mirror of
https://github.com/featurebasedb/featurebase.git
synced 2026-09-07 00:55:55 +00:00
This commit simplifies Fragment by replacing the request/response channels with a `sync.Mutex` to restrict access. This also simplifies the `FragmentContainer` code which can largely be removed now since most of the methods are simply wrappers around `GetFragment()` and `Fragment`.
448 lines
9.7 KiB
Go
448 lines
9.7 KiB
Go
package pilosa
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import (
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"encoding/json"
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"fmt"
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"math/rand"
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"sort"
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"sync"
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"time"
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log "github.com/cihub/seelog"
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"github.com/umbel/pilosa/statsd"
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)
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var FragmentBase string
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var globalLock sync.Mutex
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type Pair struct {
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Key, Count uint64
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}
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type Rank struct {
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*Pair
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bitmap *Bitmap
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category uint64
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}
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type RankList []*Rank
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func (p RankList) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
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func (p RankList) Len() int { return len(p) }
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func (p RankList) Less(i, j int) bool { return p[i].Count > p[j].Count }
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type Brand struct {
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bitmap_cache map[uint64]*Rank
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db string
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frame string
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slice int
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storage Storage
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rankings RankList
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rank_count int
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threshold_value uint64
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threshold_length int
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threshold_idx int
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skip int
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rank_time time.Time
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}
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func NewBrand(db string, frame string, slice int, s Storage, threshold_len int, threshold int, skipp int) *Brand {
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f := new(Brand)
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f.storage = s
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f.frame = frame
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f.slice = slice
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f.db = db
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f.rank_count = 0
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f.threshold_value = 0
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f.threshold_length = threshold_len
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f.threshold_idx = threshold
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f.skip = skipp
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f.Clear() //alloc the cache
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return f
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}
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func (b *Brand) Clear() bool {
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b.bitmap_cache = make(map[uint64]*Rank)
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return true
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}
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func (b *Brand) Exists(bitmap_id uint64) bool {
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_, ok := b.bitmap_cache[bitmap_id]
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return ok
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}
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func (b *Brand) Get(bitmap_id uint64) *Bitmap {
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if bm, ok := b.bitmap_cache[bitmap_id]; ok {
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return bm.bitmap
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}
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// I should fetch the category here..need to come up with a good source
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bm, filter := b.storage.Fetch(bitmap_id, b.db, b.frame, b.slice)
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b.cache_it(bm, bitmap_id, filter)
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return bm
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}
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func (b *Brand) Get_nocache(bitmap_id uint64) (*Bitmap, uint64) {
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if bm, ok := b.bitmap_cache[bitmap_id]; ok {
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return bm.bitmap, bm.category
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}
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//I should fetch the category here..need to come up with a good source
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return b.storage.Fetch(bitmap_id, b.db, b.frame, b.slice)
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}
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func (b *Brand) GetFilter(bitmap_id, filter uint64) *Bitmap {
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bm, old_filter := b.storage.Fetch(bitmap_id, b.db, b.frame, b.slice)
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if filter == 0 {
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filter = old_filter
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}
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b.cache_it(bm, bitmap_id, filter)
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return bm
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}
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func (b *Brand) cache_it(bm *Bitmap, bitmap_id uint64, category uint64) {
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if bm.Count() >= b.threshold_value {
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b.bitmap_cache[bitmap_id] = &Rank{&Pair{bitmap_id, bm.Count()}, bm, category}
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if len(b.bitmap_cache) > b.threshold_length {
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log.Info("RANK:", len(b.bitmap_cache), b.threshold_length, b.threshold_value)
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b.Rank()
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b.trim()
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}
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}
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}
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func (b *Brand) trim() {
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for k, item := range b.bitmap_cache {
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if item.bitmap.Count() <= b.threshold_value {
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delete(b.bitmap_cache, k)
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}
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}
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log.Info("TRIM:", len(b.bitmap_cache), b.threshold_length)
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}
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func (b *Brand) SetBit(bitmap_id uint64, bit_pos uint64, filter uint64) bool {
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bm1, ok := b.bitmap_cache[bitmap_id]
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var bm *Bitmap
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if ok {
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bm = bm1.bitmap
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} else {
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bm = b.GetFilter(bitmap_id, filter) //aways overwrites what is in cass filter type
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}
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change, chunk, address := bm.SetBit(bit_pos)
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if change {
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val := chunk.Value[address.BlockIndex]
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b.storage.StoreBit(bitmap_id, b.db, b.frame, b.slice, filter, address.ChunkKey, int32(address.BlockIndex), val, bm.Count())
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b.rank_count++
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}
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return change
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}
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func (b *Brand) Rank() {
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start := time.Now()
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var list RankList
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for k, item := range b.bitmap_cache {
