mirror of
https://github.com/featurebasedb/featurebase.git
synced 2026-09-06 00:25:55 +00:00
724 lines
18 KiB
Go
724 lines
18 KiB
Go
package pilosa
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import (
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"errors"
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"fmt"
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"io"
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"io/ioutil"
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"log"
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"os"
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"sort"
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"strings"
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"sync"
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"syscall"
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"time"
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"unsafe"
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"github.com/gogo/protobuf/proto"
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"github.com/umbel/pilosa/internal"
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"github.com/umbel/pilosa/roaring"
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)
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const (
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// SliceWidth is the number of profile IDs in a slice.
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SliceWidth = 65536
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// SnapshotExt is the file extension used for an in-process snapshot.
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SnapshotExt = ".snapshotting"
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// CopyExt is the file extension used for the temp file used while copying.
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CopyExt = ".copying"
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// CacheExt is the file extension for persisted cache ids.
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CacheExt = ".cache"
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MinThreshold = 10
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)
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const (
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// DefaultCacheFlushInterval is the default value for Fragment.CacheFlushInterval.
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DefaultCacheFlushInterval = 1 * time.Minute
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)
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// Fragment represents the intersection of a frame and slice in a database.
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type Fragment struct {
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mu sync.Mutex
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// Composite identifiers
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db string
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frame string
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slice uint64
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// File-backed storage
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path string
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file *os.File
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storage *roaring.Bitmap
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storageData []byte
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// Bitmap cache.
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cache Cache
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// Close management
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wg sync.WaitGroup
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closing chan struct{}
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// The interval at which the cached bitmap ids are persisted to disk.
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CacheFlushInterval time.Duration
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// Writer used for out-of-band log entries.
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LogOutput io.Writer
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// Bitmap attribute storage.
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// This is set by the parent frame unless overridden for testing.
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BitmapAttrStore *AttrStore
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}
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// NewFragment returns a new instance of Fragment.
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func NewFragment(path, db, frame string, slice uint64) *Fragment {
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return &Fragment{
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path: path,
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db: db,
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frame: frame,
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slice: slice,
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closing: make(chan struct{}, 0),
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LogOutput: os.Stderr,
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CacheFlushInterval: DefaultCacheFlushInterval,
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}
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}
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// Path returns the path the fragment was initialized with.
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func (f *Fragment) Path() string { return f.path }
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// CachePath returns the path to the fragment's cache data.
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func (f *Fragment) CachePath() string { return f.path + CacheExt }
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// DB returns the database the fragment was initialized with.
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func (f *Fragment) DB() string { return f.db }
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// Frame returns the frame the fragment was initialized with.
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func (f *Fragment) Frame() string { return f.frame }
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// Slice returns the slice the fragment was initialized with.
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func (f *Fragment) Slice() uint64 { return f.slice }
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// Cache returns the fragment's cache.
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// This is not safe for concurrent use.
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func (f *Fragment) Cache() Cache { return f.cache }
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// Open opens the underlying storage.
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func (f *Fragment) Open() error {
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f.mu.Lock()
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defer f.mu.Unlock()
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if err := func() error {
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// Initialize storage in a function so we can close if anything goes wrong.
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if err := f.openStorage(); err != nil {
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return err
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}
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// Fill cache with bitmaps persisted to disk.
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if err := f.openCache(); err != nil {
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return err
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}
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return nil
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}(); err != nil {
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f.close()
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return err
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}
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return nil
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}
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// openStorage opens the storage bitmap.
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func (f *Fragment) openStorage() error {
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// Create a roaring bitmap to serve as storage for the slice.
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f.storage = roaring.NewBitmap()
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// Open the data file to be mmap'd and used as an ops log.
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file, err := os.OpenFile(f.path, os.O_RDWR|os.O_CREATE|os.O_APPEND, 0666)
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if err != nil {
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return fmt.Errorf("open file: %s", err)
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}
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f.file = file
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// Lock the underlying file.
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if err := syscall.Flock(int(f.file.Fd()), syscall.LOCK_EX|syscall.LOCK_NB); err != nil {
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return fmt.Errorf("flock: %s", err)
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}
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// If the file is empty then initialize it with an empty bitmap.
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fi, err := f.file.Stat()
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if err != nil {
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return err
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} else if fi.Size() == 0 {
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if _, err := f.storage.WriteTo(f.file); err != nil {
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return fmt.Errorf("init storage file: %s", err)
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}
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fi, err = f.file.Stat()
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if err != nil {
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return err
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}
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}
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// Mmap the underlying file so it can be zero copied.
