mirror of
https://github.com/featurebasedb/featurebase.git
synced 2026-08-28 02:44:59 +00:00
There's a lot going on here. First, we were treating "the test is a Condition" as implying BSI, which it doesn't anymore. Second, the behavior of conditions was weird and BSI-specific. Third, we had to propagate these changes and features throughout a bunch of code, including both the core featurebase code and the DAX replacements/copies of it, plus the SQL3 layer. We refactor this so that tests for equality and inequality work for non-BSI fields, so now if you accidentally use `==` in a Row call on a non-BSI field, it still works; that's not specific to BSI fields anymore. We add a TrackExistence flag to fields, and propagate it through things like our protobuf code, etcetera, so that we can successfully create fields. Newly-created fields get this by default, because we add it unconditionally to them, but the paths that are being called with existing fields don't add it. So, when we "create" (really, just load the definition of) a field from something stored in the schema, we don't add TrackExistence to it, but any path to creating a new field should. A time quantum field with NoStandardView will *effectively* lack TrackExistence. For sets, mutexes, and time quantums with a standard view, anything that sets bits will also set a corresponding bit for the record in a new "existence" view. This allows us to distinguish between an empty set and a null, and also allows null checks to be constant-time. When clearing bits, we don't clear existence bits EXCEPT that if you clear a bit in a mutex, *and the bit actually existed*, we clear the existence bit. For sets and time quantums, clearing bits never clears the existence bit. Deleting records clears the existence bit. We also add code to the `batch` subpackage to generate suitable existence field bitmaps and import them. This logic correctly handles empty sets and nils. The `batch` package does not allow specification of anything equivalent to clearing a single bit from an existing record, so we don't have to deal with the mutex complexity in that case, which is good because it would be impossible. This requires a number of other subtle changes, such as allowing new fields to have more than one FieldOption specified for them. We also drop the handful of implementation bits relating to the "fullySorted" internal-use-only import flag, which existed only to support the JSON ingest API, which we've removed. The most dangerous part of this is that the mutex semantics are impossible to implement on top of our existing API, because they require us to know, not how *many* bits we cleared, but which *specific* bits we cleared. I've implemented this as a new Tx method, which is almost certainly going to be tech debt one day; if we some day drop the Import API, we should remove that. The testing for this is only currently covering the Set/Clear behavior of PQL, and the Import API. The batch tests haven't been written yet. Fields that don't have existence tracking enabled refuse to perform null/not-null tests. They should also report themselves as having no null values -- if a record exists, sets in it are considered empty rather than null. The SQL3 support requires a number of subtle modifications to both featurebase and some addon tooling. The essential thing is dropping the unconditional translation of nil slices to non-nil empty slices in translateResult, both in the executor and the orchestrator. We also modify the logic that handles generating results from Extract calls, to ensure that non-null sets get an empty slice created for them even if they never have any values assigned. The expected results for some tests are different now; we expect to get nil slices, rather than 0-length non-nil slices, for fields which were never written for a given record. Most tests were not changed. (In every case, if a test was failing, I actually checked the logic before changing expected results. This required a lot of tracking down of edge cases.) The batch package now rejects as an error attempts to clear single bits from mutex fields, because so far as I can tell it's simply impossible to have a roaring import that specifies the correct semantics there; you can't tell whether to clear an existence bit without access to the currently-set bits, which the batch API doesn't have. We already supported the special case of specifying a clear value of nil for clearing a mutex field; now that is the only allowed value for a mutex field to have in row.Clears. We change the logic for fixing up incoming view names (in two places) to stop assuming that any view in a time field other than "" that does not have viewStandard as a prefix is a partial time quantum name that should have "standard_" prepended to it. This allows us to submit bitmaps for "existence" to time quantum fields and not have them silently transformed into "standard_existence" because that's what we'd do with "202203". We drop the field ClearBits method, which was totally unused. We drop the sliceDifference function, which was used in a previous mutex implementation and hasn't been used in ages, and the test case for it, and the helper function used only by that test case.
