featurebase/frame.go
Ben Johnson f59e441b24 TopN()
This commit adds TopN() functionality to the fragment, executor
and handler.
2016-02-09 14:43:49 -07:00

296 lines
6.2 KiB
Go

package pilosa
import (
"encoding/binary"
"encoding/json"
"fmt"
"os"
"path/filepath"
"strconv"
"sync"
"time"
"github.com/boltdb/bolt"
)
// Frame represents a container for fragments.
type Frame struct {
mu sync.Mutex
path string
db string
name string
// Fragments by slice.
fragments map[uint64]*Fragment
// Bitmap attribute storage and cache
store *bolt.DB
attrs map[uint64]map[string]interface{}
}
// NewFrame returns a new instance of frame.
func NewFrame(path, db, name string) *Frame {
return &Frame{
path: path,
db: db,
name: name,
fragments: make(map[uint64]*Fragment),
attrs: make(map[uint64]map[string]interface{}),
}
}
// Name returns the name the frame was initialized with.
func (f *Frame) Name() string { return f.name }
// DB returns the database name the frame was initialized with.
func (f *Frame) DB() string { return f.db }
// Path returns the path the frame was initialized with.
func (f *Frame) Path() string { return f.path }
// SliceN returns the max slice in the frame.
func (f *Frame) SliceN() uint64 {
f.mu.Lock()
defer f.mu.Unlock()
var max uint64
for slice := range f.fragments {
if slice > max {
max = slice
}
}
return max
}
// Open opens and initializes the frame.
func (f *Frame) Open() error {
// Ensure the frame's path exists.
if err := os.MkdirAll(f.path, 0777); err != nil {
return err
}
if err := f.openFragments(); err != nil {
return err
}
if err := f.openStore(); err != nil {
return err
}
return nil
}
// openFragments opens and initializes the fragments inside the frame.
func (f *Frame) openFragments() error {
file, err := os.Open(f.path)
if err != nil {
return err
}
defer file.Close()
fis, err := file.Readdir(0)
if err != nil {
return err
}
for _, fi := range fis {
if fi.IsDir() {
continue
}
// Parse filename into integer.
slice, err := strconv.ParseUint(filepath.Base(fi.Name()), 10, 64)
if err != nil {
continue
}
frag := NewFragment(f.FragmentPath(slice), f.db, f.name, slice)
if err := frag.Open(); err != nil {
return fmt.Errorf("open fragment: slice=%s, err=%s", frag.Slice(), err)
}
frag.BitmapAttrStore = f
f.fragments[frag.Slice()] = frag
}
return nil
}
// openStore opens and initializes the attribute store.
func (f *Frame) openStore() error {
// Open attribute store.
store, err := bolt.Open(filepath.Join(f.path, "data"), 0666, &bolt.Options{Timeout: 1 * time.Second})
if err != nil {
return err
}
f.store = store
// Initialize database.
if err := f.store.Update(func(tx *bolt.Tx) error {
if _, err := tx.CreateBucketIfNotExists([]byte("attrs")); err != nil {
return err
}
return nil
}); err != nil {
_ = f.Close()
return err
}
return nil
}
// Close closes the frame and its fragments.
func (f *Frame) Close() error {
f.mu.Lock()
defer f.mu.Unlock()
// Close the attribute store.
if f.store != nil {
_ = f.store.Close()
}
// Close all fragments.
for _, frag := range f.fragments {
_ = frag.Close()
}
f.fragments = make(map[uint64]*Fragment)
return nil
}
// FragmentPath returns the path to a fragment in the frame.
func (f *Frame) FragmentPath(slice uint64) string {
return filepath.Join(f.path, strconv.FormatUint(slice, 10))
}
// Fragment returns a fragment in the frame by slice.
func (f *Frame) Fragment(slice uint64) *Fragment {
f.mu.Lock()
defer f.mu.Unlock()
return f.fragment(slice)
}
func (f *Frame) fragment(slice uint64) *Fragment { return f.fragments[slice] }
// CreateFragmentIfNotExists returns a fragment in the frame by slice.
func (f *Frame) CreateFragmentIfNotExists(slice uint64) (*Fragment, error) {
f.mu.Lock()
defer f.mu.Unlock()
return f.createFragmentIfNotExists(slice)
}
func (f *Frame) createFragmentIfNotExists(slice uint64) (*Fragment, error) {
// Find fragment in cache first.
if frag := f.fragments[slice]; frag != nil {
return frag, nil
}
// Initialize and open fragment.
frag := NewFragment(f.FragmentPath(slice), f.db, f.name, slice)
if err := frag.Open(); err != nil {
return nil, err
}
frag.BitmapAttrStore = f
f.fragments[slice] = frag
return frag, nil
}
// BitmapAttrs returns the value of the attribute for a bitmap.
func (f *Frame) BitmapAttrs(id uint64) (m map[string]interface{}, err error) {
f.mu.Lock()
defer f.mu.Unlock()
// Check cache for map.
if m = f.attrs[id]; m != nil {
return m, nil
}
// Find attributes from storage.
if err = f.store.View(func(tx *bolt.Tx) error {
m, err = txBitmapAttrs(tx, id)
if err != nil {
return err
}
return nil
}); err != nil {
return nil, err
}
// Add to cache.
f.attrs[id] = m
return
}
// SetBitmapAttrs sets attribute values for a bitmap.
func (f *Frame) SetBitmapAttrs(id uint64, m map[string]interface{}) error {
f.mu.Lock()
defer f.mu.Unlock()
var attr map[string]interface{}
if err := f.store.Update(func(tx *bolt.Tx) error {
tmp, err := txBitmapAttrs(tx, id)
if err != nil {
return err
}
attr = tmp
// Create a new map if it is empty so we don't update emptyMap.
if len(attr) == 0 {
attr = make(map[string]interface{}, len(m))
}
// Merge attributes with original values.
// Nil values should delete keys.
for k, v := range m {
if v == nil {
delete(attr, k)
} else {
attr[k] = v
}
}
// Marshal and save new values.
buf, err := json.Marshal(attr)
if err != nil {
return err
}
if err := tx.Bucket([]byte("attrs")).Put(u64tob(id), buf); err != nil {
return err
}
return nil
}); err != nil {
return err
}
// Swap attributes map in cache.
f.attrs[id] = attr
return nil
}
// txBitmapAttrs returns a map of attributes for a bitmap.
func txBitmapAttrs(tx *bolt.Tx, id uint64) (map[string]interface{}, error) {
if v := tx.Bucket([]byte("attrs")).Get(u64tob(id)); v != nil {
m := make(map[string]interface{})
if err := json.Unmarshal(v, &m); err != nil {
return nil, err
}
return m, nil
}
return emptyMap, nil
}
// u64tob encodes v to big endian encoding.
func u64tob(v uint64) []byte {
b := make([]byte, 8)
binary.BigEndian.PutUint64(b, v)
return b
}
// btou64 decodes b from big endian encoding.
func btou64(b []byte) uint64 { return binary.BigEndian.Uint64(b) }
// emptyMap is a reusable map that contains no keys.
var emptyMap = make(map[string]interface{})