featurebase/roaring/container_stash.go
reesporte 48aef0c8a4 add copyright notice back in
```bash
for file in `cat diffys`; do
   printf '%s\n%s\n' "// Copyright 2021 Molecula Corp. All rights reserved." "$(cat $file)" >$file;
done
```
2021-12-10 11:01:04 -06:00

704 lines
20 KiB
Go

// Copyright 2021 Molecula Corp. All rights reserved.
package roaring
import (
"fmt"
"unsafe"
)
const (
stashedArraySize = 5
stashedRunSize = (stashedArraySize / 2)
)
// Container represents a Container for uint16 integers.
//
// These are used for storing the low bits of numbers in larger sets of uint64.
// The high bits are stored in a Container's key which is tracked by a separate
// data structure. Integers in a Container can be encoded in one of three ways -
// the encoding used is usually whichever is most compact, though any Container
// type should be able to encode any set of integers safely. For containers with
// less than 4,096 values, an array is often used. Containers with long runs of
// integers would use run length encoding, and more random data usually uses
// bitmap encoding.
//
// The Container type has somewhat magical semantics. Containers can be marked
// as "frozen" by the Freeze method, after which, nothing should ever modify
// that specific container object again, no matter what. Because of this, but
// also sometimes for Even More Esoteric Reasons, *no* container method should
// ever be assumed to be genuinely modifying the container it was called on,
// and *every* container method that might modify a container should return
// the "modified" *Container, which *may point to a different object*. The
// caller should always use this resulting container, and if you're storing
// a *Container in a data structure, you need to update the data structure's
// pointer too.
//
// A nil *Container is a valid empty container.
//
// In general, operations on containers which produce new containers *may*
// yield new containers, and *may* yield their operands.
//
// The reason for all of this is to allow containers to have copy-on-write
// semantics, which allow us to reduce memory usage dramatically, and GC
// load even more dramatically.
type Container struct {
pointer *uint16 // the data pointer
len, cap int32 // length and cap
n int32 // number of integers in container
flags containerFlags // internal flags
typeID byte // array, bitmap, or run
data [stashedArraySize]uint16 // immediate data for small arrays or runs
}
type containerFlags uint8
var containerFlagStrings = [...]string{
"",
"mapped",
"frozen",
"frozen/mapped",
"pristine",
"pristine/mapped",
"pristine/frozen",
"pristine/frozen/mapped",
"dirty",
"mapped/dirty",
"frozen/dirty",
"frozen/mapped/dirty",
"pristine/dirty",
"pristine/mapped/dirty",
"pristine/frozen/dirty",
"pristine/frozen/mapped/dirty",
}
func (f containerFlags) String() string {
return containerFlagStrings[f&15]
}
const (
flagMapped = containerFlags(1 << iota) // using memory-mapped or otherwise external storage
flagFrozen // not modifiable
flagPristine // flagPristine is used for mmapped containers referring to storage
flagDirty // flagDirty is used for containers which may have invalid N
)
func (c *Container) String() string {
if c == nil {
return "<nil container>"
}
var space, froze string
if c.flags != 0 {
space = " "
froze = c.flags.String()
}
switch c.typeID {
case ContainerArray:
return fmt.Sprintf("<%s%sarray container, N=%d>", froze, space, c.N())
case ContainerBitmap:
return fmt.Sprintf("<%s%sbitmap container, N=%d>",
froze, space, c.N())
case ContainerRun:
return fmt.Sprintf("<%s%srun container, N=%d, len %dx interval>",
froze, space, c.N(), len(c.runs()))
default:
return fmt.Sprintf("<unknown %s%s%d container, N=%d>", froze, space, c.typeID, c.N())
}
}
// NewContainer returns a new instance of container. This trivial function
// may later become more interesting.
func NewContainer() *Container {
statsHit("NewContainer")
return NewContainerArray(nil)
}
// RemakeContainerBitmap overwrites the contents of c, which must not be
// frozen, with a provided bitmap, and computes a correct N.
func RemakeContainerBitmap(c *Container, bitmap []uint64) *Container {
*c = Container{typeID: ContainerBitmap}
c.setBitmap(bitmap)
c.bitmapRepair()
return c
}
// RemakeContainerBitmapN uses the provided n instead of counting bits. The
// provided container must not be frozen.
