mirror of
https://github.com/featurebasedb/featurebase.git
synced 2026-08-28 10:54:59 +00:00
1844 lines
47 KiB
Go
1844 lines
47 KiB
Go
// Copyright 2017 Pilosa Corp.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package pilosa
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import (
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"context"
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"encoding/binary"
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"fmt"
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"hash/fnv"
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"io/ioutil"
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"math/rand"
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"net/http"
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"os"
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"path/filepath"
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"sort"
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"sync"
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"time"
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"golang.org/x/sync/errgroup"
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"github.com/gogo/protobuf/proto"
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"github.com/pilosa/pilosa/internal"
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"github.com/pkg/errors"
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uuid "github.com/satori/go.uuid"
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)
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const (
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// DefaultPartitionN is the default number of partitions in a cluster.
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DefaultPartitionN = 256
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// ClusterState represents the state returned in the /status endpoint.
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ClusterStateStarting = "STARTING"
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ClusterStateNormal = "NORMAL"
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ClusterStateResizing = "RESIZING"
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// NodeState represents the state of a node during startup.
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NodeStateLoading = "LOADING"
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NodeStateReady = "READY"
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// ResizeJob states.
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ResizeJobStateRunning = "RUNNING"
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// Final states.
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ResizeJobStateDone = "DONE"
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ResizeJobStateAborted = "ABORTED"
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ResizeJobActionAdd = "ADD"
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ResizeJobActionRemove = "REMOVE"
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)
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// Node represents a node in the cluster.
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type Node struct {
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ID string `json:"id"`
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URI URI `json:"uri"`
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IsCoordinator bool `json:"isCoordinator"`
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}
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func (n Node) String() string {
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return fmt.Sprintf("Node: %s", n.ID)
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}
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// EncodeNodes converts a slice of Nodes into its internal representation.
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func EncodeNodes(a []*Node) []*internal.Node {
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other := make([]*internal.Node, len(a))
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for i := range a {
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other[i] = EncodeNode(a[i])
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}
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return other
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}
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// EncodeNode converts a Node into its internal representation.
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func EncodeNode(n *Node) *internal.Node {
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return &internal.Node{
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ID: n.ID,
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URI: n.URI.Encode(),
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IsCoordinator: n.IsCoordinator,
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}
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}
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// DecodeNodes converts a proto message into a slice of Nodes.
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func DecodeNodes(a []*internal.Node) []*Node {
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if len(a) == 0 {
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return nil
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}
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other := make([]*Node, len(a))
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for i := range a {
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other[i] = DecodeNode(a[i])
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}
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return other
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}
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// DecodeNode converts a proto message into a Node.
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func DecodeNode(node *internal.Node) *Node {
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return &Node{
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ID: node.ID,
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URI: decodeURI(node.URI),
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IsCoordinator: node.IsCoordinator,
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}
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}
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func DecodeNodeEvent(ne *internal.NodeEventMessage) *NodeEvent {
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return &NodeEvent{
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Event: NodeEventType(ne.Event),
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Node: DecodeNode(ne.Node),
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}
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}
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// Nodes represents a list of nodes.
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type Nodes []*Node
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// Contains returns true if a node exists in the list.
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func (a Nodes) Contains(n *Node) bool {
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for i := range a {
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if a[i] == n {
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return true
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}
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}
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return false
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}
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// ContainsID returns true if host matches one of the node's id.
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func (a Nodes) ContainsID(id string) bool {
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for _, n := range a {
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if n.ID == id {
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return true
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}
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}
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return false
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}
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// Filter returns a new list of nodes with node removed.
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func (a Nodes) Filter(n *Node) []*Node {
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other := make([]*Node, 0, len(a))
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for i := range a {
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if a[i] != n {
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other = append(other, a[i])
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}
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}
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return other
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}
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// FilterID returns a new list of nodes with ID removed.
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func (a Nodes) FilterID(id string) []*Node {
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other := make([]*Node, 0, len(a))
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for _, node := range a {
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if node.ID != id {
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other = append(other, node)
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}
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}
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return other
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}
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// FilterURI returns a new list of nodes with URI removed.
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func (a Nodes) FilterURI(uri URI) []*Node {
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other := make([]*Node, 0, len(a))
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for _, node := range a {
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if node.URI != uri {
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other = append(other, node)
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}
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}
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return other
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}
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// IDs returns a list of all node IDs.
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func (a Nodes) IDs() []string {
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ids := make([]string, len(a))
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for i, n := range a {
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ids[i] = n.ID
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}
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return ids
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}
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// URIs returns a list of all uris.
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func (a Nodes) URIs() []URI {
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uris := make([]URI, len(a))
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for i, n := range a {
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uris[i] = n.URI
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}
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return uris
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}
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// Clone returns a shallow copy of nodes.
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func (a Nodes) Clone() []*Node {
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other := make([]*Node, len(a))
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copy(other, a)
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return other
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}
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// byID implements sort.Interface for []Node based on
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// the ID field.
