featurebase/roaring/container_stash.go
Seebs 36ef82d7ac Zero bitmap storage when reusing it for container-as-bitmap
If you don't do this, it works fine the first time you use a given
storage, but after that you start seeing spurious bits.
2019-11-22 16:02:42 -06:00

617 lines
18 KiB
Go

// Copyright 2017 Pilosa Corp.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package roaring
import (
"fmt"
"reflect"
"runtime"
"unsafe"
)
const (
stashedArraySize = 5
stashedRunSize = (stashedArraySize / 2)
)
// Container represents a Container for uint16 integers.
//
// These are used for storing the low bits of numbers in larger sets of uint64.
// The high bits are stored in a Container's key which is tracked by a separate
// data structure. Integers in a Container can be encoded in one of three ways -
// the encoding used is usually whichever is most compact, though any Container
// type should be able to encode any set of integers safely. For containers with
// less than 4,096 values, an array is often used. Containers with long runs of
// integers would use run length encoding, and more random data usually uses
// bitmap encoding.
type Container struct {
pointer *uint16 // the data pointer
len, cap int32 // length and cap
n int32 // number of integers in container
flags containerFlags // internal flags
typeID byte // array, bitmap, or run
data [stashedArraySize]uint16 // immediate data for small arrays or runs
}
type containerFlags uint8
const (
flagMapped = containerFlags(1 << iota)
flagFrozen
)
func (c *Container) String() string {
if c == nil {
return "<nil container>"
}
froze := ""
switch c.flags {
case flagFrozen:
froze = "frozen "
case flagMapped:
froze = "mapped "
case flagFrozen | flagMapped:
froze = "frozen/mapped"
}
switch c.typeID {
case containerArray:
return fmt.Sprintf("<%sarray container, N=%d>", froze, c.N())
case containerBitmap:
return fmt.Sprintf("<%sbitmap container, N=%d, len %dx uint64>",
froze, c.N(), len(c.bitmap()))
case containerRun:
return fmt.Sprintf("<%srun container, N=%d, len %dx interval>",
froze, c.N(), len(c.runs()))
default:
return fmt.Sprintf("<unknown %s%d container, N=%d>", froze, c.typeID, c.N())
}
}
// NewContainer returns a new instance of container. This trivial function
// may later become more interesting.
func NewContainer() *Container {
statsHit("NewContainer")
c := &Container{typeID: containerArray, len: 0, cap: stashedArraySize}
c.pointer = (*uint16)(unsafe.Pointer(&c.data[0]))
return c
}
// NewContainerBitmap makes a bitmap container using the provided bitmap, or
// an empty one if provided bitmap is nil. If the provided bitmap is too short,
// it will be padded. This function's API is wrong; it should have been
// written as NewContainerBitmapN, and this should not take the n argument,
// but I did it wrong initially and now that would be a breaking change.
func NewContainerBitmap(n int, bitmap []uint64) *Container {
if bitmap == nil {
return NewContainerBitmapN(nil, 0)
}
// pad to required length
if len(bitmap) < bitmapN {
bm2 := make([]uint64, bitmapN)
copy(bm2, bitmap)
bitmap = bm2
}
c := &Container{typeID: containerBitmap}
c.setBitmap(bitmap)
// set n based on bitmap contents.
if n < 0 {
c.bitmapRepair()
} else {
c.setN(int32(n))
}
return c
}
// NewContainerBitmapN makes a bitmap container using the provided bitmap, or
// an empty one if provided bitmap is nil. If the provided bitmap is too short,
// it will be padded. The container's count is specified directly.
func NewContainerBitmapN(bitmap []uint64, n int32) *Container {
if bitmap == nil {
bitmap = make([]uint64, bitmapN)
}
// pad to required length
if len(bitmap) < bitmapN {
bm2 := make([]uint64, bitmapN)
copy(bm2, bitmap)
bitmap = bm2
}
c := &Container{typeID: containerBitmap, n: n}
c.setBitmap(bitmap)
return c
}
// NewContainerArray returns an array container using the provided set of
// values. It's okay if the slice is nil; that's a length of zero.
