featurebase/cluster.go
2018-06-05 22:36:19 -05:00

1844 lines
47 KiB
Go

// Copyright 2017 Pilosa Corp.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package pilosa
import (
"context"
"encoding/binary"
"fmt"
"hash/fnv"
"io/ioutil"
"math/rand"
"net/http"
"os"
"path/filepath"
"sort"
"sync"
"time"
"golang.org/x/sync/errgroup"
"github.com/gogo/protobuf/proto"
"github.com/pilosa/pilosa/internal"
"github.com/pkg/errors"
uuid "github.com/satori/go.uuid"
)
const (
// DefaultPartitionN is the default number of partitions in a cluster.
DefaultPartitionN = 256
// ClusterState represents the state returned in the /status endpoint.
ClusterStateStarting = "STARTING"
ClusterStateNormal = "NORMAL"
ClusterStateResizing = "RESIZING"
// NodeState represents the state of a node during startup.
NodeStateLoading = "LOADING"
NodeStateReady = "READY"
// ResizeJob states.
ResizeJobStateRunning = "RUNNING"
// Final states.
ResizeJobStateDone = "DONE"
ResizeJobStateAborted = "ABORTED"
ResizeJobActionAdd = "ADD"
ResizeJobActionRemove = "REMOVE"
)
// Node represents a node in the cluster.
type Node struct {
ID string `json:"id"`
URI URI `json:"uri"`
IsCoordinator bool `json:"isCoordinator"`
}
func (n Node) String() string {
return fmt.Sprintf("Node: %s", n.ID)
}
// EncodeNodes converts a slice of Nodes into its internal representation.
func EncodeNodes(a []*Node) []*internal.Node {
other := make([]*internal.Node, len(a))
for i := range a {
other[i] = EncodeNode(a[i])
}
return other
}
// EncodeNode converts a Node into its internal representation.
func EncodeNode(n *Node) *internal.Node {
return &internal.Node{
ID: n.ID,
URI: n.URI.Encode(),
IsCoordinator: n.IsCoordinator,
}
}
// DecodeNodes converts a proto message into a slice of Nodes.
func DecodeNodes(a []*internal.Node) []*Node {
if len(a) == 0 {
return nil
}
other := make([]*Node, len(a))
for i := range a {
other[i] = DecodeNode(a[i])
}
return other
}
// DecodeNode converts a proto message into a Node.
func DecodeNode(node *internal.Node) *Node {
return &Node{
ID: node.ID,
URI: decodeURI(node.URI),
IsCoordinator: node.IsCoordinator,
}
}
func DecodeNodeEvent(ne *internal.NodeEventMessage) *NodeEvent {
return &NodeEvent{
Event: NodeEventType(ne.Event),
Node: DecodeNode(ne.Node),
}
}
// Nodes represents a list of nodes.
type Nodes []*Node
// Contains returns true if a node exists in the list.
func (a Nodes) Contains(n *Node) bool {
for i := range a {
if a[i] == n {
return true
}
}
return false
}
// ContainsID returns true if host matches one of the node's id.
func (a Nodes) ContainsID(id string) bool {
for _, n := range a {
if n.ID == id {
return true
}
}
return false
}
// Filter returns a new list of nodes with node removed.
func (a Nodes) Filter(n *Node) []*Node {
other := make([]*Node, 0, len(a))
for i := range a {
if a[i] != n {
other = append(other, a[i])
}
}
return other
}
// FilterID returns a new list of nodes with ID removed.
func (a Nodes) FilterID(id string) []*Node {
other := make([]*Node, 0, len(a))
for _, node := range a {
if node.ID != id {
other = append(other, node)
}
}
return other
}
// FilterURI returns a new list of nodes with URI removed.
func (a Nodes) FilterURI(uri URI) []*Node {
other := make([]*Node, 0, len(a))
for _, node := range a {
if node.URI != uri {
other = append(other, node)
}
}
return other
}
// IDs returns a list of all node IDs.
func (a Nodes) IDs() []string {
ids := make([]string, len(a))
for i, n := range a {
ids[i] = n.ID
}
return ids
}
// URIs returns a list of all uris.
func (a Nodes) URIs() []URI {
uris := make([]URI, len(a))
for i, n := range a {
uris[i] = n.URI
}
return uris
}
// Clone returns a shallow copy of nodes.
func (a Nodes) Clone() []*Node {
other := make([]*Node, len(a))
copy(other, a)
return other
}
// byID implements sort.Interface for []Node based on
// the ID field.
type byID []*Node
func (h byID) Len() int { return len(h) }
func (h byID) Swap(i, j int) { h[i], h[j] = h[j], h[i] }
func (h byID) Less(i, j int) bool { return h[i].ID < h[j].ID }
// nodeAction represents a node that is joining or leaving the cluster.
type nodeAction struct {
node *Node
action string
}
// Cluster represents a collection of nodes.
type Cluster struct {
ID string
Node *Node
Nodes []*Node // TODO phase this out?
MemberSet MemberSet
// Hashing algorithm used to assign partitions to nodes.
Hasher Hasher
// The number of partitions in the cluster.
PartitionN int
// The number of replicas a partition has.
ReplicaN int
// Threshold for logging long-running queries
LongQueryTime time.Duration
// Maximum number of SetBit() or ClearBit() commands per request.
MaxWritesPerRequest int
// EventReceiver receives NodeEvents pertaining to node membership.
EventReceiver EventReceiver
// Data directory path.
Path string
Topology *Topology
// Required for cluster Resize.