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type byID []*Node
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func (h byID) Len() int { return len(h) }
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func (h byID) Swap(i, j int) { h[i], h[j] = h[j], h[i] }
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func (h byID) Less(i, j int) bool { return h[i].ID < h[j].ID }
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// nodeAction represents a node that is joining or leaving the cluster.
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type nodeAction struct {
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node *Node
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action string
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}
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// Cluster represents a collection of nodes.
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type Cluster struct {
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ID string
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Node *Node
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Nodes []*Node // TODO phase this out?
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MemberSet MemberSet
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// Hashing algorithm used to assign partitions to nodes.
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Hasher Hasher
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// The number of partitions in the cluster.
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PartitionN int
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// The number of replicas a partition has.
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ReplicaN int
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// Threshold for logging long-running queries
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LongQueryTime time.Duration
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// Maximum number of SetBit() or ClearBit() commands per request.
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MaxWritesPerRequest int
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// EventReceiver receives NodeEvents pertaining to node membership.
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EventReceiver EventReceiver
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// Data directory path.
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Path string
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Topology *Topology
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// Required for cluster Resize.
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Static bool // Static is primarily used for testing in a non-gossip environment.
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state string
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Coordinator string
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Holder *Holder
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Broadcaster Broadcaster
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joiningLeavingNodes chan nodeAction
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// joining is held open until this node
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// receives ClusterStatus from the coordinator.
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joining chan struct{}
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joined bool
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mu sync.RWMutex
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jobs map[int64]*ResizeJob
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currentJob *ResizeJob
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// Close management
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wg sync.WaitGroup
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closing chan struct{}
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Logger Logger
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//
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RemoteClient *http.Client
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}
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// NewCluster returns a new instance of Cluster with defaults.
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func NewCluster() *Cluster {
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return &Cluster{
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Hasher: &jmphasher{},
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PartitionN: DefaultPartitionN,
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ReplicaN: 1,
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EventReceiver: NopEventReceiver,
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joiningLeavingNodes: make(chan nodeAction, 10), // buffered channel
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jobs: make(map[int64]*ResizeJob),
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closing: make(chan struct{}),
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joining: make(chan struct{}),
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Logger: NopLogger,
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}
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}
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// Coordinator returns the coordinator node.
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func (c *Cluster) CoordinatorNode() *Node {
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return c.nodeByID(c.Coordinator)
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}
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// IsCoordinator is true if this node is the coordinator.
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func (c *Cluster) IsCoordinator() bool {
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c.mu.RLock()
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defer c.mu.RUnlock()
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return c.isCoordinator()
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}
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func (c *Cluster) isCoordinator() bool {
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return c.Coordinator == c.Node.ID
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}
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// SetCoordinator tells the current node to become the
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// Coordinator. In response to this, the current node
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// will consider itself coordinator and update the other
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// nodes with its version of Cluster.Status.
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func (c *Cluster) SetCoordinator(n *Node) error {
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c.mu.Lock()
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// Verify that the new Coordinator value matches
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// this node.
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if c.Node.ID != n.ID {
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c.mu.Unlock()
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return fmt.Errorf("coordinator node does not match this node")
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}
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// Update IsCoordinator on all nodes (locally).
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_ = c.updateCoordinator(n)
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c.mu.Unlock()
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// Send the update coordinator message to all nodes.
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err := c.Broadcaster.SendSync(
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&internal.UpdateCoordinatorMessage{
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New: EncodeNode(n),
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})
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if err != nil {
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return fmt.Errorf("problem sending UpdateCoordinator message: %v", err)
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}
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// Broadcast cluster status.
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return c.Broadcaster.SendSync(c.Status())
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}
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// UpdateCoordinator updates this nodes Coordinator value as well as
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// changing the corresponding node's IsCoordinator value
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// to true, and sets all other nodes to false. Returns true if the value
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// changed.
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func (c *Cluster) UpdateCoordinator(n *Node) bool {
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c.mu.Lock()
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defer c.mu.Unlock()
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return c.updateCoordinator(n)
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}
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func (c *Cluster) updateCoordinator(n *Node) bool {
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var changed bool
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if c.Coordinator != n.ID {
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c.Coordinator = n.ID
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changed = true
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}
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for _, node := range c.Nodes {
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if node.ID == n.ID {
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node.IsCoordinator = true
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} else {
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node.IsCoordinator = false
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}
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}
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return changed
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}
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// AddNode adds a node to the Cluster and updates and saves the
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// new topology.
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func (c *Cluster) AddNode(node *Node) error {
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c.Logger.Printf("add node %s to cluster on %s", node, c.Node)
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// If the node being added is the coordinator, set it for this node.