func NewContainerArray(set []uint16) *Container {
c := &Container{typeID: containerArray, n: int32(len(set))}
c.setArray(set)
return c
}
// NewContainerArrayCopy returns an array container using the provided set of
// values. It's okay if the slice is nil; that's a length of zero. It copies
// the provided slice to new storage.
func NewContainerArrayCopy(set []uint16) *Container {
c := &Container{typeID: containerArray, n: int32(len(set))}
c.setArrayMaybeCopy(set, true)
return c
}
// NewContainerArrayN returns an array container using the specified
// set of values, but overriding n.
func NewContainerArrayN(set []uint16, n int32) *Container {
c := &Container{typeID: containerArray, n: n}
c.setArray(set)
return c
}
// NewContainerRun creates a new run container using a provided (possibly nil)
// slice of intervals.
func NewContainerRun(set []interval16) *Container {
c := &Container{typeID: containerRun}
c.setRuns(set)
for _, run := range set {
c.n += int32(run.last-run.start) + 1
}
return c
}
// NewContainerRunCopy creates a new run container using a provided (possibly nil)
// slice of intervals. It copies the provided slice to new storage.
func NewContainerRunCopy(set []interval16) *Container {
c := &Container{typeID: containerRun}
c.setRunsMaybeCopy(set, true)
for _, run := range set {
c.n += int32(run.last-run.start) + 1
}
return c
}
// NewContainerRunN creates a new run array using a provided (possibly nil)
// slice of intervals. It overrides n using the provided value.
func NewContainerRunN(set []interval16, n int32) *Container {
c := &Container{typeID: containerRun, n: n}
c.setRuns(set)
return c
}
// Mapped returns the internal mapped field, which indicates whether the
// slice's backing store is believed to be associated with unwriteable
// mmapped space.
func (c *Container) Mapped() bool {
if c == nil {
return false
}
return (c.flags & flagMapped) != 0
}
// frozen() returns the internal frozen state. It isn't exported because
// nothing outside this package should be thinking about this.
func (c *Container) frozen() bool {
if c == nil {
return true
}
return (c.flags & flagFrozen) != 0
}
// N returns the 1-count of the container.
func (c *Container) N() int32 {
if c == nil {
return 0
}
return c.n
}
func (c *Container) setN(n int32) {
if c == nil {
if roaringParanoia {
panic("trying to setN on a nil container")
}
return
}
c.n = n
}
func (c *Container) typ() byte {
if c == nil {
return containerNil
}
return c.typeID
}
// setTyp should only be called if you already know that c is a
// non-nil, non-frozen, container.
func (c *Container) setTyp(newType byte) {
if roaringParanoia {
if c == nil || c.frozen() {
panic("setTyp on nil or frozen container")
}
}
c.typeID = newType
}
func (c *Container) setMapped(mapped bool) {
if roaringParanoia {
if c == nil || c.frozen() {
panic("setMapped on nil or frozen container")
}
}
if mapped {
c.flags |= flagMapped
} else {
c.flags &^= flagMapped
}
}
// Freeze returns an unmodifiable container identical to c. This might
// be c, now marked unmodifiable, or might be a new container. If c
// is currently marked as "mapped", referring to a backing store that's
// not a conventional Go pointer, the storage may be copied.
func (c *Container) Freeze() *Container {
if c == nil {
return nil
}
// don't need to freeze
if c.flags&flagFrozen != 0 {
return c
}
c.flags |= flagFrozen
return c
}
// Thaw returns a modifiable container identical to c. This may be c, or it
// may be a new container with distinct backing store.
