mirror of
https://github.com/featurebasedb/featurebase.git
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1891 lines
46 KiB
Go
1891 lines
46 KiB
Go
// Copyright 2017 Pilosa Corp.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package pilosa
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import (
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"archive/tar"
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"bufio"
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"bytes"
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"container/heap"
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"context"
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"crypto/sha1"
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"encoding/binary"
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"errors"
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"fmt"
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"hash"
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"io"
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"io/ioutil"
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"log"
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"os"
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"sort"
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"sync"
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"syscall"
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"time"
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"unsafe"
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"math"
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"github.com/gogo/protobuf/proto"
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"github.com/pilosa/pilosa/internal"
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"github.com/pilosa/pilosa/pql"
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"github.com/pilosa/pilosa/roaring"
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)
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const (
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// SliceWidth is the number of column IDs in a slice.
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SliceWidth = 1048576
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// SnapshotExt is the file extension used for an in-process snapshot.
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SnapshotExt = ".snapshotting"
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// CopyExt is the file extension used for the temp file used while copying.
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CopyExt = ".copying"
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// CacheExt is the file extension for persisted cache ids.
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CacheExt = ".cache"
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// HashBlockSize is the number of rows in a merkle hash block.
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HashBlockSize = 100
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)
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const (
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// DefaultFragmentMaxOpN is the default value for Fragment.MaxOpN.
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DefaultFragmentMaxOpN = 2000
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)
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// Fragment represents the intersection of a frame and slice in an index.
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type Fragment struct {
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mu sync.RWMutex
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// Composite identifiers
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index string
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frame string
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view string
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slice uint64
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// File-backed storage
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path string
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file *os.File
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storage *roaring.Bitmap
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storageData []byte
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opN int // number of ops since snapshot
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// Cache for row counts.
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CacheType string // passed in by frame
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cache Cache
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CacheSize uint32
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// Stats reporting.
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maxRowID uint64
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// Cache containing full rows (not just counts).
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rowCache BitmapCache
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// Cached checksums for each block.
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checksums map[int][]byte
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// Number of operations performed before performing a snapshot.
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// This limits the size of fragments on the heap and flushes them to disk
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// so that they can be mmapped and heap utilization can be kept low.
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MaxOpN int
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// Writer used for out-of-band log entries.
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LogOutput io.Writer
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// Row attribute storage.
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// This is set by the parent frame unless overridden for testing.
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RowAttrStore *AttrStore
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stats StatsClient
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}
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// NewFragment returns a new instance of Fragment.
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func NewFragment(path, index, frame, view string, slice uint64) *Fragment {
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return &Fragment{
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path: path,
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index: index,
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frame: frame,
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view: view,
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slice: slice,
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CacheType: DefaultCacheType,
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CacheSize: DefaultCacheSize,
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LogOutput: ioutil.Discard,
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MaxOpN: DefaultFragmentMaxOpN,
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stats: NopStatsClient,
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}
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}
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// Path returns the path the fragment was initialized with.
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func (f *Fragment) Path() string { return f.path }
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// CachePath returns the path to the fragment's cache data.
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func (f *Fragment) CachePath() string { return f.path + CacheExt }
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// Index returns the index that the fragment was initialized with.
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func (f *Fragment) Index() string { return f.index }
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// Frame returns the frame the fragment was initialized with.
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func (f *Fragment) Frame() string { return f.frame }
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// View returns the view the fragment was initialized with.
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func (f *Fragment) View() string { return f.view }
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// Slice returns the slice the fragment was initialized with.
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func (f *Fragment) Slice() uint64 { return f.slice }
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// Cache returns the fragment's cache.
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// This is not safe for concurrent use.
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func (f *Fragment) Cache() Cache { return f.cache }
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// Open opens the underlying storage.
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func (f *Fragment) Open() error {
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f.mu.Lock()
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defer f.mu.Unlock()
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if err := func() error {
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// Initialize storage in a function so we can close if anything goes wrong.
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if err := f.openStorage(); err != nil {
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return err
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}
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// Fill cache with rows persisted to disk.
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if err := f.openCache(); err != nil {
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return err
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}
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// Clear checksums.
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f.checksums = make(map[int][]byte)
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// Read last bit to determine max row.
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pos := f.storage.Max()
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f.maxRowID = pos / SliceWidth
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f.stats.Gauge("rows", float64(f.maxRowID), 1.0)
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return nil
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}(); err != nil {
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f.close()
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return err
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}
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return nil
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}
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// openStorage opens the storage bitmap.
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func (f *Fragment) openStorage() error {
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// Create a roaring bitmap to serve as storage for the slice.
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if f.storage == nil {
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f.storage = roaring.NewBitmap()
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}
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// Open the data file to be mmap'd and used as an ops log.
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file, err := os.OpenFile(f.path, os.O_RDWR|os.O_CREATE|os.O_APPEND, 0666)
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if err != nil {
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return fmt.Errorf("open file: %s", err)
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}
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f.file = file
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// Lock the underlying file.
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if err := syscall.Flock(int(f.file.Fd()), syscall.LOCK_EX|syscall.LOCK_NB); err != nil {
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return fmt.Errorf("flock: %s", err)
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}
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// If the file is empty then initialize it with an empty bitmap.
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fi, err := f.file.Stat()
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if err != nil {
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return err
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} else if fi.Size() == 0 {
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bi := bufio.NewWriter(f.file)
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if _, err := f.storage.WriteTo(bi); err != nil {
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return fmt.Errorf("init storage file: %s", err)
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}
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bi.Flush()
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fi, err = f.file.Stat()
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if err != nil {
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return err
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}
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}
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// Mmap the underlying file so it can be zero copied.
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storageData, err := syscall.Mmap(int(f.file.Fd()), 0, int(fi.Size()), syscall.PROT_READ, syscall.MAP_SHARED)
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if err != nil {
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return fmt.Errorf("mmap: %s", err)
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}
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f.storageData = storageData
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// Advise the kernel that the mmap is accessed randomly.
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if err := madvise(f.storageData, syscall.MADV_RANDOM); err != nil {
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return fmt.Errorf("madvise: %s", err)
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}
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// Attach the mmap file to the bitmap.
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data := f.storageData
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if err := f.storage.UnmarshalBinary(data); err != nil {
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return fmt.Errorf("unmarshal storage: file=%s, err=%s", f.file.Name(), err)
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}
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// Attach the file to the bitmap to act as a write-ahead log.
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f.storage.OpWriter = f.file
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f.rowCache = &SimpleCache{make(map[uint64]*Bitmap)}
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return nil
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}
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// openCache initializes the cache from row ids persisted to disk.
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func (f *Fragment) openCache() error {
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// Determine cache type from frame name.
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switch f.CacheType {
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case CacheTypeRanked:
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f.cache = NewRankCache(f.CacheSize)
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case CacheTypeLRU:
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f.cache = NewLRUCache(f.CacheSize)
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case CacheTypeNone:
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f.cache = NewNopCache()
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default:
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return ErrInvalidCacheType
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}
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// Read cache data from disk.
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path := f.CachePath()
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buf, err := ioutil.ReadFile(path)
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if os.IsNotExist(err) {
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return nil
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} else if err != nil {
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return fmt.Errorf("open cache: %s", err)
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}
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// Unmarshal cache data.
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var pb internal.Cache
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if err := proto.Unmarshal(buf, &pb); err != nil {
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f.logger().Printf("error unmarshaling cache data, skipping: path=%s, err=%s", path, err)
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return nil
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}
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// Read in all rows by ID.
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// This will cause them to be added to the cache.