626 lines
16 KiB
Go
626 lines
16 KiB
Go
// Copyright 2022 Molecula Corp. (DBA FeatureBase).
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// SPDX-License-Identifier: Apache-2.0
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package pilosa
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import (
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"context"
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"fmt"
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"math"
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"os"
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"path/filepath"
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"runtime"
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"strings"
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"sync"
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"sync/atomic"
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"time"
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"github.com/featurebasedb/featurebase/v3/pql"
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"github.com/featurebasedb/featurebase/v3/roaring"
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"github.com/featurebasedb/featurebase/v3/testhook"
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"github.com/featurebasedb/featurebase/v3/vprint"
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"github.com/pkg/errors"
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"golang.org/x/sync/errgroup"
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)
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// View layout modes.
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const (
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// standard view holds regular set/mutex data
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viewStandard = "standard"
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// bsig_X view holds BSI data for X
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viewBSIGroupPrefix = "bsig_"
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// existence view holds existence bits for a specific field
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viewExistence = "existence"
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)
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// view represents a container for field data.
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type view struct {
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mu sync.RWMutex
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path string
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index string
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field string
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name string
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qualifiedName string
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holder *Holder
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idx *Index
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fld *Field
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fieldType string
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cacheType string
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cacheSize uint32
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// Fragments by shard.
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fragments map[uint64]*fragment
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broadcaster broadcaster
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knownShards *roaring.Bitmap
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knownShardsCopied uint32
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closing chan struct{}
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}
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// newView returns a new instance of View.
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func newView(holder *Holder, path, index, field, name string, fieldOptions FieldOptions) *view {
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vprint.PanicOn(ValidateName(name))
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return &view{
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path: path,
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index: index,
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field: field,
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name: name,
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qualifiedName: FormatQualifiedViewName(index, field, name),
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holder: holder,
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fieldType: fieldOptions.Type,
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cacheType: fieldOptions.CacheType,
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cacheSize: fieldOptions.CacheSize,
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fragments: make(map[uint64]*fragment),
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broadcaster: NopBroadcaster,
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knownShards: roaring.NewSliceBitmap(),
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closing: make(chan struct{}),
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}
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}
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// addKnownShard adds a known shard to v, which you should only do when
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// holding the lock -- but that's probably a given, since you're presumably
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// calling it because you were potentially altering the shard list. Since
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// you have the write lock, availableShards() can't be happening right now.
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// Either it'll get the previous value or the next value of knownShards,
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// and either is probably fine.
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//
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// This means that we only copy the (probably tiny) bitmap if we're
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// modifying it after it's been read. If it never gets read, knownShardsCopied
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// never changes. If it gets read, then we treat that one as immutable --
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// we never modify it again, because the field code might be reading it, so
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// we make a fresh copy. Since shards almost never change, the expected
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// behavior is that we call addKnownShard a lot during initial startup,
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// when knownShardsCopied is 0, and then after that calls to availableShards
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// return that bitmap, and set knownShardsCopied to 1, but we rarely modify
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// the list.
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func (v *view) addKnownShard(shard uint64) {
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v.notifyIfNewShard(shard)
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if atomic.LoadUint32(&v.knownShardsCopied) == 1 {
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v.knownShards = v.knownShards.Clone()
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atomic.StoreUint32(&v.knownShardsCopied, 0)
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}
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_, err := v.knownShards.Add(shard)
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vprint.PanicOn(err)
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}
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// removeKnownShard removes a known shard from v. See the notes on addKnownShard.
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func (v *view) removeKnownShard(shard uint64) {
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if atomic.LoadUint32(&v.knownShardsCopied) == 1 {
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v.knownShards = v.knownShards.Clone()
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atomic.StoreUint32(&v.knownShardsCopied, 0)
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}
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_, _ = v.knownShards.Remove(shard)
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}
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// openWithShardSet opens the view. Importantly, it
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// only opens the fragments that have data. This saves
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// a ton of time. If you have no data and want a new
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// view, call view.openEmpty().
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func (v *view) openWithShardSet(ss *shardSet) error {
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if v.knownShards == nil {
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v.knownShards = roaring.NewSliceBitmap()
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}
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// Never keep a cache for field views.
