mirror of
https://github.com/featurebasedb/featurebase.git
synced 2026-08-28 10:54:59 +00:00
330 lines
7.3 KiB
Go
330 lines
7.3 KiB
Go
package pilosa
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import (
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"bytes"
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"fmt"
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"io"
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"sort"
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"time"
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"github.com/gogo/protobuf/proto"
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"github.com/golang/groupcache/lru"
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"github.com/pilosa/pilosa/internal"
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)
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// Cache represents a cache for bitmap counts.
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type Cache interface {
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Add(bitmapID uint64, n uint64)
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Get(bitmapID uint64) uint64
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Len() int
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// Returns a list of all bitmap IDs.
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BitmapIDs() []uint64
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// Updates the cache, if necessary.
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Invalidate()
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// Returns an ordered list of the top ranked bitmaps.
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Top() []BitmapPair
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}
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// LRUCache represents a least recently used Cache implemenation.
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type LRUCache struct {
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cache *lru.Cache
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counts map[uint64]uint64
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}
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// NewLRUCache returns a new instance of LRUCache.
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func NewLRUCache(maxEntries int) *LRUCache {
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c := &LRUCache{
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cache: lru.New(maxEntries),
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counts: make(map[uint64]uint64),
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}
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c.cache.OnEvicted = c.onEvicted
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return c
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}
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// Add adds a bitmap to the cache.
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func (c *LRUCache) Add(bitmapID, n uint64) {
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c.cache.Add(bitmapID, n)
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c.counts[bitmapID] = n
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}
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// Get returns a bitmap with a given id.
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func (c *LRUCache) Get(bitmapID uint64) uint64 {
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n, _ := c.cache.Get(bitmapID)
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nn, _ := n.(uint64)
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return nn
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}
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// Len returns the number of items in the cache.
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func (c *LRUCache) Len() int { return c.cache.Len() }
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// Invalidate is a no-op.
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func (c *LRUCache) Invalidate() {}
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// BitmapIDs returns a list of all bitmap IDs in the cache.
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func (c *LRUCache) BitmapIDs() []uint64 {
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a := make([]uint64, 0, len(c.counts))
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for id := range c.counts {
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a = append(a, id)
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}
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sort.Sort(uint64Slice(a))
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return a
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}
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// Top returns all counts in the cache.
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func (c *LRUCache) Top() []BitmapPair {
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a := make([]BitmapPair, 0, len(c.counts))
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for id, n := range c.counts {
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a = append(a, BitmapPair{
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ID: id,
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Count: uint64(n),
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})
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}
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sort.Sort(BitmapPairs(a))
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return a
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}
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func (c *LRUCache) onEvicted(key lru.Key, _ interface{}) { delete(c.counts, key.(uint64)) }
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// Ensure LRUCache implements Cache.
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var _ Cache = &LRUCache{}
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// RankCache represents a cache with sorted entries.
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type RankCache struct {
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entries map[uint64]uint64
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rankings []BitmapPair // cached, ordered list
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updateN int
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updateTime time.Time
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ThresholdLength int
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ThresholdIndex int
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ThresholdValue uint64
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}
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// NewRankCache returns a new instance of RankCache.
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func NewRankCache() *RankCache {
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return &RankCache{
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entries: make(map[uint64]uint64),
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}
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}
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// Add adds a bitmap to the cache.
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func (c *RankCache) Add(bitmapID uint64, n uint64) {
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// Ignore if the bit count on the bitmap is below the threshold.
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if n < c.ThresholdValue {
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return
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}
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// Add to cache.
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c.entries[bitmapID] = n
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// If size is larger than the threshold then trim it.
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if len(c.entries) > c.ThresholdLength {
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c.update()
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for id, n := range c.entries {
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if n <= c.ThresholdValue {
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delete(c.entries, id)
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}
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}
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}
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}
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// Get returns a bitmap with a given id.
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func (c *RankCache) Get(bitmapID uint64) uint64 { return c.entries[bitmapID] }
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// Len returns the number of items in the cache.
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func (c *RankCache) Len() int { return len(c.entries) }
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// BitmapIDs returns a list of all bitmap IDs in the cache.
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func (c *RankCache) BitmapIDs() []uint64 {
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a := make([]uint64, 0, len(c.entries))
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for id := range c.entries {
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a = append(a, id)
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}
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sort.Sort(uint64Slice(a))
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return a
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}
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// Invalidate reorders the entries, if necessary.
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func (c *RankCache) Invalidate() {
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// Update if there aren't many items or it hasn't been updated recently.
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if len(c.rankings) < 50 || (c.updateN > 0 && time.Since(c.updateTime) > 5*time.Minute) {
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c.update()
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}
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}
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// update reorders the entries by rank.