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for _, id := range pb.IDs {
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n := f.storage.CountRange(id*SliceWidth, (id+1)*SliceWidth)
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f.cache.BulkAdd(id, n)
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}
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f.cache.Invalidate()
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return nil
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}
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// Close flushes the underlying storage, closes the file and unlocks it.
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func (f *Fragment) Close() error {
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f.mu.Lock()
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defer f.mu.Unlock()
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return f.close()
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}
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func (f *Fragment) close() error {
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// Flush cache if closing gracefully.
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if err := f.flushCache(); err != nil {
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f.logger().Printf("fragment: error flushing cache on close: err=%s, path=%s", err, f.path)
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return err
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}
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// Close underlying storage.
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if err := f.closeStorage(); err != nil {
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f.logger().Printf("fragment: error closing storage: err=%s, path=%s", err, f.path)
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return err
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}
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// Remove checksums.
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f.checksums = nil
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return nil
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}
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func (f *Fragment) closeStorage() error {
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// Clear the storage bitmap so it doesn't access the closed mmap.
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//f.storage = roaring.NewBitmap()
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// Unmap the file.
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if f.storageData != nil {
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if err := syscall.Munmap(f.storageData); err != nil {
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return fmt.Errorf("munmap: %s", err)
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}
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f.storageData = nil
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}
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// Flush file, unlock & close.
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if f.file != nil {
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if err := f.file.Sync(); err != nil {
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return fmt.Errorf("sync: %s", err)
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}
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if err := syscall.Flock(int(f.file.Fd()), syscall.LOCK_UN); err != nil {
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return fmt.Errorf("unlock: %s", err)
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}
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if err := f.file.Close(); err != nil {
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return fmt.Errorf("close file: %s", err)
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}
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}
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return nil
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}
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// logger returns a logger instance for the fragment.nt.
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func (f *Fragment) logger() *log.Logger { return log.New(f.LogOutput, "", log.LstdFlags) }
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// Row returns a row by ID.
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func (f *Fragment) Row(rowID uint64) *Bitmap {
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f.mu.Lock()
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defer f.mu.Unlock()
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return f.row(rowID, true, true)
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}
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func (f *Fragment) row(rowID uint64, checkRowCache bool, updateRowCache bool) *Bitmap {
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if checkRowCache {
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r, ok := f.rowCache.Fetch(rowID)
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if ok && r != nil {
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return r
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}
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}
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// Only use a subset of the containers.
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// NOTE: The start & end ranges must be divisible by
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data := f.storage.OffsetRange(f.slice*SliceWidth, rowID*SliceWidth, (rowID+1)*SliceWidth)
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// Reference bitmap subrange in storage.
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// We Clone() data because otherwise bm will contains pointers to containers in storage.
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// This causes unexpected results when we cache the row and try to use it later.
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bm := &Bitmap{
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segments: []BitmapSegment{{
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data: *data.Clone(),
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slice: f.slice,
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writable: false,
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}},
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}
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bm.InvalidateCount()
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if updateRowCache {
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f.rowCache.Add(rowID, bm)
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}
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return bm
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}
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// SetBit sets a bit for a given column & row within the fragment.
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// This updates both the on-disk storage and the in-cache bitmap.
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func (f *Fragment) SetBit(rowID, columnID uint64) (changed bool, err error) {
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f.mu.Lock()
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defer f.mu.Unlock()
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return f.setBit(rowID, columnID)
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}
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func (f *Fragment) setBit(rowID, columnID uint64) (changed bool, err error) {
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changed = false
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// Determine the position of the bit in the storage.
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pos, err := f.pos(rowID, columnID)
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if err != nil {
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return false, err
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}
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// Write to storage.
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if changed, err = f.storage.Add(pos); err != nil {
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return false, err
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}
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// Don't update the cache if nothing changed.
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if !changed {
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return changed, nil
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}
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// Invalidate block checksum.
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delete(f.checksums, int(rowID/HashBlockSize))
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// Increment number of operations until snapshot is required.
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if err := f.incrementOpN(); err != nil {
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return false, err
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}
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// Get the row from row cache or fragment.storage.
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bm := f.row(rowID, true, true)
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bm.SetBit(columnID)
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// Update the cache.
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f.cache.Add(rowID, bm.Count())
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f.stats.Count("setBit", 1, 0.001)
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// Update row count if they have increased.
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if rowID > f.maxRowID {
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f.maxRowID = rowID
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f.stats.Gauge("rows", float64(f.maxRowID), 1.0)
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}
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return changed, nil
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}
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// ClearBit clears a bit for a given column & row within the fragment.
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// This updates both the on-disk storage and the in-cache bitmap.
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func (f *Fragment) ClearBit(rowID, columnID uint64) (bool, error) {
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f.mu.Lock()
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defer f.mu.Unlock()
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return f.clearBit(rowID, columnID)
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}
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func (f *Fragment) clearBit(rowID, columnID uint64) (changed bool, err error) {
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changed = false
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// Determine the position of the bit in the storage.
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pos, err := f.pos(rowID, columnID)
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if err != nil {
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return false, err
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}
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// Write to storage.
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if changed, err = f.storage.Remove(pos); err != nil {
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return false, err
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}
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// Don't update the cache if nothing changed.
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if !changed {
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return changed, nil
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}
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// Invalidate block checksum.
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delete(f.checksums, int(rowID/HashBlockSize))
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// Increment number of operations until snapshot is required.
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if err := f.incrementOpN(); err != nil {
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return false, err
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}
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// Get the row from cache or fragment.storage.
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bm := f.row(rowID, true, true)
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bm.ClearBit(columnID)
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// Update the cache.
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f.cache.Add(rowID, bm.Count())
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f.stats.Count("clearBit", 1, 1.0)
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return changed, nil
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}
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func (f *Fragment) bit(rowID, columnID uint64) (bool, error) {
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pos, err := f.pos(rowID, columnID)
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if err != nil {
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return false, err
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}
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return f.storage.Contains(pos), nil
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}
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// FieldValue uses a column of bits to read a multi-bit value.
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func (f *Fragment) FieldValue(columnID uint64, bitDepth uint) (value uint64, exists bool, err error) {
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f.mu.Lock()
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defer f.mu.Unlock()
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// If existance bit is unset then ignore remaining bits.
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if v, err := f.bit(uint64(bitDepth), columnID); err != nil {
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return 0, false, err
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} else if !v {
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return 0, false, nil
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}
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// Compute other bits into a value.
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for i := uint(0); i < bitDepth; i++ {
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if v, err := f.bit(uint64(i), columnID); err != nil {
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return 0, false, err
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} else if v {
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value |= (1 << i)
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}
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}
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return value, true, nil
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}
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// SetFieldValue uses a column of bits to set a multi-bit value.
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func (f *Fragment) SetFieldValue(columnID uint64, bitDepth uint, value uint64) (changed bool, err error) {
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f.mu.Lock()
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defer f.mu.Unlock()
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for i := uint(0); i < bitDepth; i++ {
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if value&(1<<i) != 0 {
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if c, err := f.setBit(uint64(i), columnID); err != nil {
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return changed, err
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} else if c {
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changed = true
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}
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} else {
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if c, err := f.clearBit(uint64(i), columnID); err != nil {
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return changed, err
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} else if c {
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changed = true
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}
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}
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}
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// Mark value as set.
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if c, err := f.setBit(uint64(bitDepth), columnID); err != nil {
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return changed, err
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} else if c {
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changed = true
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}
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return changed, nil
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}
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// importSetFieldValue is a more efficient SetFieldValue just for imports.