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if strings.HasPrefix(v.name, viewBSIGroupPrefix) {
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v.cacheType = CacheTypeNone
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}
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shards := ss.CloneMaybe()
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frags := make([]*fragment, 0, len(shards))
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for shard := range shards {
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frag := v.newFragment(shard)
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frags = append(frags, frag)
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v.fragments[frag.shard] = frag
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}
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nGoro := runtime.NumCPU()
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if v.idx.holder.txf.TxType() != "roaring" {
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nGoro = nGoro / 4
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}
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if nGoro < 4 {
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nGoro = 4
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}
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var eg errgroup.Group
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throttle := make(chan struct{}, nGoro)
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for i := range frags {
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// create a new variable frag on each time through
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// the loop (instead of i, frag := range frags)
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// so that the closure run on the
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// goroutine has its own variable.
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frag := frags[i]
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throttle <- struct{}{}
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eg.Go(func() error {
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defer func() {
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<-throttle
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}()
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if err := frag.Open(); err != nil {
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return fmt.Errorf("open fragment: shard=%d, err=%s", frag.shard, err)
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}
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return nil
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})
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}
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err := eg.Wait()
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if err != nil {
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return err
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}
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// serial, not parallel, because no locking inside addKnownShard at the moment.
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// TODO(jea): is this slow on a cluster? can we optimize it
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// by running it on a goroutine in the background?
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for shard := range shards {
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v.addKnownShard(shard)
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}
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_ = testhook.Opened(v.holder.Auditor, v, nil)
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v.holder.Logger.Debugf("successfully opened index/field/view: %s/%s/%s", v.index, v.field, v.name)
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return nil
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}
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// openEmpty opens and initializes a new view that has no
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// data. If you have data already, then use view.openWithShardSet()
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func (v *view) openEmpty() error {
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if v.knownShards == nil {
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v.knownShards = roaring.NewSliceBitmap()
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}
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// Never keep a cache for field views.
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if strings.HasPrefix(v.name, viewBSIGroupPrefix) {
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v.cacheType = CacheTypeNone
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}
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if err := func() error {
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// Ensure the view's path exists.
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v.holder.Logger.Debugf("ensure view path exists: %s", v.path)
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err := os.MkdirAll(v.path, 0750)
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if err != nil {
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return errors.Wrap(err, "creating view directory")
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}
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err = os.MkdirAll(filepath.Join(v.path, "fragments"), 0750)
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if err != nil {
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return errors.Wrap(err, "creating fragments directory")
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}
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return nil
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}(); err != nil {
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v.close()
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return err
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}
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_ = testhook.Opened(v.holder.Auditor, v, nil)
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return nil
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}
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var workQueue = make(chan struct{}, runtime.NumCPU()*2)
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// close closes the view and its fragments.
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func (v *view) close() error {
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v.mu.Lock()
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defer v.mu.Unlock()
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close(v.closing)
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defer func() {
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_ = testhook.Closed(v.holder.Auditor, v, nil)
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}()
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// Close all fragments.
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eg, ctx := errgroup.WithContext(context.Background())
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fragLoop:
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for _, loopFrag := range v.fragments {
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select {
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case <-ctx.Done():
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break fragLoop
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default:
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frag := loopFrag
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workQueue <- struct{}{}
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eg.Go(func() error {
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defer func() {
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<-workQueue
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}()
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if err := frag.Close(); err != nil {
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return errors.Wrap(err, "closing fragment")
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}
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return nil
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})
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}
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}
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err := eg.Wait()
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v.fragments = make(map[uint64]*fragment)
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v.knownShards = nil
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return err
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}
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func (v *view) flushCaches() {
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// we don't have a lock/cache of the closing mutex here, because
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// individual view objects never get reopened, just discarded and recreated.
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for _, f := range v.allFragments() {
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select {
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case <-v.closing:
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return
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default:
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if err := f.FlushCache(); err != nil {
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v.holder.Logger.Errorf("flushing cache: err=%s, path=%s", err, f.cachePath())
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}
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}
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}
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}
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// availableShards returns a bitmap of shards which contain data.