func RemakeContainerBitmapN(c *Container, bitmap []uint64, n int32) *Container {
*c = Container{typeID: ContainerBitmap}
c.setBitmap(bitmap)
c.n = n
return c
}
// RemakeContainerArray populates c with an array container using the provided
// array. It must not be used on a frozen container.
func RemakeContainerArray(c *Container, array []uint16) *Container {
*c = Container{typeID: ContainerArray}
c.setArray(array)
return c
}
// RemakeContainerRun repopulates c with the provided intervals. c must not
// be frozen.
func RemakeContainerRun(c *Container, intervals []Interval16) *Container {
*c = Container{typeID: ContainerRun}
c.setRuns(intervals)
c.n = 0
for _, r := range intervals {
c.n += int32(r.Last - r.Start + 1)
}
return c
}
// RemakeContainerRunN repopulates c with the provided intervals, but
// assumes the provided n is accurate. c must not be frozen.
func RemakeContainerRunN(c *Container, intervals []Interval16, n int32) *Container {
*c = Container{typeID: ContainerRun}
c.setRuns(intervals)
c.n = n
return c
}
// NewContainerBitmap makes a bitmap container using the provided bitmap, or
// an empty one if provided bitmap is nil. If the provided bitmap is too short,
// it will be padded. This function's API is wrong; it should have been
// written as NewContainerBitmapN, and this should not take the n argument,
// but I did it wrong initially and now that would be a breaking change.
func NewContainerBitmap(n int, bitmap []uint64) *Container {
if bitmap == nil {
return NewContainerBitmapN(nil, 0)
}
c := &Container{typeID: ContainerBitmap}
if len(bitmap) != bitmapN {
// adjust to required length
c.setBitmapCopy(bitmap)
} else {
c.setBitmap(bitmap)
}
// set n based on bitmap contents.
if n < 0 {
c.bitmapRepair()
} else {
c.setN(int32(n))
if roaringParanoia {
c.CheckN()
}
}
return c
}
// NewContainerBitmapN makes a bitmap container using the provided bitmap, or
// an empty one if provided bitmap is nil. If the provided bitmap is too short,
// it will be padded. The container's count is specified directly.
func NewContainerBitmapN(bitmap []uint64, n int32) *Container {
if bitmap == nil {
bitmap = make([]uint64, bitmapN)
}
c := &Container{typeID: ContainerBitmap, n: n}
if len(bitmap) != bitmapN {
// adjust to required length
c.setBitmapCopy(bitmap)
} else {
c.setBitmap(bitmap)
}
if roaringParanoia {
c.CheckN()
}
return c
}
// NewContainerArray returns an array container using the provided set of
// values. It's okay if the slice is nil; that's a length of zero.
func NewContainerArray(set []uint16) *Container {
c := &Container{typeID: ContainerArray}
c.setArray(set)
return c
}
// NewContainerArrayCopy returns an array container using the provided set of
// values. It's okay if the slice is nil; that's a length of zero. It copies
// the provided slice to new storage.
func NewContainerArrayCopy(set []uint16) *Container {
c := &Container{typeID: ContainerArray}
c.setArrayMaybeCopy(set, true)
return c
}
// NewContainerArrayN returns an array container using the specified
// set of values, but overriding n.
// This is deprecated. It never worked in the first place.
// The provided value of n is ignored and instead derived from the set length.
func NewContainerArrayN(set []uint16, n int32) *Container {
return NewContainerArray(set)
}
// NewContainerRun creates a new run container using a provided (possibly nil)
// slice of intervals.
func NewContainerRun(set []Interval16) *Container {
c := &Container{typeID: ContainerRun}
c.setRuns(set)
for _, run := range set {
c.n += int32(run.Last-run.Start) + 1
}
return c
}
// NewContainerRunCopy creates a new run container using a provided (possibly nil)
// slice of intervals. It copies the provided slice to new storage.
func NewContainerRunCopy(set []Interval16) *Container {
c := &Container{typeID: ContainerRun}
c.setRunsMaybeCopy(set, true)
for _, run := range set {
c.n += int32(run.Last-run.Start) + 1
}
return c
}
// NewContainerRunN creates a new run array using a provided (possibly nil)
// slice of intervals. It overrides n using the provided value.
