mirror of
https://github.com/featurebasedb/featurebase.git
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We centralize the creation paths for test indexes, fields, etcetera so they all have a common path, all using standard test holders. There's still two versions, one for test.* functions and one for internal. They do share a TestHolderConfig though. Large hunks of the related APIs are simplified/streamlined. * Fragments are always created with a Field and don't need a workaround in case they don't have it. * Creation of test fragments, etc., use optional FieldOptions but don't specify names because they're all using new holders for each thing created anyway. This dramatically reduces the complexity of the calls. * test fragments are created inside test views which are created inside test fields, etcetera, so everything is using the same logic; test views aren't bypassing the other layers, they're creating themselves normally within a field. * Quite a few things now use the standard runtime/production logic instead of being custom workarounds; for instance, instead of `mustOpenMutexFragment` creating a fragment and then creating a mutex vector for it, we just create a mutex-typed field and have the normal runtime code do this. * Similarly, we now use the same field creation logic that production does, instead of having our own test-only thing that validates field names directly, so our test that we're validating field names is actually testing the runtime code. Yay. * fragSpec goes away. it was a replacement for fragProxy which existed to solve memory allocation problems but replaced them with interface overhead problems. Now we just have pointers to things and maintain valid data structures. * Many panics are now Fatal or Fatalf calls. * Some specific bugs fixed, like a cluster which was requested and then had its first node directly overwritten, which isn't valid with shared clusters. * Drop the temp-dir test flag and TempDir variable, we can just use $TMPDIR. * Drop a benchmark of "write file to disk" that was purely a benchmark of file write speed, not a benchmark of rendering the data that needs to be written. * Drop the unused "flags" parameter to fragment creation, which was only used back when we changed the BSI format. * Use holder.Txf() rather than index.Txf(). The TxFactory has to be holder-level anyway, referring to it via the index is misleading. * Test holders automatically close themselves and delete themselves, we remove various other things that thought they were responsible for deleting themselves.
630 lines
16 KiB
Go
630 lines
16 KiB
Go
// Copyright 2022 Molecula Corp. (DBA FeatureBase).
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// SPDX-License-Identifier: Apache-2.0
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package pilosa
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import (
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"context"
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"fmt"
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"math"
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"os"
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"path/filepath"
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"runtime"
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"strings"
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"sync"
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"sync/atomic"
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"time"
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"github.com/featurebasedb/featurebase/v3/pql"
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"github.com/featurebasedb/featurebase/v3/roaring"
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"github.com/featurebasedb/featurebase/v3/stats"
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"github.com/featurebasedb/featurebase/v3/testhook"
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"github.com/featurebasedb/featurebase/v3/vprint"
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"github.com/pkg/errors"
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"golang.org/x/sync/errgroup"
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)
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// View layout modes.
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const (
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viewStandard = "standard"
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viewBSIGroupPrefix = "bsig_"
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)
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// view represents a container for field data.
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type view struct {
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mu sync.RWMutex
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path string
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index string
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field string
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name string
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qualifiedName string
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holder *Holder
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idx *Index
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fld *Field
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fieldType string
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cacheType string
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cacheSize uint32
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// Fragments by shard.
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fragments map[uint64]*fragment
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broadcaster broadcaster
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stats stats.StatsClient
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knownShards *roaring.Bitmap
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knownShardsCopied uint32
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closing chan struct{}
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}
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// newView returns a new instance of View.
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func newView(holder *Holder, path, index, field, name string, fieldOptions FieldOptions) *view {
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vprint.PanicOn(ValidateName(name))
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return &view{
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path: path,
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index: index,
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field: field,
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name: name,
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qualifiedName: FormatQualifiedViewName(index, field, name),
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holder: holder,
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fieldType: fieldOptions.Type,
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cacheType: fieldOptions.CacheType,
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cacheSize: fieldOptions.CacheSize,
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fragments: make(map[uint64]*fragment),
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broadcaster: NopBroadcaster,
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stats: stats.NopStatsClient,
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knownShards: roaring.NewSliceBitmap(),
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closing: make(chan struct{}),
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}
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}
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// addKnownShard adds a known shard to v, which you should only do when
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// holding the lock -- but that's probably a given, since you're presumably
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// calling it because you were potentially altering the shard list. Since
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// you have the write lock, availableShards() can't be happening right now.
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// Either it'll get the previous value or the next value of knownShards,
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// and either is probably fine.