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storageData, err := syscall.Mmap(int(f.file.Fd()), 0, int(fi.Size()), syscall.PROT_READ, syscall.MAP_SHARED)
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if err != nil {
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return fmt.Errorf("mmap: %s", err)
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}
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f.storageData = storageData
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// Advise the kernel that the mmap is accessed randomly.
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if err := madvise(f.storageData, syscall.MADV_RANDOM); err != nil {
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return fmt.Errorf("madvise: %s", err)
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}
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// Attach the mmap file to the bitmap.
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data := (*[0x7FFFFFFF]byte)(unsafe.Pointer(&f.storageData[0]))[:fi.Size()]
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if err := f.storage.UnmarshalBinary(data); err != nil {
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return fmt.Errorf("unmarshal storage: file=%s, err=%s", f.file.Name(), err)
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}
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// Attach the file to the bitmap to act as a write-ahead log.
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f.storage.OpWriter = f.file
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return nil
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}
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// openCache initializes the cache from bitmap ids persisted to disk.
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func (f *Fragment) openCache() error {
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// Determine cache type from frame name.
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if strings.HasSuffix(f.frame, FrameSuffixRank) {
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c := NewRankCache()
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c.ThresholdLength = 50000
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c.ThresholdIndex = 45000
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f.cache = c
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} else {
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f.cache = NewLRUCache(50000)
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}
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// Read cache data from disk.
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path := f.CachePath()
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buf, err := ioutil.ReadFile(path)
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if os.IsNotExist(err) {
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return nil
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} else if err != nil {
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return fmt.Errorf("open cache: %s", err)
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}
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// Unmarshal cache data.
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var pb internal.Cache
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if err := proto.Unmarshal(buf, &pb); err != nil {
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log.Printf("error unmarshaling cache data, skipping: path=%s, err=%s", path, err)
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return nil
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}
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// Read in all bitmaps by ID.
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// This will cause them to be added to the cache.
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for _, bitmapID := range pb.GetBitmapIDs() {
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f.bitmap(bitmapID)
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}
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// Periodically flush cache.
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f.wg.Add(1)
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go func() { defer f.wg.Done(); f.monitorCacheFlush() }()
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return nil
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}
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// Close flushes the underlying storage, closes the file and unlocks it.
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func (f *Fragment) Close() error {
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f.mu.Lock()
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defer f.mu.Unlock()
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return f.close()
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}
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func (f *Fragment) close() error {
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// Notify goroutines of closing and wait for completion.
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close(f.closing)
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f.mu.Unlock()
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f.wg.Wait()
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f.mu.Lock()
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// Flush cache if closing gracefully.
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if err := f.flushCache(); err != nil {
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f.logger().Printf("error flushing cache on close: err=%s, path=%s", err, f.path)
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}
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// Close underlying storage.
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if err := f.closeStorage(); err != nil {
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f.logger().Printf("error closing storage: err=%s, path=%s", err, f.path)
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}
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return nil
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}
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func (f *Fragment) closeStorage() error {
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// Clear the storage bitmap so it doesn't access the closed mmap.
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f.storage = roaring.NewBitmap()
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// Unmap the file.
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if f.storageData != nil {
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if err := syscall.Munmap(f.storageData); err != nil {
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return fmt.Errorf("munmap: %s", err)
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}
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f.storageData = nil
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}
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// Flush file, unlock & close.
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if f.file != nil {
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if err := f.file.Sync(); err != nil {
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return fmt.Errorf("sync: %s", err)
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}
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if err := syscall.Flock(int(f.file.Fd()), syscall.LOCK_UN); err != nil {
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return fmt.Errorf("unlock: %s", err)
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}
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if err := f.file.Close(); err != nil {
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return fmt.Errorf("close file: %s", err)
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}
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}
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return nil
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}
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// logger returns a logger instance for the fragment.nt.
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func (f *Fragment) logger() *log.Logger { return log.New(f.LogOutput, "", log.LstdFlags) }
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// Bitmap returns a bitmap by ID.
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func (f *Fragment) Bitmap(bitmapID uint64) *Bitmap {
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f.mu.Lock()
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defer f.mu.Unlock()
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return f.bitmap(bitmapID)
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}
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func (f *Fragment) bitmap(bitmapID uint64) *Bitmap {
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// Read from cache.
