mirror of
https://github.com/featurebasedb/featurebase.git
synced 2026-08-28 10:54:59 +00:00
This commit refactors the anti-entropy system to fetch data from all replicated blocks and only set/clear bits which deviate from the consensus between all blocks. An example of this is if 3 nodes had the following bits set for a single bitmap: Node A: 1 2 3 Node B: 2 4 Node C: 1 2 4 Then only bits which are set on a majority will be set. In this case bits 1, 2, & 4 are set but 3 only exists on a single node. The node performing the merge would then determine the following set/clear diffs for each node: Node A: clear(3), set(4) Node B: set(1) Node C: none Once the merge is performed and all nodes receive their diff instructions then the nodes will be in sync: Node A: 1 2 4 Node B: 1 2 4 Node C: 1 2 4 There still exists situations where bits can be reset. If Node A is up and Node B & C are down then Node A's bits will be reset once B & C come back online. We should add write consistency settings for incoming writes so that we can ensure that a quorum is written to before returning a success. This is outside the scope of this commit though.
1314 lines
32 KiB
Go
1314 lines
32 KiB
Go
package pilosa
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import (
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"archive/tar"
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"bytes"
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"crypto/sha1"
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"encoding/binary"
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"errors"
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"fmt"
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"io"
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"io/ioutil"
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"log"
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"os"
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"sort"
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"strings"
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"sync"
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"syscall"
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"time"
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"unsafe"
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"github.com/gogo/protobuf/proto"
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"github.com/umbel/pilosa/internal"
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"github.com/umbel/pilosa/roaring"
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)
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const (
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// SliceWidth is the number of profile IDs in a slice.
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SliceWidth = 65536
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// SnapshotExt is the file extension used for an in-process snapshot.
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SnapshotExt = ".snapshotting"
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// CopyExt is the file extension used for the temp file used while copying.
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CopyExt = ".copying"
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// CacheExt is the file extension for persisted cache ids.
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CacheExt = ".cache"
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// MinThreshold is the lowest count to use in a Top-N operation when
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// looking for additional bitmap/count pairs.
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MinThreshold = 10
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// HashBlockSize is the number of bitmaps in a merkle hash block.
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HashBlockSize = 100
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)
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const (
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// DefaultCacheFlushInterval is the default value for Fragment.CacheFlushInterval.
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DefaultCacheFlushInterval = 1 * time.Minute
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// DefaultFragmentMaxOpN is the default value for Fragment.MaxOpN.
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DefaultFragmentMaxOpN = 1000
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)
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// Fragment represents the intersection of a frame and slice in a database.
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type Fragment struct {
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mu sync.Mutex
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// Composite identifiers
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db string
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frame string
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slice uint64
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// File-backed storage
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path string
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file *os.File
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storage *roaring.Bitmap
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storageData []byte
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opN int // number of ops since snapshot
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// Bitmap cache.
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cache Cache
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// Cached checksums for each block.
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checksums map[int][]byte
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// Close management
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wg sync.WaitGroup
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closing chan struct{}
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// The interval at which the cached bitmap ids are persisted to disk.
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CacheFlushInterval time.Duration
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// Number of operations performed before performing a snapshot.
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// This limits the size of fragments on the heap and flushes them to disk
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// so that they can be mmapped and heap utilization can be kept low.
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MaxOpN int
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// Writer used for out-of-band log entries.
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LogOutput io.Writer
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// Bitmap attribute storage.
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// This is set by the parent frame unless overridden for testing.
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BitmapAttrStore *AttrStore
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}
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// NewFragment returns a new instance of Fragment.
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func NewFragment(path, db, frame string, slice uint64) *Fragment {
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return &Fragment{
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path: path,
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db: db,
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frame: frame,
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slice: slice,
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closing: make(chan struct{}, 0),
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LogOutput: os.Stderr,
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CacheFlushInterval: DefaultCacheFlushInterval,
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MaxOpN: DefaultFragmentMaxOpN,
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}
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}
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// Path returns the path the fragment was initialized with.
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func (f *Fragment) Path() string { return f.path }
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// CachePath returns the path to the fragment's cache data.
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func (f *Fragment) CachePath() string { return f.path + CacheExt }
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// DB returns the database the fragment was initialized with.
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func (f *Fragment) DB() string { return f.db }
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// Frame returns the frame the fragment was initialized with.
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func (f *Fragment) Frame() string { return f.frame }
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// Slice returns the slice the fragment was initialized with.
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func (f *Fragment) Slice() uint64 { return f.slice }
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// Cache returns the fragment's cache.
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// This is not safe for concurrent use.
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func (f *Fragment) Cache() Cache { return f.cache }
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// Open opens the underlying storage.
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func (f *Fragment) Open() error {
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f.mu.Lock()
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defer f.mu.Unlock()
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if err := func() error {
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// Initialize storage in a function so we can close if anything goes wrong.
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if err := f.openStorage(); err != nil {
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return err
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}
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// Fill cache with bitmaps persisted to disk.
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if err := f.openCache(); err != nil {
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return err
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}
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// Clear checksums.
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f.checksums = make(map[int][]byte)
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// Periodically flush cache.
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f.wg.Add(1)
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go func() { defer f.wg.Done(); f.monitorCacheFlush() }()
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return nil
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}(); err != nil {
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f.close()
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return err
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}
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return nil
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}
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// openStorage opens the storage bitmap.
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func (f *Fragment) openStorage() error {
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// Create a roaring bitmap to serve as storage for the slice.
