# HyperTwist Phase J-O validation settled-state packets and bounded ongoing-state confirmations implementation packet

## Status

`Phase J-O` is now landed locally as the fifteenth bounded HyperTwist-native
validation and benchmarking slice.

## Landed surfaces

- validation settled-state packet contract
- validation ongoing-state confirmation boundary

## Code

- extended bundle and settled/ongoing contract structs in
  `UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistTraining/HyperTwistTrainingValidationBenchmarkLibrary.h`
- bundled contract data and query functions in
  `UnrealHyperTwist/Source/UnrealHyperTwist/Private/HyperTwistTraining/HyperTwistTrainingValidationBenchmarkLibrary.cpp`
- runtime accessors in
  `UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistTraining/HyperTwistTrainingRuntimeLibrary.h`
  and
  `UnrealHyperTwist/Source/UnrealHyperTwist/Private/HyperTwistTraining/HyperTwistTrainingRuntimeLibrary.cpp`
- focused automation in
  `UnrealHyperTwist/Source/UnrealHyperTwist/Tests/HyperTwistValidationPhaseJOSettledOngoingContractTest.cpp`

## Boundaries preserved

- keep validation settled-state and ongoing-state confirmation posture first-party and runtime-evidence local
- do not widen into generic state-persistence platforms or ongoing-operations systems
- do not widen into generic dashboards, long-lived governance platforms, or release authority
- do not widen into cross-product ongoing-ops ownership or persistent-state orchestration

## Canon result

- `Phase J-A`, `Phase J-B`, `Phase J-C`, `Phase J-D`, `Phase J-E`,
  `Phase J-F`, `Phase J-G`, `Phase J-H`, `Phase J-I`, `Phase J-J`,
  `Phase J-K`, `Phase J-L`, `Phase J-M`, `Phase J-N`, and `Phase J-O` are now
  landed as the first bounded validation and benchmarking scaffold in current
  code
- `Phase J-AL` validation spiraled-state ledgers and bounded ongoing-state choruses
  is the next deliberate seam if this lane is continued