func NewContainerRunN(set []Interval16, n int32) *Container {
c := &Container{typeID: ContainerRun, n: n}
c.setRuns(set)
if roaringParanoia {
c.CheckN()
}
return c
}
// Mapped returns the internal mapped field, which indicates whether the
// slice's backing store is believed to be associated with unwriteable
// mmapped space.
func (c *Container) Mapped() bool {
if c == nil {
return false
}
return (c.flags & flagMapped) != 0
}
// frozen() returns the internal frozen state. It isn't exported because
// nothing outside this package should be thinking about this.
func (c *Container) frozen() bool {
if c == nil {
return true
}
return (c.flags & flagFrozen) != 0
}
// SafeN returns N, true if it can, otherwise it returns 0, false. For
// instance, a container subject to in-place operations can not know its
// current N, and it's not meaningful or safe to query it until a repair,
// so you can use this to get N "if it's available".
func (c *Container) SafeN() (int32, bool) {
if c == nil {
return 0, true
}
if (c.flags & flagDirty) != 0 {
return 0, false
}
return c.n, true
}
// N returns the 1-count of the container.
func (c *Container) N() int32 {
if c == nil {
return 0
}
if roaringParanoia {
if c.flags&flagDirty != 0 {
panic("trying to call N() on a dirty container")
}
}
return c.n
}
func (c *Container) setN(n int32) {
if c == nil {
if roaringParanoia {
panic("trying to setN on a nil container")
}
return
}
c.n = n
}
func (c *Container) typ() byte {
if c == nil {
return ContainerNil
}
return c.typeID
}
// setTyp should only be called if you already know that c is a
// non-nil, non-frozen, container.
func (c *Container) setTyp(newType byte) {
if roaringParanoia {
if c == nil || c.frozen() {
panic("setTyp on nil or frozen container")
}
}
c.typeID = newType
}
func (c *Container) setMapped(mapped bool) {
if roaringParanoia {
if c == nil || c.frozen() {
panic("setMapped on nil or frozen container")
}
}
if mapped {
c.flags |= flagMapped
} else {
c.flags &^= flagMapped
}
}
// SetMapped marks a container as "mapped"; do this if you're setting a
// container's storage to something that it shouldn't write to, like mmapped
// memory.
func (c *Container) SetMapped(mapped bool) {
c.setMapped(mapped)
}
// setDirty marks a container as "dirty" -- we don't trust container's n.
// this should never happen except for bitmaps.
func (c *Container) setDirty(dirty bool) {
if roaringParanoia {
if c == nil || c.frozen() {
panic("setDirty on nil or frozen container")
}
}
if dirty {
c.flags |= flagDirty
} else {
c.flags &^= flagDirty
}
}
// Freeze returns an unmodifiable container identical to c. This might
// be c, now marked unmodifiable, or might be a new container. If c
// is currently marked as "mapped", referring to a backing store that's
// not a conventional Go pointer, the storage may (or may not) be copied.
// Do not call Freeze on a temporarily-corrupt container, such as one
// returned from UnionInPlace but on which you haven't since called Repair.
func (c *Container) Freeze() *Container {
if c == nil {
return nil
}
if c.flags&flagDirty != 0 {
if roaringParanoia {
panic("freezing dirty container")
}
// c.Repair won't work if this is already frozen, but in
// theory that can't happen?
c.Repair()
}
// don't need to freeze
if c.flags&flagFrozen != 0 {
return c
}
c.flags |= flagFrozen
return c
}
// Thaw returns a modifiable container identical to c. This may be c, or it
// may be a new container with distinct backing store.
func (c *Container) Thaw() *Container {
if c == nil {
panic("trying to thaw a nil container")
}
if c.flags&(flagFrozen|flagMapped) == 0 {
return c
}
return c.unmapOrClone()
}
func (c *Container) unmapOrClone() *Container {
if c.flags&flagFrozen != 0 {
// Can't modify this container, therefore, we have to make a
// copy.
return c.Clone()
}
c.flags &^= flagMapped
c.flags &^= flagPristine
// mapped: we want to unmap the storage.