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f.storage = roaring.NewBitmap()
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// Open the data file to be mmap'd and used as an ops log.
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file, err := os.OpenFile(f.path, os.O_RDWR|os.O_CREATE|os.O_APPEND, 0666)
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if err != nil {
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return fmt.Errorf("open file: %s", err)
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}
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f.file = file
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// Lock the underlying file.
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if err := syscall.Flock(int(f.file.Fd()), syscall.LOCK_EX|syscall.LOCK_NB); err != nil {
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return fmt.Errorf("flock: %s", err)
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}
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// If the file is empty then initialize it with an empty bitmap.
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fi, err := f.file.Stat()
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if err != nil {
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return err
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} else if fi.Size() == 0 {
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if _, err := f.storage.WriteTo(f.file); err != nil {
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return fmt.Errorf("init storage file: %s", err)
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}
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fi, err = f.file.Stat()
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if err != nil {
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return err
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}
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}
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// Mmap the underlying file so it can be zero copied.
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storageData, err := syscall.Mmap(int(f.file.Fd()), 0, int(fi.Size()), syscall.PROT_READ, syscall.MAP_SHARED)
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if err != nil {
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return fmt.Errorf("mmap: %s", err)
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}
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f.storageData = storageData
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// Advise the kernel that the mmap is accessed randomly.
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if err := madvise(f.storageData, syscall.MADV_RANDOM); err != nil {
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return fmt.Errorf("madvise: %s", err)
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}
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// Attach the mmap file to the bitmap.
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data := (*[0x7FFFFFFF]byte)(unsafe.Pointer(&f.storageData[0]))[:fi.Size()]
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if err := f.storage.UnmarshalBinary(data); err != nil {
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return fmt.Errorf("unmarshal storage: file=%s, err=%s", f.file.Name(), err)
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}
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// Attach the file to the bitmap to act as a write-ahead log.
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f.storage.OpWriter = f.file
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return nil
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}
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// openCache initializes the cache from bitmap ids persisted to disk.
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func (f *Fragment) openCache() error {
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// Determine cache type from frame name.
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if strings.HasSuffix(f.frame, FrameSuffixRank) {
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c := NewRankCache()
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c.ThresholdLength = 50000
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c.ThresholdIndex = 45000
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f.cache = c
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} else {
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f.cache = NewLRUCache(50000)
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}
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// Read cache data from disk.
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path := f.CachePath()
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buf, err := ioutil.ReadFile(path)
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if os.IsNotExist(err) {
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return nil
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} else if err != nil {
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return fmt.Errorf("open cache: %s", err)
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}
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// Unmarshal cache data.
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var pb internal.Cache
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if err := proto.Unmarshal(buf, &pb); err != nil {
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log.Printf("error unmarshaling cache data, skipping: path=%s, err=%s", path, err)
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return nil
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}
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// Read in all bitmaps by ID.
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// This will cause them to be added to the cache.
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for _, bitmapID := range pb.GetBitmapIDs() {
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f.bitmap(bitmapID)
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}
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return nil
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}
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// Close flushes the underlying storage, closes the file and unlocks it.
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func (f *Fragment) Close() error {
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f.mu.Lock()
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defer f.mu.Unlock()
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return f.close()
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}
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func (f *Fragment) close() error {
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// Notify goroutines of closing and wait for completion.
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close(f.closing)
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f.mu.Unlock()
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f.wg.Wait()
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f.mu.Lock()
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// Flush cache if closing gracefully.
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if err := f.flushCache(); err != nil {
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f.logger().Printf("fragment: error flushing cache on close: err=%s, path=%s", err, f.path)
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}
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// Close underlying storage.
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if err := f.closeStorage(); err != nil {
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f.logger().Printf("fragment: error closing storage: err=%s, path=%s", err, f.path)
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}
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// Remove checksums.
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f.checksums = nil
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return nil
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}
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func (f *Fragment) closeStorage() error {
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// Clear the storage bitmap so it doesn't access the closed mmap.
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f.storage = roaring.NewBitmap()
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// Unmap the file.
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if f.storageData != nil {
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if err := syscall.Munmap(f.storageData); err != nil {
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return fmt.Errorf("munmap: %s", err)
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}
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f.storageData = nil
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}
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// Flush file, unlock & close.
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if f.file != nil {
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if err := f.file.Sync(); err != nil {
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return fmt.Errorf("sync: %s", err)
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}
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if err := syscall.Flock(int(f.file.Fd()), syscall.LOCK_UN); err != nil {
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return fmt.Errorf("unlock: %s", err)
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}
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if err := f.file.Close(); err != nil {
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return fmt.Errorf("close file: %s", err)
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}
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}
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return nil
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}
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// logger returns a logger instance for the fragment.nt.
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func (f *Fragment) logger() *log.Logger { return log.New(f.LogOutput, "", log.LstdFlags) }
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// Bitmap returns a bitmap by ID.
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func (f *Fragment) Bitmap(bitmapID uint64) *Bitmap {
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f.mu.Lock()
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defer f.mu.Unlock()
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return f.bitmap(bitmapID)
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}
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func (f *Fragment) bitmap(bitmapID uint64) *Bitmap {
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// Read from cache.
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if bm := f.cache.Get(bitmapID); bm != nil {
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return bm
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}
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// Read bitmap from storage.
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bm := NewBitmap()
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f.storage.ForEachRange(bitmapID*SliceWidth, (bitmapID+1)*SliceWidth, func(i uint64) {
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profileID := (f.slice * SliceWidth) + (i % SliceWidth)
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bm.SetBit(profileID)
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})
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// Add to the cache.
