# HyperTwist Phase 4 review policy inspection packet

Created on `2026-05-06`

Status:

- first-party HyperTwist packet
- bounded Phase `4` coach-to-review runtime inspection slice

## Purpose

This packet makes the already-landed review-policy continuity work directly observable in the live coach/dashboard runtime.

The open task is:

- surface active review-policy state, including recognition-review preference, in the coach panel and dashboard inspection lane

It is not:

- a new review-policy heuristic packet
- a new recognition transport packet
- a dashboard redesign
- a broad review-system rewrite

## Scope

Bounded lane:

- extend coach panel state with explicit review-policy inspection lines
- derive those lines from:
  - active review plan policy when a review plan is live
  - effective review policy preview when a run is live but review has not yet been materialized
- render those lines in the existing dashboard inspection band

Out of scope:

- new review-plan persistence schema
- queue prioritization changes
- new replay scoring rules
- speech, simulation, or broad UI work

## Why this was the right next packet

Before this slice:

- replay, brief, queue, action-plan, and active review-policy continuity were already landed
- but the live coach/dashboard runtime still exposed recognition and repository inspection without showing whether the active review lane was actually carrying recognition-review preference

That left the remaining gap:

- the coach-to-review loop could be coherent in behavior while remaining partially implicit during runtime inspection

So the next honest move was:

- surface active review-policy state directly in the existing coach/dashboard inspection lane

## What landed

Primary code changes:

- `UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistTraining/HyperTwistTrainingTypes.h`
  - added review-policy inspection lines to coach panel state
- `UnrealHyperTwist/Source/UnrealHyperTwist/Private/HyperTwistTraining/HyperTwistTrainingSubsystem.cpp`
  - coach panel state now derives active review-policy inspection from either live review-plan state or active review-policy preview
- `UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistTraining/HyperTwistCoachDashboardWidget.h`
  - added dedicated dashboard text rows for review-policy inspection
- `UnrealHyperTwist/Source/UnrealHyperTwist/Private/HyperTwistTraining/HyperTwistCoachDashboardWidget.cpp`
  - dashboard presentation now renders the new review-policy inspection lines

## Product effect

The coach-to-review loop is now more inspectable:

- the dashboard shows whether review policy is active or previewed
- recognition-review preference is visible directly in runtime inspection rather than only inferred from downstream recommendation behavior
- active review plans now expose policy, counts, and intervention pressure in the same inspection band

## Acceptance criteria

- coach panel state exposes explicit review-policy inspection lines
- the dashboard renders those lines in the inspection band
- active review plans show their live policy state when present
- live runs without a materialized review plan still show the effective review-policy preview
- full product build succeeds

## Validation checklist

1. build `UnrealHyperTwist.sln` / `UnrealHyperTwistEditor`
2. confirm coach panel state derives review-policy inspection from active review plan or live preview as appropriate
3. confirm the dashboard renders those lines without reopening a broader UI packet
4. confirm recognition-review preference is directly visible in runtime inspection
5. confirm no transport or persistence schema packet is reopened

That is the packet.
