# HyperTwist Phase 4 retained idle preview/history closure packet

Created on `2026-05-07`

Status:

- first-party HyperTwist packet
- bounded Phase `4` coach-to-review validation slice

## Purpose

This packet closes the last retained preview/history seam after the retained idle next-step and handoff surface already collapsed to truthful closed-loop idle.

The open tasks were:

- stop stale cached recommended/follow-up coach previews from still surfacing as an active preview lane after the panel state has already collapsed to idle
- stop retained method-drill recovery memory history from restamping a fresh generated guidance packet headline/action from those stale cached briefs during the same idle refresh

It is not:

- a new subsystem closure packet
- a new queue recovery policy packet
- a new coach-memory scoring packet
- a broader dashboard rewrite

## Scope

Bounded lane:

- make active guidance preview deck/brief selection respect current coach actionability instead of only cached deck structure
- make preferred guidance lane selection treat recommended/follow-up availability as actionability-aware
- collapse retained idle preview narration so the current preview and rationale panes explicitly report that no active guidance preview remains
- suppress generated guidance packet surface restamping in retained method-drill recovery history when the dashboard is already presenting the closed-loop idle boundary

Out of scope:

- changing review carryover continuity
- changing queue ordering or queue execution policy
- reopening retained idle next-step or handoff closure work
- widening into unrelated analytics or recognition packets

## Why this was the right next packet

Before this slice:

- retained idle subsystem refresh already stopped rebuilding queue and follow-up actionability
- retained idle dashboard presentation already collapsed next-step and handoff narration to truthful closed-loop idle

But one retained surface seam still remained:

- cached recommended/follow-up decks and briefs could still keep a preview lane structurally alive even when the panel state no longer allowed those launches
- retained method-drill recovery memory history could still snapshot a fresh generated guidance packet from those cached briefs during that same idle-closed refresh

That meant:

- the live dashboard action surface could already be truthful and idle
- while the retained preview/history surfaces could still imply that a coach packet was actively previewable or newly generated

So the next honest move was:

- gate preview availability on live actionability instead of cache structure alone
- and suppress generated-packet history restamping once the retained loop is already closed and idle

## What landed

Primary code changes:

- `UnrealHyperTwist/Source/UnrealHyperTwist/Private/HyperTwistTraining/HyperTwistCoachDashboardWidget.cpp`
- `UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistTraining/HyperTwistCoachDashboardWidget.h`
  - `GetActiveGuidancePreviewDeck()` and `GetActiveGuidancePreviewBrief()` now require the matching recommended/follow-up lane to still be actionable before they surface a live preview
  - `BuildGuidanceLanePreference()` now treats recommended/follow-up deck availability as actionability-aware instead of only structurally cached
  - `UpdateDashboardPresentation()` now collapses retained idle preview/rationale narration to explicit no-active-preview wording and avoids building preview deck summary lines from inactive cached coach guidance
  - `RecordMethodDrillRecoveryMemoryHistorySnapshot(...)` now accepts an idle-suppression flag so retained closed-loop idle refresh does not stamp a fresh generated guidance packet surface from stale cached queue/recommended/follow-up briefs

## Product effect

The retained idle preview/history surface is now more truthful:

- recommended/follow-up preview lanes no longer remain live just because cached decks and briefs still exist
- retained idle preview and rationale panes no longer narrate a live coach packet after the coach-to-review loop is already closed and idle
- retained method-drill recovery memory history no longer restamps a fresh generated guidance packet from stale cached guidance at that same boundary

## Acceptance criteria

- when the retained coach-to-review loop is closed and idle, active guidance preview selection returns no live recommended or follow-up preview
- retained idle preview/rationale panes explicitly report that no active guidance preview remains
- retained method-drill recovery memory history does not stamp a fresh generated guidance packet surface from stale cached guidance in that state
- full product build succeeds

## Validation checklist

1. build `UnrealHyperTwist.sln` / `UnrealHyperTwistEditor`
2. confirm retained idle preview selection respects current recommended/follow-up actionability instead of stale cached deck structure
3. confirm retained idle preview and rationale panes collapse to no-active-preview narration
4. confirm retained method-drill recovery memory history does not record a fresh generated guidance packet surface at the same idle boundary
5. confirm no broader queue, carryover, or analytics behavior was reopened

## Validation result

- full `Development Editor|Win64` build succeeded on `2026-05-07`
- the preexisting `UnrealMCP` / `PythonScriptPlugin` dependency warning remained unchanged

## Next bounded follow-on slice

- run one final lane-completion verification across retained comparison/history surfaces and, only if anything still leaks through, land the last narrow continuity fix before marking the recognition-assisted coach-to-review closure lane complete