switch c.typeID {
case ContainerArray:
c.setArrayMaybeCopy(c.array(), true)
case ContainerRun:
c.setRunsMaybeCopy(c.runs(), true)
case ContainerBitmap:
c.setBitmapCopy(c.bitmap())
default:
panic(fmt.Sprintf("can't thaw invalid container, type %d", c.typeID))
}
return c
}
// array yields the data viewed as a slice of uint16 values.
func (c *Container) array() []uint16 {
if c == nil {
panic("attempt to read a nil container's array")
}
if roaringParanoia {
if c.typeID != ContainerArray {
panic("attempt to read non-array's array")
}
}
return (*[1 << 16]uint16)(unsafe.Pointer(c.pointer))[:c.len:c.cap]
}
// setArrayMaybeCopy stores a set of uint16s as data. c must not be frozen.
// If doCopy is set, it will ensure that the data get copied (possibly to
// its internal stash.)
func (c *Container) setArrayMaybeCopy(array []uint16, doCopy bool) {
if roaringParanoia {
if c == nil || c.frozen() {
panic("setArray on nil or frozen container")
}
if c.typeID != ContainerArray {
panic("attempt to write non-array's array")
}
}
if len(array) > 1<<16 {
panic("impossibly large array")
}
c.flags &^= flagPristine
// array we can fit in data store:
if len(array) <= stashedArraySize {
copy(c.data[:stashedArraySize], array)
c.pointer, c.len, c.cap = &c.data[0], int32(len(array)), stashedArraySize
c.n = c.len
c.flags &^= flagMapped // this is no longer using a hypothetical mmapped input array
return
}
if &array[0] == c.pointer && !doCopy {
// nothing to do but update length
c.len = int32(len(array))
c.n = c.len
return
}
// copy the array
if doCopy {
array = append([]uint16(nil), array...)
}
if cap(array) > 1<<16 {
array = array[: len(array) : 1<<16]
}
c.pointer, c.len, c.cap = &array[0], int32(len(array)), int32(cap(array))
c.n = c.len
}
// setArrayMaybeCopy stores a set of uint16s as data. c must not be frozen.
func (c *Container) setArray(array []uint16) {
c.setArrayMaybeCopy(array, false)
}
// bitmap yields the data viewed as a slice of uint64s holding bits.
func (c *Container) bitmap() []uint64 {
if c == nil {
panic("attempt to read nil container's bitmap")
}
if roaringParanoia {
if c.typeID != ContainerBitmap {
panic("attempt to read non-bitmap's bitmap")
}
}
return (*[1024]uint64)(unsafe.Pointer(c.pointer))[:]
}
func (c *Container) bitmask() *[1024]uint64 {
if c == nil {
panic("attempt to read nil container's bitmap")
}
if roaringParanoia {
if c.typeID != ContainerBitmap {
panic("attempt to read non-bitmap's bitmap")
}
}
return (*[1024]uint64)(unsafe.Pointer(c.pointer))
}
// AsBitmap yields a 65k-bit bitmap, storing it in the target if a target
// is provided. The target should be zeroed, or this becomes an implicit
// union.
func (c *Container) AsBitmap(target []uint64) (out []uint64) {
if c != nil && c.typeID == ContainerBitmap {
return c.bitmap()
}
// Reminder: len(nil) == 0.
if len(target) < 1024 {
out = make([]uint64, 1024)
} else {
out = target
for i := range out {
out[i] = 0
}
}
// A nil *Container is a valid empty container.
if c == nil {
return out
}
if c.typeID == ContainerArray {
a := c.array()
for _, v := range a {
out[v/64] |= 1 << (v % 64)
}
return out
}
if c.typeID == ContainerRun {
runs := c.runs()
b := (*[1024]uint64)(unsafe.Pointer(&out[0]))
for _, r := range runs {
splatRun(b, r)
}
return out
}
// in theory this shouldn't happen?
panic("unreachable")
}
// fillerBitmap is a bitmap full of filler.
var fillerBitmap = func() (a [1024]uint64) {
for i := range a {
a[i] = ^uint64(0)
}
return a
}()
func splatRun(into *[1024]uint64, from Interval16) {
// TODO this can be ~64x faster for long runs by setting maxBitmap instead of single bits
// note v must be int or will overflow
// for v := int(from.Start); v <= int(from.Last); v++ {
// into[v/64] |= (uint64(1) << uint(v%64))
// }
// Handle the case where the start and end fall within the same word.