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if bm := f.cache.Get(bitmapID); bm != nil {
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return bm
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}
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// Read bitmap from storage.
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bm := NewBitmap()
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f.storage.ForEachRange(bitmapID*SliceWidth, (bitmapID+1)*SliceWidth, func(i uint64) {
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profileID := (f.slice * SliceWidth) + (i % SliceWidth)
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bm.setBit(profileID)
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})
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// Add to the cache.
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f.cache.Add(bitmapID, bm)
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return bm
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}
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// SetBit sets a bit for a given profile & bitmap within the fragment.
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// This updates both the on-disk storage and the in-cache bitmap.
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func (f *Fragment) SetBit(bitmapID, profileID uint64, t *time.Time, q TimeQuantum) (changed bool, err error) {
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f.mu.Lock()
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defer f.mu.Unlock()
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// Set time bits if this is a time-frame and a timestamp is specified.
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if strings.HasSuffix(f.frame, FrameSuffixTime) && t != nil {
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return f.setTimeBit(bitmapID, profileID, *t, q)
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}
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return f.setBit(bitmapID, profileID)
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}
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func (f *Fragment) setBit(bitmapID, profileID uint64) (changed bool, bool error) {
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// Determine the position of the bit in the storage.
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changed = false
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pos, err := f.pos(bitmapID, profileID)
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if err != nil {
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return false, err
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}
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// Write to storage.
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if changed, err = f.storage.Add(pos); err != nil {
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return false, err
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}
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// Update the cache.
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if f.bitmap(bitmapID).setBit(profileID) {
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changed = true
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}
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return changed, nil
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}
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func (f *Fragment) setTimeBit(bitmapID, profileID uint64, t time.Time, q TimeQuantum) (changed bool, err error) {
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for _, timeID := range TimeIDsFromQuantum(q, t, bitmapID) {
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if v, err := f.setBit(timeID, profileID); err != nil {
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return changed, fmt.Errorf("set time bit: t=%s, q=%s, err=%s", t, q, err)
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} else if v {
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changed = true
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}
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}
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return changed, nil
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}
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// ClearBit clears a bit for a given profile & bitmap within the fragment.
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// This updates both the on-disk storage and the in-cache bitmap.
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func (f *Fragment) ClearBit(bitmapID, profileID uint64) (bool, error) {
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f.mu.Lock()
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defer f.mu.Unlock()
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// Determine the position of the bit in the storage.
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pos, err := f.pos(bitmapID, profileID)
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if err != nil {
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return false, err
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}
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// Write to storage.
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changed, err := f.storage.Remove(pos)
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if err != nil {
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return false, err
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}
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// Update the cache.
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if f.bitmap(bitmapID).clearBit(profileID) {
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return true, nil
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}
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return changed, nil
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}
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// pos translates the bitmap ID and profile ID into a position in the storage bitmap.
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func (f *Fragment) pos(bitmapID, profileID uint64) (uint64, error) {
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// Return an error if the profile ID is out of the range of the fragment's slice.
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minProfileID := f.slice * SliceWidth
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if profileID < minProfileID || profileID >= minProfileID+SliceWidth {
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return 0, errors.New("profile out of bounds")
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}
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return (bitmapID * SliceWidth) + (profileID % SliceWidth), nil
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}
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// TopN returns the top n bitmaps from the fragment.
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// If src is specified then only bitmaps which intersect src are returned.
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// If fieldValues exist then the bitmap attribute specified by field is matched.
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func (f *Fragment) TopN(n int, src *Bitmap, field string, fieldValues []interface{}) ([]Pair, error) {
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// Resort cache, if needed, and retrieve the top bitmaps.
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f.mu.Lock()
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f.cache.Invalidate()
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pairs := f.cache.Top()
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f.mu.Unlock()
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// Create a fast lookup of filter values.
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var filters map[interface{}]struct{}
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if len(fieldValues) > 0 {
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filters = make(map[interface{}]struct{})
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for _, v := range fieldValues {
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filters[v] = struct{}{}
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}
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}
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// Iterate over rankings and add to results until we have enough.
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results := make([]Pair, 0, n)
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for _, pair := range pairs {
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bitmapID, bm := pair.ID, pair.Bitmap
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// Ignore empty bitmaps.
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if bm.Count() <= 0 {
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continue
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}
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// Apply filter, if set.
