# HyperTwist Phase J-I validation deferred follow-up bundles and bounded revisit cues implementation packet

## Status

`Phase J-I` is now landed locally as the ninth bounded HyperTwist-native
validation and benchmarking slice.

## Landed surfaces

- validation deferred follow-up bundle contract
- validation revisit cue boundary

## Code

- extended bundle and deferred-followup/revisit contract structs in
  `UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistTraining/HyperTwistTrainingValidationBenchmarkLibrary.h`
- bundled contract data and query functions in
  `UnrealHyperTwist/Source/UnrealHyperTwist/Private/HyperTwistTraining/HyperTwistTrainingValidationBenchmarkLibrary.cpp`
- runtime accessors in
  `UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistTraining/HyperTwistTrainingRuntimeLibrary.h`
  and
  `UnrealHyperTwist/Source/UnrealHyperTwist/Private/HyperTwistTraining/HyperTwistTrainingRuntimeLibrary.cpp`
- focused automation in
  `UnrealHyperTwist/Source/UnrealHyperTwist/Tests/HyperTwistValidationPhaseJIDeferredRevisitContractTest.cpp`

## Boundaries preserved

- keep validation deferred follow-up and revisit cues first-party and runtime-evidence local
- do not widen into reminder platforms or task-queue systems
- do not widen into notification workflow engines or release scheduling systems
- do not widen into cross-product revisit governance systems

## Canon result

- `Phase J-A`, `Phase J-B`, `Phase J-C`, `Phase J-D`, `Phase J-E`,
  `Phase J-F`, `Phase J-G`, `Phase J-H`, `Phase J-I`, and `Phase J-J` are now landed as the
  first bounded validation and benchmarking scaffold in current code
- `Phase J-AL` validation spiraled-state ledgers and bounded ongoing-state choruses
  is the next deliberate seam if this lane is continued