Static bool // Static is primarily used for testing in a non-gossip environment.
state string
Coordinator string
Holder *Holder
Broadcaster Broadcaster
joiningLeavingNodes chan nodeAction
// joining is held open until this node
// receives ClusterStatus from the coordinator.
joining chan struct{}
joined bool
mu sync.RWMutex
jobs map[int64]*ResizeJob
currentJob *ResizeJob
// Close management
wg sync.WaitGroup
closing chan struct{}
Logger Logger
//
RemoteClient *http.Client
}
// NewCluster returns a new instance of Cluster with defaults.
func NewCluster() *Cluster {
return &Cluster{
Hasher: &jmphasher{},
PartitionN: DefaultPartitionN,
ReplicaN: 1,
EventReceiver: NopEventReceiver,
joiningLeavingNodes: make(chan nodeAction, 10), // buffered channel
jobs: make(map[int64]*ResizeJob),
closing: make(chan struct{}),
joining: make(chan struct{}),
Logger: NopLogger,
}
}
// Coordinator returns the coordinator node.
func (c *Cluster) CoordinatorNode() *Node {
return c.nodeByID(c.Coordinator)
}
// IsCoordinator is true if this node is the coordinator.
func (c *Cluster) IsCoordinator() bool {
c.mu.RLock()
defer c.mu.RUnlock()
return c.isCoordinator()
}
func (c *Cluster) isCoordinator() bool {
return c.Coordinator == c.Node.ID
}
// SetCoordinator tells the current node to become the
// Coordinator. In response to this, the current node
// will consider itself coordinator and update the other
// nodes with its version of Cluster.Status.
func (c *Cluster) SetCoordinator(n *Node) error {
c.mu.Lock()
// Verify that the new Coordinator value matches
// this node.
if c.Node.ID != n.ID {
c.mu.Unlock()
return fmt.Errorf("coordinator node does not match this node")
}
// Update IsCoordinator on all nodes (locally).
_ = c.updateCoordinator(n)
c.mu.Unlock()
// Send the update coordinator message to all nodes.
err := c.Broadcaster.SendSync(
&internal.UpdateCoordinatorMessage{
New: EncodeNode(n),
})
if err != nil {
return fmt.Errorf("problem sending UpdateCoordinator message: %v", err)
}
// Broadcast cluster status.
return c.Broadcaster.SendSync(c.Status())
}
// UpdateCoordinator updates this nodes Coordinator value as well as
// changing the corresponding node's IsCoordinator value
// to true, and sets all other nodes to false. Returns true if the value
// changed.
func (c *Cluster) UpdateCoordinator(n *Node) bool {
c.mu.Lock()
defer c.mu.Unlock()
return c.updateCoordinator(n)
}
func (c *Cluster) updateCoordinator(n *Node) bool {
var changed bool
if c.Coordinator != n.ID {
c.Coordinator = n.ID
changed = true
}
for _, node := range c.Nodes {
if node.ID == n.ID {
node.IsCoordinator = true
} else {
node.IsCoordinator = false
}
}
return changed
}
// AddNode adds a node to the Cluster and updates and saves the
// new topology.
func (c *Cluster) AddNode(node *Node) error {
c.Logger.Printf("add node %s to cluster on %s", node, c.Node)
// If the node being added is the coordinator, set it for this node.
if node.IsCoordinator {
c.Coordinator = node.ID
}
// add to cluster
if !c.addNodeBasicSorted(node) {
return nil
}
// add to topology
if c.Topology == nil {
return fmt.Errorf("Cluster.Topology is nil")
}
if !c.Topology.AddID(node.ID) {
return nil
}
// save topology
return c.saveTopology()
}
// RemoveNode removes a node from the Cluster and updates and saves the
// new topology.
func (c *Cluster) RemoveNode(node *Node) error {
// remove from cluster
if !c.removeNodeBasicSorted(node) {
return nil
}
// remove from topology
if c.Topology == nil {
return fmt.Errorf("Cluster.Topology is nil")
}
if !c.Topology.RemoveID(node.ID) {
return nil
}
// save topology
return c.saveTopology()
}
// NodeIDs returns the list of IDs in the cluster.
func (c *Cluster) NodeIDs() []string {
return Nodes(c.Nodes).IDs()
}
func (c *Cluster) setID(id string) {
// Don't overwrite ClusterID.
if c.ID != "" {
return
}
c.ID = id
// Make sure the Topology is updated.
c.Topology.ClusterID = c.ID
}
func (c *Cluster) State() string {
c.mu.RLock()
defer c.mu.RUnlock()
return c.state
}
func (c *Cluster) SetState(state string) {
c.mu.Lock()
c.setState(state)
c.mu.Unlock()
}
func (c *Cluster) setState(state string) {
// Ignore cases where the state hasn't changed.
if state == c.state {
return
}
c.Logger.Printf("change cluster state from %s to %s on %s", c.state, state, c.Node.ID)
var doCleanup bool
switch state {
case ClusterStateNormal:
// If state is RESIZING -> NORMAL then run cleanup.
if c.state == ClusterStateResizing {
doCleanup = true
}
}
c.state = state
// TODO: consider NOT running cleanup on an active node that has
// been removed.
// It's safe to do a cleanup after state changes back to normal.
if doCleanup {
var cleaner HolderCleaner
cleaner.Node = c.Node
cleaner.Holder = c.Holder
cleaner.Cluster = c
cleaner.Closing = c.closing
// Clean holder.
if err := cleaner.CleanHolder(); err != nil {
c.Logger.Printf("holder clean error: err=%s", err)
}
}
}
func (c *Cluster) SetNodeState(state string) error {
if c.IsCoordinator() {
return c.ReceiveNodeState(c.Node.ID, state)
}
// Send node state to coordinator.
ns := &internal.NodeStateMessage{
NodeID: c.Node.ID,
State: state,
}
c.Logger.Printf("Sending State %s (%s)", state, c.Coordinator)
if err := c.sendTo(c.CoordinatorNode(), ns); err != nil {
return fmt.Errorf("sending node state error: err=%s", err)
}
return nil
}
// ReceiveNodeState sets node state in Topology in order for the
// Coordinator to keep track of, during startup, which nodes have
// finished opening their Holder.
func (c *Cluster) ReceiveNodeState(nodeID string, state string) error {
if !c.IsCoordinator() {
return nil
}
// This method is really only useful during initial startup.
if c.State() != ClusterStateStarting {
return nil
}
c.Topology.nodeStates[nodeID] = state
c.Logger.Printf("received state %s (%s)", state, nodeID)
// Set cluster state to NORMAL.
if c.haveTopologyAgreement() && c.allNodesReady() {
return c.setStateAndBroadcast(ClusterStateNormal)
}
return nil
}
// localNode is not being used.
//func (c *Cluster) localNode() *Node {
// return c.NodeByURI(c.URI)
//}
// Status returns the internal ClusterStatus representation.
func (c *Cluster) Status() *internal.ClusterStatus {
return &internal.ClusterStatus{
ClusterID: c.ID,
State: c.state,
Nodes: EncodeNodes(c.Nodes),
}
}
func (c *Cluster) NodeByID(id string) *Node {
c.mu.RLock()
defer c.mu.RUnlock()
return c.nodeByID(id)
}
// nodeByID returns a node reference by ID.
func (c *Cluster) nodeByID(id string) *Node {
for _, n := range c.Nodes {
if n.ID == id {
return n
}
}
return nil
}
// nodePositionByID returns the position of the node in slice c.Nodes.
func (c *Cluster) nodePositionByID(nodeID string) int {
for i, n := range c.Nodes {
if n.ID == nodeID {
return i
}
}
return -1
}
// addNodeBasicSorted adds a node to the cluster, sorted by id.