func (c *Container) Thaw() *Container {
if roaringParanoia {
if c == nil {
panic("trying to thaw a nil container")
}
}
if c.flags&(flagFrozen|flagMapped) == 0 {
return c
}
return c.unmapOrClone()
}
func (c *Container) unmapOrClone() *Container {
if c.flags&flagFrozen != 0 {
// Caqn't modify this container, therefore, we have to make a
// copy.
return c.Clone()
}
c.flags &^= flagMapped
// mapped: we want to unmap the storage.
switch c.typeID {
case containerArray:
// mapped flag is wrong here
if c.pointer == (*uint16)(unsafe.Pointer(&c.data)) {
return c
}
// maybe it fits in storage
if c.len <= stashedArraySize {
copy(c.data[:stashedArraySize], c.array())
c.pointer, c.cap = (*uint16)(unsafe.Pointer(&c.data)), stashedArraySize
return c
}
array := c.array()
tmp := make([]uint16, c.len)
copy(tmp, array)
h := (*reflect.SliceHeader)(unsafe.Pointer(&tmp))
c.pointer, c.cap = (*uint16)(unsafe.Pointer(h.Data)), int32(h.Cap)
runtime.KeepAlive(&tmp)
case containerRun:
// mapped flag is wrong here
if c.pointer == (*uint16)(unsafe.Pointer(&c.data)) {
return c
}
oldRuns := c.runs()
// maybe it fits in storage
if c.len <= stashedRunSize {
c.pointer, c.cap = (*uint16)(unsafe.Pointer(&c.data)), stashedRunSize
copy(c.runs(), oldRuns)
return c
}
tmp := make([]interval16, c.len)
copy(tmp, oldRuns)
h := (*reflect.SliceHeader)(unsafe.Pointer(&tmp))
c.pointer, c.cap = (*uint16)(unsafe.Pointer(h.Data)), int32(h.Cap)
runtime.KeepAlive(&tmp)
case containerBitmap:
bitmap := c.bitmap()
tmp := make([]uint64, bitmapN)
copy(tmp, bitmap)
h := (*reflect.SliceHeader)(unsafe.Pointer(&tmp))
c.pointer, c.len, c.cap = (*uint16)(unsafe.Pointer(h.Data)), bitmapN, bitmapN
runtime.KeepAlive(&tmp)
default:
panic(fmt.Sprintf("can't thaw invalid container, type %d", c.typeID))
}
return c
}
// array yields the data viewed as a slice of uint16 values.
func (c *Container) array() []uint16 {
if roaringParanoia {
if c == nil {
panic("attempt to read a nil container's array")
}
if c.typeID != containerArray {
panic("attempt to read non-array's array")
}
}
return *(*[]uint16)(unsafe.Pointer(&reflect.SliceHeader{Data: uintptr(unsafe.Pointer(c.pointer)), Len: int(c.len), Cap: int(c.cap)}))
}
// setArrayMaybeCopy stores a set of uint16s as data. c must not be frozen.
// If doCopy is set, it will ensure that the data get copied (possibly to
// its internal stash.)
func (c *Container) setArrayMaybeCopy(array []uint16, doCopy bool) {
if roaringParanoia {
if c == nil || c.frozen() {
panic("setArray on nil or frozen container")
}
if c.typeID != containerArray {
panic("attempt to write non-array's array")
}
}
// no array: start with our default 5-value array
if array == nil {
c.pointer, c.len, c.cap = (*uint16)(unsafe.Pointer(&c.data[0])), 0, stashedArraySize
c.n = c.len
return
}
h := (*reflect.SliceHeader)(unsafe.Pointer(&array))
if h.Data == uintptr(unsafe.Pointer(c.pointer)) {
// nothing to do but update length
c.len = int32(h.Len)
c.n = c.len
return
}
// array we can fit in data store:
if len(array) <= stashedArraySize {
copy(c.data[:stashedArraySize], array)
c.pointer, c.len, c.cap = (*uint16)(unsafe.Pointer(&c.data[0])), int32(len(array)), stashedArraySize
c.n = c.len
c.flags &^= flagMapped // this is no longer using a hypothetical mmapped input array
return
}
// copy the array
if doCopy {
a2 := make([]uint16, len(array))
copy(a2, array)
h = (*reflect.SliceHeader)(unsafe.Pointer(&a2))
}
c.pointer, c.len, c.cap = (*uint16)(unsafe.Pointer(h.Data)), int32(h.Len), int32(h.Cap)
c.n = c.len
runtime.KeepAlive(&array)
}
// setArrayMaybeCopy stores a set of uint16s as data. c must not be frozen.