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if node.IsCoordinator {
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c.Coordinator = node.ID
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}
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// add to cluster
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if !c.addNodeBasicSorted(node) {
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return nil
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}
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// add to topology
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if c.Topology == nil {
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return fmt.Errorf("Cluster.Topology is nil")
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}
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if !c.Topology.AddID(node.ID) {
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return nil
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}
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// save topology
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return c.saveTopology()
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}
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// RemoveNode removes a node from the Cluster and updates and saves the
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// new topology.
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func (c *Cluster) RemoveNode(node *Node) error {
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// remove from cluster
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if !c.removeNodeBasicSorted(node) {
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return nil
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}
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// remove from topology
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if c.Topology == nil {
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return fmt.Errorf("Cluster.Topology is nil")
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}
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if !c.Topology.RemoveID(node.ID) {
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return nil
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}
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// save topology
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return c.saveTopology()
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}
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// NodeIDs returns the list of IDs in the cluster.
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func (c *Cluster) NodeIDs() []string {
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return Nodes(c.Nodes).IDs()
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}
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func (c *Cluster) setID(id string) {
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// Don't overwrite ClusterID.
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if c.ID != "" {
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return
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}
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c.ID = id
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// Make sure the Topology is updated.
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c.Topology.ClusterID = c.ID
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}
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func (c *Cluster) State() string {
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c.mu.RLock()
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defer c.mu.RUnlock()
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return c.state
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}
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func (c *Cluster) SetState(state string) {
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c.mu.Lock()
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c.setState(state)
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c.mu.Unlock()
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}
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func (c *Cluster) setState(state string) {
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// Ignore cases where the state hasn't changed.
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if state == c.state {
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return
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}
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c.Logger.Printf("change cluster state from %s to %s on %s", c.state, state, c.Node.ID)
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var doCleanup bool
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switch state {
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case ClusterStateNormal:
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// If state is RESIZING -> NORMAL then run cleanup.
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if c.state == ClusterStateResizing {
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doCleanup = true
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}
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}
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c.state = state
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// TODO: consider NOT running cleanup on an active node that has
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// been removed.
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// It's safe to do a cleanup after state changes back to normal.
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if doCleanup {
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var cleaner HolderCleaner
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cleaner.Node = c.Node
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cleaner.Holder = c.Holder
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cleaner.Cluster = c
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cleaner.Closing = c.closing
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// Clean holder.
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if err := cleaner.CleanHolder(); err != nil {
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c.Logger.Printf("holder clean error: err=%s", err)
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}
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}
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}
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func (c *Cluster) SetNodeState(state string) error {
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if c.IsCoordinator() {
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return c.ReceiveNodeState(c.Node.ID, state)
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}
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// Send node state to coordinator.
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ns := &internal.NodeStateMessage{
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NodeID: c.Node.ID,
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State: state,
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}
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c.Logger.Printf("Sending State %s (%s)", state, c.Coordinator)
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if err := c.sendTo(c.CoordinatorNode(), ns); err != nil {
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return fmt.Errorf("sending node state error: err=%s", err)
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}
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return nil
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}
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// ReceiveNodeState sets node state in Topology in order for the
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// Coordinator to keep track of, during startup, which nodes have
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// finished opening their Holder.
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func (c *Cluster) ReceiveNodeState(nodeID string, state string) error {
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if !c.IsCoordinator() {
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return nil
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}
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// This method is really only useful during initial startup.
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if c.State() != ClusterStateStarting {
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return nil
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}
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c.Topology.nodeStates[nodeID] = state
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c.Logger.Printf("received state %s (%s)", state, nodeID)
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// Set cluster state to NORMAL.
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if c.haveTopologyAgreement() && c.allNodesReady() {
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return c.setStateAndBroadcast(ClusterStateNormal)
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}
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return nil
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}
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// localNode is not being used.
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//func (c *Cluster) localNode() *Node {
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// return c.NodeByURI(c.URI)
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//}
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// Status returns the internal ClusterStatus representation.
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func (c *Cluster) Status() *internal.ClusterStatus {
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return &internal.ClusterStatus{
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ClusterID: c.ID,
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State: c.state,
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Nodes: EncodeNodes(c.Nodes),
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}
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}
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func (c *Cluster) NodeByID(id string) *Node {
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c.mu.RLock()
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defer c.mu.RUnlock()
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return c.nodeByID(id)
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}
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// nodeByID returns a node reference by ID.
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func (c *Cluster) nodeByID(id string) *Node {
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for _, n := range c.Nodes {
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if n.ID == id {
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return n
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}
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}
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return nil
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}
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// nodePositionByID returns the position of the node in slice c.Nodes.
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func (c *Cluster) nodePositionByID(nodeID string) int {
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for i, n := range c.Nodes {
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if n.ID == nodeID {
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return i
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}
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}
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return -1
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}
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|
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// addNodeBasicSorted adds a node to the cluster, sorted by id.
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// Returns a pointer to the node and true if the node was added.
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func (c *Cluster) addNodeBasicSorted(node *Node) bool {
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n := c.nodeByID(node.ID)
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if n != nil {
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return false
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}
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c.Nodes = append(c.Nodes, node)
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// All hosts must be merged in the same order on all nodes in the cluster.