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list = append(list, &Rank{&Pair{k, item.bitmap.Count()}, item.bitmap, item.category})
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}
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sort.Sort(list)
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b.rankings = list
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if len(list) > b.threshold_idx {
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item := list[b.threshold_idx]
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b.threshold_value = item.bitmap.Count()
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} else {
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b.threshold_value = 1
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}
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b.rank_count = 0
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delta := time.Since(start)
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statsd.SendTimer("brand_Rank", delta.Nanoseconds())
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b.rank_time = start
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}
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func packagePairs(r RankList) []Pair {
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res := make([]Pair, r.Len())
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for i, v := range r {
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res[i] = Pair{v.Key, v.Count}
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}
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return res
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}
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func (b *Brand) Stats() interface{} {
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total := uint64(0)
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i := uint64(0)
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bit_total := uint64(0)
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for _, v := range b.bitmap_cache {
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total += uint64(v.bitmap.Len()) * uint64(256)
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i += 1
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bit_total += v.Count
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}
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avg_bytes := uint64(0)
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avg_bits := uint64(0)
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if i > 0 {
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avg_bytes = total / i
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avg_bits = bit_total / i
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}
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stats := map[string]interface{}{
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"total size of cache in bytes": total,
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"number of bitmaps": len(b.bitmap_cache),
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"avg size of bitmap in space(bytes)": avg_bytes,
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"avg size of bitmap in bits": avg_bits,
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"rank counter": b.rank_count,
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"threshold_value": b.threshold_value,
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"threshold_length": b.threshold_length,
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"threshold_idx": b.threshold_idx,
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"skip": b.skip}
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return stats
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}
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func (b *Brand) Store(bitmap_id uint64, bm *Bitmap, filter uint64) error {
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if err := b.storage.Store(bitmap_id, b.db, b.frame, b.slice, filter, bm); err != nil {
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return err
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}
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b.cache_it(bm, bitmap_id, filter)
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return nil
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}
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func (b *Brand) checkRank() {
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if len(b.rankings) < 50 {
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b.Rank()
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return
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}
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if b.rank_count > 0 {
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last := time.Since(b.rank_time) * time.Second
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if last > 60*5 {
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b.Rank()
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}
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}
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}
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func (b *Brand) TopN(src_bitmap *Bitmap, n int, categories []uint64) []Pair {
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b.checkRank()
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set := make(map[uint64]struct{})
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for _, v := range categories {
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set[v] = struct{}{}
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}
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return b.TopNCat(src_bitmap, n, set)
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}
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func dump(r RankList, n int) {
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for i, v := range r {
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log.Info(i, v)
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if i > n {
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return
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}
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}
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}
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func (b *Brand) TopNAll(n int, categories []uint64) []Pair {
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log.Trace("TopNAll")
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b.checkRank()
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results := make([]Pair, 0, 0)
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set := make(map[uint64]struct{})
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needCat := false
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for _, v := range categories {
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set[v] = struct{}{}
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needCat = true
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}
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count := 0
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for _, pair := range b.rankings {
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if needCat {
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if _, ok := set[pair.category]; !ok {
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continue
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}
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}
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if count >= n {
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break
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}
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if pair.Count > 0 {
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results = append(results, Pair{pair.Key, pair.Count})
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}
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count++
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}
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return results
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}
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func (b *Brand) TopNCat(src_bitmap *Bitmap, n int, set map[uint64]struct{}) []Pair {
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breakout := 1000
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var (
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o *Rank
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results RankList
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)
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counter := 0
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x := 0
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needCat := (len(set) > 0)
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for i, pair := range b.rankings {
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if needCat {
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if _, ok := set[pair.category]; !ok {
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continue
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}
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}
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if counter > n {
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break
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}
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bc := src_bitmap.IntersectionCount(pair.bitmap)
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if bc > 0 {
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results = append(results, &Rank{&Pair{pair.Key, bc}, nil, pair.category})
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counter = counter + 1
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}
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x = i