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func (v *view) availableShards() *roaring.Bitmap {
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// A read lock prevents anything with the write lock from being
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// active, so anything that's calling add/removeKnownShard won't
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// be doing it here. But we do need to indicate that we came
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// through, but we don't want to block on a write lock. So we
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// use an atomic for that.
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v.mu.RLock()
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defer v.mu.RUnlock()
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atomic.StoreUint32(&v.knownShardsCopied, 1)
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return v.knownShards
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}
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// Fragment returns a fragment in the view by shard.
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func (v *view) Fragment(shard uint64) *fragment {
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v.mu.RLock()
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defer v.mu.RUnlock()
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return v.fragments[shard]
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}
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// allFragments returns a list of all fragments in the view.
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func (v *view) allFragments() []*fragment {
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v.mu.RLock()
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defer v.mu.RUnlock()
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other := make([]*fragment, 0, len(v.fragments))
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for _, fragment := range v.fragments {
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other = append(other, fragment)
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}
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return other
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}
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// recalculateCaches recalculates the cache on every fragment in the view.
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func (v *view) recalculateCaches() {
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for _, fragment := range v.allFragments() {
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fragment.RecalculateCache()
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}
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}
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func (v *view) Name() string {
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return v.name
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}
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func (v *view) isClosing() bool {
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select {
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case <-v.closing:
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return true
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default:
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return false
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}
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}
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// CreateFragmentIfNotExists returns a fragment in the view by shard.
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func (v *view) CreateFragmentIfNotExists(shard uint64) (*fragment, error) {
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v.mu.Lock()
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defer v.mu.Unlock()
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if v.isClosing() {
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return nil, fmt.Errorf("cannot create fragment, view is closed")
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}
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// Find fragment in cache first.
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if frag := v.fragments[shard]; frag != nil {
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return frag, nil
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}
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// Initialize and open fragment.
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frag := v.newFragment(shard)
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if err := frag.Open(); err != nil {
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return nil, errors.Wrap(err, "opening fragment")
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}
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v.fragments[shard] = frag
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v.addKnownShard(shard)
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return frag, nil
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}
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func (v *view) notifyIfNewShard(shard uint64) {
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// if single node, don't bother serializing only to drop it b/c
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// we won't send to ourselves.
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srv, ok := v.broadcaster.(*Server)
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if ok && len(srv.cluster.Nodes()) == 1 {
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return
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}
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if v.knownShards.Contains(shard) { //checks the fields remoteShards bitmap to see if broadcast needed
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return
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}
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broadcastChan := make(chan struct{})
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go func() {
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err := v.holder.sendOrSpool(&CreateShardMessage{
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Index: v.index,
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Field: v.field,
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Shard: shard,
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})
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if err != nil {
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v.holder.Logger.Errorf("broadcasting create shard: %v", err)
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}
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close(broadcastChan)
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}()
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timer := time.NewTimer(50 * time.Millisecond)
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select {
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case <-broadcastChan:
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timer.Stop()
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case <-timer.C:
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v.holder.Logger.Debugf("broadcasting create shard took >50ms")
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}
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}
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func (v *view) newFragment(shard uint64) *fragment {
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frag := newFragment(v.holder, v.idx, v.fld, v, shard)
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frag.CacheType = v.cacheType
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frag.CacheSize = v.cacheSize
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if v.fieldType == FieldTypeMutex {
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frag.mutexVector = newRowsVector(frag)
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} else if v.fieldType == FieldTypeBool {
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frag.mutexVector = newBoolVector(frag)
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}
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return frag
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}
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// deleteFragment removes the fragment from the view.