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//
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// This means that we only copy the (probably tiny) bitmap if we're
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// modifying it after it's been read. If it never gets read, knownShardsCopied
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// never changes. If it gets read, then we treat that one as immutable --
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// we never modify it again, because the field code might be reading it, so
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// we make a fresh copy. Since shards almost never change, the expected
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// behavior is that we call addKnownShard a lot during initial startup,
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// when knownShardsCopied is 0, and then after that calls to availableShards
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// return that bitmap, and set knownShardsCopied to 1, but we rarely modify
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// the list.
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func (v *view) addKnownShard(shard uint64) {
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v.notifyIfNewShard(shard)
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if atomic.LoadUint32(&v.knownShardsCopied) == 1 {
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v.knownShards = v.knownShards.Clone()
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atomic.StoreUint32(&v.knownShardsCopied, 0)
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}
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_, err := v.knownShards.Add(shard)
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vprint.PanicOn(err)
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}
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// removeKnownShard removes a known shard from v. See the notes on addKnownShard.
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func (v *view) removeKnownShard(shard uint64) {
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if atomic.LoadUint32(&v.knownShardsCopied) == 1 {
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v.knownShards = v.knownShards.Clone()
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atomic.StoreUint32(&v.knownShardsCopied, 0)
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}
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_, _ = v.knownShards.Remove(shard)
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}
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// openWithShardSet opens the view. Importantly, it
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// only opens the fragments that have data. This saves
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// a ton of time. If you have no data and want a new
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// view, call view.openEmpty().
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func (v *view) openWithShardSet(ss *shardSet) error {
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if v.knownShards == nil {
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v.knownShards = roaring.NewSliceBitmap()
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}
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// Never keep a cache for field views.
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if strings.HasPrefix(v.name, viewBSIGroupPrefix) {
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v.cacheType = CacheTypeNone
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}
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shards := ss.CloneMaybe()
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var frags []*fragment
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for shard := range shards {
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frag := v.newFragment(shard)
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frags = append(frags, frag)
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v.fragments[frag.shard] = frag
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}
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nGoro := runtime.NumCPU()
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if v.idx.holder.txf.TxType() != "roaring" {
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nGoro = nGoro / 4
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}
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if nGoro < 4 {
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nGoro = 4
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}
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var eg errgroup.Group
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throttle := make(chan struct{}, nGoro)
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for i := range frags {
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// create a new variable frag on each time through
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// the loop (instead of i, frag := range frags)
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// so that the closure run on the
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// goroutine has its own variable.
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frag := frags[i]
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throttle <- struct{}{}
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eg.Go(func() error {
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defer func() {
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<-throttle
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}()
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if err := frag.Open(); err != nil {
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return fmt.Errorf("open fragment: shard=%d, err=%s", frag.shard, err)
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}
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return nil
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})
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}
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err := eg.Wait()
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if err != nil {
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return err
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}
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// serial, not parallel, because no locking inside addKnownShard at the moment.
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// TODO(jea): is this slow on a cluster? can we optimize it
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// by running it on a goroutine in the background?
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for shard := range shards {
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v.addKnownShard(shard)
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}
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_ = testhook.Opened(v.holder.Auditor, v, nil)
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v.holder.Logger.Debugf("successfully opened index/field/view: %s/%s/%s", v.index, v.field, v.name)
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return nil
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}
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// openEmpty opens and initializes a new view that has no
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// data. If you have data already, then use view.openWithShardSet()
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func (v *view) openEmpty() error {
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if v.knownShards == nil {
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v.knownShards = roaring.NewSliceBitmap()
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}
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// Never keep a cache for field views.
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if strings.HasPrefix(v.name, viewBSIGroupPrefix) {
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v.cacheType = CacheTypeNone
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}
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if err := func() error {
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// Ensure the view's path exists.
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v.holder.Logger.Debugf("ensure view path exists: %s", v.path)
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err := os.MkdirAll(v.path, 0750)
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if err != nil {
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return errors.Wrap(err, "creating view directory")
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}
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err = os.MkdirAll(filepath.Join(v.path, "fragments"), 0750)
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if err != nil {
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return errors.Wrap(err, "creating fragments directory")
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}
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v.holder.Logger.Debugf("open fragments for index/field/view: %s/%s/%s", v.index, v.field, v.name)
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return nil
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}(); err != nil {
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v.close()
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return err
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}
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_ = testhook.Opened(v.holder.Auditor, v, nil)
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v.holder.Logger.Debugf("successfully opened index/field/view: %s/%s/%s", v.index, v.field, v.name)
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return nil
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}
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var workQueue = make(chan struct{}, runtime.NumCPU()*2)
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// close closes the view and its fragments.