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func (c *RankCache) update() {
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// Convert cache to a sorted list.
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rankings := make([]BitmapPair, 0, len(c.entries))
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for id, n := range c.entries {
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rankings = append(rankings, BitmapPair{
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ID: id,
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Count: n,
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})
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}
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sort.Sort(BitmapPairs(rankings))
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// Store the count of the item at the threshold index.
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c.rankings = rankings
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if len(c.rankings) > c.ThresholdIndex {
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c.ThresholdValue = rankings[c.ThresholdIndex].Count
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} else {
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c.ThresholdValue = 1
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}
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// Reset counters.
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c.updateTime, c.updateN = time.Now(), 0
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}
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// Top returns an ordered list of bitmaps.
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func (c *RankCache) Top() []BitmapPair { return c.rankings }
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// WriteTo writes the cache to w.
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func (c *RankCache) WriteTo(w io.Writer) (n int64, err error) {
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panic("FIXME: TODO")
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}
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// ReadFrom read from r into the cache.
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func (c *RankCache) ReadFrom(r io.Reader) (n int64, err error) {
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panic("FIXME: TODO")
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}
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// Ensure RankCache implements Cache.
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var _ Cache = &RankCache{}
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// BitmapPair represents a bitmap with an associated identifier.
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type BitmapPair struct {
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ID uint64
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Count uint64
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}
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// BitmapPairs is a sortable list of BitmapPair objects.
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type BitmapPairs []BitmapPair
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func (p BitmapPairs) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
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func (p BitmapPairs) Len() int { return len(p) }
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func (p BitmapPairs) Less(i, j int) bool { return p[i].Count > p[j].Count }
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type Pair struct {
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Key uint64 `json:"key"`
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Count uint64 `json:"count"`
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}
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func encodePair(p Pair) *internal.Pair {
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return &internal.Pair{
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Key: proto.Uint64(p.Key),
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Count: proto.Uint64(p.Count),
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}
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}
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func decodePair(pb *internal.Pair) Pair {
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return Pair{
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Key: pb.GetKey(),
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Count: pb.GetCount(),
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}
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}
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type Pairs []Pair
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func (p Pairs) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
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func (p Pairs) Len() int { return len(p) }
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func (p Pairs) Less(i, j int) bool { return p[i].Count > p[j].Count }
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// Add merges other into p and returns a new slice.
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func (p Pairs) Add(other []Pair) []Pair {
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// Create lookup of key/counts.
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m := make(map[uint64]uint64, len(p))
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for _, pair := range p {
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m[pair.Key] = pair.Count
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}
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// Add/merge from other.
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for _, pair := range other {
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m[pair.Key] += pair.Count
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}
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// Convert back to slice.
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a := make([]Pair, 0, len(m))
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for k, v := range m {
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a = append(a, Pair{Key: k, Count: v})
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}
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return a
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}
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// Keys returns a slice of all keys in p.
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func (p Pairs) Keys() []uint64 {
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a := make([]uint64, len(p))
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for i := range p {
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a[i] = p[i].Key
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}
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return a
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}
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func (p Pairs) String() string {
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var buf bytes.Buffer
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buf.WriteString("Pairs(")
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for i := range p {
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fmt.Fprintf(&buf, "%d/%d", p[i].Key, p[i].Count)
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if i < len(p)-1 {
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buf.WriteString(", ")
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}
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}
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buf.WriteString(")")
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return buf.String()
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}
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func encodePairs(a Pairs) []*internal.Pair {
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other := make([]*internal.Pair, len(a))
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for i := range a {
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other[i] = encodePair(a[i])
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}
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return other
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}
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func decodePairs(a []*internal.Pair) []Pair {
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other := make([]Pair, len(a))
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for i := range a {
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other[i] = decodePair(a[i])
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}
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return other
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}
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// uint64Slice represents a sortable slice of uint64 numbers.
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type uint64Slice []uint64
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func (p uint64Slice) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
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func (p uint64Slice) Len() int { return len(p) }
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func (p uint64Slice) Less(i, j int) bool { return p[i] < p[j] }
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// merge combines p and other to a unique sorted set of values.
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// p and other must both have unique sets and be sorted.
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func (p uint64Slice) merge(other []uint64) []uint64 {
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ret := make([]uint64, 0, len(p))
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i, j := 0, 0
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for i < len(p) && j < len(other) {
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a, b := p[i], other[j]
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if a == b {
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ret = append(ret, a)
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i, j = i+1, j+1
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} else if a < b {
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ret = append(ret, a)
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i++
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} else {
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ret = append(ret, b)
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j++
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}
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}
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if i < len(p) {
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ret = append(ret, p[i:]...)
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} else if j < len(other) {
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ret = append(ret, other[j:]...)
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}
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return ret
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}
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