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func (v *view) deleteFragment(shard uint64) error {
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v.mu.Lock()
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defer v.mu.Unlock()
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f := v.fragments[shard]
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if f == nil {
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return ErrFragmentNotFound
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}
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v.holder.Logger.Infof("delete fragment: (%s/%s/%s) %d", v.index, v.field, v.name, shard)
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idx := f.holder.Index(v.index)
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f.Close()
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if err := idx.holder.txf.DeleteFragmentFromStore(f.index(), f.field(), f.view(), f.shard, f); err != nil {
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return errors.Wrap(err, "DeleteFragment")
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}
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delete(v.fragments, shard)
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v.removeKnownShard(shard)
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return nil
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}
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// row returns a row for a shard of the view.
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func (v *view) row(qcx *Qcx, rowID uint64) (*Row, error) {
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row := NewRow()
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for _, frag := range v.allFragments() {
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tx, finisher, err := qcx.GetTx(Txo{Write: !writable, Index: v.idx, Fragment: frag, Shard: frag.shard})
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if err != nil {
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return nil, err
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}
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defer finisher(&err)
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fr, err := frag.row(tx, rowID)
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if err != nil {
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return nil, err
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} else if fr == nil {
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continue
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}
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row.Merge(fr)
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}
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return row, nil
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}
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// mutexCheck checks all available fragments for duplicate values. The return
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// is map[column]map[shard][]values for collisions only.
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func (v *view) mutexCheck(ctx context.Context, qcx *Qcx, details bool, limit int) (map[uint64]map[uint64][]uint64, error) {
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// We don't need the context, we just want the context-awareness on the error groups.
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// It would be nice if the inner functions could use this too...
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eg, _ := errgroup.WithContext(ctx)
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throttle := make(chan struct{}, runtime.NumCPU())
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frags := v.allFragments()
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results := make([]map[uint64][]uint64, len(frags))
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for i, frag := range frags {
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// local copies for the goroutine to use
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i, frag := i, frag
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eg.Go(func() error {
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// limit simultaneous parallel goroutines associated with this
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|
throttle <- struct{}{}
|
|
defer func() {
|
|
<-throttle
|
|
}()
|
|
tx, finisher, err := qcx.GetTx(Txo{Index: v.idx, Shard: frag.shard})
|
|
if err != nil {
|
|
return err
|
|
}
|
|
defer finisher(&err)
|
|
results[i], err = frag.mutexCheck(tx, details, limit)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
return nil
|
|
})
|
|
}
|
|
err := eg.Wait()
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
out := map[uint64]map[uint64][]uint64{}
|
|
// We would use MaxInt here, but it's new with go 1.17. In practice if
|
|
// you have 2 billion duplicates you're sorta screwed anyway.
|
|
if limit == 0 {
|
|
limit = math.MaxInt32
|
|
}
|
|
count := 0
|
|
for i, result := range results {
|
|
if len(result) == 0 {
|
|
continue
|
|
}
|
|
out[frags[i].shard] = result
|
|
count += len(result)
|
|
// if we have enough, stop
|
|
if count > limit {
|
|
break
|
|
}
|
|
}
|
|
return out, nil
|
|
}
|
|
|
|
// setBit sets a bit within the view.
|
|
func (v *view) setBit(qcx *Qcx, rowID, columnID uint64) (changed bool, err error) {
|
|
shard := columnID / ShardWidth
|
|
tx, finisher, err := qcx.GetTx(Txo{Write: true, Index: v.idx, Shard: shard})
|
|
defer finisher(&err)
|
|
var frag *fragment
|
|
frag, err = v.CreateFragmentIfNotExists(shard)
|
|
if err != nil {
|
|
return changed, err
|
|
}
|
|
|
|
return frag.setBit(tx, rowID, columnID)
|
|
}
|
|
|
|
// clearBit clears a bit within the view.
|
|
func (v *view) clearBit(qcx *Qcx, rowID, columnID uint64) (changed bool, err error) {
|
|
shard := columnID / ShardWidth
|
|
tx, finisher, err := qcx.GetTx(Txo{Write: true, Index: v.idx, Shard: shard})
|
|
defer finisher(&err)
|
|
frag := v.Fragment(shard)
|
|
if frag == nil {
|
|
return false, nil
|
|
}
|
|
|
|
return frag.clearBit(tx, rowID, columnID)
|
|
}
|
|
|
|
// value uses a column of bits to read a multi-bit value.