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func (v *view) close() error {
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v.mu.Lock()
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defer v.mu.Unlock()
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close(v.closing)
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defer func() {
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_ = testhook.Closed(v.holder.Auditor, v, nil)
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}()
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// Close all fragments.
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eg, ctx := errgroup.WithContext(context.Background())
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fragLoop:
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for _, loopFrag := range v.fragments {
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select {
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case <-ctx.Done():
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break fragLoop
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default:
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frag := loopFrag
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workQueue <- struct{}{}
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eg.Go(func() error {
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defer func() {
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<-workQueue
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}()
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if err := frag.Close(); err != nil {
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return errors.Wrap(err, "closing fragment")
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}
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return nil
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})
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}
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}
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err := eg.Wait()
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v.fragments = make(map[uint64]*fragment)
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v.knownShards = nil
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return err
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}
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func (v *view) flushCaches() {
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// we don't have a lock/cache of the closing mutex here, because
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// individual view objects never get reopened, just discarded and recreated.
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for _, f := range v.allFragments() {
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select {
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case <-v.closing:
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return
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default:
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if err := f.FlushCache(); err != nil {
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v.holder.Logger.Errorf("flushing cache: err=%s, path=%s", err, f.cachePath())
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}
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}
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}
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}
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// availableShards returns a bitmap of shards which contain data.
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func (v *view) availableShards() *roaring.Bitmap {
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// A read lock prevents anything with the write lock from being
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// active, so anything that's calling add/removeKnownShard won't
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// be doing it here. But we do need to indicate that we came
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// through, but we don't want to block on a write lock. So we
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// use an atomic for that.
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v.mu.RLock()
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defer v.mu.RUnlock()
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atomic.StoreUint32(&v.knownShardsCopied, 1)
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return v.knownShards
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}
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// Fragment returns a fragment in the view by shard.
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func (v *view) Fragment(shard uint64) *fragment {
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v.mu.RLock()
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defer v.mu.RUnlock()
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return v.fragments[shard]
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}
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// allFragments returns a list of all fragments in the view.
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func (v *view) allFragments() []*fragment {
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v.mu.RLock()
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defer v.mu.RUnlock()
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other := make([]*fragment, 0, len(v.fragments))
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for _, fragment := range v.fragments {
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other = append(other, fragment)
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}
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return other
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}
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// recalculateCaches recalculates the cache on every fragment in the view.
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func (v *view) recalculateCaches() {
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for _, fragment := range v.allFragments() {
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fragment.RecalculateCache()
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}
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}
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func (v *view) Name() string {
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return v.name
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}
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func (v *view) isClosing() bool {
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select {
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case <-v.closing:
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return true
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default:
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return false
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}
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}
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// CreateFragmentIfNotExists returns a fragment in the view by shard.
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func (v *view) CreateFragmentIfNotExists(shard uint64) (*fragment, error) {
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v.mu.Lock()
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defer v.mu.Unlock()
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if v.isClosing() {
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return nil, fmt.Errorf("cannot create fragment, view is closed")
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}
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// Find fragment in cache first.
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if frag := v.fragments[shard]; frag != nil {
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return frag, nil
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}
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// Initialize and open fragment.
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frag := v.newFragment(shard)
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if err := frag.Open(); err != nil {
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return nil, errors.Wrap(err, "opening fragment")
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}
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v.fragments[shard] = frag
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v.addKnownShard(shard)
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return frag, nil
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}
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func (v *view) notifyIfNewShard(shard uint64) {
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// if single node, don't bother serializing only to drop it b/c
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// we won't send to ourselves.
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srv, ok := v.broadcaster.(*Server)
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if ok && len(srv.cluster.Nodes()) == 1 {
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return
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}
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if v.knownShards.Contains(shard) { //checks the fields remoteShards bitmap to see if broadcast needed
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return
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}
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broadcastChan := make(chan struct{})
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go func() {
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err := v.holder.sendOrSpool(&CreateShardMessage{
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Index: v.index,
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Field: v.field,
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Shard: shard,
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})
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if err != nil {
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v.holder.Logger.Errorf("broadcasting create shard: %v", err)
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}
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close(broadcastChan)
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}()
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timer := time.NewTimer(50 * time.Millisecond)
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select {
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case <-broadcastChan:
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timer.Stop()
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case <-timer.C:
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v.holder.Logger.Debugf("broadcasting create shard took >50ms")
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}
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}
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func (v *view) newFragment(shard uint64) *fragment {
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frag := newFragment(v.holder, v.idx, v.fld, v, shard)
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frag.CacheType = v.cacheType
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frag.CacheSize = v.cacheSize
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frag.stats = v.stats
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if v.fieldType == FieldTypeMutex {
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frag.mutexVector = newRowsVector(frag)
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} else if v.fieldType == FieldTypeBool {
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frag.mutexVector = newBoolVector(frag)
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}
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return frag
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}
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// deleteFragment removes the fragment from the view.