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func (f *Fragment) importSetFieldValue(columnID uint64, bitDepth uint, value uint64) (changed bool, err error) {
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for i := uint(0); i < bitDepth; i++ {
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if value&(1<<i) != 0 {
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bit, err := f.pos(uint64(i), columnID)
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if err != nil {
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return changed, err
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}
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if c, err := f.storage.Add(bit); err != nil {
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return changed, err
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} else if c {
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changed = true
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|
}
|
|
} else {
|
|
bit, err := f.pos(uint64(i), columnID)
|
|
if err != nil {
|
|
return changed, err
|
|
}
|
|
if c, err := f.storage.Remove(bit); err != nil {
|
|
return changed, err
|
|
} else if c {
|
|
changed = true
|
|
}
|
|
}
|
|
}
|
|
|
|
// Mark value as set.
|
|
p, err := f.pos(uint64(bitDepth), columnID)
|
|
if err != nil {
|
|
return changed, err
|
|
}
|
|
if c, err := f.storage.Add(p); err != nil {
|
|
return changed, err
|
|
} else if c {
|
|
changed = true
|
|
}
|
|
|
|
return changed, nil
|
|
}
|
|
|
|
// FieldSum returns the sum of a given field as well as the number of columns involved.
|
|
// A bitmap can be passed in to optionally filter the computed columns.
|
|
func (f *Fragment) FieldSum(filter *Bitmap, bitDepth uint) (sum, count uint64, err error) {
|
|
// Compute count based on the existance bit.
|
|
row := f.Row(uint64(bitDepth))
|
|
if filter != nil {
|
|
count = row.IntersectionCount(filter)
|
|
} else {
|
|
count = row.Count()
|
|
}
|
|
|
|
// Compute the sum based on the bit count of each row multiplied by the
|
|
// place value of each row. For example, 10 bits in the 1's place plus
|
|
// 4 bits in the 2's place plus 3 bits in the 4's place equals a total
|
|
// sum of 30:
|
|
//
|
|
// 10*(2^0) + 4*(2^1) + 3*(2^2) = 30
|
|
//
|
|
for i := uint(0); i < bitDepth; i++ {
|
|
row := f.Row(uint64(i))
|
|
cnt := uint64(0)
|
|
if filter != nil {
|
|
cnt = row.IntersectionCount(filter)
|
|
} else {
|
|
cnt = row.Count()
|
|
}
|
|
sum += (1 << i) * cnt
|
|
}
|
|
|
|
return sum, count, nil
|
|
}
|
|
|
|
func (f *Fragment) FieldRange(op pql.Token, bitDepth uint, predicate uint64) (*Bitmap, error) {
|
|
switch op {
|
|
case pql.EQ:
|
|
return f.fieldRangeEQ(bitDepth, predicate)
|
|
case pql.NEQ:
|
|
return f.fieldRangeNEQ(bitDepth, predicate)
|
|
case pql.LT, pql.LTE:
|
|
return f.fieldRangeLT(bitDepth, predicate, op == pql.LTE)
|
|
case pql.GT, pql.GTE:
|
|
return f.fieldRangeGT(bitDepth, predicate, op == pql.GTE)
|
|
default:
|
|
return nil, ErrInvalidRangeOperation
|
|
}
|
|
}
|
|
|
|
func (f *Fragment) fieldRangeEQ(bitDepth uint, predicate uint64) (*Bitmap, error) {
|
|
// Start with set of columns with values set.
|
|
b := f.Row(uint64(bitDepth))
|
|
|
|
// Filter any bits that don't match the current bit value.
|
|
for i := int(bitDepth - 1); i >= 0; i-- {
|
|
row := f.Row(uint64(i))
|
|
bit := (predicate >> uint(i)) & 1
|
|
|
|
if bit == 1 {
|
|
b = b.Intersect(row)
|
|
} else {
|
|
b = b.Difference(row)
|
|
}
|
|
}
|
|
|
|
return b, nil
|
|
}
|
|
|
|
func (f *Fragment) fieldRangeNEQ(bitDepth uint, predicate uint64) (*Bitmap, error) {
|
|
// Start with set of columns with values set.
|
|
b := f.Row(uint64(bitDepth))
|
|
|
|
// Get the equal bitmap.
|
|
eq, err := f.fieldRangeEQ(bitDepth, predicate)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
// Not-null minus the equal bitmap.
|
|
b = b.Difference(eq)
|
|
|
|
return b, nil
|
|
}
|
|
|
|
func (f *Fragment) fieldRangeLT(bitDepth uint, predicate uint64, allowEquality bool) (*Bitmap, error) {
|
|
keep := NewBitmap()
|
|
|
|
// Start with set of columns with values set.
|
|
b := f.Row(uint64(bitDepth))
|
|
|
|
// Filter any bits that don't match the current bit value.
|
|
leadingZeros := true
|
|
for i := int(bitDepth - 1); i >= 0; i-- {
|
|
row := f.Row(uint64(i))
|
|
bit := (predicate >> uint(i)) & 1
|
|
|
|
// Remove any columns with higher bits set.
|
|
if leadingZeros {
|
|
if bit == 0 {
|
|
b = b.Difference(row)
|
|
continue
|
|
} else {
|
|
leadingZeros = false
|
|
}
|
|
}
|
|
|
|
// Handle last bit differently.
|
|
// If bit is zero then return only already kept columns.
|
|
// If bit is one then remove any one columns.
|
|
if i == 0 && !allowEquality {
|
|
if bit == 0 {
|
|
return keep, nil
|
|
}
|
|
return b.Difference(row.Difference(keep)), nil
|
|
}
|
|
|
|
// If bit is zero then remove all set columns not in excluded bitmap.
|
|
if bit == 0 {
|
|
b = b.Difference(row.Difference(keep))
|
|
continue
|
|
}
|
|
|
|
// If bit is set then add columns for set bits to exclude.
|
|
// Don't bother to compute this on the final iteration.
|
|
if i > 0 {
|
|
keep = keep.Union(b.Difference(row))
|
|
}
|
|
}
|
|
|
|
return b, nil
|
|
}
|
|
|
|
func (f *Fragment) fieldRangeGT(bitDepth uint, predicate uint64, allowEquality bool) (*Bitmap, error) {
|
|
b := f.Row(uint64(bitDepth))
|
|
keep := NewBitmap()
|
|
|
|
// Filter any bits that don't match the current bit value.
|
|
for i := int(bitDepth - 1); i >= 0; i-- {
|
|
row := f.Row(uint64(i))
|
|
bit := (predicate >> uint(i)) & 1
|
|
|
|
// Handle last bit differently.
|
|
// If bit is one then return only already kept columns.
|
|
// If bit is zero then remove any unset columns.
|
|
if i == 0 && !allowEquality {
|
|
if bit == 1 {
|
|
return keep, nil
|
|
}
|
|
return b.Difference(b.Difference(row).Difference(keep)), nil
|
|
}
|
|
|
|
// If bit is set then remove all unset columns not already kept.
|
|
if bit == 1 {
|
|
b = b.Difference(b.Difference(row).Difference(keep))
|
|
continue
|
|
}
|
|
|
|
// If bit is unset then add columns with set bit to keep.
|
|
// Don't bother to compute this on the final iteration.
|
|
if i > 0 {
|
|
keep = keep.Union(b.Intersect(row))
|
|
}
|
|
}
|
|
|
|
return b, nil
|
|
}
|
|
|
|
// FieldNotNull returns the not-null row (stored at bitDepth).
|
|
func (f *Fragment) FieldNotNull(bitDepth uint) (*Bitmap, error) {
|
|
return f.Row(uint64(bitDepth)), nil
|
|
}
|
|
|
|
func (f *Fragment) FieldRangeBetween(bitDepth uint, predicateMin, predicateMax uint64) (*Bitmap, error) {
|
|
b := f.Row(uint64(bitDepth))
|
|
keep1 := NewBitmap() // GTE
|
|
keep2 := NewBitmap() // LTE
|
|
|
|
// Filter any bits that don't match the current bit value.