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}
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sort.Sort(results)
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if counter < n {
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return packagePairs(results)
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}
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end := len(results) - 1
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o = results[end]
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current_threshold := o.Count
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if current_threshold <= 10 {
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return packagePairs(results)
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}
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results = append(results, o)
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for i := x + 1; i < len(b.rankings); i++ {
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o = b.rankings[i]
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if needCat {
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if _, ok := set[o.category]; !ok {
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continue
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}
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counter = counter + 1
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} else {
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counter = counter + 1
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}
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if counter > breakout {
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break
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}
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//if o.Count < current_threshold { //done
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//need something to do with the size of initianl bitmap
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if o.Count < current_threshold { //done
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break
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}
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bc := src_bitmap.IntersectionCount(o.bitmap)
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if bc > current_threshold {
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if results[end-1].Count > bc {
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results[end] = &Rank{&Pair{o.Key, bc}, nil, o.category}
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current_threshold = bc
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} else {
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results[end+1] = &Rank{&Pair{o.Key, bc}, nil, o.category}
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sort.Sort(results)
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o = results[end]
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current_threshold = o.Count
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}
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}
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}
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return packagePairs(results[:end])
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}
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func (b *Brand) getFileName() string {
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base := FragmentBase
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if base == "" {
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base = "."
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}
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return fmt.Sprintf("%s/%s.%s.%d.json", base, b.db, b.frame, b.slice)
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}
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func (b *Brand) Persist() error {
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log.Info("Brand Persist:", b.getFileName())
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b.storage.Flush()
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asize := len(b.bitmap_cache)
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if asize == 0 {
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log.Warn("Nothing to save ", b.getFileName())
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return nil
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}
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w, err := createFile(b.getFileName())
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if err != nil {
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log.Warn("Error opening outfile ", b.getFileName())
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log.Warn(err)
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return err
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}
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defer w.Close()
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defer b.storage.Close()
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var list RankList
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for k, item := range b.bitmap_cache {
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list = append(list, &Rank{&Pair{k, item.bitmap.Count()}, item.bitmap, item.category})
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}
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sort.Sort(list)
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results := make([]uint64, asize)
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i := 0
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for _, k := range list { // map[uint64]*Rank
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results[i] = k.Key
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i += 1
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}
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encoder := json.NewEncoder(w)
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return encoder.Encode(results)
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}
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func (b *Brand) Load(f *Fragment) {
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log.Warn("Brand Load")
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time.Sleep(time.Duration(rand.Intn(32)) * time.Second) //trying to avoid mass cassandra hit
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r, err := openFile(b.getFileName())
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if err != nil {
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log.Warn("NO Brand Init File:", b.getFileName())
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return
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}
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dec := json.NewDecoder(r)
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var keys []uint64
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if err := dec.Decode(&keys); err != nil {
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return
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}
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globalLock.Lock()
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defer globalLock.Unlock()
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// probaly need to get a etcd lock too someday
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for _, k := range keys {
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b.Get(k)
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time.Sleep(time.Duration(rand.Intn(1000)) * time.Millisecond) //trying to avoid mass cassandra hit
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}
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}
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func (b *Brand) ClearBit(bitmap_id uint64, bit_pos uint64) bool {
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log.Trace("ClearBit", bitmap_id, bit_pos)
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bm1, ok := b.bitmap_cache[bitmap_id]
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var bm *Bitmap
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filter := uint64(0)
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if ok {
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bm = bm1.bitmap
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filter = bm1.category
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} else {
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bm, filter = b.Get_nocache(bitmap_id)
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if bm.Count() == 0 {
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return false //nothing to unset
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}
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}
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changed, chunk, address := bm.ClearBit(bit_pos)
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if changed {
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val := chunk.Value[address.BlockIndex]
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if val == 0 {
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b.storage.RemoveBit(bitmap_id, b.db, b.frame, b.slice, filter, address.ChunkKey, int32(address.BlockIndex), bm.Count())
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} else {
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b.storage.StoreBit(bitmap_id, b.db, b.frame, b.slice, filter, address.ChunkKey, int32(address.BlockIndex), val, bm.Count())
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}
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b.rank_count++
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}
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return changed
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}
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