featurebase/bitmap.go
2017-04-18 15:10:59 -05:00

423 lines
9.7 KiB
Go

package pilosa
// #cgo CFLAGS:-mpopcnt
import (
"encoding/json"
"sort"
"github.com/pilosa/pilosa/internal"
"github.com/pilosa/pilosa/roaring"
)
// Bitmap represents a set of bits.
type Bitmap struct {
segments []BitmapSegment
// Attributes associated with the bitmap.
Attrs map[string]interface{}
}
// NewBitmap returns a new instance of Bitmap.
func NewBitmap(bits ...uint64) *Bitmap {
bm := &Bitmap{}
for _, i := range bits {
bm.SetBit(i)
}
return bm
}
// Merge merges data from other into b.
func (b *Bitmap) Merge(other *Bitmap) {
var segments []BitmapSegment
itr := newMergeSegmentIterator(b.segments, other.segments)
for s0, s1 := itr.next(); s0 != nil || s1 != nil; s0, s1 = itr.next() {
// Use the other bitmap's data if segment is missing.
if s0 == nil {
segments = append(segments, *s1)
continue
} else if s1 == nil {
segments = append(segments, *s0)
continue
}
// Otherwise merge.
s0.Merge(s1)
segments = append(segments, *s0)
}
b.segments = segments
b.InvalidateCount()
}
// IntersectionCount returns the number of intersections between b and other.
func (b *Bitmap) IntersectionCount(other *Bitmap) uint64 {
var n uint64
itr := newMergeSegmentIterator(b.segments, other.segments)
for s0, s1 := itr.next(); s0 != nil || s1 != nil; s0, s1 = itr.next() {
// Ignore non-overlapping segments.
if s0 == nil || s1 == nil {
continue
}
n += s0.IntersectionCount(s1)
}
return n
}
// Intersect returns the itersection of b and other.
func (b *Bitmap) Intersect(other *Bitmap) *Bitmap {
var segments []BitmapSegment
itr := newMergeSegmentIterator(b.segments, other.segments)
for s0, s1 := itr.next(); s0 != nil || s1 != nil; s0, s1 = itr.next() {
// Ignore non-overlapping segments.
if s0 == nil || s1 == nil {
continue
}
segments = append(segments, *s0.Intersect(s1))
}
return &Bitmap{segments: segments}
}
// Union returns the bitwise union of b and other.
func (b *Bitmap) Union(other *Bitmap) *Bitmap {
var segments []BitmapSegment
itr := newMergeSegmentIterator(b.segments, other.segments)
for s0, s1 := itr.next(); s0 != nil || s1 != nil; s0, s1 = itr.next() {
if s1 == nil {
segments = append(segments, *s0)
continue
} else if s0 == nil {
segments = append(segments, *s1)
continue
}
segments = append(segments, *s0.Union(s1))
}
return &Bitmap{segments: segments}
}
// Difference returns the diff of b and other.
func (b *Bitmap) Difference(other *Bitmap) *Bitmap {
var segments []BitmapSegment
itr := newMergeSegmentIterator(b.segments, other.segments)
for s0, s1 := itr.next(); s0 != nil || s1 != nil; s0, s1 = itr.next() {
if s0 == nil {
continue
} else if s1 == nil {
segments = append(segments, *s0)
continue
}
segments = append(segments, *s0.Difference(s1))
}
return &Bitmap{segments: segments}
}
// SetBit sets the i-th bit of the bitmap.
func (b *Bitmap) SetBit(i uint64) (changed bool) {
return b.createSegmentIfNotExists(i / SliceWidth).SetBit(i)
}
// ClearBit clears the i-th bit of the bitmap.
func (b *Bitmap) ClearBit(i uint64) (changed bool) {
s := b.segment(i / SliceWidth)
if s == nil {
return false
}
return s.ClearBit(i)
}
// segment returns a segment for a given slice.
// Returns nil if segment does not exist.
func (b *Bitmap) segment(slice uint64) *BitmapSegment {
if i := sort.Search(len(b.segments), func(i int) bool {
return b.segments[i].slice >= slice
}); i < len(b.segments) && b.segments[i].slice == slice {
return &b.segments[i]
}
return nil
}
func (b *Bitmap) createSegmentIfNotExists(slice uint64) *BitmapSegment {
i := sort.Search(len(b.segments), func(i int) bool {
return b.segments[i].slice >= slice
})
// Return exact match.
if i < len(b.segments) && b.segments[i].slice == slice {
return &b.segments[i]
}
// Insert new segment.
b.segments = append(b.segments, BitmapSegment{})
if i < len(b.segments) {
copy(b.segments[i+1:], b.segments[i:])
}
b.segments[i] = BitmapSegment{
slice: slice,
writable: true,
}
return &b.segments[i]
}
// InvalidateCount updates the cached count in the bitmap.
func (b *Bitmap) InvalidateCount() {
for i := range b.segments {
b.segments[i].InvalidateCount()
}
}
// IncrementCount increments the bitmap cached counter, note this is an optimization that assumes that the caller is aware the size increased.
func (b *Bitmap) IncrementCount(i uint64) {
seg := b.segment(i / SliceWidth)
if seg != nil {
seg.n++
}
}
// DecrementCount decrements the bitmap cached counter.
func (b *Bitmap) DecrementCount(i uint64) {
seg := b.segment(i / SliceWidth)
if seg != nil {
if seg.n > 0 {
seg.n--
}
}
}
// Count returns the number of set bits in the bitmap.
func (b *Bitmap) Count() uint64 {
var n uint64
for i := range b.segments {
n += b.segments[i].Count()
}
return n
}
// MarshalJSON returns a JSON-encoded byte slice of b.
func (b *Bitmap) MarshalJSON() ([]byte, error) {
var o struct {
Attrs map[string]interface{} `json:"attrs"`
Bits []uint64 `json:"bits"`
}
o.Bits = b.Bits()
o.Attrs = b.Attrs
if o.Attrs == nil {
o.Attrs = make(map[string]interface{})
}
return json.Marshal(&o)
}
// Bits returns the bits in b as a slice of ints.
func (b *Bitmap) Bits() []uint64 {
a := make([]uint64, 0, b.Count())
for i := range b.segments {
a = append(a, b.segments[i].Bits()...)
