featurebase/roaring
Travis ea4bf0a1d3
Fix roaring test: TestBitmap_Quick_Array1
When the random number generator was coming up 0,
then `a = []uint64{}`. This caused the bitmap `bm` to be empty.
In this case, `bm.Slice()` is a nil slice, while the expected
slice is an empty slice (i.e. they are not considered equal):
got: ([]uint64) <nil>
exp: ([]uint64) {}
2017-04-29 18:04:59 -05:00
..
assembly.go Apply Apache License 2.0 2017-04-28 14:22:03 -05:00
assembly_amd64.s optimize intersection count 2016-06-02 16:03:21 -06:00
assembly_asm.go Apply Apache License 2.0 2017-04-28 14:22:03 -05:00
assembly_generic.go Apply Apache License 2.0 2017-04-28 14:22:03 -05:00
assembly_test.go Apply Apache License 2.0 2017-04-28 14:22:03 -05:00
internal_test.go Apply Apache License 2.0 2017-04-28 14:22:03 -05:00
roaring.go Apply Apache License 2.0 2017-04-28 14:22:03 -05:00
roaring_test.go Fix roaring test: TestBitmap_Quick_Array1 2017-04-29 18:04:59 -05:00