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f.cache.Add(bitmapID, bm)
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return bm
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}
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// SetBit sets a bit for a given profile & bitmap within the fragment.
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// This updates both the on-disk storage and the in-cache bitmap.
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func (f *Fragment) SetBit(bitmapID, profileID uint64, t *time.Time, q TimeQuantum) (changed bool, err error) {
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f.mu.Lock()
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defer f.mu.Unlock()
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// Set time bits if this is a time-frame and a timestamp is specified.
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if strings.HasSuffix(f.frame, FrameSuffixTime) && t != nil {
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return f.setTimeBit(bitmapID, profileID, *t, q)
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}
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return f.setBit(bitmapID, profileID)
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}
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func (f *Fragment) setBit(bitmapID, profileID uint64) (changed bool, bool error) {
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// Determine the position of the bit in the storage.
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changed = false
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pos, err := f.pos(bitmapID, profileID)
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if err != nil {
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return false, err
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}
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// Write to storage.
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if changed, err = f.storage.Add(pos); err != nil {
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return false, err
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}
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// Invalidate block checksum.
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delete(f.checksums, int(bitmapID/HashBlockSize))
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// If the number of operations exceeds the limit then snapshot.
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if err := f.incrementOpN(); err != nil {
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return false, err
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}
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// Update the cache.
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if f.bitmap(bitmapID).SetBit(profileID) {
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changed = true
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}
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return changed, nil
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}
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func (f *Fragment) setTimeBit(bitmapID, profileID uint64, t time.Time, q TimeQuantum) (changed bool, err error) {
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for _, timeID := range TimeIDsFromQuantum(q, t, bitmapID) {
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if v, err := f.setBit(timeID, profileID); err != nil {
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return changed, fmt.Errorf("set time bit: t=%s, q=%s, err=%s", t, q, err)
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} else if v {
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changed = true
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}
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}
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return changed, nil
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}
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// ClearBit clears a bit for a given profile & bitmap within the fragment.
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// This updates both the on-disk storage and the in-cache bitmap.
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func (f *Fragment) ClearBit(bitmapID, profileID uint64) (bool, error) {
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f.mu.Lock()
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defer f.mu.Unlock()
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return f.clearBit(bitmapID, profileID)
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}
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func (f *Fragment) clearBit(bitmapID, profileID uint64) (bool, error) {
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// Determine the position of the bit in the storage.
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pos, err := f.pos(bitmapID, profileID)
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if err != nil {
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return false, err
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}
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// Write to storage.
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changed, err := f.storage.Remove(pos)
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if err != nil {
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return false, err
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}
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// Invalidate block checksum.
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delete(f.checksums, int(bitmapID/HashBlockSize))
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// Increment number of operations until snapshot is required.
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if err := f.incrementOpN(); err != nil {
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return false, err
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}
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// Update the cache.
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if f.bitmap(bitmapID).ClearBit(profileID) {
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return true, nil
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}
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return changed, nil
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}
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// pos translates the bitmap ID and profile ID into a position in the storage bitmap.
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func (f *Fragment) pos(bitmapID, profileID uint64) (uint64, error) {
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// Return an error if the profile ID is out of the range of the fragment's slice.
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minProfileID := f.slice * SliceWidth
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if profileID < minProfileID || profileID >= minProfileID+SliceWidth {
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return 0, errors.New("profile out of bounds")
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}
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return (bitmapID * SliceWidth) + (profileID % SliceWidth), nil
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}
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// Top returns the top bitmaps from the fragment.
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// If opt.Src is specified then only bitmaps which intersect src are returned.
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// If opt.FilterValues exist then the bitmap attribute specified by field is matched.
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func (f *Fragment) Top(opt TopOptions) ([]Pair, error) {
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// Retrieve pairs. If no bitmap ids specified then return from cache.
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pairs := f.topBitmapPairs(opt.BitmapIDs)
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// Create a fast lookup of filter values.
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var filters map[interface{}]struct{}
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if opt.FilterField != "" && len(opt.FilterValues) > 0 {
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filters = make(map[interface{}]struct{})
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for _, v := range opt.FilterValues {
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filters[v] = struct{}{}
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}
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}
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// Iterate over rankings and add to results until we have enough.
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results := make([]Pair, 0, opt.N)
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for _, pair := range pairs {
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bitmapID, bm := pair.ID, pair.Bitmap
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// Ignore empty bitmaps.
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if bm.Count() <= 0 {
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continue
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}
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// Apply filter, if set.
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if filters != nil {
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attr, err := f.BitmapAttrStore.Attrs(bitmapID)
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if err != nil {
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return nil, err
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} else if attr == nil {
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continue
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} else if attrValue := attr[opt.FilterField]; attrValue == nil {
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continue
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} else if _, ok := filters[attrValue]; !ok {
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continue
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}
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}
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// The initial n pairs should simply be added to the results.
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if opt.N == 0 || len(results) < opt.N {
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// Calculate count and append.
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count := bm.Count()
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if opt.Src != nil {
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count = opt.Src.IntersectionCount(bm)
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}
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if count == 0 {
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continue
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}
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results = append(results, Pair{Key: bitmapID, Count: count})
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// If we reach the requested number of pairs and we are not computing
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// intersections then simply exit. If we are intersecting then sort
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// and then only keep pairs that are higher than the lowest count.
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if opt.N > 0 && len(results) == opt.N {
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if opt.Src == nil {
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break
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}
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sort.Sort(Pairs(results))
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}
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continue
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}
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// Retrieve the lowest count we have.