// Returns a pointer to the node and true if the node was added.
func (c *Cluster) addNodeBasicSorted(node *Node) bool {
n := c.nodeByID(node.ID)
if n != nil {
return false
}
c.Nodes = append(c.Nodes, node)
// All hosts must be merged in the same order on all nodes in the cluster.
sort.Sort(byID(c.Nodes))
return true
}
// removeNodeBasicSorted removes a node from the cluster, maintaining
// the sort order. Returns true if the node was removed.
func (c *Cluster) removeNodeBasicSorted(node *Node) bool {
i := c.nodePositionByID(node.ID)
if i < 0 {
return false
}
copy(c.Nodes[i:], c.Nodes[i+1:])
c.Nodes[len(c.Nodes)-1] = nil
c.Nodes = c.Nodes[:len(c.Nodes)-1]
return true
}
// frag is a struct of basic fragment information.
type frag struct {
frame string
view string
slice uint64
}
func fragsDiff(a, b []frag) []frag {
m := make(map[frag]uint64)
for _, y := range b {
m[y]++
}
var ret []frag
for _, x := range a {
if m[x] > 0 {
m[x]--
continue
}
ret = append(ret, x)
}
return ret
}
type fragsByHost map[string][]frag
func (a fragsByHost) add(b fragsByHost) fragsByHost {
for k, v := range b {
a[k] = append(a[k], v...)
}
return a
}
type viewsByFrame map[string][]string
func (a viewsByFrame) addView(frame, view string) {
a[frame] = append(a[frame], view)
}
func (c *Cluster) fragsByHost(idx *Index) fragsByHost {
// frameViews is a map of frame to slice of views.
frameViews := make(viewsByFrame)
for _, frame := range idx.Fields() {
for _, view := range frame.Views() {
frameViews.addView(frame.Name(), view.Name())
}
}
return c.fragCombos(idx.Name(), idx.MaxSlice(), frameViews)
}
// fragCombos returns a map (by uri) of lists of fragments for a given index
// by creating every combination of frame/view specified in `frameViews` up to maxSlice.
func (c *Cluster) fragCombos(idx string, maxSlice uint64, frameViews viewsByFrame) fragsByHost {
t := make(fragsByHost)
for i := uint64(0); i <= maxSlice; i++ {
nodes := c.SliceNodes(idx, i)
for _, n := range nodes {
// for each frame/view combination:
for frame, views := range frameViews {
for _, view := range views {
t[n.ID] = append(t[n.ID], frag{frame, view, i})
}
}
}
}
return t
}
// diff compares c with another cluster and determines if a node is being
// added or removed. An error is returned for any case other than where
// exactly one node is added or removed.
func (c *Cluster) diff(other *Cluster) (action string, nodeID string, err error) {
lenFrom := len(c.Nodes)
lenTo := len(other.Nodes)
// Determine if a node is being added or removed.
if lenFrom == lenTo {
return "", "", errors.New("clusters are the same size")
}
if lenFrom < lenTo {
// Adding a node.
if lenTo-lenFrom > 1 {
return "", "", errors.New("adding more than one node at a time is not supported")
}
action = ResizeJobActionAdd
// Determine the node ID that is being added.
for _, n := range other.Nodes {
if c.nodeByID(n.ID) == nil {
nodeID = n.ID
break
}
}
} else if lenFrom > lenTo {
// Removing a node.
if lenFrom-lenTo > 1 {
return "", "", errors.New("removing more than one node at a time is not supported")
}
action = ResizeJobActionRemove
// Determine the node ID that is being removed.
for _, n := range c.Nodes {
if other.nodeByID(n.ID) == nil {
nodeID = n.ID
break
}
}
}
return action, nodeID, nil
}
// fragSources returns a list of ResizeSources - for each node in the `to` cluster -
// required to move from cluster `c` to cluster `to`.
func (c *Cluster) fragSources(to *Cluster, idx *Index) (map[string][]*internal.ResizeSource, error) {
m := make(map[string][]*internal.ResizeSource)
// Determine if a node is being added or removed.
action, diffNodeID, err := c.diff(to)
if err != nil {
return nil, errors.Wrap(err, "diffing")
}
// Initialize the map with all the nodes in `to`.
for _, n := range to.Nodes {
m[n.ID] = nil
}
// If a node is being added, the source can be confined to the
// primary fragments (i.e. no need to use replicas as source data).
// In this case, source fragments can be based on a cluster with
// replica = 1.
// If a node is being removed, however, then it will most likely
// require that a replica fragment be the source data.
srcCluster := c
if action == ResizeJobActionAdd && c.ReplicaN > 1 {
srcCluster = NewCluster()
srcCluster.Nodes = Nodes(c.Nodes).Clone()
srcCluster.Hasher = c.Hasher
srcCluster.PartitionN = c.PartitionN
srcCluster.ReplicaN = 1
}
// Represents the fragment location for the from/to clusters.
fFrags := c.fragsByHost(idx)
tFrags := to.fragsByHost(idx)
// srcFrags is the frag map based on a source cluster of replica = 1.
srcFrags := srcCluster.fragsByHost(idx)
// srcNodesByFrag is the inverse representation of srcFrags.
srcNodesByFrag := make(map[frag]string)
for nodeID, frags := range srcFrags {
// If a node is being removed, don't consider it as a source.
if action == ResizeJobActionRemove && nodeID == diffNodeID {
continue
}
for _, frag := range frags {
srcNodesByFrag[frag] = nodeID
}
}
// Get the frag diff for each nodeID.
diffs := make(fragsByHost)
for nodeID, frags := range tFrags {
if _, ok := fFrags[nodeID]; ok {
diffs[nodeID] = fragsDiff(frags, fFrags[nodeID])
} else {
diffs[nodeID] = frags
}
}
// Get the ResizeSource for each diff.