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sort.Sort(byID(c.Nodes))
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return true
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}
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|
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// removeNodeBasicSorted removes a node from the cluster, maintaining
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// the sort order. Returns true if the node was removed.
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func (c *Cluster) removeNodeBasicSorted(node *Node) bool {
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i := c.nodePositionByID(node.ID)
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if i < 0 {
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return false
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}
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copy(c.Nodes[i:], c.Nodes[i+1:])
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c.Nodes[len(c.Nodes)-1] = nil
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c.Nodes = c.Nodes[:len(c.Nodes)-1]
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return true
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}
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|
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// frag is a struct of basic fragment information.
|
|
type frag struct {
|
|
frame string
|
|
view string
|
|
slice uint64
|
|
}
|
|
|
|
func fragsDiff(a, b []frag) []frag {
|
|
m := make(map[frag]uint64)
|
|
|
|
for _, y := range b {
|
|
m[y]++
|
|
}
|
|
|
|
var ret []frag
|
|
for _, x := range a {
|
|
if m[x] > 0 {
|
|
m[x]--
|
|
continue
|
|
}
|
|
ret = append(ret, x)
|
|
}
|
|
|
|
return ret
|
|
}
|
|
|
|
type fragsByHost map[string][]frag
|
|
|
|
func (a fragsByHost) add(b fragsByHost) fragsByHost {
|
|
for k, v := range b {
|
|
a[k] = append(a[k], v...)
|
|
}
|
|
return a
|
|
}
|
|
|
|
type viewsByFrame map[string][]string
|
|
|
|
func (a viewsByFrame) addView(frame, view string) {
|
|
a[frame] = append(a[frame], view)
|
|
}
|
|
|
|
func (c *Cluster) fragsByHost(idx *Index) fragsByHost {
|
|
// frameViews is a map of frame to slice of views.
|
|
frameViews := make(viewsByFrame)
|
|
|
|
for _, frame := range idx.Fields() {
|
|
for _, view := range frame.Views() {
|
|
frameViews.addView(frame.Name(), view.Name())
|
|
|
|
}
|
|
}
|
|
return c.fragCombos(idx.Name(), idx.MaxSlice(), frameViews)
|
|
}
|
|
|
|
// fragCombos returns a map (by uri) of lists of fragments for a given index
|
|
// by creating every combination of frame/view specified in `frameViews` up to maxSlice.
|
|
func (c *Cluster) fragCombos(idx string, maxSlice uint64, frameViews viewsByFrame) fragsByHost {
|
|
t := make(fragsByHost)
|
|
for i := uint64(0); i <= maxSlice; i++ {
|
|
nodes := c.SliceNodes(idx, i)
|
|
for _, n := range nodes {
|
|
// for each frame/view combination:
|
|
for frame, views := range frameViews {
|
|
for _, view := range views {
|
|
t[n.ID] = append(t[n.ID], frag{frame, view, i})
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return t
|
|
}
|
|
|
|
// diff compares c with another cluster and determines if a node is being
|
|
// added or removed. An error is returned for any case other than where
|
|
// exactly one node is added or removed.
|
|
func (c *Cluster) diff(other *Cluster) (action string, nodeID string, err error) {
|
|
lenFrom := len(c.Nodes)
|
|
lenTo := len(other.Nodes)
|
|
// Determine if a node is being added or removed.
|
|
if lenFrom == lenTo {
|
|
return "", "", errors.New("clusters are the same size")
|
|
}
|
|
if lenFrom < lenTo {
|
|
// Adding a node.
|
|
if lenTo-lenFrom > 1 {
|
|
return "", "", errors.New("adding more than one node at a time is not supported")
|
|
}
|
|
action = ResizeJobActionAdd
|
|
// Determine the node ID that is being added.
|
|
for _, n := range other.Nodes {
|
|
if c.nodeByID(n.ID) == nil {
|
|
nodeID = n.ID
|
|
break
|
|
}
|
|
}
|
|
} else if lenFrom > lenTo {
|
|
// Removing a node.
|
|
if lenFrom-lenTo > 1 {
|
|
return "", "", errors.New("removing more than one node at a time is not supported")
|
|
}
|
|
action = ResizeJobActionRemove
|
|
// Determine the node ID that is being removed.
|
|
for _, n := range c.Nodes {
|
|
if other.nodeByID(n.ID) == nil {
|
|
nodeID = n.ID
|
|
break
|
|
}
|
|
}
|
|
}
|
|
return action, nodeID, nil
|
|
}
|
|
|
|
// fragSources returns a list of ResizeSources - for each node in the `to` cluster -
|
|
// required to move from cluster `c` to cluster `to`.
|
|
func (c *Cluster) fragSources(to *Cluster, idx *Index) (map[string][]*internal.ResizeSource, error) {
|
|
m := make(map[string][]*internal.ResizeSource)
|
|
|
|
// Determine if a node is being added or removed.