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// If it's too low then don't try finding anymore pairs.
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threshold := results[len(results)-1].Count
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if threshold < MinThreshold {
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break
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}
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// If the bitmap doesn't have enough bits set before the intersection
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// then we can assume that any remaing bitmaps also have a count too low.
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if bm.Count() < threshold {
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break
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}
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// Calculate the intersecting bit count and skip if it's below our
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// last bitmap in our current result set.
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count := opt.Src.IntersectionCount(bm)
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if count < threshold {
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continue
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}
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// Swap out the last pair for this new count.
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results[len(results)-1] = Pair{Key: bitmapID, Count: count}
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|
|
// If it's count is also higher than the second to last item then resort.
|
|
if len(results) >= 2 && count > results[len(results)-2].Count {
|
|
sort.Sort(Pairs(results))
|
|
}
|
|
}
|
|
|
|
sort.Sort(Pairs(results))
|
|
return results, nil
|
|
}
|
|
|
|
func (f *Fragment) topBitmapPairs(bitmapIDs []uint64) []BitmapPair {
|
|
// If no specific bitmaps are requested, retrieve top bitmaps.
|
|
if len(bitmapIDs) == 0 {
|
|
f.mu.Lock()
|
|
defer f.mu.Unlock()
|
|
f.cache.Invalidate()
|
|
return f.cache.Top()
|
|
}
|
|
|
|
// Otherwise retrieve specific bitmaps.
|
|
pairs := make([]BitmapPair, len(bitmapIDs))
|
|
for i, bitmapID := range bitmapIDs {
|
|
pairs[i] = BitmapPair{
|
|
ID: bitmapID,
|
|
Bitmap: f.Bitmap(bitmapID),
|
|
}
|
|
}
|
|
return pairs
|
|
}
|
|
|
|
// TopOptions represents options passed into the Top() function.
|
|
type TopOptions struct {
|
|
// Number of bitmaps to return.
|
|
N int
|
|
|
|
// Bitmap to intersect with.
|
|
Src *Bitmap
|
|
|
|
// Specific bitmaps to filter against.
|
|
BitmapIDs []uint64
|
|
|
|
// Filter field name & values.
|
|
FilterField string
|
|
FilterValues []interface{}
|
|
}
|
|
|
|
func (f *Fragment) Range(bitmapID uint64, start, end time.Time) *Bitmap {
|
|
f.mu.Lock()
|
|
defer f.mu.Unlock()
|
|
|
|
// Retrieve a list of bitmap ids for a given time range.
|
|
bitmapIDs := TimeIDsFromRange(start, end, bitmapID)
|
|
if len(bitmapIDs) == 0 {
|
|
return NewBitmap()
|
|
}
|
|
|
|
// Union all bitmap ids from the time range.
|
|
bm := f.bitmap(bitmapIDs[0])
|
|
for _, id := range bitmapIDs[1:] {
|
|
bm = bm.Union(f.bitmap(id))
|
|
}
|
|
return bm
|
|
}
|
|
|
|
// Checksum returns a checksum for the entire fragment.
|
|
// If two fragments have the same checksum then they have the same data.
|
|
func (f *Fragment) Checksum() []byte {
|
|
h := sha1.New()
|
|
for i, blockN := 0, f.BlockN(); i < blockN; i++ {
|
|
h.Write(f.BlockChecksum(i))
|
|
}
|
|
return h.Sum(nil)
|
|
}
|
|
|
|
// BlockN returns the number of blocks in the fragment.
|
|
func (f *Fragment) BlockN() int {
|
|
f.mu.Lock()
|
|
defer f.mu.Unlock()
|
|
return int(f.storage.Max() / (HashBlockSize * SliceWidth))
|
|
}
|
|
|
|
// BlockChecksum returns the checksum for a single block in the fragment.
|
|
// Returns nil if there is no data for the block.
|
|
func (f *Fragment) BlockChecksum(i int) []byte {
|
|
f.mu.Lock()
|
|
defer f.mu.Unlock()
|
|
|
|
// Use the cached checksum, if available.
|
|
if chksum, ok := f.checksums[i]; ok {
|
|
return chksum
|
|
}
|
|
|
|
// Otherwise calculate the checksum from the data on disk.
|
|
h := sha1.New()
|
|
var written bool
|
|
f.storage.ForEachRange(uint64(i)*HashBlockSize*SliceWidth, (uint64(i)+1)*HashBlockSize*SliceWidth, func(i uint64) {
|
|
// Write value to the hash.
|
|
var buf [8]byte
|
|
binary.BigEndian.PutUint64(buf[:], i)
|
|
h.Write(buf[:])
|
|
|
|
// Mark the block has having data.
|
|
written = true
|
|
})
|
|
|
|
// If no data was written then return a nil checksum.
|
|
if !written {
|
|
return nil
|
|
}
|
|
|
|
// Cache checksum for later use.
|
|
chksum := h.Sum(nil)[:]
|
|
f.checksums[i] = chksum
|
|
|
|
return chksum
|
|
}
|
|
|
|
// InvalidateChecksums clears all cached block checksums.
|
|
func (f *Fragment) InvalidateChecksums() {
|
|
f.mu.Lock()
|
|
f.checksums = make(map[int][]byte)
|
|
f.mu.Unlock()
|
|
}
|
|
|
|
// Blocks returns info for all blocks containing data.