|
|
for i := int(bitDepth - 1); i >= 0; i-- {
|
|
row := f.Row(uint64(i))
|
|
bit1 := (predicateMin >> uint(i)) & 1
|
|
bit2 := (predicateMax >> uint(i)) & 1
|
|
|
|
// GTE predicateMin
|
|
// If bit is set then remove all unset columns not already kept.
|
|
if bit1 == 1 {
|
|
b = b.Difference(b.Difference(row).Difference(keep1))
|
|
} else {
|
|
// If bit is unset then add columns with set bit to keep.
|
|
// Don't bother to compute this on the final iteration.
|
|
if i > 0 {
|
|
keep1 = keep1.Union(b.Intersect(row))
|
|
}
|
|
}
|
|
|
|
// LTE predicateMin
|
|
// If bit is zero then remove all set columns not in excluded bitmap.
|
|
if bit2 == 0 {
|
|
b = b.Difference(row.Difference(keep2))
|
|
} else {
|
|
// If bit is set then add columns for set bits to exclude.
|
|
// Don't bother to compute this on the final iteration.
|
|
if i > 0 {
|
|
keep2 = keep2.Union(b.Difference(row))
|
|
}
|
|
}
|
|
}
|
|
|
|
return b, nil
|
|
}
|
|
|
|
// pos translates the row ID and column ID into a position in the storage bitmap.
|
|
func (f *Fragment) pos(rowID, columnID uint64) (uint64, error) {
|
|
// Return an error if the column ID is out of the range of the fragment's slice.
|
|
minColumnID := f.slice * SliceWidth
|
|
if columnID < minColumnID || columnID >= minColumnID+SliceWidth {
|
|
return 0, errors.New("column out of bounds")
|
|
}
|
|
return Pos(rowID, columnID), nil
|
|
}
|
|
|
|
// ForEachBit executes fn for every bit set in the fragment.
|
|
// Errors returned from fn are passed through.
|
|
func (f *Fragment) ForEachBit(fn func(rowID, columnID uint64) error) error {
|
|
f.mu.Lock()
|
|
defer f.mu.Unlock()
|
|
|
|
var err error
|
|
f.storage.ForEach(func(i uint64) {
|
|
// Skip if an error has already occurred.
|
|
if err != nil {
|
|
return
|
|
}
|
|
|
|
// Invoke caller's function.
|
|
err = fn(i/SliceWidth, (f.slice*SliceWidth)+(i%SliceWidth))
|
|
})
|
|
return err
|
|
}
|
|
|
|
// Top returns the top rows from the fragment.
|
|
// If opt.Src is specified then only rows which intersect src are returned.
|
|
// If opt.FilterValues exist then the row attribute specified by field is matched.
|
|
func (f *Fragment) Top(opt TopOptions) ([]Pair, error) {
|
|
// Retrieve pairs. If no row ids specified then return from cache.
|
|
pairs := f.topBitmapPairs(opt.RowIDs)
|
|
|
|
// If row ids are provided, we don't want to truncate the result set
|
|
if len(opt.RowIDs) > 0 {
|
|
opt.N = 0
|
|
}
|
|
|
|
// Create a fast lookup of filter values.
|
|
var filters map[interface{}]struct{}
|
|
if opt.FilterField != "" && len(opt.FilterValues) > 0 {
|
|
filters = make(map[interface{}]struct{})
|
|
for _, v := range opt.FilterValues {
|
|
filters[v] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// Use `tanimotoThreshold > 0` to indicate whether or not we are considering Tanimoto.
|
|
var tanimotoThreshold uint64
|
|
var minTanimoto, maxTanimoto float64
|
|
var srcCount uint64
|
|
if opt.TanimotoThreshold > 0 && opt.Src != nil {
|
|
tanimotoThreshold = opt.TanimotoThreshold
|
|
srcCount = opt.Src.Count()
|
|
minTanimoto = float64(srcCount*tanimotoThreshold) / 100
|
|
maxTanimoto = float64(srcCount*100) / float64(tanimotoThreshold)
|
|
}
|
|
|
|
// Iterate over rankings and add to results until we have enough.
|
|
results := &PairHeap{}
|
|
for _, pair := range pairs {
|
|
rowID, cnt := pair.ID, pair.Count
|
|
|
|
// Ignore empty rows.
|
|
if cnt <= 0 {
|
|
continue
|
|
}
|
|
|
|
// Check against either Tanimoto threshold or minimum threshold.
|
|
if tanimotoThreshold > 0 {
|
|
// Ignore counts outside of the Tanimoto min/max values.
|
|
if float64(cnt) <= minTanimoto || float64(cnt) >= maxTanimoto {
|
|
continue
|
|
}
|
|
} else {
|
|
// Ignore counts less than MinThreshold.
|
|
if cnt < opt.MinThreshold {
|
|
continue
|
|
}
|
|
}
|
|
|
|
// Apply filter, if set.
|
|
if filters != nil {
|
|
attr, err := f.RowAttrStore.Attrs(rowID)
|
|
if err != nil {
|
|
return nil, err
|
|
} else if attr == nil {
|
|
continue
|
|
} else if attrValue := attr[opt.FilterField]; attrValue == nil {
|
|
continue
|
|
} else if _, ok := filters[attrValue]; !ok {
|
|
continue
|
|
}
|
|
}
|
|
|
|
// The initial n pairs should simply be added to the results.
|
|
if opt.N == 0 || results.Len() < opt.N {
|
|
// Calculate count and append.
|
|
count := cnt
|
|
if opt.Src != nil {
|
|
count = opt.Src.IntersectionCount(f.Row(rowID))
|
|
}
|
|
if count == 0 {
|
|
continue
|
|
}
|
|
|
|
// Check against either Tanimoto threshold or minimum threshold.
|
|
if tanimotoThreshold > 0 {
|
|
tanimoto := math.Ceil(float64(count*100) / float64(cnt+srcCount-count))
|
|
if tanimoto <= float64(tanimotoThreshold) {
|
|
continue
|
|
}
|
|
} else {
|
|
if count < opt.MinThreshold {
|
|
continue
|
|
}
|
|
}
|
|
|
|
heap.Push(results, Pair{ID: rowID, Count: count})
|
|
|
|
// If we reach the requested number of pairs and we are not computing
|
|
// intersections then simply exit. If we are intersecting then sort
|
|
// and then only keep pairs that are higher than the lowest count.
|
|
if opt.N > 0 && results.Len() == opt.N {
|
|
if opt.Src == nil {
|
|
break
|
|
}
|
|
}
|
|
|
|
continue
|
|
}
|
|
|
|
// Retrieve the lowest count we have.
|
|
// If it's too low then don't try finding anymore pairs.
|
|
threshold := results.Pairs[0].Count
|
|
|
|
// If the row doesn't have enough bits set before the intersection
|
|
// then we can assume that any remaining rows also have a count too low.
|
|
if threshold < opt.MinThreshold || cnt < threshold {
|
|
break
|
|
}
|
|
|
|
// Calculate the intersecting bit count and skip if it's below our
|
|
// last row in our current result set.
|
|
count := opt.Src.IntersectionCount(f.Row(rowID))
|
|
if count < threshold {
|
|
continue
|
|
}
|
|
|
|
heap.Push(results, Pair{ID: rowID, Count: count})
|
|
}
|
|
|
|
//Pop first opt.N elements out of heap
|
|
r := make(Pairs, results.Len(), results.Len())
|
|
x := results.Len()
|
|
i := 1
|
|
for results.Len() > 0 {
|
|
r[x-i] = heap.Pop(results).(Pair)
|
|
i++
|
|
}
|
|
return r, nil
|
|
}
|
|
|
|
func (f *Fragment) topBitmapPairs(rowIDs []uint64) []BitmapPair {
|
|
// Don't retrieve from storage if CacheTypeNone.
