# HyperTwist Phase 4 retained idle comparison/outcome actionability closure packet

Created on `2026-05-07`

Status:

- first-party HyperTwist packet
- bounded Phase `4` coach-to-review validation slice

## Purpose

This packet closes the last retained comparison/outcome actionability seam after the retained idle next-step, handoff, preview, and generated-history surfaces already collapsed to truthful closed-loop idle.

The open tasks were:

- stop the retained guidance-outcome path from still behaving like a live next-step engine once the coach loop is already closed and idle
- stop generic empty retained comparison/history surfaces from still prompting new launch or outcome actions at that same boundary
- stop the generic no-active-run line from claiming that queue and coach guidance are ready when no live coach actionability remains

It is not:

- a new queue or follow-up policy packet
- a new guidance comparison scoring packet
- a broader dashboard rewrite
- a new analytics-selection packet

## Scope

Bounded lane:

- add a stable closed-loop idle actionability boundary for the widget
- suppress live guidance-outcome derivation and application when that boundary holds
- collapse retained comparison/outcome empty-state prompts away from launch-oriented narration in that state
- collapse the generic no-active-run line to truthful closed-loop idle wording in that state
- preserve retained comparison and decision history inspection

Out of scope:

- changing retained comparison calculations
- changing authored decision-history weighting rules
- changing queue execution policy
- widening into the next roadmap lane

## Why this was the right next packet

Before this slice:

- retained idle next-step and handoff surfaces already collapsed to truthful closed-loop idle
- retained idle preview/rationale surfaces already stopped surfacing stale cached guidance
- retained generated-packet history already stopped restamping stale queue/recommended/follow-up packet headlines at that same boundary

But one last retained actionability seam still remained:

- retained guidance comparison and outcome logic could still derive or advertise a live repeat, broaden, or redirect action from a historical preview-launched recap
- empty retained comparison/history prompts could still tell the user to complete a new preview-launched run or apply a new guidance outcome
- the generic no-active-run banner could still say queue and coach guidance were ready for launch

That meant:

- the coach-to-review loop could already be truthfully closed and idle
- while retained comparison/outcome surfaces could still speak as if another live coach action were expected

So the next honest move was:

- keep retained comparison and decision history available for inspection
- but stop surfacing them as a live launch/outcome action path once no coach actionability remains underneath

## What landed

Primary code changes:

- `UnrealHyperTwist/Source/UnrealHyperTwist/Private/HyperTwistTraining/HyperTwistCoachDashboardWidget.cpp`
- `UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistTraining/HyperTwistCoachDashboardWidget.h`
  - added `IsCoachLoopActionabilityClosed()` so the widget has a stable, reusable closed-loop idle actionability boundary
  - `DeriveGuidanceOutcomeAction()` now returns no live action when that boundary holds
  - `ApplyGuidanceOutcomeAction()` now refuses to relaunch from retained outcome history in that same state
  - `UpdateDashboardPresentation()` now collapses retained comparison/outcome empty-state prompts, disables the outcome action button, and rewrites the generic no-active-run status line to truthful closed-loop idle wording when no coach actionability remains
  - retained comparison, weighting history, and decision history remain visible for inspection instead of being cleared

## Product effect

The retained comparison/history surface is now more truthful:

- retained comparison context can still be reviewed without implying that a new live coach outcome action is pending
- retained outcome weighting and decision history can still be inspected without advertising a fresh repeat, broaden, or redirect action
- the generic no-active-run banner no longer claims that queue and coach guidance are launch-ready after the loop has already gone idle

## Acceptance criteria

- when the retained coach-to-review loop is closed and idle, no live guidance-outcome action is derived or applied
- retained comparison/history empty states no longer instruct the user to launch or apply a new coach action in that state
- the no-active-run banner reports truthful closed-loop idle instead of queue/guidance launch readiness in that state
- retained comparison and decision history remain inspectable
- full product build succeeds

## Validation checklist

1. build `UnrealHyperTwist.sln` / `UnrealHyperTwistEditor`
2. confirm retained idle guidance-outcome derivation collapses to no live action
3. confirm retained idle outcome button is disabled and no longer advertises a live action
4. confirm retained empty comparison/history prompts no longer tell the user to launch or apply a new coach action
5. confirm retained comparison and decision history remain inspectable

## Validation result

- full `Development Editor|Win64` build succeeded on `2026-05-07`
- build completed clean with `0` warnings and `0` errors

## Next bounded follow-on slice

- run one short lane-completion confirmation pass and, if no further retained-surface leakage appears, mark the recognition-assisted coach-to-review closure lane complete in the product continuity docs before moving to the next bounded roadmap lane