for nodeID, diff := range diffs {
m[nodeID] = []*internal.ResizeSource{}
for _, frag := range diff {
// If there is no valid source node ID for a fragment,
// it likely means that the replica factor was not
// high enough for the remaining nodes to contain
// the fragment.
srcNodeID, ok := srcNodesByFrag[frag]
if !ok {
return nil, errors.New("not enough data to perform resize (replica factor may need to be increased)")
}
src := &internal.ResizeSource{
Node: EncodeNode(c.nodeByID(srcNodeID)),
Index: idx.Name(),
Frame: frag.frame,
View: frag.view,
Slice: frag.slice,
}
m[nodeID] = append(m[nodeID], src)
}
}
return m, nil
}
// Partition returns the partition that a slice belongs to.
func (c *Cluster) Partition(index string, slice uint64) int {
var buf [8]byte
binary.BigEndian.PutUint64(buf[:], slice)
// Hash the bytes and mod by partition count.
h := fnv.New64a()
h.Write([]byte(index))
h.Write(buf[:])
return int(h.Sum64() % uint64(c.PartitionN))
}
// SliceNodes returns a list of nodes that own a fragment.
func (c *Cluster) SliceNodes(index string, slice uint64) []*Node {
return c.PartitionNodes(c.Partition(index, slice))
}
// OwnsSlice returns true if a host owns a fragment.
func (c *Cluster) OwnsSlice(nodeID string, index string, slice uint64) bool {
return Nodes(c.SliceNodes(index, slice)).ContainsID(nodeID)
}
// PartitionNodes returns a list of nodes that own a partition.
func (c *Cluster) PartitionNodes(partitionID int) []*Node {
// Default replica count to between one and the number of nodes.
// The replica count can be zero if there are no nodes.
replicaN := c.ReplicaN
if replicaN > len(c.Nodes) {
replicaN = len(c.Nodes)
} else if replicaN == 0 {
replicaN = 1
}
// Determine primary owner node.
nodeIndex := c.Hasher.Hash(uint64(partitionID), len(c.Nodes))
// Collect nodes around the ring.
nodes := make([]*Node, replicaN)
for i := 0; i < replicaN; i++ {
nodes[i] = c.Nodes[(nodeIndex+i)%len(c.Nodes)]
}
return nodes
}
// OwnsSlices finds the set of slices owned by the node per Index
func (c *Cluster) OwnsSlices(index string, maxSlice uint64, uri URI) []uint64 {
var slices []uint64
for i := uint64(0); i <= maxSlice; i++ {
p := c.Partition(index, i)
// Determine primary owner node.
nodeIndex := c.Hasher.Hash(uint64(p), len(c.Nodes))
if c.Nodes[nodeIndex].URI == uri {
slices = append(slices, i)
}
}
return slices
}
// ContainsSlices is like OwnsSlices, but it includes replicas.
func (c *Cluster) ContainsSlices(index string, maxSlice uint64, node *Node) []uint64 {
var slices []uint64
for i := uint64(0); i <= maxSlice; i++ {
p := c.Partition(index, i)
// Determine the nodes for partition.
nodes := c.PartitionNodes(p)
for _, n := range nodes {
if n.ID == node.ID {
slices = append(slices, i)
}
}
}
return slices
}
// Hasher represents an interface to hash integers into buckets.
type Hasher interface {
// Hashes the key into a number between [0,N).
Hash(key uint64, n int) int
}
// NewHasher returns a new instance of the default hasher.
func NewHasher() Hasher { return &jmphasher{} }
// jmphasher represents an implementation of jmphash. Implements Hasher.
type jmphasher struct{}
// Hash returns the integer hash for the given key.
func (h *jmphasher) Hash(key uint64, n int) int {
b, j := int64(-1), int64(0)
for j < int64(n) {
b = j
key = key*uint64(2862933555777941757) + 1
j = int64(float64(b+1) * (float64(int64(1)<<31) / float64((key>>33)+1)))
}
return int(b)
}
func (c *Cluster) Open() error {
// Cluster always comes up in state STARTING until cluster membership is determined.
c.state = ClusterStateStarting
// Load topology file if it exists.
if err := c.loadTopology(); err != nil {
return errors.Wrap(err, "loading topology")
}
c.ID = c.Topology.ClusterID
// Only the coordinator needs to consider the .topology file.
if c.IsCoordinator() {
err := c.considerTopology()
if err != nil {
return fmt.Errorf("considerTopology: %v", err)
}
}
// Add the local node to the cluster.
err := c.AddNode(c.Node)
if err != nil {
return errors.Wrap(err, "adding local node")
}
// Start the EventReceiver.
if err := c.EventReceiver.Start(c); err != nil {
return fmt.Errorf("starting EventReceiver: %v", err)
}
// Open MemberSet communication.
if err := c.MemberSet.Open(c.Node); err != nil {
return fmt.Errorf("opening MemberSet: %v", err)
}
// If not coordinator then wait for ClusterStatus from coordinator.
if !c.IsCoordinator() {
// In the case where a node has been restarted and memberlist has
// not had enough time to determine the node went down/up, then
// the coorninator needs to be alerted that this node is back up
// (and now in a state of STARTING) so that it can be put to the correct
// cluster state.
// TODO: Because the normal code path already sends a NodeJoin event (via
// memberlist), this it a bit redundant in most cases. Perhaps determine
// that the node has been restarted and don't do this step.
msg := &internal.NodeEventMessage{
Event: uint32(NodeJoin),
Node: EncodeNode(c.Node),
}
if err := c.Broadcaster.SendAsync(msg); err != nil {
return fmt.Errorf("sending restart NodeJoin: %v", err)
}
c.Logger.Printf("wait for joining to complete")
<-c.joining
c.Logger.Printf("joining has completed")
}
return nil
}
func (c *Cluster) Close() error {
// Notify goroutines of closing and wait for completion.