|
|
if f.CacheType == CacheTypeNone {
|
|
return f.cache.Top()
|
|
}
|
|
// If no specific rows are requested, retrieve top rows.
|
|
if len(rowIDs) == 0 {
|
|
f.mu.Lock()
|
|
defer f.mu.Unlock()
|
|
f.cache.Invalidate()
|
|
return f.cache.Top()
|
|
}
|
|
|
|
// Otherwise retrieve specific rows.
|
|
pairs := make([]BitmapPair, 0, len(rowIDs))
|
|
for _, rowID := range rowIDs {
|
|
// Look up cache first, if available.
|
|
if n := f.cache.Get(rowID); n > 0 {
|
|
pairs = append(pairs, BitmapPair{
|
|
ID: rowID,
|
|
Count: n,
|
|
})
|
|
continue
|
|
}
|
|
|
|
bm := f.Row(rowID)
|
|
if bm.Count() > 0 {
|
|
// Otherwise load from storage.
|
|
pairs = append(pairs, BitmapPair{
|
|
ID: rowID,
|
|
Count: bm.Count(),
|
|
})
|
|
}
|
|
}
|
|
sort.Sort(BitmapPairs(pairs))
|
|
return pairs
|
|
}
|
|
|
|
// TopOptions represents options passed into the Top() function.
|
|
type TopOptions struct {
|
|
// Number of rows to return.
|
|
N int
|
|
|
|
// Bitmap to intersect with.
|
|
Src *Bitmap
|
|
|
|
// Specific rows to filter against.
|
|
RowIDs []uint64
|
|
MinThreshold uint64
|
|
|
|
// Filter field name & values.
|
|
FilterField string
|
|
FilterValues []interface{}
|
|
TanimotoThreshold uint64
|
|
}
|
|
|
|
// Checksum returns a checksum for the entire fragment.
|
|
// If two fragments have the same checksum then they have the same data.
|
|
func (f *Fragment) Checksum() []byte {
|
|
h := sha1.New()
|
|
for _, block := range f.Blocks() {
|
|
h.Write(block.Checksum)
|
|
}
|
|
return h.Sum(nil)
|
|
}
|
|
|
|
// BlockN returns the number of blocks in the fragment.
|
|
func (f *Fragment) BlockN() int {
|
|
f.mu.Lock()
|
|
defer f.mu.Unlock()
|
|
return int(f.storage.Max() / (HashBlockSize * SliceWidth))
|
|
}
|
|
|
|
// InvalidateChecksums clears all cached block checksums.
|
|
func (f *Fragment) InvalidateChecksums() {
|
|
f.mu.Lock()
|
|
f.checksums = make(map[int][]byte)
|
|
f.mu.Unlock()
|
|
}
|
|
|
|
// Blocks returns info for all blocks containing data.
|
|
func (f *Fragment) Blocks() []FragmentBlock {
|
|
f.mu.Lock()
|
|
defer f.mu.Unlock()
|
|
|
|
var a []FragmentBlock
|
|
|
|
// Initialize the iterator.
|
|
itr := f.storage.Iterator()
|
|
itr.Seek(0)
|
|
|
|
// Initialize block hasher.
|
|
h := newBlockHasher()
|
|
|
|
// Iterate over each value in the fragment.
|
|
v, eof := itr.Next()
|
|
if eof {
|
|
return nil
|
|
}
|
|
blockID := int(v / (HashBlockSize * SliceWidth))
|
|
for {
|
|
// Check for multiple block checksums in a row.
|
|
if n := f.readContiguousChecksums(&a, blockID); n > 0 {
|
|
itr.Seek(uint64(blockID+n) * HashBlockSize * SliceWidth)
|
|
v, eof = itr.Next()
|
|
if eof {
|
|
break
|
|
}
|
|
blockID = int(v / (HashBlockSize * SliceWidth))
|
|
continue
|
|
}
|
|
|
|
// Reset hasher.
|
|
h.blockID = blockID
|
|
h.Reset()
|
|
|
|
// Read all values for the block.
|
|
for ; ; v, eof = itr.Next() {
|
|
// Once we hit the next block, save the value for the next iteration.
|
|
blockID = int(v / (HashBlockSize * SliceWidth))
|
|
if blockID != h.blockID || eof {
|
|
break
|
|
}
|
|
|
|
h.WriteValue(v)
|
|
}
|
|
|
|
// Cache checksum.
|
|
chksum := h.Sum()
|
|
f.checksums[h.blockID] = chksum
|
|
|
|
// Append block.
|
|
a = append(a, FragmentBlock{
|
|
ID: h.blockID,
|
|
Checksum: chksum,
|
|
})
|
|
|
|
// Exit if we're at the end.
|
|
if eof {
|
|
break
|
|
}
|
|
}
|
|
|
|
return a
|
|
}
|
|
|
|
// readContiguousChecksums appends multiple checksums in a row and returns the count added.
|
|
func (f *Fragment) readContiguousChecksums(a *[]FragmentBlock, blockID int) (n int) {
|
|
for i := 0; ; i++ {
|
|
chksum := f.checksums[blockID+i]
|
|
if chksum == nil {
|
|
return i
|
|
}
|
|
|
|
*a = append(*a, FragmentBlock{
|
|
ID: blockID + i,
|
|
Checksum: chksum,
|
|
})
|
|
}
|
|
}
|
|
|
|
// BlockData returns bits in a block as row & column ID pairs.
|
|
func (f *Fragment) BlockData(id int) (rowIDs, columnIDs []uint64) {
|
|
f.mu.Lock()
|
|
defer f.mu.Unlock()
|
|
|
|
f.storage.ForEachRange(uint64(id)*HashBlockSize*SliceWidth, (uint64(id)+1)*HashBlockSize*SliceWidth, func(i uint64) {
|
|
rowIDs = append(rowIDs, i/SliceWidth)
|
|
columnIDs = append(columnIDs, i%SliceWidth)
|
|
})
|
|
return
|
|
}
|
|
|
|
// MergeBlock compares the block's bits and computes a diff with another set of block bits.
|
|
// The state of a bit is determined by consensus from all blocks being considered.
|
|
//
|
|
// For example, if 3 blocks are compared and two have a set bit and one has a
|
|
// cleared bit then the bit is considered cleared. The function returns the
|
|
// diff per incoming block so that all can be in sync.
|
|
func (f *Fragment) MergeBlock(id int, data []PairSet) (sets, clears []PairSet, err error) {
|
|
// Ensure that all pair sets are of equal length.
|
|
for i := range data {
|
|
if len(data[i].RowIDs) != len(data[i].ColumnIDs) {
|
|
return nil, nil, fmt.Errorf("pair set mismatch(idx=%d): %d != %d", i, len(data[i].RowIDs), len(data[i].ColumnIDs))
|
|
}
|
|
}
|
|
|
|
f.mu.Lock()
|
|
defer f.mu.Unlock()
|
|
|
|
// Track sets and clears for all blocks (including local).
|
|
sets = make([]PairSet, len(data)+1)
|
|
clears = make([]PairSet, len(data)+1)
|
|
|
|
// Limit upper row/column pair.
|
|
maxRowID := uint64(id+1) * HashBlockSize
|
|
maxColumnID := uint64(SliceWidth)
|
|
|
|
// Create buffered iterator for local block.