|
|
action, diffNodeID, err := c.diff(to)
|
|
if err != nil {
|
|
return nil, errors.Wrap(err, "diffing")
|
|
}
|
|
|
|
// Initialize the map with all the nodes in `to`.
|
|
for _, n := range to.Nodes {
|
|
m[n.ID] = nil
|
|
}
|
|
|
|
// If a node is being added, the source can be confined to the
|
|
// primary fragments (i.e. no need to use replicas as source data).
|
|
// In this case, source fragments can be based on a cluster with
|
|
// replica = 1.
|
|
// If a node is being removed, however, then it will most likely
|
|
// require that a replica fragment be the source data.
|
|
srcCluster := c
|
|
if action == ResizeJobActionAdd && c.ReplicaN > 1 {
|
|
srcCluster = NewCluster()
|
|
srcCluster.Nodes = Nodes(c.Nodes).Clone()
|
|
srcCluster.Hasher = c.Hasher
|
|
srcCluster.PartitionN = c.PartitionN
|
|
srcCluster.ReplicaN = 1
|
|
}
|
|
|
|
// Represents the fragment location for the from/to clusters.
|
|
fFrags := c.fragsByHost(idx)
|
|
tFrags := to.fragsByHost(idx)
|
|
|
|
// srcFrags is the frag map based on a source cluster of replica = 1.
|
|
srcFrags := srcCluster.fragsByHost(idx)
|
|
|
|
// srcNodesByFrag is the inverse representation of srcFrags.
|
|
srcNodesByFrag := make(map[frag]string)
|
|
for nodeID, frags := range srcFrags {
|
|
// If a node is being removed, don't consider it as a source.
|
|
if action == ResizeJobActionRemove && nodeID == diffNodeID {
|
|
continue
|
|
}
|
|
for _, frag := range frags {
|
|
srcNodesByFrag[frag] = nodeID
|
|
}
|
|
}
|
|
|
|
// Get the frag diff for each nodeID.
|
|
diffs := make(fragsByHost)
|
|
for nodeID, frags := range tFrags {
|
|
if _, ok := fFrags[nodeID]; ok {
|
|
diffs[nodeID] = fragsDiff(frags, fFrags[nodeID])
|
|
} else {
|
|
diffs[nodeID] = frags
|
|
}
|
|
}
|
|
|
|
// Get the ResizeSource for each diff.
|
|
for nodeID, diff := range diffs {
|
|
m[nodeID] = []*internal.ResizeSource{}
|
|
for _, frag := range diff {
|
|
// If there is no valid source node ID for a fragment,
|
|
// it likely means that the replica factor was not
|
|
// high enough for the remaining nodes to contain
|
|
// the fragment.
|
|
srcNodeID, ok := srcNodesByFrag[frag]
|
|
if !ok {
|
|
return nil, errors.New("not enough data to perform resize (replica factor may need to be increased)")
|
|
}
|
|
|
|
src := &internal.ResizeSource{
|
|
Node: EncodeNode(c.nodeByID(srcNodeID)),
|
|
Index: idx.Name(),
|
|
Frame: frag.frame,
|
|
View: frag.view,
|
|
Slice: frag.slice,
|
|
}
|
|
|
|
m[nodeID] = append(m[nodeID], src)
|
|
}
|
|
}
|
|
|
|
return m, nil
|
|
}
|
|
|
|
// Partition returns the partition that a slice belongs to.
|
|
func (c *Cluster) Partition(index string, slice uint64) int {
|
|
var buf [8]byte
|
|
binary.BigEndian.PutUint64(buf[:], slice)
|
|
|
|
// Hash the bytes and mod by partition count.
|
|
h := fnv.New64a()
|
|
h.Write([]byte(index))
|
|
h.Write(buf[:])
|
|
return int(h.Sum64() % uint64(c.PartitionN))
|
|
}
|
|
|
|
// SliceNodes returns a list of nodes that own a fragment.
|
|
func (c *Cluster) SliceNodes(index string, slice uint64) []*Node {
|
|
return c.PartitionNodes(c.Partition(index, slice))
|
|
}
|
|
|
|
// OwnsSlice returns true if a host owns a fragment.
|
|
func (c *Cluster) OwnsSlice(nodeID string, index string, slice uint64) bool {
|
|
return Nodes(c.SliceNodes(index, slice)).ContainsID(nodeID)
|
|
}
|
|
|
|
// PartitionNodes returns a list of nodes that own a partition.
|
|
func (c *Cluster) PartitionNodes(partitionID int) []*Node {
|
|
// Default replica count to between one and the number of nodes.
|
|
// The replica count can be zero if there are no nodes.
|
|
replicaN := c.ReplicaN
|
|
if replicaN > len(c.Nodes) {
|
|
replicaN = len(c.Nodes)
|
|
} else if replicaN == 0 {
|
|
replicaN = 1
|
|
}
|
|
|
|
// Determine primary owner node.