close(c.closing)
c.wg.Wait()
return nil
}
func (c *Cluster) markAsJoined() {
c.Logger.Printf("mark node as joined (received coordinator update)")
if !c.joined {
c.joined = true
close(c.joining)
}
}
func (c *Cluster) needTopologyAgreement() bool {
return c.State() == ClusterStateStarting && !StringSlicesAreEqual(c.Topology.NodeIDs, c.NodeIDs())
}
func (c *Cluster) haveTopologyAgreement() bool {
if c.Static {
return true
}
return StringSlicesAreEqual(c.Topology.NodeIDs, c.NodeIDs())
}
func (c *Cluster) allNodesReady() bool {
if c.Static {
return true
}
for _, uri := range c.Topology.NodeIDs {
if c.Topology.nodeStates[uri] != NodeStateReady {
return false
}
}
return true
}
func (c *Cluster) handleNodeAction(nodeAction nodeAction) error {
j, err := c.generateResizeJob(nodeAction)
if err != nil {
c.Logger.Printf("generateResizeJob error: err=%s", err)
if err := c.setStateAndBroadcast(ClusterStateNormal); err != nil {
c.Logger.Printf("setStateAndBroadcast error: err=%s", err)
}
return errors.Wrap(err, "setting state")
}
// j.Run() runs in a goroutine because in the case where the
// job requires no action, it immediately writes to the j.result
// channel, which is not consumed until the code below.
var eg errgroup.Group
eg.Go(func() error {
return j.Run()
})
// Wait for the ResizeJob to finish or be aborted.
c.Logger.Printf("wait for jobResult")
jobResult := <-j.result
// Make sure j.Run() didn't return an error.
if eg.Wait() != nil {
return errors.Wrap(err, "running job")
}
c.Logger.Printf("received jobResult: %s", jobResult)
switch jobResult {
case ResizeJobStateDone:
if err := c.CompleteCurrentJob(ResizeJobStateDone); err != nil {
return errors.Wrap(err, "completing finished job")
}
// Add/remove uri to/from the cluster.
if j.action == ResizeJobActionRemove {
return c.RemoveNode(nodeAction.node)
} else if j.action == ResizeJobActionAdd {
return c.AddNode(nodeAction.node)
}
case ResizeJobStateAborted:
if err := c.CompleteCurrentJob(ResizeJobStateAborted); err != nil {
return errors.Wrap(err, "completing aborted job")
}
}
return nil
}
func (c *Cluster) setStateAndBroadcast(state string) error {
c.SetState(state)
// Broadcast cluster status changes to the cluster.
c.Logger.Printf("broadcasting ClusterStatus: %s", state)
return c.Broadcaster.SendSync(c.Status())
}
func (c *Cluster) sendTo(node *Node, msg proto.Message) error {
if err := c.Broadcaster.SendTo(node, msg); err != nil {
return errors.Wrap(err, "sending")
}
return nil
}
// ListenForJoins handles cluster-resize events.
func (c *Cluster) ListenForJoins() {
c.wg.Add(1)
go func() { defer c.wg.Done(); c.listenForJoins() }()
}
func (c *Cluster) listenForJoins() {
// When a cluster starts, the state is STARTING.
// We first want to wait for at least one node to join.
// Then we want to clear out the joiningLeavingNodes queue (buffered channel).
// Then we want to set the cluster state to NORMAL and resume processing of joiningLeavingNodes events.
// We use a bool `setNormal` to indicate when at least one node has joined.
var setNormal bool
for {
// Handle all pending joins before changing state back to NORMAL.
select {
case nodeAction := <-c.joiningLeavingNodes:
err := c.handleNodeAction(nodeAction)
if err != nil {
c.Logger.Printf("handleNodeAction error: err=%s", err)
continue
}
setNormal = true
continue
default:
}
// Only change state to NORMAL if we have successfully added at least one host.
if setNormal {
// Put the cluster back to state NORMAL and broadcast.
if err := c.setStateAndBroadcast(ClusterStateNormal); err != nil {
c.Logger.Printf("setStateAndBroadcast error: err=%s", err)
}
}
// Wait for a joining host or a close.
select {
case <-c.closing:
return
case nodeAction := <-c.joiningLeavingNodes:
err := c.handleNodeAction(nodeAction)
if err != nil {
c.Logger.Printf("handleNodeAction error: err=%s", err)
continue
}
setNormal = true
continue
}
}
}
// generateResizeJob creates a new ResizeJob based on the new node being
// added/removed. It also saves a reference to the ResizeJob in the `jobs` map
// for future lookup by JobID.
func (c *Cluster) generateResizeJob(nodeAction nodeAction) (*ResizeJob, error) {
c.Logger.Printf("generateResizeJob: %v", nodeAction)
c.mu.Lock()
defer c.mu.Unlock()
j, err := c.generateResizeJobByAction(nodeAction)
if err != nil {
return nil, errors.Wrap(err, "generating job")
}
c.Logger.Printf("generated ResizeJob: %d", j.ID)
// Save job in jobs map for future reference.
c.jobs[j.ID] = j
// Set job as currentJob.
if c.currentJob != nil {
return nil, fmt.Errorf("there is currently a resize job running")
}
c.currentJob = j
return j, nil
}
// generateResizeJobByAction returns a ResizeJob with instructions based on
// the difference between Cluster and a new Cluster with/without uri.
// Broadcaster is associated to the ResizeJob here for use in broadcasting
// the resize instructions to other nodes in the cluster.
func (c *Cluster) generateResizeJobByAction(nodeAction nodeAction) (*ResizeJob, error) {
j := NewResizeJob(c.Nodes, nodeAction.node, nodeAction.action)
j.Broadcaster = c.Broadcaster
// toCluster is a clone of Cluster with the new node added/removed for comparison.
toCluster := NewCluster()
toCluster.Nodes = Nodes(c.Nodes).Clone()
toCluster.Hasher = c.Hasher
toCluster.PartitionN = c.PartitionN
toCluster.ReplicaN = c.ReplicaN
if nodeAction.action == ResizeJobActionRemove {
toCluster.removeNodeBasicSorted(nodeAction.node)
} else if nodeAction.action == ResizeJobActionAdd {
toCluster.addNodeBasicSorted(nodeAction.node)
}
// multiIndex is a map of sources initialized with all the nodes in toCluster.
multiIndex := make(map[string][]*internal.ResizeSource)
for _, n := range toCluster.Nodes {
multiIndex[n.ID] = nil
}
// Add to multiIndex the instructions for each index.
for _, idx := range c.Holder.Indexes() {
fragSources, err := c.fragSources(toCluster, idx)
if err != nil {
return nil, errors.Wrap(err, "getting sources")
}
for id, sources := range fragSources {
multiIndex[id] = append(multiIndex[id], sources...)