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if filters != nil {
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attr, err := f.BitmapAttrStore.Attrs(bitmapID)
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if err != nil {
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return nil, err
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} else if attr == nil {
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continue
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} else if attrValue := attr[field]; attrValue == nil {
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continue
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} else if _, ok := filters[attrValue]; !ok {
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continue
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}
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}
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// The initial n pairs should simply be added to the results.
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if len(results) < n {
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// Calculate count and append.
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count := bm.Count()
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if src != nil {
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count = src.IntersectionCount(bm)
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}
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if count == 0 {
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continue
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}
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results = append(results, Pair{Key: bitmapID, Count: count})
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// If we reach the requested number of pairs and we are not computing
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// intersections then simply exit. If we are intersecting then sort
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// and then only keep pairs that are higher than the lowest count.
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if len(results) == n {
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if src == nil {
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break
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}
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sort.Sort(Pairs(results))
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}
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continue
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}
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// Retrieve the lowest count we have.
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// If it's too low then don't try finding anymore pairs.
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threshold := results[len(results)-1].Count
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if threshold < MinThreshold {
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break
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}
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// If the bitmap doesn't have enough bits set before the intersection
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// then we can assume that any remaing bitmaps also have a count too low.
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if bm.Count() < threshold {
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break
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}
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// Calculate the intersecting bit count and skip if it's below our
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// last bitmap in our current result set.
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count := src.IntersectionCount(bm)
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if count < threshold {
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continue
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}
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// Swap out the last pair for this new count.
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results[len(results)-1] = Pair{Key: bitmapID, Count: count}
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// If it's count is also higher than the second to last item then resort.
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if len(results) >= 2 && count > results[len(results)-2].Count {
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sort.Sort(Pairs(results))
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}
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}
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sort.Sort(Pairs(results))
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return results, nil
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}
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func (f *Fragment) Range(bitmapID uint64, start, end time.Time) *Bitmap {
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f.mu.Lock()
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defer f.mu.Unlock()
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// Retrieve a list of bitmap ids for a given time range.
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bitmapIDs := TimeIDsFromRange(start, end, bitmapID)
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if len(bitmapIDs) == 0 {
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return NewBitmap()
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}
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|
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// Union all bitmap ids from the time range.
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bm := f.bitmap(bitmapIDs[0])
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for _, id := range bitmapIDs[1:] {
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bm = bm.Union(f.bitmap(id))
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}
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return bm
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}
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|
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// Import bulk imports a set of bits and then snapshots the storage.
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// This does not affect the fragment's cache.
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func (f *Fragment) Import(bitmapIDs, profileIDs []uint64) error {
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f.mu.Lock()
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defer f.mu.Unlock()
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|
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// Verify that there are an equal number of bitmap ids and profile ids.
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if len(bitmapIDs) != len(profileIDs) {
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return fmt.Errorf("mismatch of bitmap and profile len: %d != %d", len(bitmapIDs), len(profileIDs))
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}
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|
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// Disconnect op writer so we don't append updates.
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f.storage.OpWriter = nil
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|
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// Process every bit.
|
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// If an error occurs then reopen the storage.
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if err := func() error {
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for i := range bitmapIDs {
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// Determine the position of the bit in the storage.
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pos, err := f.pos(bitmapIDs[i], profileIDs[i])
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if err != nil {
|
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return err
|
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}
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// Write to storage.
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if _, err := f.storage.Add(pos); err != nil {
|
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return err
|
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}
|
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}
|
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return nil
|
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}(); err != nil {
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_ = f.closeStorage()
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_ = f.openStorage()
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return err
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}
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|
|
// Write the storage to disk and reload.
|
|
if err := f.snapshot(); err != nil {
|
|
return err
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// Snapshot writes the storage bitmap to disk and reopens it.
|
|
func (f *Fragment) Snapshot() error {
|
|
f.mu.Lock()
|
|
defer f.mu.Unlock()
|
|
return f.snapshot()
|
|
}
|
|
|
|
func (f *Fragment) snapshot() error {
|
|
// Create a temporary file to snapshot to.
|
|
snapshotPath := f.path + SnapshotExt
|
|
file, err := os.Create(snapshotPath)
|
|
if err != nil {
|
|
return fmt.Errorf("create snapshot file: %s", err)
|
|
}
|
|
defer file.Close()
|
|
|
|
// Write storage to snapshot.