|
|
nodeIndex := c.Hasher.Hash(uint64(partitionID), len(c.Nodes))
|
|
|
|
// Collect nodes around the ring.
|
|
nodes := make([]*Node, replicaN)
|
|
for i := 0; i < replicaN; i++ {
|
|
nodes[i] = c.Nodes[(nodeIndex+i)%len(c.Nodes)]
|
|
}
|
|
|
|
return nodes
|
|
}
|
|
|
|
// OwnsSlices finds the set of slices owned by the node per Index
|
|
func (c *Cluster) OwnsSlices(index string, maxSlice uint64, uri URI) []uint64 {
|
|
var slices []uint64
|
|
for i := uint64(0); i <= maxSlice; i++ {
|
|
p := c.Partition(index, i)
|
|
// Determine primary owner node.
|
|
nodeIndex := c.Hasher.Hash(uint64(p), len(c.Nodes))
|
|
if c.Nodes[nodeIndex].URI == uri {
|
|
slices = append(slices, i)
|
|
}
|
|
}
|
|
return slices
|
|
}
|
|
|
|
// ContainsSlices is like OwnsSlices, but it includes replicas.
|
|
func (c *Cluster) ContainsSlices(index string, maxSlice uint64, node *Node) []uint64 {
|
|
var slices []uint64
|
|
for i := uint64(0); i <= maxSlice; i++ {
|
|
p := c.Partition(index, i)
|
|
// Determine the nodes for partition.
|
|
nodes := c.PartitionNodes(p)
|
|
for _, n := range nodes {
|
|
if n.ID == node.ID {
|
|
slices = append(slices, i)
|
|
}
|
|
}
|
|
}
|
|
return slices
|
|
}
|
|
|
|
// Hasher represents an interface to hash integers into buckets.
|
|
type Hasher interface {
|
|
// Hashes the key into a number between [0,N).
|
|
Hash(key uint64, n int) int
|
|
}
|
|
|
|
// NewHasher returns a new instance of the default hasher.
|
|
func NewHasher() Hasher { return &jmphasher{} }
|
|
|
|
// jmphasher represents an implementation of jmphash. Implements Hasher.
|
|
type jmphasher struct{}
|
|
|
|
// Hash returns the integer hash for the given key.
|
|
func (h *jmphasher) Hash(key uint64, n int) int {
|
|
b, j := int64(-1), int64(0)
|
|
for j < int64(n) {
|
|
b = j
|
|
key = key*uint64(2862933555777941757) + 1
|
|
j = int64(float64(b+1) * (float64(int64(1)<<31) / float64((key>>33)+1)))
|
|
}
|
|
return int(b)
|
|
}
|
|
|
|
func (c *Cluster) Open() error {
|
|
// Cluster always comes up in state STARTING until cluster membership is determined.
|
|
c.state = ClusterStateStarting
|
|
|
|
// Load topology file if it exists.
|
|
if err := c.loadTopology(); err != nil {
|
|
return errors.Wrap(err, "loading topology")
|
|
}
|
|
|
|
c.ID = c.Topology.ClusterID
|
|
|
|
// Only the coordinator needs to consider the .topology file.
|
|
if c.IsCoordinator() {
|
|
err := c.considerTopology()
|
|
if err != nil {
|
|
return fmt.Errorf("considerTopology: %v", err)
|
|
}
|
|
}
|
|
|
|
// Add the local node to the cluster.
|
|
err := c.AddNode(c.Node)
|
|
if err != nil {
|
|
return errors.Wrap(err, "adding local node")
|
|
}
|
|
|
|
// Start the EventReceiver.
|
|
if err := c.EventReceiver.Start(c); err != nil {
|
|
return fmt.Errorf("starting EventReceiver: %v", err)
|
|
}
|
|
|
|
// Open MemberSet communication.
|
|
if err := c.MemberSet.Open(c.Node); err != nil {
|
|
return fmt.Errorf("opening MemberSet: %v", err)
|
|
}
|
|
|
|
// If not coordinator then wait for ClusterStatus from coordinator.
|
|
if !c.IsCoordinator() {
|
|
// In the case where a node has been restarted and memberlist has
|
|
// not had enough time to determine the node went down/up, then
|
|
// the coorninator needs to be alerted that this node is back up
|
|
// (and now in a state of STARTING) so that it can be put to the correct
|
|
// cluster state.
|
|
// TODO: Because the normal code path already sends a NodeJoin event (via
|
|
// memberlist), this it a bit redundant in most cases. Perhaps determine
|
|
// that the node has been restarted and don't do this step.
|
|
msg := &internal.NodeEventMessage{
|
|
Event: uint32(NodeJoin),
|
|
Node: EncodeNode(c.Node),
|
|
}
|
|
if err := c.Broadcaster.SendAsync(msg); err != nil {
|
|
return fmt.Errorf("sending restart NodeJoin: %v", err)
|
|
}
|
|
|
|
c.Logger.Printf("wait for joining to complete")
|
|
<-c.joining
|
|
c.Logger.Printf("joining has completed")
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func (c *Cluster) Close() error {
|
|
// Notify goroutines of closing and wait for completion.