}
}
for id, sources := range multiIndex {
// If a host doesn't need to request data, mark it as complete.
if len(sources) == 0 {
j.IDs[id] = true
continue
}
instr := &internal.ResizeInstruction{
JobID: j.ID,
Node: EncodeNode(toCluster.nodeByID(id)),
Coordinator: EncodeNode(c.CoordinatorNode()),
Sources: sources,
Schema: c.Holder.EncodeSchema(), // Include the schema to ensure it's in sync on the receiving node.
ClusterStatus: c.Status(),
}
j.Instructions = append(j.Instructions, instr)
}
return j, nil
}
// CompleteCurrentJob sets the state of the current ResizeJob
// then removes the pointer to currentJob.
func (c *Cluster) CompleteCurrentJob(state string) error {
c.mu.Lock()
defer c.mu.Unlock()
if !c.isCoordinator() {
return ErrNodeNotCoordinator
}
if c.currentJob == nil {
return ErrResizeNotRunning
}
c.currentJob.SetState(state)
c.currentJob = nil
return nil
}
// FollowResizeInstruction is run by any node that receives a ResizeInstruction.
func (c *Cluster) FollowResizeInstruction(instr *internal.ResizeInstruction) error {
c.Logger.Printf("follow resize instruction on %s", c.Node.ID)
// Make sure the cluster status on this node agrees with the Coordinator
// before attempting a resize.
if err := c.MergeClusterStatus(instr.ClusterStatus); err != nil {
return errors.Wrap(err, "merging cluster status")
}
c.Logger.Printf("MergeClusterStatus done, start goroutine")
// The actual resizing runs in a goroutine because we don't want to block
// the distribution of other ResizeInstructions to the rest of the cluster.
go func() {
// Make sure the holder has opened.
<-c.Holder.opened
// Prepare the return message.
complete := &internal.ResizeInstructionComplete{
JobID: instr.JobID,
Node: instr.Node,
Error: "",
}
// Stop processing on any error.
if err := func() error {
// Sync the schema received in the resize instruction.
c.Logger.Printf("Holder ApplySchema")
if err := c.Holder.ApplySchema(instr.Schema); err != nil {
return errors.Wrap(err, "applying schema")
}
// Create a client for calling remote nodes.
client := NewInternalHTTPClientFromURI(&c.Node.URI, c.RemoteClient) // TODO: ClientOptions
// Request each source file in ResizeSources.
for _, src := range instr.Sources {
c.Logger.Printf("get slice %d for index %s from host %s", src.Slice, src.Index, src.Node.URI)
srcURI := decodeURI(src.Node.URI)
// Retrieve frame.
f := c.Holder.Field(src.Index, src.Frame)
if f == nil {
return ErrFieldNotFound
}
// Create view.
v, err := f.CreateViewIfNotExists(src.View)
if err != nil {
return errors.Wrap(err, "creating view")
}
// Create the local fragment.
frag, err := v.CreateFragmentIfNotExists(src.Slice)
if err != nil {
return errors.Wrap(err, "creating fragment")
}
// Stream slice from remote node.
c.Logger.Printf("retrieve slice %d for index %s from host %s", src.Slice, src.Index, src.Node.URI)
rd, err := client.RetrieveSliceFromURI(context.Background(), src.Index, src.Frame, src.Slice, srcURI)
if err != nil {
// For now it is an acceptable error if the fragment is not found
// on the remote node. This occurs when a slice has been skipped and
// therefore doesn't contain data. The coordinator correctly determined
// the resize instruction to retrieve the slice, but it doesn't have data.
// TODO: figure out a way to distinguish from "fragment not found" errors
// which are true errors and which simply mean the fragment doesn't have data.
if err == ErrFragmentNotFound {
return nil
}
return errors.Wrap(err, "retrieving slice")
} else if rd == nil {
return fmt.Errorf("slice %v doesn't exist on host: %s", src.Slice, src.Node.URI)
}
// Write to local frame and always close reader.
if err := func() error {
defer rd.Close()
_, err := frag.ReadFrom(rd)
return err
}(); err != nil {
return errors.Wrap(err, "copying remote slice")
}
}
return nil
}(); err != nil {
complete.Error = err.Error()
}
if err := c.sendTo(DecodeNode(instr.Coordinator), complete); err != nil {
c.Logger.Printf("sending resizeInstructionComplete error: err=%s", err)
}
}()
return nil
}
func (c *Cluster) MarkResizeInstructionComplete(complete *internal.ResizeInstructionComplete) error {
j := c.Job(complete.JobID)
// Abort the job if an error exists in the complete object.
if complete.Error != "" {
j.result <- ResizeJobStateAborted
return errors.New(complete.Error)
}
j.mu.Lock()
defer j.mu.Unlock()
if j.isComplete() {
return fmt.Errorf("ResizeJob %d is no longer running", j.ID)
}
// Mark host complete.
j.IDs[complete.Node.ID] = true
if !j.nodesArePending() {
j.result <- ResizeJobStateDone
}
return nil
}
// Job returns a ResizeJob by id.
func (c *Cluster) Job(id int64) *ResizeJob {
c.mu.RLock()
defer c.mu.RUnlock()
return c.job(id)
}
func (c *Cluster) job(id int64) *ResizeJob { return c.jobs[id] }
type ResizeJob struct {
ID int64
IDs map[string]bool
Instructions []*internal.ResizeInstruction
Broadcaster Broadcaster
action string
result chan string
mu sync.RWMutex
state string
Logger Logger
}
// NewResizeJob returns a new instance of ResizeJob.
func NewResizeJob(existingNodes []*Node, node *Node, action string) *ResizeJob {
// Build a map of uris to track their resize status.