|
|
itrs := make([]*BufIterator, 1, len(data)+1)
|
|
itrs[0] = NewBufIterator(
|
|
NewLimitIterator(
|
|
NewRoaringIterator(f.storage.Iterator()), maxRowID, maxColumnID,
|
|
),
|
|
)
|
|
|
|
// Append buffered iterators for each incoming block.
|
|
for i := range data {
|
|
var itr Iterator = NewSliceIterator(data[i].RowIDs, data[i].ColumnIDs)
|
|
itr = NewLimitIterator(itr, maxRowID, maxColumnID)
|
|
itrs = append(itrs, NewBufIterator(itr))
|
|
}
|
|
|
|
// Seek to initial pair.
|
|
for _, itr := range itrs {
|
|
itr.Seek(uint64(id)*HashBlockSize, 0)
|
|
}
|
|
|
|
// Determine the number of blocks needed to meet consensus.
|
|
// If there is an even split then a set is used.
|
|
majorityN := (len(itrs) + 1) / 2
|
|
|
|
// Iterate over all values in all iterators to determine differences.
|
|
values := make([]bool, len(itrs))
|
|
for {
|
|
var min struct {
|
|
rowID uint64
|
|
columnID uint64
|
|
}
|
|
|
|
// Find the lowest pair.
|
|
var hasData bool
|
|
for _, itr := range itrs {
|
|
bid, pid, eof := itr.Peek()
|
|
if eof { // no more data
|
|
continue
|
|
} else if !hasData { // first pair
|
|
min.rowID, min.columnID, hasData = bid, pid, true
|
|
} else if bid < min.rowID || (bid == min.rowID && pid < min.columnID) { // lower pair
|
|
min.rowID, min.columnID = bid, pid
|
|
}
|
|
}
|
|
|
|
// If all iterators are EOF then exit.
|
|
if !hasData {
|
|
break
|
|
}
|
|
|
|
// Determine consensus of point.
|
|
var setN int
|
|
for i, itr := range itrs {
|
|
bid, pid, eof := itr.Next()
|
|
|
|
values[i] = !eof && bid == min.rowID && pid == min.columnID
|
|
if values[i] {
|
|
setN++ // set
|
|
} else {
|
|
itr.Unread() // clear
|
|
}
|
|
}
|
|
|
|
// Determine consensus value.
|
|
newValue := setN >= majorityN
|
|
|
|
// Add a diff for any node with a different value.
|
|
for i := range itrs {
|
|
// Value matches, ignore.
|
|
if values[i] == newValue {
|
|
continue
|
|
}
|
|
|
|
// Append to either the set or clear diff.
|
|
if newValue {
|
|
sets[i].RowIDs = append(sets[i].RowIDs, min.rowID)
|
|
sets[i].ColumnIDs = append(sets[i].ColumnIDs, min.columnID)
|
|
} else {
|
|
clears[i].RowIDs = append(sets[i].RowIDs, min.rowID)
|
|
clears[i].ColumnIDs = append(sets[i].ColumnIDs, min.columnID)
|
|
}
|
|
}
|
|
}
|
|
|
|
// Set local bits.
|
|
for i := range sets[0].ColumnIDs {
|
|
if _, err := f.setBit(sets[0].RowIDs[i], (f.Slice()*SliceWidth)+sets[0].ColumnIDs[i]); err != nil {
|
|
return nil, nil, err
|
|
}
|
|
}
|
|
|
|
// Clear local bits.
|
|
for i := range clears[0].ColumnIDs {
|
|
if _, err := f.clearBit(clears[0].RowIDs[i], (f.Slice()*SliceWidth)+clears[0].ColumnIDs[i]); err != nil {
|
|
return nil, nil, err
|
|
}
|
|
}
|
|
|
|
return sets[1:], clears[1:], nil
|
|
}
|
|
|
|
// Import bulk imports a set of bits and then snapshots the storage.
|
|
// This does not affect the fragment's cache.
|
|
func (f *Fragment) Import(rowIDs, columnIDs []uint64) error {
|
|
f.mu.Lock()
|
|
defer f.mu.Unlock()
|
|
// Verify that there are an equal number of row ids and column ids.
|
|
if len(rowIDs) != len(columnIDs) {
|
|
return fmt.Errorf("mismatch of row/column len: %d != %d", len(rowIDs), len(columnIDs))
|
|
}
|
|
|
|
// Disconnect op writer so we don't append updates.
|
|
f.storage.OpWriter = nil
|
|
|
|
// Process every bit.
|
|
// If an error occurs then reopen the storage.
|
|
lastID := uint64(0)
|
|
if err := func() error {
|
|
set := make(map[uint64]struct{})
|
|
for i := range rowIDs {
|
|
rowID, columnID := rowIDs[i], columnIDs[i]
|
|
|
|
// Determine the position of the bit in the storage.
|
|
pos, err := f.pos(rowID, columnID)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Write to storage.
|
|
_, err = f.storage.Add(pos)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
// Reduce the StatsD rate for high volume stats
|
|
f.stats.Count("ImportBit", 1, 0.0001)
|
|
// import optimization to avoid linear foreach calls
|
|
// slight risk of concurrent cache counter being off but
|
|
// no real danger
|
|
if i == 0 || rowID != lastID {
|
|
lastID = rowID
|
|
set[rowID] = struct{}{}
|
|
}
|
|
|
|
// Invalidate block checksum.
|
|
delete(f.checksums, int(rowID/HashBlockSize))
|
|
}
|
|
|
|
// Update cache counts for all rows.
|
|
for rowID := range set {
|
|
// Import should ALWAYS have row() load a new bm from fragment.storage
|
|
// because the row that's in rowCache hasn't been updated with
|
|
// this import's data.
|
|
f.cache.BulkAdd(rowID, f.row(rowID, false, false).Count())
|
|
}
|
|
|
|
f.cache.Invalidate()
|
|
return nil
|
|
}(); err != nil {
|
|
_ = f.closeStorage()
|
|
_ = f.openStorage()
|
|
return err
|
|
}
|
|
|
|
// Write the storage to disk and reload.
|
|
if err := f.snapshot(); err != nil {
|
|
return err
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// ImportValue bulk imports a set of range-encoded values.
|
|
func (f *Fragment) ImportValue(columnIDs, values []uint64, bitDepth uint) error {
|
|
f.mu.Lock()
|
|
defer f.mu.Unlock()
|
|
// Verify that there are an equal number of column ids and values.
|
|
if len(columnIDs) != len(values) {
|
|
return fmt.Errorf("mismatch of column/value len: %d != %d", len(columnIDs), len(values))
|
|
}
|
|
|
|
f.storage.OpWriter = nil
|
|
// Process every value.
|
|
// If an error occurs then reopen the storage.
|
|
if err := func() error {
|
|
for i := range columnIDs {
|
|
columnID, value := columnIDs[i], values[i]
|
|
|
|
_, err := f.importSetFieldValue(columnID, bitDepth, value)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
return nil
|
|
}(); err != nil {
|
|
_ = f.closeStorage()
|
|
_ = f.openStorage()
|
|
return err
|
|
}
|
|
if err := f.snapshot(); err != nil {
|
|
return err
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// incrementOpN increase the operation count by one.
|
|
// If the count exceeds the maximum allowed then a snapshot is performed.
|
|
func (f *Fragment) incrementOpN() error {
|
|
f.opN++
|
|
if f.opN <= f.MaxOpN {
|
|
return nil
|
|
}
|
|
|
|
if err := f.snapshot(); err != nil {
|
|
return fmt.Errorf("snapshot: %s", err)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// Snapshot writes the storage bitmap to disk and reopens it.