|
|
close(c.closing)
|
|
c.wg.Wait()
|
|
|
|
return nil
|
|
}
|
|
|
|
func (c *Cluster) markAsJoined() {
|
|
c.Logger.Printf("mark node as joined (received coordinator update)")
|
|
if !c.joined {
|
|
c.joined = true
|
|
close(c.joining)
|
|
}
|
|
}
|
|
|
|
func (c *Cluster) needTopologyAgreement() bool {
|
|
return c.State() == ClusterStateStarting && !StringSlicesAreEqual(c.Topology.NodeIDs, c.NodeIDs())
|
|
}
|
|
|
|
func (c *Cluster) haveTopologyAgreement() bool {
|
|
if c.Static {
|
|
return true
|
|
}
|
|
return StringSlicesAreEqual(c.Topology.NodeIDs, c.NodeIDs())
|
|
}
|
|
|
|
func (c *Cluster) allNodesReady() bool {
|
|
if c.Static {
|
|
return true
|
|
}
|
|
for _, uri := range c.Topology.NodeIDs {
|
|
if c.Topology.nodeStates[uri] != NodeStateReady {
|
|
return false
|
|
}
|
|
}
|
|
return true
|
|
}
|
|
|
|
func (c *Cluster) handleNodeAction(nodeAction nodeAction) error {
|
|
j, err := c.generateResizeJob(nodeAction)
|
|
if err != nil {
|
|
c.Logger.Printf("generateResizeJob error: err=%s", err)
|
|
if err := c.setStateAndBroadcast(ClusterStateNormal); err != nil {
|
|
c.Logger.Printf("setStateAndBroadcast error: err=%s", err)
|
|
}
|
|
return errors.Wrap(err, "setting state")
|
|
}
|
|
|
|
// j.Run() runs in a goroutine because in the case where the
|
|
// job requires no action, it immediately writes to the j.result
|
|
// channel, which is not consumed until the code below.
|
|
var eg errgroup.Group
|
|
eg.Go(func() error {
|
|
return j.Run()
|
|
})
|
|
|
|
// Wait for the ResizeJob to finish or be aborted.
|
|
c.Logger.Printf("wait for jobResult")
|
|
jobResult := <-j.result
|
|
|
|
// Make sure j.Run() didn't return an error.
|
|
if eg.Wait() != nil {
|
|
return errors.Wrap(err, "running job")
|
|
}
|
|
|
|
c.Logger.Printf("received jobResult: %s", jobResult)
|
|
switch jobResult {
|
|
case ResizeJobStateDone:
|
|
if err := c.CompleteCurrentJob(ResizeJobStateDone); err != nil {
|
|
return errors.Wrap(err, "completing finished job")
|
|
}
|
|
// Add/remove uri to/from the cluster.
|
|
if j.action == ResizeJobActionRemove {
|
|
return c.RemoveNode(nodeAction.node)
|
|
} else if j.action == ResizeJobActionAdd {
|
|
return c.AddNode(nodeAction.node)
|
|
}
|
|
case ResizeJobStateAborted:
|
|
if err := c.CompleteCurrentJob(ResizeJobStateAborted); err != nil {
|
|
return errors.Wrap(err, "completing aborted job")
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (c *Cluster) setStateAndBroadcast(state string) error {
|
|
c.SetState(state)
|
|
// Broadcast cluster status changes to the cluster.
|
|
c.Logger.Printf("broadcasting ClusterStatus: %s", state)
|
|
return c.Broadcaster.SendSync(c.Status())
|
|
}
|
|
|
|
func (c *Cluster) sendTo(node *Node, msg proto.Message) error {
|
|
if err := c.Broadcaster.SendTo(node, msg); err != nil {
|
|
return errors.Wrap(err, "sending")
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// ListenForJoins handles cluster-resize events.
|
|
func (c *Cluster) ListenForJoins() {
|
|
c.wg.Add(1)
|
|
go func() { defer c.wg.Done(); c.listenForJoins() }()
|
|
}
|
|
|
|
func (c *Cluster) listenForJoins() {
|
|
// When a cluster starts, the state is STARTING.
|
|
// We first want to wait for at least one node to join.
|
|
// Then we want to clear out the joiningLeavingNodes queue (buffered channel).
|
|
// Then we want to set the cluster state to NORMAL and resume processing of joiningLeavingNodes events.
|
|
// We use a bool `setNormal` to indicate when at least one node has joined.
|
|
|
|
var setNormal bool
|
|
|
|
for {
|
|
|
|
// Handle all pending joins before changing state back to NORMAL.
