# HyperTwist Phase 4 runtime-library coach focus-provenance and workload-budget surface packet

- bounded Phase `4` runtime-consumer slice
- date: `2026-05-09`

## Intent

Stay on the deliberate `UHyperTwistTrainingRuntimeLibrary` world-context consumer lane and expose the next truthful coach display contracts above the already-landed active primary CTA, queue-control, queue-recovery, and handoff-continuation surfaces.

## Why this packet exists

The prior runtime-library packet let world-context callers explain continuation posture and queue-recovery preference without reading raw schedule-policy, queue-execution, suppression, or handoff state. But callers still had to inspect raw focus ids, source labels, counts, and budget fields if they needed to explain:

- what the active coach target actually is
- what upstream path produced that target
- what launch case budget and queue pressure the active posture is carrying

That kept the runtime-library caller seam behind the already-landed panel-widget and session-actor display-contract lane.

## What changed

- added `GetActiveTrainingCoachFocusProvenanceSurface()`
- added `GetActiveTrainingCoachWorkloadBudgetSurface()`
- derived both surfaces from the same active coach panel state and already-landed runtime-library CTA, queue-control, queue-recovery, and handoff-continuation chain
- kept the runtime-library lane purely compositional over already-cached active coach state without reopening backend derivation

## Files

- `C:\HyperTwist\UnrealHyperTwist\Source\UnrealHyperTwist\Public\HyperTwistTraining\HyperTwistTrainingRuntimeLibrary.h`
- `C:\HyperTwist\UnrealHyperTwist\Source\UnrealHyperTwist\Private\HyperTwistTraining\HyperTwistTrainingRuntimeLibrary.cpp`
- `C:\HyperTwist\docs\HYPERTWIST_ROADMAP_OVERHAUL_EXPANSION_GUIDE.md`

## Outcome

World-context gameplay and Blueprint callers can now ask the runtime library for:

- the truthful active coach target and upstream recommendation provenance
- the truthful launch case budget, queue load, and focus pressure posture

without reading raw focus deck ids, focus method-segment ids, source-label strings, counts, or budget fields directly.

## Validation

- full `Development Editor | Win64` MSBuild on `UnrealHyperTwist.sln`

## Next clean slice

Stay on this runtime-library consumer lane only if a real world-context caller still needs one more thin derived coach/generated-mode display contract or displayed-action convenience helper over already-cached state. The next best bounded move inside that lane would be the runtime-library readiness/eligibility and verification/recognition/review-policy context surfaces, because those are the next truthful contracts above the newly-landed focus/provenance and workload/budget surfaces.