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func (v *view) deleteFragment(shard uint64) error {
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v.mu.Lock()
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defer v.mu.Unlock()
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f := v.fragments[shard]
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if f == nil {
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return ErrFragmentNotFound
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}
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v.holder.Logger.Infof("delete fragment: (%s/%s/%s) %d", v.index, v.field, v.name, shard)
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idx := f.holder.Index(v.index)
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f.Close()
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if err := idx.holder.txf.DeleteFragmentFromStore(f.index(), f.field(), f.view(), f.shard, f); err != nil {
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return errors.Wrap(err, "DeleteFragment")
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}
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delete(v.fragments, shard)
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v.removeKnownShard(shard)
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return nil
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}
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// row returns a row for a shard of the view.
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func (v *view) row(qcx *Qcx, rowID uint64) (*Row, error) {
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row := NewRow()
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for _, frag := range v.allFragments() {
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tx, finisher, err := qcx.GetTx(Txo{Write: !writable, Index: v.idx, Fragment: frag, Shard: frag.shard})
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if err != nil {
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return nil, err
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}
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defer finisher(&err)
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fr, err := frag.row(tx, rowID)
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if err != nil {
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return nil, err
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} else if fr == nil {
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continue
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}
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row.Merge(fr)
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}
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return row, nil
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}
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// mutexCheck checks all available fragments for duplicate values. The return
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// is map[column]map[shard][]values for collisions only.
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func (v *view) mutexCheck(ctx context.Context, qcx *Qcx, details bool, limit int) (map[uint64]map[uint64][]uint64, error) {
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// We don't need the context, we just want the context-awareness on the error groups.
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// It would be nice if the inner functions could use this too...
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eg, _ := errgroup.WithContext(ctx)
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throttle := make(chan struct{}, runtime.NumCPU())
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frags := v.allFragments()
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results := make([]map[uint64][]uint64, len(frags))
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for i, frag := range frags {
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// local copies for the goroutine to use
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i, frag := i, frag
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eg.Go(func() error {
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// limit simultaneous parallel goroutines associated with this
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throttle <- struct{}{}
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defer func() {
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<-throttle
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}()
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tx, finisher, err := qcx.GetTx(Txo{Index: v.idx, Shard: frag.shard})
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if err != nil {
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return err
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}
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defer finisher(&err)
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results[i], err = frag.mutexCheck(tx, details, limit)
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if err != nil {
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return err
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}
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return nil
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})
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}
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err := eg.Wait()
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if err != nil {
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return nil, err
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}
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out := map[uint64]map[uint64][]uint64{}
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// We would use MaxInt here, but it's new with go 1.17. In practice if
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// you have 2 billion duplicates you're sorta screwed anyway.
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if limit == 0 {
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limit = math.MaxInt32
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}
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count := 0
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for i, result := range results {
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if len(result) == 0 {
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continue
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}
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out[frags[i].shard] = result
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count += len(result)
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// if we have enough, stop
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if count > limit {
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break
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}
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}
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|
return out, nil
|
|
}
|
|
|
|
// setBit sets a bit within the view.
|
|
func (v *view) setBit(qcx *Qcx, rowID, columnID uint64) (changed bool, err error) {
|
|
shard := columnID / ShardWidth
|
|
tx, finisher, err := qcx.GetTx(Txo{Write: true, Index: v.idx, Shard: shard})
|
|
defer finisher(&err)
|
|
var frag *fragment
|
|
frag, err = v.CreateFragmentIfNotExists(shard)
|
|
if err != nil {
|
|
return changed, err
|
|
}
|
|
|
|
return frag.setBit(tx, rowID, columnID)
|
|
}
|
|
|
|
// clearBit clears a bit within the view.