// The value for a node will be set to true after that node
// has indicated that it has completed all resize instructions.
ids := make(map[string]bool)
if action == ResizeJobActionRemove {
for _, n := range existingNodes {
// Exclude the removed node from the map.
if n.ID == node.ID {
continue
}
ids[n.ID] = false
}
} else if action == ResizeJobActionAdd {
for _, n := range existingNodes {
ids[n.ID] = false
}
// Include the added node in the map for tracking.
ids[node.ID] = false
}
return &ResizeJob{
ID: rand.Int63(),
IDs: ids,
action: action,
result: make(chan string),
Logger: NopLogger,
}
}
func (j *ResizeJob) State() string {
j.mu.RLock()
defer j.mu.RUnlock()
return j.state
}
func (j *ResizeJob) SetState(state string) {
j.mu.Lock()
j.setState(state)
j.mu.Unlock()
}
func (j *ResizeJob) setState(state string) {
if j.state == "" || j.state == ResizeJobStateRunning {
j.state = state
}
}
// Run distributes ResizeInstructions.
func (j *ResizeJob) Run() error {
j.Logger.Printf("run ResizeJob")
// Set job state to RUNNING.
j.SetState(ResizeJobStateRunning)
// Job can be considered done in the case where it doesn't require any action.
if !j.nodesArePending() {
j.Logger.Printf("ResizeJob contains no pending tasks; mark as done")
j.result <- ResizeJobStateDone
return nil
}
j.Logger.Printf("distribute tasks for ResizeJob")
err := j.distributeResizeInstructions()
if err != nil {
j.result <- ResizeJobStateAborted
return errors.Wrap(err, "distributing instructions")
}
return nil
}
// isComplete return true if the job is any one of several completion states.
func (j *ResizeJob) isComplete() bool {
switch j.state {
case ResizeJobStateDone, ResizeJobStateAborted:
return true
default:
return false
}
}
// nodesArePending returns true if any node is still working on the resize.
func (j *ResizeJob) nodesArePending() bool {
for _, complete := range j.IDs {
if !complete {
return true
}
}
return false
}
func (j *ResizeJob) distributeResizeInstructions() error {
j.Logger.Printf("distributeResizeInstructions for job %d", j.ID)
// Loop through the ResizeInstructions in ResizeJob and send to each host.
for _, instr := range j.Instructions {
// Because the node may not be in the cluster yet, create
// a dummy node object to use in the SendTo() method.
node := &Node{
ID: instr.Node.ID,
URI: decodeURI(instr.Node.URI),
}
j.Logger.Printf("send resize instructions: %v", instr)
if err := j.Broadcaster.SendTo(node, instr); err != nil {
return errors.Wrap(err, "sending instruction")
}
}
return nil
}
type NodeIDs []string
func (n NodeIDs) Len() int { return len(n) }
func (n NodeIDs) Swap(i, j int) { n[i], n[j] = n[j], n[i] }
func (n NodeIDs) Less(i, j int) bool { return n[i] < n[j] }
// ContainsID returns true if idi matches one of the nodesets's IDs.
func (n NodeIDs) ContainsID(id string) bool {
for _, nid := range n {
if nid == id {
return true
}
}
return false
}
// Topology represents the list of hosts in the cluster.
type Topology struct {
mu sync.RWMutex
NodeIDs []string
ClusterID string
// nodeStates holds the state of each node according to
// the coordinator. Used during startup and data load.
nodeStates map[string]string
}
func NewTopology() *Topology {
return &Topology{
nodeStates: make(map[string]string),
}
}
// ContainsID returns true if id matches one of the topology's IDs.
func (t *Topology) ContainsID(id string) bool {
t.mu.RLock()
defer t.mu.RUnlock()
return t.containsID(id)
}
func (t *Topology) containsID(id string) bool {
return NodeIDs(t.NodeIDs).ContainsID(id)
}
func (t *Topology) positionByID(nodeID string) int {
for i, tid := range t.NodeIDs {
if tid == nodeID {
return i
}
}
return -1
}
// AddID adds the node ID to the topology and returns true if added.
func (t *Topology) AddID(nodeID string) bool {
t.mu.Lock()
defer t.mu.Unlock()
if t.containsID(nodeID) {
return false
}
t.NodeIDs = append(t.NodeIDs, nodeID)
sort.Slice(t.NodeIDs,
func(i, j int) bool {
return t.NodeIDs[i] < t.NodeIDs[j]
})
return true
}
// RemoveID removes the node ID from the topology and returns true if removed.
func (t *Topology) RemoveID(nodeID string) bool {
t.mu.Lock()
defer t.mu.Unlock()
i := t.positionByID(nodeID)
if i < 0 {
return false
}
copy(t.NodeIDs[i:], t.NodeIDs[i+1:])
t.NodeIDs[len(t.NodeIDs)-1] = ""
t.NodeIDs = t.NodeIDs[:len(t.NodeIDs)-1]
return true
}
// Encode converts t into its internal representation.
func (t *Topology) Encode() *internal.Topology {
return encodeTopology(t)
}
// loadTopology reads the topology for the node.
func (c *Cluster) loadTopology() error {
buf, err := ioutil.ReadFile(filepath.Join(c.Path, ".topology"))
if os.IsNotExist(err) {
c.Topology = NewTopology()
return nil
} else if err != nil {
return errors.Wrap(err, "reading file")
}
var pb internal.Topology
if err := proto.Unmarshal(buf, &pb); err != nil {
return errors.Wrap(err, "unmarshalling")
}
top, err := decodeTopology(&pb)
if err != nil {
return errors.Wrap(err, "decoding")
}
c.Topology = top
return nil
}
// saveTopology writes the current topology to disk.
func (c *Cluster) saveTopology() error {
if err := os.MkdirAll(c.Path, 0777); err != nil {
return errors.Wrap(err, "creating directory")
}
if buf, err := proto.Marshal(encodeTopology(c.Topology)); err != nil {
return errors.Wrap(err, "marshalling")
} else if err := ioutil.WriteFile(filepath.Join(c.Path, ".topology"), buf, 0666); err != nil {
return errors.Wrap(err, "writing file")
}
return nil
}
func encodeTopology(topology *Topology) *internal.Topology {
if topology == nil {
return nil
}
return &internal.Topology{
ClusterID: topology.ClusterID,
NodeIDs: topology.NodeIDs,
}
}
func decodeTopology(topology *internal.Topology) (*Topology, error) {
if topology == nil {
return nil, nil
}
t := NewTopology()
t.ClusterID = topology.ClusterID
t.NodeIDs = topology.NodeIDs
sort.Slice(t.NodeIDs,
func(i, j int) bool {
return t.NodeIDs[i] < t.NodeIDs[j]
})
return t, nil
}
func (c *Cluster) considerTopology() error {
// Create ClusterID if one does not already exist.
if c.ID == "" {
u := uuid.NewV4()
c.ID = u.String()
c.Topology.ClusterID = c.ID
}
if c.Static {
return nil
}
// If there is no .topology file, it's safe to proceed.
if len(c.Topology.NodeIDs) == 0 {
return nil
}
// The local node (coordinator) must be in the .topology.
if !c.Topology.ContainsID(c.Node.ID) {
return fmt.Errorf("coordinator %s is not in topology: %v", c.Node.ID, c.Topology.NodeIDs)
}
// If local node is the only thing in .topology, continue.