|
|
func (f *Fragment) Snapshot() error {
|
|
f.mu.Lock()
|
|
defer f.mu.Unlock()
|
|
return f.snapshot()
|
|
}
|
|
func track(start time.Time, message string, stats StatsClient, logger *log.Logger) {
|
|
elapsed := time.Since(start)
|
|
logger.Printf("%s took %s", message, elapsed)
|
|
stats.Histogram("snapshot", elapsed.Seconds(), 1.0)
|
|
}
|
|
|
|
func (f *Fragment) snapshot() error {
|
|
logger := f.logger()
|
|
logger.Printf("fragment: snapshotting %s/%s/%s/%d", f.index, f.frame, f.view, f.slice)
|
|
completeMessage := fmt.Sprintf("fragment: snapshot complete %s/%s/%s/%d", f.index, f.frame, f.view, f.slice)
|
|
start := time.Now()
|
|
defer track(start, completeMessage, f.stats, logger)
|
|
|
|
// Create a temporary file to snapshot to.
|
|
snapshotPath := f.path + SnapshotExt
|
|
file, err := os.Create(snapshotPath)
|
|
if err != nil {
|
|
return fmt.Errorf("create snapshot file: %s", err)
|
|
}
|
|
defer file.Close()
|
|
|
|
// Write storage to snapshot.
|
|
bw := bufio.NewWriter(file)
|
|
if _, err := f.storage.WriteTo(bw); err != nil {
|
|
return fmt.Errorf("snapshot write to: %s", err)
|
|
}
|
|
|
|
if err := bw.Flush(); err != nil {
|
|
return fmt.Errorf("flush: %s", err)
|
|
}
|
|
|
|
// Close current storage.
|
|
if err := f.closeStorage(); err != nil {
|
|
return fmt.Errorf("close storage: %s", err)
|
|
}
|
|
|
|
// Move snapshot to data file location.
|
|
if err := os.Rename(snapshotPath, f.path); err != nil {
|
|
return fmt.Errorf("rename snapshot: %s", err)
|
|
}
|
|
|
|
// Reopen storage.
|
|
if err := f.openStorage(); err != nil {
|
|
return fmt.Errorf("open storage: %s", err)
|
|
}
|
|
|
|
// Reset operation count.
|
|
f.opN = 0
|
|
|
|
return nil
|
|
}
|
|
|
|
// RecalculateCache rebuilds the cache regardless of invalidate time delay.
|
|
func (f *Fragment) RecalculateCache() {
|
|
f.mu.Lock()
|
|
f.cache.Recalculate()
|
|
f.mu.Unlock()
|
|
}
|
|
|
|
// FlushCache writes the cache data to disk.
|
|
func (f *Fragment) FlushCache() error {
|
|
f.mu.Lock()
|
|
defer f.mu.Unlock()
|
|
return f.flushCache()
|
|
}
|
|
|
|
func (f *Fragment) flushCache() error {
|
|
if f.cache == nil {
|
|
return nil
|
|
}
|
|
|
|
// Retrieve a list of row ids from the cache.
|
|
ids := f.cache.IDs()
|
|
|
|
// Marshal cache data to bytes.
|
|
buf, err := proto.Marshal(&internal.Cache{IDs: ids})
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Write to disk.
|
|
if err := ioutil.WriteFile(f.CachePath(), buf, 0666); err != nil {
|
|
return err
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// WriteTo writes the fragment's data to w.
|
|
func (f *Fragment) WriteTo(w io.Writer) (n int64, err error) {
|
|
// Force cache flush.
|
|
if err := f.FlushCache(); err != nil {
|
|
return 0, err
|
|
}
|
|
|
|
// Write out data and cache to a tar archive.
|
|
tw := tar.NewWriter(w)
|
|
if err := f.writeStorageToArchive(tw); err != nil {
|
|
return 0, fmt.Errorf("write storage: %s", err)
|
|
}
|
|
if err := f.writeCacheToArchive(tw); err != nil {
|
|
return 0, fmt.Errorf("write cache: %s", err)
|
|
}
|
|
return 0, nil
|
|
}
|
|
|
|
func (f *Fragment) writeStorageToArchive(tw *tar.Writer) error {
|
|
// Open separate file descriptor to read from.
|
|
file, err := os.Open(f.path)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
defer file.Close()
|
|
|
|
// Retrieve the current file size under lock so we don't read
|
|
// while an operation is appending to the end.
|
|
var sz int64
|
|
if err := func() error {
|
|
f.mu.Lock()
|
|
defer f.mu.Unlock()
|
|
|
|
fi, err := file.Stat()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
sz = fi.Size()
|
|
|
|
return nil
|
|
}(); err != nil {
|
|
return err
|
|
}
|
|
|
|
// Write archive header.
|
|
if err := tw.WriteHeader(&tar.Header{
|
|
Name: "data",
|
|
Mode: 0600,
|
|
Size: sz,
|
|
ModTime: time.Now(),
|
|
}); err != nil {
|
|
return err
|
|
}
|
|
|
|
// Copy the file up to the last known size.
|
|
// This is done outside the lock because the storage format is append-only.
|
|
if _, err := io.CopyN(tw, file, sz); err != nil {
|
|
return err
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (f *Fragment) writeCacheToArchive(tw *tar.Writer) error {
|
|
f.mu.Lock()
|
|
defer f.mu.Unlock()
|
|
|
|
// Read cache into buffer.
|
|
buf, err := ioutil.ReadFile(f.CachePath())
|
|
if os.IsNotExist(err) {
|
|
return nil
|
|
} else if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Write archive header.
|
|
if err := tw.WriteHeader(&tar.Header{
|
|
Name: "cache",
|
|
Mode: 0600,
|
|
Size: int64(len(buf)),
|
|
ModTime: time.Now(),
|
|
}); err != nil {
|
|
return err
|
|
}
|
|
|
|
// Write data to archive.
|
|
if _, err := tw.Write(buf); err != nil {
|
|
return err
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// ReadFrom reads a data file from r and loads it into the fragment.
|
|
func (f *Fragment) ReadFrom(r io.Reader) (n int64, err error) {
|
|
f.mu.Lock()
|
|
defer f.mu.Unlock()
|
|
|
|
tr := tar.NewReader(r)
|
|
for {
|
|
// Read next tar header.
|
|
hdr, err := tr.Next()
|
|
if err == io.EOF {
|
|
break
|
|
} else if err != nil {
|
|
return 0, err
|
|
}
|
|
|
|
// Process file based on file name.
|
|
switch hdr.Name {
|
|
case "data":
|
|
if err := f.readStorageFromArchive(tr); err != nil {
|
|
return 0, err
|
|
}
|
|
case "cache":
|
|
if err := f.readCacheFromArchive(tr); err != nil {
|
|
return 0, err
|
|
}
|
|
default:
|
|
return 0, fmt.Errorf("invalid fragment archive file: %s", hdr.Name)
|
|
}
|
|
}
|
|
|
|
return 0, nil
|
|
}
|
|
|
|
func (f *Fragment) readStorageFromArchive(r io.Reader) error {
|
|
// Create a temporary file to copy into.
|
|
path := f.path + CopyExt
|
|
file, err := os.Create(path)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
defer file.Close()
|
|
|
|
// Copy reader into temporary path.
|
|
if _, err = io.Copy(file, r); err != nil {
|
|
return err
|
|
}
|
|
|
|
// Close current storage.
|
|
if err := f.closeStorage(); err != nil {
|
|
return err
|
|
}
|
|
|
|
// Move snapshot to data file location.
|
|
if err := os.Rename(path, f.path); err != nil {
|
|
return err
|
|
}
|
|
|
|
// Reopen storage.
|
|
if err := f.openStorage(); err != nil {
|
|
return err
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func (f *Fragment) readCacheFromArchive(r io.Reader) error {
|
|
// Slurp data from reader and write to disk.