|
|
func (v *view) clearBit(qcx *Qcx, rowID, columnID uint64) (changed bool, err error) {
|
|
shard := columnID / ShardWidth
|
|
tx, finisher, err := qcx.GetTx(Txo{Write: true, Index: v.idx, Shard: shard})
|
|
defer finisher(&err)
|
|
frag := v.Fragment(shard)
|
|
if frag == nil {
|
|
return false, nil
|
|
}
|
|
|
|
return frag.clearBit(tx, rowID, columnID)
|
|
}
|
|
|
|
// value uses a column of bits to read a multi-bit value.
|
|
func (v *view) value(qcx *Qcx, columnID uint64, bitDepth uint64) (value int64, exists bool, err error) {
|
|
shard := columnID / ShardWidth
|
|
tx, finisher, err := qcx.GetTx(Txo{Write: true, Index: v.idx, Shard: shard})
|
|
defer finisher(&err)
|
|
frag, err := v.CreateFragmentIfNotExists(shard)
|
|
if err != nil {
|
|
return value, exists, err
|
|
}
|
|
|
|
return frag.value(tx, columnID, bitDepth)
|
|
}
|
|
|
|
// setValue uses a column of bits to set a multi-bit value.
|
|
func (v *view) setValue(qcx *Qcx, columnID uint64, bitDepth uint64, value int64) (changed bool, err error) {
|
|
shard := columnID / ShardWidth
|
|
tx, finisher, err := qcx.GetTx(Txo{Write: true, Index: v.idx, Shard: shard})
|
|
defer finisher(&err)
|
|
frag, err := v.CreateFragmentIfNotExists(shard)
|
|
if err != nil {
|
|
return changed, err
|
|
}
|
|
|
|
return frag.setValue(tx, columnID, bitDepth, value)
|
|
}
|
|
|
|
// clearValue removes a specific value assigned to columnID
|
|
func (v *view) clearValue(qcx *Qcx, columnID uint64, bitDepth uint64, value int64) (changed bool, err error) {
|
|
shard := columnID / ShardWidth
|
|
tx, finisher, err := qcx.GetTx(Txo{Write: true, Index: v.idx, Shard: shard})
|
|
defer finisher(&err)
|
|
frag := v.Fragment(shard)
|
|
if frag == nil {
|
|
return false, nil
|
|
}
|
|
|
|
return frag.clearValue(tx, columnID, bitDepth, value)
|
|
}
|
|
|
|
// rangeOp returns rows with a field value encoding matching the predicate.
|
|
func (v *view) rangeOp(qcx *Qcx, op pql.Token, bitDepth uint64, predicate int64) (_ *Row, err0 error) {
|
|
r := NewRow()
|
|
for _, frag := range v.allFragments() {
|
|
|
|
tx, finisher, err := qcx.GetTx(Txo{Write: !writable, Index: v.idx, Shard: frag.shard})
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
defer finisher(&err0)
|
|
|
|
other, err := frag.rangeOp(tx, op, bitDepth, predicate)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
r = r.Union(other)
|
|
}
|
|
return r, nil
|
|
}
|
|
|
|
func (v *view) bitDepth(shards []uint64) (uint64, error) {
|
|
var maxBitDepth uint64
|
|
|
|
for _, shard := range shards {
|
|
v.mu.RLock()
|
|
frag, ok := v.fragments[shard]
|
|
v.mu.RUnlock()
|
|
if !ok || frag == nil {
|
|
continue
|
|
}
|
|
|
|
bd, err := frag.bitDepth()
|
|
if err != nil {
|
|
return 0, errors.Wrapf(err, "getting fragment(%d) bit depth", shard)
|
|
}
|
|
|
|
if bd > maxBitDepth {
|
|
maxBitDepth = bd
|
|
}
|
|
}
|
|
|
|
return maxBitDepth, nil
|
|
}
|
|
|
|
// ViewInfo represents schema information for a view.
|
|
type ViewInfo struct {
|
|
Name string `json:"name"`
|
|
}
|
|
|
|
type viewInfoSlice []*ViewInfo
|
|
|
|
func (p viewInfoSlice) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
|
|
func (p viewInfoSlice) Len() int { return len(p) }
|
|
func (p viewInfoSlice) Less(i, j int) bool { return p[i].Name < p[j].Name }
|
|
|
|
// FormatQualifiedViewName generates a qualified name for the view to be used with Tx operations.
|
|
func FormatQualifiedViewName(index, field, view string) string {
|
|
return fmt.Sprintf("%s\x00%s\x00%s\x00", index, field, view)
|
|
}
|