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A `StatsClient` for `expvar` is added so we can track Stats through the `/debug/vars` endpoint. Tags are nested inside maps so that we can see stats for db, frame & slice. Also added a `MultiStatsClient` for chaining multiple `StatsClient` implementations together (e.g. `expvar` and DataDog).
231 lines
5.1 KiB
Go
231 lines
5.1 KiB
Go
package pilosa
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import (
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"fmt"
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"os"
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"path/filepath"
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"strconv"
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"sync"
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)
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const (
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// FrameSuffixTime is the suffix used for time-based frames.
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FrameSuffixTime = ".t"
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// FrameSuffixRank is the suffix used for rank-based frames.
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FrameSuffixRank = ".n"
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)
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// Frame represents a container for fragments.
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type Frame struct {
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mu sync.Mutex
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path string
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db string
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name string
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// Fragments by slice.
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fragments map[uint64]*Fragment
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// Bitmap attribute storage and cache
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bitmapAttrStore *AttrStore
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stats StatsClient
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}
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// NewFrame returns a new instance of frame.
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func NewFrame(path, db, name string) *Frame {
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return &Frame{
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path: path,
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db: db,
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name: name,
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fragments: make(map[uint64]*Fragment),
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bitmapAttrStore: NewAttrStore(filepath.Join(path, "data")),
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stats: NopStatsClient,
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}
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}
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// Name returns the name the frame was initialized with.
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func (f *Frame) Name() string { return f.name }
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// DB returns the database name the frame was initialized with.
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func (f *Frame) DB() string { return f.db }
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// Path returns the path the frame was initialized with.
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func (f *Frame) Path() string { return f.path }
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// BitmapAttrStore returns the attribute storage.
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func (f *Frame) BitmapAttrStore() *AttrStore { return f.bitmapAttrStore }
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// SliceN returns the max slice in the frame.
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func (f *Frame) SliceN() uint64 {
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f.mu.Lock()
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defer f.mu.Unlock()
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var max uint64
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for slice := range f.fragments {
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if slice > max {
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max = slice
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}
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}
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return max
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}
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// Open opens and initializes the frame.
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func (f *Frame) Open() error {
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if err := func() error {
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// Ensure the frame's path exists.
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if err := os.MkdirAll(f.path, 0777); err != nil {
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return err
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}
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if err := f.openFragments(); err != nil {
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return err
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}
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if err := f.bitmapAttrStore.Open(); err != nil {
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return err
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}
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return nil
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}(); err != nil {
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f.Close()
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return err
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}
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return nil
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}
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// openFragments opens and initializes the fragments inside the frame.
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func (f *Frame) openFragments() error {
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file, err := os.Open(f.path)
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if err != nil {
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return err
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}
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defer file.Close()
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fis, err := file.Readdir(0)
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if err != nil {
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return err
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}
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for _, fi := range fis {
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if fi.IsDir() {
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continue
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}
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// Parse filename into integer.
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slice, err := strconv.ParseUint(filepath.Base(fi.Name()), 10, 64)
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if err != nil {
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continue
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}
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frag := f.newFragment(f.FragmentPath(slice), slice)
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if err := frag.Open(); err != nil {
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return fmt.Errorf("open fragment: slice=%s, err=%s", frag.Slice(), err)
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}
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frag.BitmapAttrStore = f.bitmapAttrStore
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f.fragments[frag.Slice()] = frag
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f.stats.Count("sliceN", 1)
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}
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return nil
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}
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// Close closes the frame and its fragments.
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func (f *Frame) Close() error {
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f.mu.Lock()
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defer f.mu.Unlock()
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// Close the attribute store.
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if f.bitmapAttrStore != nil {
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_ = f.bitmapAttrStore.Close()
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}
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// Close all fragments.
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for _, frag := range f.fragments {
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_ = frag.Close()
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}
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f.fragments = make(map[uint64]*Fragment)
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return nil
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}
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// FragmentPath returns the path to a fragment in the frame.
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func (f *Frame) FragmentPath(slice uint64) string {
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return filepath.Join(f.path, strconv.FormatUint(slice, 10))
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}
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// Fragment returns a fragment in the frame by slice.
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func (f *Frame) Fragment(slice uint64) *Fragment {
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f.mu.Lock()
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defer f.mu.Unlock()
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return f.fragment(slice)
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}
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func (f *Frame) fragment(slice uint64) *Fragment { return f.fragments[slice] }
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// Fragments returns a list of all fragments in the frame.
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func (f *Frame) Fragments() []*Fragment {
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f.mu.Lock()
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defer f.mu.Unlock()
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other := make([]*Fragment, 0, len(f.fragments))
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for _, fragment := range f.fragments {
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other = append(other, fragment)
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}
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return other
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}
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// CreateFragmentIfNotExists returns a fragment in the frame by slice.
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func (f *Frame) CreateFragmentIfNotExists(slice uint64) (*Fragment, error) {
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f.mu.Lock()
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defer f.mu.Unlock()
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return f.createFragmentIfNotExists(slice)
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}
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func (f *Frame) createFragmentIfNotExists(slice uint64) (*Fragment, error) {
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// Find fragment in cache first.
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if frag := f.fragments[slice]; frag != nil {
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return frag, nil
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}
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// Initialize and open fragment.
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frag := f.newFragment(f.FragmentPath(slice), slice)
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if err := frag.Open(); err != nil {
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return nil, err
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}
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frag.BitmapAttrStore = f.bitmapAttrStore
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// Save to lookup.
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f.fragments[slice] = frag
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f.stats.Count("sliceN", 1)
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return frag, nil
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}
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func (f *Frame) newFragment(path string, slice uint64) *Fragment {
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frag := NewFragment(path, f.db, f.name, slice)
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frag.stats = f.stats.WithTags(fmt.Sprintf("slice:%d", slice))
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return frag
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}
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type frameSlice []*Frame
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func (p frameSlice) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
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func (p frameSlice) Len() int { return len(p) }
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func (p frameSlice) Less(i, j int) bool { return p[i].Name() < p[j].Name() }
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// FrameInfo represents schema information for a frame.
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type FrameInfo struct {
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Name string `json:"name"`
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}
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type frameInfoSlice []*FrameInfo
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func (p frameInfoSlice) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
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func (p frameInfoSlice) Len() int { return len(p) }
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func (p frameInfoSlice) Less(i, j int) bool { return p[i].Name < p[j].Name }
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