|
|
func (f *Fragment) Blocks() []FragmentBlock {
|
|
var a []FragmentBlock
|
|
for i, blockN := 0, f.BlockN(); i <= blockN; i++ {
|
|
chksum := f.BlockChecksum(i)
|
|
if chksum == nil {
|
|
continue
|
|
}
|
|
|
|
a = append(a, FragmentBlock{
|
|
ID: i,
|
|
Checksum: chksum,
|
|
})
|
|
}
|
|
return a
|
|
}
|
|
|
|
// BlockData returns bits in a block as bitmap & profile ID pairs.
|
|
func (f *Fragment) BlockData(id int) (bitmapIDs, profileIDs []uint64) {
|
|
f.mu.Lock()
|
|
defer f.mu.Unlock()
|
|
|
|
f.storage.ForEachRange(uint64(id)*HashBlockSize*SliceWidth, (uint64(id)+1)*HashBlockSize*SliceWidth, func(i uint64) {
|
|
bitmapIDs = append(bitmapIDs, i/SliceWidth)
|
|
profileIDs = append(profileIDs, i%SliceWidth)
|
|
})
|
|
return
|
|
}
|
|
|
|
// MergeBlock compares the block's bits and computes a diff with another set of block bits.
|
|
// The state of a bit is determined by consensus from all blocks being considered.
|
|
//
|
|
// For example, if 3 blocks are compared and two have a set bit and one has a
|
|
// cleared bit then the bit is considered cleared. The function returns the
|
|
// diff per incoming block so that all can be in sync.
|
|
func (f *Fragment) MergeBlock(id int, data []PairSet) (sets, clears []PairSet, err error) {
|
|
// Ensure that all pair sets are of equal length.
|
|
for i := range data {
|
|
if len(data[i].BitmapIDs) != len(data[i].ProfileIDs) {
|
|
return nil, nil, fmt.Errorf("pair set mismatch(idx=%d): %d != %d", i, len(data[i].BitmapIDs), len(data[i].ProfileIDs))
|
|
}
|
|
}
|
|
|
|
f.mu.Lock()
|
|
defer f.mu.Unlock()
|
|
|
|
// Track sets and clears for all blocks (including local).
|
|
sets = make([]PairSet, len(data)+1)
|
|
clears = make([]PairSet, len(data)+1)
|
|
|
|
// Limit upper bitmap/profile pair.
|
|
maxBitmapID := uint64(id+1) * HashBlockSize
|
|
maxProfileID := uint64(SliceWidth)
|
|
|
|
// Create buffered iterator for local block.
|
|
itrs := make([]*BufIterator, 1, len(data)+1)
|
|
itrs[0] = NewBufIterator(
|
|
NewLimitIterator(
|
|
NewRoaringIterator(f.storage.Iterator()), maxBitmapID, maxProfileID,
|
|
),
|
|
)
|
|
|
|
// Append buffered iterators for each incoming block.
|
|
for i := range data {
|
|
var itr Iterator = NewSliceIterator(data[i].BitmapIDs, data[i].ProfileIDs)
|
|
itr = NewLimitIterator(itr, maxBitmapID, maxProfileID)
|
|
itrs = append(itrs, NewBufIterator(itr))
|
|
}
|
|
|
|
// Seek to initial pair.
|
|
for _, itr := range itrs {
|
|
itr.Seek(uint64(id)*HashBlockSize, 0)
|
|
}
|
|
|
|
// Determine the number of blocks needed to meet consensus.
|
|
// If there is an even split then a set is used.
|
|
majorityN := (len(itrs) + 1) / 2
|
|
|
|
// Iterate over all values in all iterators to determine differences.
|
|
values := make([]bool, len(itrs))
|
|
for {
|
|
var min struct {
|
|
bitmapID uint64
|
|
profileID uint64
|
|
}
|
|
|
|
// Find the lowest pair.
|
|
var hasData bool
|
|
for _, itr := range itrs {
|
|
bid, pid, eof := itr.Peek()
|
|
if eof { // no more data
|
|
continue
|
|
} else if !hasData { // first pair
|
|
min.bitmapID, min.profileID, hasData = bid, pid, true
|
|
} else if bid < min.bitmapID || (bid == min.bitmapID && pid < min.profileID) { // lower pair
|
|
min.bitmapID, min.profileID = bid, pid
|
|
}
|
|
}
|
|
|
|
// If all iterators are EOF then exit.
|
|
if !hasData {
|
|
break
|
|
}
|
|
|
|
// Determine consensus of point.
|
|
var setN int
|
|
for i, itr := range itrs {
|
|
bid, pid, eof := itr.Next()
|
|
|
|
values[i] = !eof && bid == min.bitmapID && pid == min.profileID
|
|
if values[i] {
|
|
setN++ // set
|
|
} else {
|
|
itr.Unread() // clear
|
|
}
|
|
}
|
|
|
|
// Determine consensus value.
|
|
newValue := setN >= majorityN
|
|
|
|
// Add a diff for any node with a different value.
|
|
for i := range itrs {
|
|
// Value matches, ignore.
|
|
if values[i] == newValue {
|
|
continue
|
|
}
|
|
|
|
// Append to either the set or clear diff.
|
|
if newValue {
|
|
sets[i].BitmapIDs = append(sets[i].BitmapIDs, min.bitmapID)
|
|
sets[i].ProfileIDs = append(sets[i].ProfileIDs, min.profileID)
|
|
} else {
|
|
clears[i].BitmapIDs = append(sets[i].BitmapIDs, min.bitmapID)
|
|
clears[i].ProfileIDs = append(sets[i].ProfileIDs, min.profileID)
|
|
}
|
|
}
|
|
}
|
|
|
|
// Set local bits.