if from.Start/64 == from.Last/64 {
highMask := ^uint64(0) >> (63 - (from.Last % 64))
lowMask := ^uint64(0) << (from.Start % 64)
into[from.Start/64] |= highMask & lowMask
return
}
// Calculate preliminary bulk fill bounds.
fillStart, fillEnd := from.Start/64, from.Last/64
// Handle run start.
if from.Start%64 != 0 {
into[from.Start/64] |= ^uint64(0) << (from.Start % 64)
fillStart++
}
// Handle run end.
if from.Last%64 != 63 {
into[from.Last/64] |= ^uint64(0) >> (63 - (from.Last % 64))
fillEnd--
}
// Bulk fill everything inbetween.
// Sufficiently large runs will use AVX under the hood.
copy(into[fillStart:fillEnd+1], fillerBitmap[:])
}
// setBitmapCopy stores a copy of a bitmap as data.
func (c *Container) setBitmapCopy(bitmap []uint64) {
var bitmapCopy [bitmapN]uint64
copy(bitmapCopy[:], bitmap)
c.setBitmap(bitmapCopy[:])
}
// setBitmap stores a set of uint64s as data.
func (c *Container) setBitmap(bitmap []uint64) {
if c == nil || c.frozen() {
panic("setBitmap on nil or frozen container")
}
if roaringParanoia {
if c.typeID != ContainerBitmap {
panic("attempt to write non-bitmap's bitmap")
}
}
if len(bitmap) != 1024 {
panic("illegal bitmap length")
}
c.pointer, c.len, c.cap = (*uint16)(unsafe.Pointer(&bitmap[0])), bitmapN, bitmapN
c.flags &^= flagPristine
}
// runs yields the data viewed as a slice of intervals.
func (c *Container) runs() []Interval16 {
if c == nil {
return nil
}
if roaringParanoia {
if c.typeID != ContainerRun {
panic("attempt to read non-run's runs")
}
}
return (*[1 << 15]Interval16)(unsafe.Pointer(c.pointer))[:c.len:c.cap]
}
// setRuns stores a set of intervals as data. c must not be frozen.
func (c *Container) setRuns(runs []Interval16) {
c.setRunsMaybeCopy(runs, false)
}
// setRunsMaybeCopy stores a set of intervals as data. c must not be frozen.
// If doCopy is set, the values will be copied to different storage.
func (c *Container) setRunsMaybeCopy(runs []Interval16, doCopy bool) {
if roaringParanoia {
if c == nil || c.frozen() {
panic("setRuns on nil or frozen container")
}
if c.typeID != ContainerRun {
panic("attempt to write non-run's runs")
}
}
if len(runs) > 1<<15 {
panic("impossibly large run set")
}
c.flags &^= flagPristine
// array we can fit in data store:
if len(runs) <= stashedRunSize {
newRuns := (*[stashedRunSize]Interval16)(unsafe.Pointer(&c.data))[:len(runs)]
copy(newRuns, runs)
c.pointer, c.len, c.cap = &c.data[0], int32(len(newRuns)), int32(cap(newRuns))
c.flags &^= flagMapped // this is no longer using a hypothetical mmapped input array
return
}
if &runs[0].Start == c.pointer && !doCopy {
// nothing to do but update length
c.len = int32(len(runs))
return
}
if doCopy {
runs = append([]Interval16(nil), runs...)
}
if cap(runs) > 1<<15 {
runs = runs[: len(runs) : 1<<15]
}
c.pointer, c.len, c.cap = &runs[0].Start, int32(len(runs)), int32(cap(runs))
}
// isArray returns true if the container is an array container.
func (c *Container) isArray() bool {
if c == nil {
panic("calling isArray on nil container")
}
return c.typeID == ContainerArray
}
// isBitmap returns true if the container is a bitmap container.
func (c *Container) isBitmap() bool {
if c == nil {
panic("calling isBitmap on nil container")
}
return c.typeID == ContainerBitmap
}
// isRun returns true if the container is a run-length-encoded container.
func (c *Container) isRun() bool {
if c == nil {
panic("calling isRun on nil container")
}
return c.typeID == ContainerRun
}