# HyperTwist Phase 4 dashboard method-drill follow-up history status detail inspect surface packet

- bounded Phase `4` dashboard-consumer slice
- date: `2026-05-11`

## Intent

Stay adjacent in the retained-history dashboard lane and expose the dedicated method-drill follow-up history text band directly to gameplay and Blueprint callers.

## Why this packet exists

`UHyperTwistCoachDashboardWidget` already displayed:

- the current `Method Drill Follow-Up History` status line
- the current `Method Drill Follow-Up History` detail line

But those two lines only surfaced through `MethodDrillFollowUpHistoryStatusTextBlock` and `MethodDrillFollowUpHistoryDetailTextBlock`. Callers could inspect the selected retained drill-follow-up entry and the prev/next navigation posture separately, but there was still no dedicated inspect surface for the exact retained-history text band the dashboard was already presenting.

## What changed

- added `FHyperTwistTrainingCoachDashboardMethodDrillFollowUpHistoryStatusInspectSurface`
- added `FHyperTwistTrainingCoachDashboardMethodDrillFollowUpHistoryDetailInspectSurface`
- added `GetDisplayedMethodDrillFollowUpHistoryStatusInspectSurface()`
- added `GetDisplayedMethodDrillFollowUpHistoryDetailInspectSurface()`
- retained the exact displayed method-drill-follow-up-history status/detail lines inside the widget so the new surfaces report the same live strings the dashboard is already presenting
- composed the status surface over the already-landed selected method-drill-follow-up-history and method-drill-follow-up-history navigation surfaces
- composed the detail surface over the already-landed selected method-drill-follow-up-history surface so the packet stayed bounded and reused the same retained-history derivation

## Files

- `C:\HyperTwist\UnrealHyperTwist\Source\UnrealHyperTwist\Public\HyperTwistTraining\HyperTwistTrainingTypes.h`
- `C:\HyperTwist\UnrealHyperTwist\Source\UnrealHyperTwist\Public\HyperTwistTraining\HyperTwistCoachDashboardWidget.h`
- `C:\HyperTwist\UnrealHyperTwist\Source\UnrealHyperTwist\Private\HyperTwistTraining\HyperTwistCoachDashboardWidget.cpp`
- `C:\HyperTwist\docs\HYPERTWIST_ROADMAP_OVERHAUL_EXPANSION_GUIDE.md`

## Outcome

Gameplay and Blueprint callers can now inspect:

- the exact displayed method-drill-follow-up-history status line
- the exact displayed method-drill-follow-up-history detail line
- selected retained entry ordinal, recorded time, stage, review, suggested mode, packet structure, packet stance, and drill-vs-handoff preference context
- selected retained source ids, diagnostic/template/selection context, packet lane metadata, and retained outcome/performance posture

without scraping widget text blocks or stitching together the selected-history and navigation wrappers manually.

## Validation

- full `Development Editor | Win64` MSBuild on `UnrealHyperTwist.sln`
  - passed with `0 Warning(s), 0 Error(s)`

## Next clean slice

Treat the retained method-drill-follow-up-history band as functionally complete enough and stay in the same retained-history dashboard neighborhood to expose the displayed method-drill recovery outcome history status/detail pair over the current method-drill-recovery-history text band.