|
|
for i := range sets[0].ProfileIDs {
|
|
if _, err := f.setBit(sets[0].BitmapIDs[i], (f.Slice()*SliceWidth)+sets[0].ProfileIDs[i]); err != nil {
|
|
return nil, nil, err
|
|
}
|
|
}
|
|
|
|
// Clear local bits.
|
|
for i := range clears[0].ProfileIDs {
|
|
if _, err := f.clearBit(clears[0].BitmapIDs[i], (f.Slice()*SliceWidth)+clears[0].ProfileIDs[i]); err != nil {
|
|
return nil, nil, err
|
|
}
|
|
}
|
|
|
|
return sets[1:], clears[1:], nil
|
|
}
|
|
|
|
// Import bulk imports a set of bits and then snapshots the storage.
|
|
// This does not affect the fragment's cache.
|
|
func (f *Fragment) Import(bitmapIDs, profileIDs []uint64) error {
|
|
f.mu.Lock()
|
|
defer f.mu.Unlock()
|
|
|
|
// Verify that there are an equal number of bitmap ids and profile ids.
|
|
if len(bitmapIDs) != len(profileIDs) {
|
|
return fmt.Errorf("mismatch of bitmap and profile len: %d != %d", len(bitmapIDs), len(profileIDs))
|
|
}
|
|
|
|
// Disconnect op writer so we don't append updates.
|
|
f.storage.OpWriter = nil
|
|
|
|
// Process every bit.
|
|
// If an error occurs then reopen the storage.
|
|
if err := func() error {
|
|
for i := range bitmapIDs {
|
|
// Determine the position of the bit in the storage.
|
|
pos, err := f.pos(bitmapIDs[i], profileIDs[i])
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Write to storage.
|
|
if _, err := f.storage.Add(pos); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
return nil
|
|
}(); err != nil {
|
|
_ = f.closeStorage()
|
|
_ = f.openStorage()
|
|
return err
|
|
}
|
|
|
|
// Write the storage to disk and reload.
|
|
if err := f.snapshot(); err != nil {
|
|
return err
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// incrementOpN increase the operation count by one.
|
|
// If the count exceeds the maximum allowed then a snapshot is performed.
|
|
func (f *Fragment) incrementOpN() error {
|
|
f.opN++
|
|
if f.opN <= f.MaxOpN {
|
|
return nil
|
|
}
|
|
|
|
if err := f.snapshot(); err != nil {
|
|
return fmt.Errorf("snapshot: %s", err)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// Snapshot writes the storage bitmap to disk and reopens it.
|
|
func (f *Fragment) Snapshot() error {
|
|
f.mu.Lock()
|
|
defer f.mu.Unlock()
|
|
return f.snapshot()
|
|
}
|
|
|
|
func (f *Fragment) snapshot() error {
|
|
logger := f.logger()
|
|
logger.Printf("fragment: snapshotting %s/%s/%d", f.db, f.frame, f.slice)
|
|
|
|
// Create a temporary file to snapshot to.
|
|
snapshotPath := f.path + SnapshotExt
|
|
file, err := os.Create(snapshotPath)
|
|
if err != nil {
|
|
return fmt.Errorf("create snapshot file: %s", err)
|
|
}
|
|
defer file.Close()
|
|
|
|
// Write storage to snapshot.
|
|
if _, err := f.storage.WriteTo(file); err != nil {
|
|
return fmt.Errorf("snapshot write to: %s", err)
|
|
}
|
|
|
|
// Close current storage.
|
|
if err := f.closeStorage(); err != nil {
|
|
return fmt.Errorf("close storage: %s", err)
|
|
}
|
|
|
|
// Move snapshot to data file location.
|
|
if err := os.Rename(snapshotPath, f.path); err != nil {
|
|
return fmt.Errorf("rename snapshot: %s", err)
|
|
}
|
|
|
|
// Reopen storage.
|
|
if err := f.openStorage(); err != nil {
|
|
return fmt.Errorf("open storage: %s", err)
|
|
}
|
|
|
|
// Reset operation count.
|
|
f.opN = 0
|
|
|
|
return nil
|
|
}
|
|
|
|
// monitorCacheFlush periodically flushes the cache to disk.
|
|
// This is run in a goroutine.
|
|
func (f *Fragment) monitorCacheFlush() {
|
|
ticker := time.NewTicker(f.CacheFlushInterval)
|
|
defer ticker.Stop()
|
|
|
|
for {
|
|
select {
|
|
case <-f.closing:
|
|
return
|
|
case <-ticker.C:
|
|
if err := f.FlushCache(); err != nil {
|
|
f.logger().Printf("error flushing cache: err=%s, path=%s", err, f.CachePath())
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// FlushCache writes the cache data to disk.
|
|
func (f *Fragment) FlushCache() error {
|
|
f.mu.Lock()
|
|
defer f.mu.Unlock()
|
|
return f.flushCache()
|
|
}
|
|
|
|
func (f *Fragment) flushCache() error {
|
|
if f.cache == nil {
|
|
return nil
|
|
}
|
|
|
|
// Retrieve a list of bitmap ids from the cache.
|
|
bitmapIDs := f.cache.BitmapIDs()
|
|
|
|
// Marshal cache data to bytes.
|
|
buf, err := proto.Marshal(&internal.Cache{
|
|
BitmapIDs: bitmapIDs,
|
|
})
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Write to disk.
|
|
if err := ioutil.WriteFile(f.CachePath(), buf, 0666); err != nil {
|
|
return err
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// WriteTo writes the fragment's data to w.
