# HyperTwist Phase J-E validation triage queues and manual sign-off notes implementation packet

## Status

`Phase J-E` is now landed locally as the fifth bounded HyperTwist-native
validation and benchmarking slice.

## Landed surfaces

- validation triage queue contract
- manual sign-off note boundary

## Code

- extended bundle and triage/sign-off contract structs in
  `UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistTraining/HyperTwistTrainingValidationBenchmarkLibrary.h`
- bundled contract data and query functions in
  `UnrealHyperTwist/Source/UnrealHyperTwist/Private/HyperTwistTraining/HyperTwistTrainingValidationBenchmarkLibrary.cpp`
- runtime accessors in
  `UnrealHyperTwist/Source/UnrealHyperTwist/Public/HyperTwistTraining/HyperTwistTrainingRuntimeLibrary.h`
  and
  `UnrealHyperTwist/Source/UnrealHyperTwist/Private/HyperTwistTraining/HyperTwistTrainingRuntimeLibrary.cpp`
- focused automation in
  `UnrealHyperTwist/Source/UnrealHyperTwist/Tests/HyperTwistValidationPhaseJETriageSignoffContractTest.cpp`

## Boundaries preserved

- keep validation triage and manual sign-off first-party and runtime-evidence local
- do not widen into queue engines or cross-product ticketing systems
- do not widen into approval workflows or broad release-governance systems
- do not widen into broad incident-management systems

## Canon result

- `Phase J-A`, `Phase J-B`, `Phase J-C`, `Phase J-D`, `Phase J-E`,
  `Phase J-F`, `Phase J-G`, `Phase J-H`, `Phase J-I`, and `Phase J-J` are now
  landed as the first bounded validation and benchmarking scaffold in current
  code
- `Phase J-AL` validation spiraled-state ledgers and bounded ongoing-state choruses
  is the next deliberate seam if this lane is continued