func (c *Container) setArray(array []uint16) {
c.setArrayMaybeCopy(array, false)
}
// bitmap yields the data viewed as a slice of uint64s holding bits.
func (c *Container) bitmap() []uint64 {
if roaringParanoia {
if c == nil {
panic("attempt to read nil container's bitmap")
}
if c.typeID != containerBitmap {
panic("attempt to read non-bitmap's bitmap")
}
}
return *(*[]uint64)(unsafe.Pointer(&reflect.SliceHeader{Data: uintptr(unsafe.Pointer(c.pointer)), Len: int(c.len), Cap: int(c.cap)}))
}
// AsBitmap yields a 65k-bit bitmap, storing it in the target if a target
// is provided. The target should be zeroed, or this becomes an implicit
// union.
func (c *Container) AsBitmap(target []uint64) (out []uint64) {
if c.typeID == containerBitmap {
return c.bitmap()
}
// Reminder: len(nil) == 0.
if len(target) < 1024 {
out = make([]uint64, 1024)
} else {
out = target
for i := range out {
out[i] = 0
}
}
if c.typeID == containerArray {
a := c.array()
for _, v := range a {
out[v/64] |= 1 << (v % 64)
}
return out
}
if c.typeID == containerRun {
runs := c.runs()
for _, r := range runs {
splatRun(out, r)
}
return out
}
// in theory this shouldn't happen?
return out
}
func splatRun(into []uint64, from interval16) {
// TODO this can be ~64x faster for long runs by setting maxBitmap instead of single bits
//note v must be int or will overflow
for v := int(from.start); v <= int(from.last); v++ {
into[v/64] |= (uint64(1) << uint(v%64))
}
}
// setBitmap stores a set of uint64s as data.
func (c *Container) setBitmap(bitmap []uint64) {
if c == nil || c.frozen() {
panic("setBitmap on nil or frozen container")
}
if roaringParanoia {
if c.typeID != containerBitmap {
panic("attempt to write non-bitmap's bitmap")
}
}
h := (*reflect.SliceHeader)(unsafe.Pointer(&bitmap))
c.pointer, c.len, c.cap = (*uint16)(unsafe.Pointer(h.Data)), int32(h.Len), int32(h.Cap)
runtime.KeepAlive(&bitmap)
}
// runs yields the data viewed as a slice of intervals.
func (c *Container) runs() []interval16 {
if roaringParanoia {
if c == nil {
panic("attempt to read nil container's runs")
}
if c.typeID != containerRun {
panic("attempt to read non-run's runs")
}
}
return *(*[]interval16)(unsafe.Pointer(&reflect.SliceHeader{Data: uintptr(unsafe.Pointer(c.pointer)), Len: int(c.len), Cap: int(c.cap)}))
}
// setRuns stores a set of intervals as data. c must not be frozen.
func (c *Container) setRuns(runs []interval16) {
c.setRunsMaybeCopy(runs, false)
}
// setRunsMaybeCopy stores a set of intervals as data. c must not be frozen.