}
return a
}
// encodeBitmap converts b into its internal representation.
func encodeBitmap(b *Bitmap) *internal.Bitmap {
if b == nil {
return nil
}
return &internal.Bitmap{
Bits: b.Bits(),
Attrs: encodeAttrs(b.Attrs),
}
}
// decodeBitmap converts b from its internal representation.
func decodeBitmap(pb *internal.Bitmap) *Bitmap {
if pb == nil {
return nil
}
b := NewBitmap()
b.Attrs = decodeAttrs(pb.Attrs)
for _, v := range pb.Bits {
b.SetBit(v)
}
return b
}
// Union performs a union on a slice of bitmaps.
func Union(bitmaps []*Bitmap) *Bitmap {
other := bitmaps[0]
for _, bm := range bitmaps[1:] {
other = other.Union(bm)
}
return other
}
// BitmapSegment holds a subset of a bitmap.
// This could point to a mmapped roaring bitmap or an in-memory bitmap. The
// width of the segment will always match the slice width.
type BitmapSegment struct {
// Slice this segment belongs to
slice uint64
// Underlying raw bitmap implementation.
// This is an mmapped bitmap if writable is false. Otherwise
// it is a heap allocated bitmap which can be manipulated.
data roaring.Bitmap
writable bool
// Bit count
n uint64
}
// Merge adds chunks from other to s.
// Chunks in s are overwritten if they exist in other.
func (s *BitmapSegment) Merge(other *BitmapSegment) {
s.ensureWritable()
itr := other.data.Iterator()
for v, eof := itr.Next(); !eof; v, eof = itr.Next() {
s.SetBit(v)
}
}
// IntersectionCount returns the number of intersections between s and other.
func (s *BitmapSegment) IntersectionCount(other *BitmapSegment) uint64 {
return s.data.IntersectionCount(&other.data)
}
// Intersect returns the itersection of s and other.
func (s *BitmapSegment) Intersect(other *BitmapSegment) *BitmapSegment {
data := s.data.Intersect(&other.data)
return &BitmapSegment{
data: *data,
slice: s.slice,
n: data.Count(),
}
}
// Union returns the bitwise union of s and other.
func (s *BitmapSegment) Union(other *BitmapSegment) *BitmapSegment {
data := s.data.Union(&other.data)
return &BitmapSegment{
data: *data,
slice: s.slice,
n: data.Count(),
}
}
// Difference returns the diff of s and other.
func (s *BitmapSegment) Difference(other *BitmapSegment) *BitmapSegment {
data := s.data.Difference(&other.data)
return &BitmapSegment{
data: *data,
slice: s.slice,
n: data.Count(),
}
}
// SetBit sets the i-th bit of the bitmap.
func (s *BitmapSegment) SetBit(i uint64) (changed bool) {
s.ensureWritable()
changed, _ = s.data.Add(i)
if changed {
s.n++
}
return changed
}
// ClearBit clears the i-th bit of the bitmap.
func (s *BitmapSegment) ClearBit(i uint64) (changed bool) {
s.ensureWritable()
changed, _ = s.data.Remove(i)
if changed {
s.n--
}
return changed
}
// InvalidateCount updates the cached count in the bitmap.
func (s *BitmapSegment) InvalidateCount() {
s.n = s.data.Count()
}
// Bits returns a list of all bits set in the segment.
func (s *BitmapSegment) Bits() []uint64 {
a := make([]uint64, 0, s.Count())
itr := s.data.Iterator()
for v, eof := itr.Next(); !eof; v, eof = itr.Next() {
a = append(a, v)
}
return a
}
// Count returns the number of set bits in the bitmap.
func (s *BitmapSegment) Count() uint64 { return s.n }
// ensureWritable clones the segment if it is pointing to non-writable data.
func (s *BitmapSegment) ensureWritable() {
if s.writable {
return
}
s.data = *s.data.Clone()
s.writable = true
}
// mergeSegmentIterator produces an iterator that loops through two sets of segments.
type mergeSegmentIterator struct {
a0, a1 []BitmapSegment
}
// newMergeSegmentIterator returns a new instance of mergeSegmentIterator.
func newMergeSegmentIterator(a0, a1 []BitmapSegment) mergeSegmentIterator {
return mergeSegmentIterator{a0: a0, a1: a1}
}
// next returns the next set of segments.
func (itr *mergeSegmentIterator) next() (s0, s1 *BitmapSegment) {
// Find current segments.
if len(itr.a0) > 0 {
s0 = &itr.a0[0]
}
if len(itr.a1) > 0 {
s1 = &itr.a1[0]
}
// Return if either or both are nil.
if s0 == nil && s1 == nil {
return
} else if s0 == nil {
itr.a1 = itr.a1[1:]
return
} else if s1 == nil {
itr.a0 = itr.a0[1:]
return
}
// Otherwise determine which is first.
if s0.slice < s1.slice {
itr.a0 = itr.a0[1:]
return s0, nil
} else if s0.slice > s1.slice {
itr.a1 = itr.a1[1:]
return s1, nil
}
// Return both if slices are equal.
itr.a0, itr.a1 = itr.a0[1:], itr.a1[1:]
return s0, s1
}