|
|
buf, err := ioutil.ReadAll(r)
|
|
if err != nil {
|
|
return err
|
|
} else if err := ioutil.WriteFile(f.CachePath(), buf, 0666); err != nil {
|
|
return err
|
|
}
|
|
|
|
// Re-open cache.
|
|
if err := f.openCache(); err != nil {
|
|
return err
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// FragmentBlock represents info about a subsection of the rows in a block.
|
|
// This is used for comparing data in remote blocks for active anti-entropy.
|
|
type FragmentBlock struct {
|
|
ID int `json:"id"`
|
|
Checksum []byte `json:"checksum"`
|
|
}
|
|
|
|
type blockHasher struct {
|
|
blockID int
|
|
buf [8]byte
|
|
hash hash.Hash
|
|
}
|
|
|
|
func newBlockHasher() blockHasher {
|
|
return blockHasher{
|
|
blockID: -1,
|
|
hash: sha1.New(),
|
|
}
|
|
}
|
|
func (h *blockHasher) Reset() {
|
|
h.hash.Reset()
|
|
}
|
|
|
|
func (h *blockHasher) Sum() []byte {
|
|
return h.hash.Sum(nil)[:]
|
|
}
|
|
|
|
func (h *blockHasher) WriteValue(v uint64) {
|
|
binary.BigEndian.PutUint64(h.buf[:], v)
|
|
h.hash.Write(h.buf[:])
|
|
}
|
|
|
|
// FragmentSyncer syncs a local fragment to one on a remote host.
|
|
type FragmentSyncer struct {
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Fragment *Fragment
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Host string
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Cluster *Cluster
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ClientOptions *ClientOptions
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Closing <-chan struct{}
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}
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// isClosing returns true if the closing channel is closed.
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func (s *FragmentSyncer) isClosing() bool {
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select {
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case <-s.Closing:
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return true
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default:
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return false
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}
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}
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// SyncFragment compares checksums for the local and remote fragments and
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// then merges any blocks which have differences.
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func (s *FragmentSyncer) SyncFragment() error {
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// Determine replica set.
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nodes := s.Cluster.FragmentNodes(s.Fragment.Index(), s.Fragment.Slice())
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if len(nodes) == 1 {
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return nil
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}
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// Create a set of blocks.
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blockSets := make([][]FragmentBlock, 0, len(nodes))
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for _, node := range nodes {
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// Read local blocks.
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if node.Host == s.Host {
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b := s.Fragment.Blocks()
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blockSets = append(blockSets, b)
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continue
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}
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// Retrieve remote blocks.
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client, err := NewClient(node.Host, s.ClientOptions)
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if err != nil {
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return err
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}
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blocks, err := client.FragmentBlocks(context.Background(), s.Fragment.Index(), s.Fragment.Frame(), s.Fragment.View(), s.Fragment.Slice())
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if err != nil && err != ErrFragmentNotFound {
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return err
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}
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blockSets = append(blockSets, blocks)
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// Verify sync is not prematurely closing.
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if s.isClosing() {
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return nil
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}
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}
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// Iterate over all blocks and find differences.
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checksums := make([][]byte, len(nodes))
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for {
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// Find min block id.
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blockID := -1
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for _, blocks := range blockSets {
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if len(blocks) == 0 {
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continue
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} else if blockID == -1 || blocks[0].ID < blockID {
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blockID = blocks[0].ID
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}
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}
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// Exit loop if no blocks are left.
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if blockID == -1 {
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break
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}
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// Read the checksum for the current block.
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for i, blocks := range blockSets {
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// Clear checksum if the next block for the node doesn't match current ID.
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if len(blocks) == 0 || blocks[0].ID != blockID {
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checksums[i] = nil
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continue
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}
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// Otherwise set checksum and move forward.
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checksums[i] = blocks[0].Checksum
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blockSets[i] = blockSets[i][1:]
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}
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// Ignore if all the blocks on each node match.
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if byteSlicesEqual(checksums) {
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continue
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}
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// Synchronize block.
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if err := s.syncBlock(blockID); err != nil {
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return fmt.Errorf("sync block: id=%d, err=%s", blockID, err)
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}
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s.Fragment.stats.Count("BlockRepair", 1, 1.0)
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}
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return nil
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}
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// syncBlock sends and receives all rows for a given block.
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// Returns an error if any remote hosts are unreachable.
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func (s *FragmentSyncer) syncBlock(id int) error {
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f := s.Fragment
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// Read pairs from each remote block.
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var pairSets []PairSet
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var clients []*Client
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for _, node := range s.Cluster.FragmentNodes(f.Index(), f.Slice()) {
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if s.Host == node.Host {
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continue
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}
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// Verify sync is not prematurely closing.
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if s.isClosing() {
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return nil
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}
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client, err := NewClient(node.Host, s.ClientOptions)
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if err != nil {
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return err
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}
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clients = append(clients, client)
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// Only sync the standard block.
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rowIDs, columnIDs, err := client.BlockData(context.Background(), f.Index(), f.Frame(), ViewStandard, f.Slice(), id)
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if err != nil {
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return err
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}
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pairSets = append(pairSets, PairSet{
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ColumnIDs: columnIDs,
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RowIDs: rowIDs,
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})
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}
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// Verify sync is not prematurely closing.
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if s.isClosing() {
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return nil
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}
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// Merge blocks together.
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sets, clears, err := f.MergeBlock(id, pairSets)
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if err != nil {
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return err
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}
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// Write updates to remote blocks.
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for i := 0; i < len(clients); i++ {
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set, clear := sets[i], clears[i]
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// Ignore if there are no differences.
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if len(set.ColumnIDs) == 0 && len(clear.ColumnIDs) == 0 {
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continue
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}
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// Generate query with sets & clears.
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var buf bytes.Buffer
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// Only sync the standard block.
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for j := 0; j < len(set.ColumnIDs); j++ {
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fmt.Fprintf(&buf, "SetBit(frame=%q, rowID=%d, columnID=%d)\n", f.Frame(), set.RowIDs[j], (f.Slice()*SliceWidth)+set.ColumnIDs[j])
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}
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for j := 0; j < len(clear.ColumnIDs); j++ {
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fmt.Fprintf(&buf, "ClearBit(frame=%q, rowID=%d, columnID=%d)\n", f.Frame(), clear.RowIDs[j], (f.Slice()*SliceWidth)+clear.ColumnIDs[j])
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}
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// Verify sync is not prematurely closing.
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if s.isClosing() {
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return nil
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}
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// Execute query.
|
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_, err := clients[i].ExecuteQuery(context.Background(), f.Index(), buf.String(), false)
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if err != nil {
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return err
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}
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}
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|
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return nil
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}
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func madvise(b []byte, advice int) (err error) {
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_, _, e1 := syscall.Syscall(syscall.SYS_MADVISE, uintptr(unsafe.Pointer(&b[0])), uintptr(len(b)), uintptr(advice))
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if e1 != 0 {
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err = e1
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}
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return
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}
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|
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// PairSet is a list of equal length row and column id lists.
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type PairSet struct {
|
|
RowIDs []uint64
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ColumnIDs []uint64
|
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}
|
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|
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// byteSlicesEqual returns true if all slices are equal.
|
|
func byteSlicesEqual(a [][]byte) bool {
|
|
if len(a) == 0 {
|
|
return true
|
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}
|
|
|
|
for _, v := range a[1:] {
|
|
if !bytes.Equal(a[0], v) {
|
|
return false
|
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}
|
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}
|
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return true
|
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}
|
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|
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// Pos returns the row position of a row/column pair.
|
|
func Pos(rowID, columnID uint64) uint64 {
|
|
return (rowID * SliceWidth) + (columnID % SliceWidth)
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}
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