|
|
func (v *view) value(qcx *Qcx, columnID uint64, bitDepth uint64) (value int64, exists bool, err error) {
|
|
shard := columnID / ShardWidth
|
|
tx, finisher, err := qcx.GetTx(Txo{Write: false, Index: v.idx, Shard: shard})
|
|
defer finisher(&err)
|
|
frag, err := v.CreateFragmentIfNotExists(shard)
|
|
if err != nil {
|
|
return value, exists, err
|
|
}
|
|
|
|
return frag.value(tx, columnID, bitDepth)
|
|
}
|
|
|
|
// setValue uses a column of bits to set a multi-bit value.
|
|
func (v *view) setValue(qcx *Qcx, columnID uint64, bitDepth uint64, value int64) (changed bool, err error) {
|
|
shard := columnID / ShardWidth
|
|
tx, finisher, err := qcx.GetTx(Txo{Write: true, Index: v.idx, Shard: shard})
|
|
defer finisher(&err)
|
|
frag, err := v.CreateFragmentIfNotExists(shard)
|
|
if err != nil {
|
|
return changed, err
|
|
}
|
|
|
|
return frag.setValue(tx, columnID, bitDepth, value)
|
|
}
|
|
|
|
// clearValue removes a specific value assigned to columnID
|
|
func (v *view) clearValue(qcx *Qcx, columnID uint64, bitDepth uint64, value int64) (changed bool, err error) {
|
|
shard := columnID / ShardWidth
|
|
tx, finisher, err := qcx.GetTx(Txo{Write: true, Index: v.idx, Shard: shard})
|
|
defer finisher(&err)
|
|
frag := v.Fragment(shard)
|
|
if frag == nil {
|
|
return false, nil
|
|
}
|
|
|
|
return frag.clearValue(tx, columnID, bitDepth, value)
|
|
}
|
|
|
|
// rangeOp returns rows with a field value encoding matching the predicate.
|
|
func (v *view) rangeOp(qcx *Qcx, op pql.Token, bitDepth uint64, predicate int64) (_ *Row, err0 error) {
|
|
r := NewRow()
|
|
for _, frag := range v.allFragments() {
|
|
|
|
tx, finisher, err := qcx.GetTx(Txo{Write: !writable, Index: v.idx, Shard: frag.shard})
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
defer finisher(&err0)
|
|
|
|
other, err := frag.rangeOp(tx, op, bitDepth, predicate)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
r = r.Union(other)
|
|
}
|
|
return r, nil
|
|
}
|
|
|
|
func (v *view) bitDepth(shards []uint64) (uint64, error) {
|
|
var maxBitDepth uint64
|
|
|
|
for _, shard := range shards {
|
|
v.mu.RLock()
|
|
frag, ok := v.fragments[shard]
|
|
v.mu.RUnlock()
|
|
if !ok || frag == nil {
|
|
continue
|
|
}
|
|
|
|
bd, err := frag.bitDepth()
|
|
if err != nil {
|
|
return 0, errors.Wrapf(err, "getting fragment(%d) bit depth", shard)
|
|
}
|
|
|
|
if bd > maxBitDepth {
|
|
maxBitDepth = bd
|
|
}
|
|
}
|
|
|
|
return maxBitDepth, nil
|
|
}
|
|
|
|
// ViewInfo represents schema information for a view.
|
|
type ViewInfo struct {
|
|
Name string `json:"name"`
|
|
}
|
|
|
|
type viewInfoSlice []*ViewInfo
|
|
|
|
func (p viewInfoSlice) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
|
|
func (p viewInfoSlice) Len() int { return len(p) }
|
|
func (p viewInfoSlice) Less(i, j int) bool { return p[i].Name < p[j].Name }
|
|
|
|
// FormatQualifiedViewName generates a qualified name for the view to be used with Tx operations.
|
|
func FormatQualifiedViewName(index, field, view string) string {
|
|
return fmt.Sprintf("%s\x00%s\x00%s\x00", index, field, view)
|
|
}
|