATION_PACKET_2026-05-06.md
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docs/arch/HYPERTWIST_PHASE4_PREPARATION_PACKET_2026-05-06.md
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# HyperTwist Phase 4 preparation packet
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Created on `2026-05-06`
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Status:
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- first-party HyperTwist packet
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- bounded post-Phase-`3` preparation slice
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## Purpose
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This packet opens the explicit post-Phase-`3` preparation lane after:
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- the Phase `3` end-state freeze packet landed
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- the thin generated-mode runtime consumer packet landed
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- the final dashboard generated-mode consumer convergence packet landed
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The open task is:
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- freeze the Phase `4` start order and guardrails so the next implementation lane begins deliberately instead of by drift
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It is not:
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- a live recognition-provider integration packet
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- a broad orchestration rewrite
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- a speech or simulation packet
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- a cleanup-only planning rewrite
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## Scope
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Bounded lane:
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- define the first implementation order for post-Phase-`3` work
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- identify the real first file surfaces for that order
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- record what remains preparatory versus what should wait for the first actual Phase `4` implementation packet
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Required result:
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- the repo has one explicit product-side packet naming the first Phase `4` start order
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- the packet distinguishes orchestration-first work from later recognition-provider work
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- the packet preserves the roadmap reservations that matter before Phase `4` widens materially
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Out of scope:
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- implementing the first Phase `4` code packet itself
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- provider-specific CV integration
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- changing the already-closed Phase `3` generated-mode backend
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- broad roadmap rewording outside the current continuation docs
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## Current owned product truth
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The current first-party product now has:
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- closure-complete Phase `3` training/coaching backend work
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- durable repository save/load/repair/integrity coverage across the active coaching stack
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- bounded imported generated-mode selection, request creation, persistence, query, inspection, and owned execution
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- thin generated-mode consumer parity through:
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- `UHyperTwistTrainingPanelWidget`
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- `AHyperTwistTrainingSessionActor`
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- `UHyperTwistCoachDashboardWidget`
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The current missing work is no longer Phase `3` closure debt.
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The missing work is post-closure productionization:
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- production-oriented runtime orchestration
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- provider-backed recognition execution beyond the current mock surface
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## Phase 4 start-order decision
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The first Phase `4` implementation packet should be:
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1. `orchestration-first`
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The second Phase `4` implementation packet should be:
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2. `recognition productionization over the existing vision contract`
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## Why orchestration comes first
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Current code reality:
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- the training/coaching backend is already materially mature
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- the main runtime entry points are already spread across the subsystem, runtime library, panel widget, session actor, and coach dashboard widget
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- the recognition client surface is still interface-and-mock level, not provider-backed runtime productionization
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That means the stronger first move is:
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- stabilize the production-facing orchestration entry lane over the already-closed backend
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before:
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- wiring a real recognition provider into runtime behavior that still lacks its final orchestration posture
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## Strongest first implementation targets for the first Phase 4 packet
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### Orchestration entry surfaces
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- `UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistTraining/HyperTwistTrainingSubsystem.h`
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- `UnrealHyperTwist/Source/UnrealHyperTwist/Private/HyperTwistTraining/HyperTwistTrainingSubsystem.cpp`
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- active run start / continue / submit / complete / clear surfaces
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- coach-run launch surfaces
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- queue-entry launch surfaces
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- `UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistTraining/HyperTwistTrainingRuntimeLibrary.h`
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- `UnrealHyperTwist/Source/UnrealHyperTwist/Private/HyperTwistTraining/HyperTwistTrainingRuntimeLibrary.cpp`
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- `UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistTraining/HyperTwistTrainingPanelWidget.h`
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- `UnrealHyperTwist/Source/UnrealHyperTwist/Private/HyperTwistTraining/HyperTwistTrainingPanelWidget.cpp`
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- `UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistTraining/HyperTwistTrainingSessionActor.h`
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- `UnrealHyperTwist/Source/UnrealHyperTwist/Private/HyperTwistTraining/HyperTwistTrainingSessionActor.cpp`
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- `UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistTraining/HyperTwistCoachDashboardWidget.h`
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- `UnrealHyperTwist/Source/UnrealHyperTwist/Private/HyperTwistTraining/HyperTwistCoachDashboardWidget.cpp`
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### Recognition-provider follow-on surfaces
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- `UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistRecognition/HyperTwistVisionClient.h`
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- `UnrealHyperTwist/Source/UnrealHyperTwist/Private/HyperTwistRecognition/HyperTwistMockVisionClient.cpp`
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- `UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistRecognition/HyperTwistRecognitionTypes.h`
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## Strongest first goal for the first Phase 4 implementation packet
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The first actual Phase `4` code packet should:
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- define one clearer production-facing orchestration lane for starting, continuing, and finalizing runtime training/coaching flows
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- avoid reopening already-closed generated-mode backend work
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- give later recognition integration one stable place to plug in
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It should not yet:
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- bring in a provider-specific recognition stack
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- widen into speech, simulation, or XR
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- perform large structural cleanup for its own sake
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## Planning reservations that remain visible
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These still matter before Phase `4` widens materially:
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1. manifest reconciliation and custody governance for restrictive mirrors and clean-room linkage
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2. explicit handling of the retained supplemental mirror queue
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Current decision:
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- keep those reservations visible
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- do not let them block the first bounded orchestration packet unless that packet directly depends on them
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## Suggested next packet
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The next explicit implementation packet after this preparation slice should be:
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- a bounded `Phase 4 orchestration entry packet`
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The packet should be framed as:
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- production-oriented run orchestration over the stabilized subsystem/runtime/consumer layers
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## Suggested file ownership
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Primary edit surface:
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- `docs/arch/HYPERTWIST_PHASE4_PREPARATION_PACKET_2026-05-06.md`
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## Acceptance criteria
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- the packet states the first Phase `4` implementation order
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- the packet explains why orchestration should precede recognition-provider work
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- the packet records the strongest first file surfaces for that order
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- the packet preserves the roadmap reservations without turning them into blanket blockers
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## Validation checklist
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1. read the packet against the current product code reality
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2. confirm it does not reopen Phase `3` closure work
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3. confirm it names Phase `4` implementation order concretely enough for the next session
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That is the packet.
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