//if len(c.Topology.NodeIDs) == 1 {
// return nil
//}
// Keep the cluster in state "STARTING" until hearing from all nodes.
// Topology contains 2+ hosts.
return nil
}
// ReceiveEvent represents an implementation of EventHandler.
func (c *Cluster) ReceiveEvent(e *NodeEvent) error {
// Ignore events sent from this node.
if e.Node.ID == c.Node.ID {
return nil
}
switch e.Event {
case NodeJoin:
c.Logger.Printf("received NodeJoin event: %v", e)
// Ignore the event if this is not the coordinator.
if !c.IsCoordinator() {
return nil
}
return c.nodeJoin(e.Node)
case NodeLeave:
// Automatic nodeLeave is intentionally not implemented.
case NodeUpdate:
// NodeUpdate is intentionally not implemented.
}
return nil
}
func (c *Cluster) nodeJoin(node *Node) error {
if c.needTopologyAgreement() {
// A host that is not part of the topology can't be added to the STARTING cluster.
if !c.Topology.ContainsID(node.ID) {
err := fmt.Sprintf("host is not in topology: %s", node.ID)
c.Logger.Printf("%v", err)
return errors.New(err)
}
if err := c.AddNode(node); err != nil {
return errors.Wrap(err, "adding node for agreement")
}
// Only change to normal if there is no existing data. Otherwise,
// the coordinator needs to wait to receive READY messages (nodeStates)
// from remote nodes before setting the cluster to state NORMAL.
if ok, err := c.Holder.HasData(); !ok && err == nil {
// If the result of the previous AddNode completed the joining of nodes
// in the topology, then change the state to NORMAL.
if c.haveTopologyAgreement() {
return c.setStateAndBroadcast(ClusterStateNormal)
}
return nil
} else if err != nil {
return errors.Wrap(err, "checking if holder has data")
}
if c.haveTopologyAgreement() && c.allNodesReady() {
return c.setStateAndBroadcast(ClusterStateNormal)
} else {
// Send the status to the remote node. This lets the remote node
// know that it can proceed with opening its Holder.
return c.sendTo(node, c.Status())
}
}
// If the cluster already contains the node, just send it the cluster status.
// This is useful in the case where a node is restarted or temporarily leaves
// the cluster.
if node := c.nodeByID(node.ID); node != nil {
return c.sendTo(node, c.Status())
}
// If the holder does not yet contain data, go ahead and add the node.
if ok, err := c.Holder.HasData(); !ok && err == nil {
if err := c.AddNode(node); err != nil {
return errors.Wrap(err, "adding node")
}
return c.setStateAndBroadcast(ClusterStateNormal)
} else if err != nil {
return errors.Wrap(err, "checking if holder has data2")
}
// If the cluster has data, we need to change to RESIZING and
// kick off the resizing process.
if err := c.setStateAndBroadcast(ClusterStateResizing); err != nil {
return errors.Wrap(err, "broadcasting state")
}
c.joiningLeavingNodes <- nodeAction{node, ResizeJobActionAdd}
return nil
}
// NodeLeave initiates the removal of a node from the cluster.
func (c *Cluster) NodeLeave(node *Node) error {
// Refuse the request if this is not the coordinator.
if !c.IsCoordinator() {
return fmt.Errorf("node removal requests are only valid on the coordinator node: %s", c.CoordinatorNode().ID)
}
if c.State() != ClusterStateNormal {
return fmt.Errorf("Cluster must be in state %s to remove a node. Current state: %s", ClusterStateNormal, c.State())
}
// Ensure that node is in the cluster.
if c.nodeByID(node.ID) == nil {
return fmt.Errorf("Node is not a member of the cluster: %s", node.ID)
}
// Prevent removing the coordinator node (this node).
if node.ID == c.Node.ID {
return fmt.Errorf("coordinator cannot be removed; first, make a different node the new coordinator.")
}
// See if resize job can be generated
_, err := c.generateResizeJobByAction(nodeAction{c.nodeByID(node.ID), ResizeJobActionRemove})
if err != nil {
return errors.Wrap(err, "generating job")
}
return c.nodeLeave(node)
}
func (c *Cluster) nodeLeave(node *Node) error {
// Get the actual node in the local cluster.
n := c.nodeByID(node.ID)
// Don't do anything else if the cluster doesn't contain the node.
if n == nil {
return nil
}
// If the holder does not yet contain data, go ahead and remove the node.
if ok, err := c.Holder.HasData(); !ok && err == nil {
if err := c.RemoveNode(n); err != nil {
return errors.Wrap(err, "removing node")
}
return c.setStateAndBroadcast(ClusterStateNormal)
} else if err != nil {
return errors.Wrap(err, "checking if holder has data")
}
// If the cluster has data then change state to RESIZING and
// kick off the resizing process.
if err := c.setStateAndBroadcast(ClusterStateResizing); err != nil {
return errors.Wrap(err, "broadcasting state")
}
c.joiningLeavingNodes <- nodeAction{n, ResizeJobActionRemove}
return nil
}
func (c *Cluster) MergeClusterStatus(cs *internal.ClusterStatus) error {
c.mu.Lock()
defer c.mu.Unlock()
c.Logger.Printf("merge cluster status: %v", cs)
// Ignore status updates from self (coordinator).
if c.isCoordinator() {
return nil
}
// Set ClusterID.
c.setID(cs.ClusterID)
officialNodes := DecodeNodes(cs.Nodes)
// Add all nodes from the coordinator.
for _, node := range officialNodes {
if err := c.AddNode(node); err != nil {
return errors.Wrap(err, "adding node")
}
}
// Remove any nodes not specified by the coordinator
// except for self. Generate a list to remove first
// so that nodes aren't removed mid-loop.
nodeIDsToRemove := []string{}
for _, node := range c.Nodes {
// Don't remove this node.
if node.ID == c.Node.ID {
continue
}
if Nodes(officialNodes).ContainsID(node.ID) {
continue
}
nodeIDsToRemove = append(nodeIDsToRemove, node.ID)
}
for _, nodeID := range nodeIDsToRemove {
if err := c.RemoveNode(c.nodeByID(nodeID)); err != nil {
return errors.Wrap(err, "removing node")
}
}
c.setState(cs.State)
c.markAsJoined()
return nil
}