// If doCopy is set, the values will be copied to different storage.
func (c *Container) setRunsMaybeCopy(runs []interval16, doCopy bool) {
if roaringParanoia {
if c == nil || c.frozen() {
panic("setRuns on nil or frozen container")
}
if c.typeID != containerRun {
panic("attempt to write non-run's runs")
}
}
// no array: start with our default 2-value array
if runs == nil {
c.pointer, c.len, c.cap = (*uint16)(unsafe.Pointer(&c.data[0])), 0, stashedRunSize
return
}
h := (*reflect.SliceHeader)(unsafe.Pointer(&runs))
if h.Data == uintptr(unsafe.Pointer(c.pointer)) {
// nothing to do but update length
c.len = int32(h.Len)
return
}
// array we can fit in data store:
if len(runs) <= stashedRunSize {
newRuns := *(*[]interval16)(unsafe.Pointer(&reflect.SliceHeader{Data: uintptr(unsafe.Pointer(&c.data[0])), Len: stashedRunSize, Cap: stashedRunSize}))
copy(newRuns, runs)
c.pointer, c.len, c.cap = (*uint16)(unsafe.Pointer(&c.data[0])), int32(len(runs)), stashedRunSize
c.flags &^= flagMapped // this is no longer using a hypothetical mmapped input array
return
}
if doCopy {
r2 := make([]interval16, len(runs))
copy(r2, runs)
h = (*reflect.SliceHeader)(unsafe.Pointer(&r2))
}
c.pointer, c.len, c.cap = (*uint16)(unsafe.Pointer(h.Data)), int32(h.Len), int32(h.Cap)
runtime.KeepAlive(&runs)
}
// UpdateOrMake updates the container, yielding a new container if necessary.
func (c *Container) UpdateOrMake(typ byte, n int32, mapped bool) *Container {
if c == nil {
switch typ {
case containerRun:
c = NewContainerRunN(nil, n)
case containerBitmap:
c = NewContainerBitmapN(nil, n)
default:
c = NewContainerArrayN(nil, n)
}
c.flags |= flagMapped
return c
}
// ensure that we are allowed to modify this container
c = c.Thaw()
c.typeID = typ
c.n = n
// note: this probably shouldn't be happening, the decision should be getting
// made when we specify the storage.
c.setMapped(mapped)
// we don't know that any existing slice is usable, so let's ditch it
switch c.typeID {
case containerArray:
c.pointer, c.len, c.cap = (*uint16)(unsafe.Pointer(&c.data[0])), int32(0), stashedArraySize
case containerRun:
c.pointer, c.len, c.cap = (*uint16)(unsafe.Pointer(&c.data[0])), 0, stashedRunSize
default:
c.pointer, c.len, c.cap = nil, 0, 0
}
return c
}
// Update updates the container if possible. It is an error to
// call Update on a frozen container.
func (c *Container) Update(typ byte, n int32, mapped bool) {
if c == nil || c.frozen() {
panic("cannot Update a nil or frozen container")
}
c.typeID = typ
c.n = n
// note: this probably shouldn't be happening, the decision should be getting
// made when we specify the storage.
c.setMapped(mapped)
// we don't know that any existing slice is usable, so let's ditch it
switch c.typeID {
case containerArray:
c.pointer, c.len, c.cap = (*uint16)(unsafe.Pointer(&c.data[0])), int32(0), stashedArraySize
case containerRun:
c.pointer, c.len, c.cap = (*uint16)(unsafe.Pointer(&c.data[0])), 0, stashedRunSize
default:
c.pointer, c.len, c.cap = nil, 0, 0
}
}
// isArray returns true if the container is an array container.
func (c *Container) isArray() bool {
if roaringParanoia {
if c == nil {
panic("calling isArray on nil container")
}
}
return c.typeID == containerArray
}
// isBitmap returns true if the container is a bitmap container.
func (c *Container) isBitmap() bool {
if roaringParanoia {
if c == nil {
panic("calling isBitmap on nil container")
}
}
return c.typeID == containerBitmap
}
// isRun returns true if the container is a run-length-encoded container.
func (c *Container) isRun() bool {
if roaringParanoia {
if c == nil {
panic("calling isRun on nil container")
}
}
return c.typeID == containerRun
}