|
|
func (f *Fragment) WriteTo(w io.Writer) (n int64, err error) {
|
|
// Force cache flush.
|
|
if err := f.FlushCache(); err != nil {
|
|
return 0, err
|
|
}
|
|
|
|
// Write out data and cache to a tar archive.
|
|
tw := tar.NewWriter(w)
|
|
if err := f.writeStorageToArchive(tw); err != nil {
|
|
return 0, fmt.Errorf("write storage: %s", err)
|
|
}
|
|
if err := f.writeCacheToArchive(tw); err != nil {
|
|
return 0, fmt.Errorf("write cache: %s", err)
|
|
}
|
|
return 0, nil
|
|
}
|
|
|
|
func (f *Fragment) writeStorageToArchive(tw *tar.Writer) error {
|
|
// Open separate file descriptor to read from.
|
|
file, err := os.Open(f.path)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
defer file.Close()
|
|
|
|
// Retrieve the current file size under lock so we don't read
|
|
// while an operation is appending to the end.
|
|
var sz int64
|
|
if err := func() error {
|
|
f.mu.Lock()
|
|
defer f.mu.Unlock()
|
|
|
|
fi, err := file.Stat()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
sz = fi.Size()
|
|
|
|
return nil
|
|
}(); err != nil {
|
|
return err
|
|
}
|
|
|
|
// Write archive header.
|
|
if err := tw.WriteHeader(&tar.Header{
|
|
Name: "data",
|
|
Mode: 0600,
|
|
Size: sz,
|
|
ModTime: time.Now(),
|
|
}); err != nil {
|
|
return err
|
|
}
|
|
|
|
// Copy the file up to the last known size.
|
|
// This is done outside the lock because the storage format is append-only.
|
|
if _, err := io.CopyN(tw, file, sz); err != nil {
|
|
return err
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (f *Fragment) writeCacheToArchive(tw *tar.Writer) error {
|
|
f.mu.Lock()
|
|
defer f.mu.Unlock()
|
|
|
|
// Read cache into buffer.
|
|
buf, err := ioutil.ReadFile(f.CachePath())
|
|
if os.IsNotExist(err) {
|
|
return nil
|
|
} else if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Write archive header.
|
|
if err := tw.WriteHeader(&tar.Header{
|
|
Name: "cache",
|
|
Mode: 0600,
|
|
Size: int64(len(buf)),
|
|
ModTime: time.Now(),
|
|
}); err != nil {
|
|
return err
|
|
}
|
|
|
|
// Write data to archive.
|
|
if _, err := tw.Write(buf); err != nil {
|
|
return err
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// ReadFrom reads a data file from r and loads it into the fragment.
|
|
func (f *Fragment) ReadFrom(r io.Reader) (n int64, err error) {
|
|
f.mu.Lock()
|
|
defer f.mu.Unlock()
|
|
|
|
tr := tar.NewReader(r)
|
|
for {
|
|
// Read next tar header.
|
|
hdr, err := tr.Next()
|
|
if err == io.EOF {
|
|
break
|
|
} else if err != nil {
|
|
return 0, err
|
|
}
|
|
|
|
// Process file based on file name.
|
|
switch hdr.Name {
|
|
case "data":
|
|
if err := f.readStorageFromArchive(tr); err != nil {
|
|
return 0, err
|
|
}
|
|
case "cache":
|
|
if err := f.readCacheFromArchive(tr); err != nil {
|
|
return 0, err
|
|
}
|
|
default:
|
|
return 0, fmt.Errorf("invalid fragment archive file: %s", hdr.Name)
|
|
}
|
|
}
|
|
|
|
return 0, nil
|
|
}
|
|
|
|
func (f *Fragment) readStorageFromArchive(r io.Reader) error {
|
|
// Create a temporary file to copy into.
|
|
path := f.path + CopyExt
|
|
file, err := os.Create(path)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
defer file.Close()
|
|
|
|
// Copy reader into temporary path.
|
|
if _, err = io.Copy(file, r); err != nil {
|
|
return err
|
|
}
|
|
|
|
// Close current storage.
|
|
if err := f.closeStorage(); err != nil {
|
|
return err
|
|
}
|
|
|
|
// Move snapshot to data file location.
|
|
if err := os.Rename(path, f.path); err != nil {
|
|
return err
|
|
}
|
|
|
|
// Reopen storage.
|
|
if err := f.openStorage(); err != nil {
|
|
return err
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func (f *Fragment) readCacheFromArchive(r io.Reader) error {
|
|
// Slurp data from reader and write to disk.
|
|
buf, err := ioutil.ReadAll(r)
|
|
if err != nil {
|
|
return err
|
|
} else if err := ioutil.WriteFile(f.CachePath(), buf, 0666); err != nil {
|
|
return err
|
|
}
|
|
|
|
// Re-open cache.
|
|
if err := f.openCache(); err != nil {
|
|
return err
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// FragmentBlock represents info about a subsection of the bitmaps in a block.
|
|
// This is used for comparing data in remote blocks for active anti-entropy.
|
|
type FragmentBlock struct {
|
|
ID int `json:"id"`
|
|
Checksum []byte `json:"checksum"`
|
|
}
|
|
|
|
// FragmentSyncer syncs a local fragment to one on a remote host.
|
|
type FragmentSyncer struct {
|
|
Fragment *Fragment
|
|
|
|
Host string
|
|
Cluster *Cluster
|
|
}
|
|
|
|
// SyncFragment compares checksums for the local and remote fragments and
|
|
// then merges any blocks which have differences.