|
|
if _, err := f.storage.WriteTo(file); err != nil {
|
|
return fmt.Errorf("snapshot write to: %s", err)
|
|
}
|
|
|
|
// Close current storage.
|
|
if err := f.closeStorage(); err != nil {
|
|
return fmt.Errorf("close storage: %s", err)
|
|
}
|
|
|
|
// Move snapshot to data file location.
|
|
if err := os.Rename(snapshotPath, f.path); err != nil {
|
|
return fmt.Errorf("rename snapshot: %s", err)
|
|
}
|
|
|
|
// Reopen storage.
|
|
if err := f.openStorage(); err != nil {
|
|
return fmt.Errorf("open storage: %s", err)
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// monitorCacheFlush periodically flushes the cache to disk.
|
|
// This is run in a goroutine.
|
|
func (f *Fragment) monitorCacheFlush() {
|
|
ticker := time.NewTicker(f.CacheFlushInterval)
|
|
defer ticker.Stop()
|
|
|
|
for {
|
|
select {
|
|
case <-f.closing:
|
|
return
|
|
case <-ticker.C:
|
|
if err := f.FlushCache(); err != nil {
|
|
f.logger().Printf("error flushing cache: err=%s, path=%s", err, f.CachePath())
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// FlushCache writes the cache data to disk.
|
|
func (f *Fragment) FlushCache() error {
|
|
f.mu.Lock()
|
|
defer f.mu.Unlock()
|
|
return f.flushCache()
|
|
}
|
|
|
|
func (f *Fragment) flushCache() error {
|
|
if f.cache == nil {
|
|
return nil
|
|
}
|
|
|
|
// Retrieve a list of bitmap ids from the cache.
|
|
bitmapIDs := f.cache.BitmapIDs()
|
|
|
|
// Marshal cache data to bytes.
|
|
buf, err := proto.Marshal(&internal.Cache{
|
|
BitmapIDs: bitmapIDs,
|
|
})
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Write to disk.
|
|
if err := ioutil.WriteFile(f.CachePath(), buf, 0666); err != nil {
|
|
return err
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// WriteTo writes the fragment's data to w.
|
|
func (f *Fragment) WriteTo(w io.Writer) (n int64, err error) {
|
|
// Open separate file descriptor to read from.
|
|
file, err := os.Open(f.path)
|
|
if err != nil {
|
|
return 0, err
|
|
}
|
|
defer file.Close()
|
|
|
|
// Retrieve the current file size under lock so we don't read
|
|
// while an operation is appending to the end.
|
|
var sz int64
|
|
if err := func() error {
|
|
f.mu.Lock()
|
|
defer f.mu.Unlock()
|
|
|
|
fi, err := file.Stat()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
sz = fi.Size()
|
|
|
|
return nil
|
|
}(); err != nil {
|
|
return 0, err
|
|
}
|
|
|
|
// Copy the file up to the last known size.
|
|
// This is done outside the lock because the storage format is append-only.
|
|
return io.CopyN(w, file, sz)
|
|
}
|
|
|
|
// ReadFrom reads a data file from r and loads it into the fragment.
|
|
func (f *Fragment) ReadFrom(r io.Reader) (n int64, err error) {
|
|
f.mu.Lock()
|
|
defer f.mu.Unlock()
|
|
|
|
// Create a temporary file to copy into.
|
|
path := f.path + CopyExt
|
|
file, err := os.Create(path)
|
|
if err != nil {
|
|
return 0, err
|
|
}
|
|
defer file.Close()
|
|
|
|
// Copy reader into temporary path.
|
|
if n, err = io.Copy(file, r); err != nil {
|
|
return n, err
|
|
}
|
|
|
|
// Close current storage.
|
|
if err := f.closeStorage(); err != nil {
|
|
return n, err
|
|
}
|
|
|
|
// Move snapshot to data file location.
|
|
if err := os.Rename(path, f.path); err != nil {
|
|
return n, err
|
|
}
|
|
|
|
// Reopen storage.
|
|
if err := f.openStorage(); err != nil {
|
|
return n, err
|
|
}
|
|
|
|
return n, nil
|
|
}
|
|
|
|
func madvise(b []byte, advice int) (err error) {
|
|
_, _, e1 := syscall.Syscall(syscall.SYS_MADVISE, uintptr(unsafe.Pointer(&b[0])), uintptr(len(b)), uintptr(advice))
|
|
if e1 != 0 {
|
|
err = e1
|
|
}
|
|
return
|
|
}
|