|
|
func (s *FragmentSyncer) SyncFragment() error {
|
|
// Determine replica set.
|
|
nodes := s.Cluster.SliceNodes(s.Fragment.Slice())
|
|
|
|
// Create a set of blocks.
|
|
blockSets := make([][]FragmentBlock, 0, len(nodes))
|
|
for _, node := range nodes {
|
|
// Read local blocks.
|
|
if node.Host == s.Host {
|
|
blockSets = append(blockSets, s.Fragment.Blocks())
|
|
continue
|
|
}
|
|
|
|
// Retrieve remote blocks.
|
|
client, err := NewClient(node.Host)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
blocks, err := client.FragmentBlocks(s.Fragment.DB(), s.Fragment.Frame(), s.Fragment.Slice())
|
|
if err != nil && err != ErrFragmentNotFound {
|
|
return err
|
|
}
|
|
blockSets = append(blockSets, blocks)
|
|
}
|
|
|
|
// Iterate over all blocks and find differences.
|
|
checksums := make([][]byte, len(nodes))
|
|
for {
|
|
// Find min block id.
|
|
blockID := -1
|
|
for _, blocks := range blockSets {
|
|
if len(blocks) == 0 {
|
|
continue
|
|
} else if blockID == -1 || blocks[0].ID < blockID {
|
|
blockID = blocks[0].ID
|
|
}
|
|
}
|
|
|
|
// Exit loop if no blocks are left.
|
|
if blockID == -1 {
|
|
break
|
|
}
|
|
|
|
// Read the checksum for the current block.
|
|
for i, blocks := range blockSets {
|
|
// Clear checksum if the next block for the node doesn't match current ID.
|
|
if len(blocks) == 0 || blocks[0].ID != blockID {
|
|
checksums[i] = nil
|
|
continue
|
|
}
|
|
|
|
// Otherwise set checksum and move forward.
|
|
checksums[i] = blocks[0].Checksum
|
|
blockSets[i] = blockSets[i][1:]
|
|
}
|
|
|
|
// Ignore if all the blocks on each node match.
|
|
if byteSlicesEqual(checksums) {
|
|
continue
|
|
}
|
|
|
|
// Synchronize block.
|
|
if err := s.syncBlock(blockID); err != nil {
|
|
return fmt.Errorf("sync block: id=%d, err=%s", blockID, err)
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// syncBlock sends and receives all bitmaps for a given block.
|
|
// Returns an error if any remote hosts are unreachable.
|
|
func (s *FragmentSyncer) syncBlock(id int) error {
|
|
f := s.Fragment
|
|
|
|
// Read pairs from each remote block.
|
|
var pairSets []PairSet
|
|
var clients []*Client
|
|
for _, node := range s.Cluster.SliceNodes(f.Slice()) {
|
|
if s.Host == node.Host {
|
|
continue
|
|
}
|
|
|
|
client, err := NewClient(node.Host)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
clients = append(clients, client)
|
|
|
|
bitmapIDs, profileIDs, err := client.BlockData(f.DB(), f.Frame(), f.Slice(), id)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
pairSets = append(pairSets, PairSet{
|
|
ProfileIDs: profileIDs,
|
|
BitmapIDs: bitmapIDs,
|
|
})
|
|
}
|
|
|
|
// Merge blocks together.
|
|
sets, clears, err := f.MergeBlock(id, pairSets)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Write updates to remote blocks.
|
|
for i := 0; i < len(clients); i++ {
|
|
set, clear := sets[i], clears[i]
|
|
|
|
// Ignore if there are no differences.
|
|
if len(set.ProfileIDs) == 0 && len(clear.ProfileIDs) == 0 {
|
|
continue
|
|
}
|
|
|
|
// Generate query with sets & clears.
|
|
var buf bytes.Buffer
|
|
for j := 0; j < len(set.ProfileIDs); j++ {
|
|
fmt.Fprintf(&buf, "SetBit(frame=%q, id=%d, profileID=%d)\n", f.Frame(), set.BitmapIDs[j], (f.Slice()*SliceWidth)+set.ProfileIDs[j])
|
|
}
|
|
for j := 0; j < len(clear.ProfileIDs); j++ {
|
|
fmt.Fprintf(&buf, "ClearBit(frame=%q, id=%d, profileID=%d)\n", f.Frame(), clear.BitmapIDs[j], (f.Slice()*SliceWidth)+clear.ProfileIDs[j])
|
|
}
|
|
|
|
// Execute query.
|
|
_, err := clients[i].ExecuteQuery(f.DB(), buf.String(), false)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func madvise(b []byte, advice int) (err error) {
|
|
_, _, e1 := syscall.Syscall(syscall.SYS_MADVISE, uintptr(unsafe.Pointer(&b[0])), uintptr(len(b)), uintptr(advice))
|
|
if e1 != 0 {
|
|
err = e1
|
|
}
|
|
return
|
|
}
|
|
|
|
// PairSet is a list of equal length bitmap and profile id lists.
|
|
type PairSet struct {
|
|
BitmapIDs []uint64
|
|
ProfileIDs []uint64
|
|
}
|
|
|
|
// byteSlicesEqual returns true if all slices are equal.
|
|
func byteSlicesEqual(a [][]byte) bool {
|
|
if len(a) == 0 {
|
|
return true
|
|
}
|
|
|
|
for _, v := range a[1:] {
|
|
if !bytes.Equal(a[0], v) {
|
|
return false
|
|
}
|
|
}
|
|
return true
|
|
}
|