|
|
select {
|
|
case nodeAction := <-c.joiningLeavingNodes:
|
|
err := c.handleNodeAction(nodeAction)
|
|
if err != nil {
|
|
c.Logger.Printf("handleNodeAction error: err=%s", err)
|
|
continue
|
|
}
|
|
setNormal = true
|
|
continue
|
|
default:
|
|
}
|
|
|
|
// Only change state to NORMAL if we have successfully added at least one host.
|
|
if setNormal {
|
|
// Put the cluster back to state NORMAL and broadcast.
|
|
if err := c.setStateAndBroadcast(ClusterStateNormal); err != nil {
|
|
c.Logger.Printf("setStateAndBroadcast error: err=%s", err)
|
|
}
|
|
}
|
|
|
|
// Wait for a joining host or a close.
|
|
select {
|
|
case <-c.closing:
|
|
return
|
|
case nodeAction := <-c.joiningLeavingNodes:
|
|
err := c.handleNodeAction(nodeAction)
|
|
if err != nil {
|
|
c.Logger.Printf("handleNodeAction error: err=%s", err)
|
|
continue
|
|
}
|
|
setNormal = true
|
|
continue
|
|
}
|
|
}
|
|
}
|
|
|
|
// generateResizeJob creates a new ResizeJob based on the new node being
|
|
// added/removed. It also saves a reference to the ResizeJob in the `jobs` map
|
|
// for future lookup by JobID.
|
|
func (c *Cluster) generateResizeJob(nodeAction nodeAction) (*ResizeJob, error) {
|
|
c.Logger.Printf("generateResizeJob: %v", nodeAction)
|
|
c.mu.Lock()
|
|
defer c.mu.Unlock()
|
|
|
|
j, err := c.generateResizeJobByAction(nodeAction)
|
|
if err != nil {
|
|
return nil, errors.Wrap(err, "generating job")
|
|
}
|
|
c.Logger.Printf("generated ResizeJob: %d", j.ID)
|
|
|
|
// Save job in jobs map for future reference.
|
|
c.jobs[j.ID] = j
|
|
|
|
// Set job as currentJob.
|
|
if c.currentJob != nil {
|
|
return nil, fmt.Errorf("there is currently a resize job running")
|
|
}
|
|
c.currentJob = j
|
|
|
|
return j, nil
|
|
}
|
|
|
|
// generateResizeJobByAction returns a ResizeJob with instructions based on
|
|
// the difference between Cluster and a new Cluster with/without uri.
|
|
// Broadcaster is associated to the ResizeJob here for use in broadcasting
|
|
// the resize instructions to other nodes in the cluster.
|
|
func (c *Cluster) generateResizeJobByAction(nodeAction nodeAction) (*ResizeJob, error) {
|
|
j := NewResizeJob(c.Nodes, nodeAction.node, nodeAction.action)
|
|
j.Broadcaster = c.Broadcaster
|
|
|
|
// toCluster is a clone of Cluster with the new node added/removed for comparison.
|
|
toCluster := NewCluster()
|
|
toCluster.Nodes = Nodes(c.Nodes).Clone()
|
|
toCluster.Hasher = c.Hasher
|
|
toCluster.PartitionN = c.PartitionN
|
|
toCluster.ReplicaN = c.ReplicaN
|
|
if nodeAction.action == ResizeJobActionRemove {
|
|
toCluster.removeNodeBasicSorted(nodeAction.node)
|
|
} else if nodeAction.action == ResizeJobActionAdd {
|
|
toCluster.addNodeBasicSorted(nodeAction.node)
|
|
}
|
|
|
|
// multiIndex is a map of sources initialized with all the nodes in toCluster.
|
|
multiIndex := make(map[string][]*internal.ResizeSource)
|
|
|
|
for _, n := range toCluster.Nodes {
|
|
multiIndex[n.ID] = nil
|
|
}
|
|
|
|
// Add to multiIndex the instructions for each index.
|
|
for _, idx := range c.Holder.Indexes() {
|
|
fragSources, err := c.fragSources(toCluster, idx)
|
|
if err != nil {
|
|
return nil, errors.Wrap(err, "getting sources")
|
|
}
|
|
|
|
for id, sources := range fragSources {
|
|
multiIndex[id] = append(multiIndex[id], sources...)
|
|
}
|
|
}
|
|
|
|
for id, sources := range multiIndex {
|
|
// If a host doesn't need to request data, mark it as complete.
|
|
if len(sources) == 0 {
|
|
j.IDs[id] = true
|
|
continue
|
|
}
|
|
instr := &internal.ResizeInstruction{
|
|
JobID: j.ID,
|
|
Node: EncodeNode(toCluster.nodeByID(id)),
|
|
Coordinator: EncodeNode(c.CoordinatorNode()),
|
|
Sources: sources,
|
|
Schema: c.Holder.EncodeSchema(), // Include the schema to ensure it's in sync on the receiving node.
|
|
ClusterStatus: c.Status(),
|
|
}
|
|
j.Instructions = append(j.Instructions, instr)
|
|
}
|
|
|
|
return j, nil
|
|
}
|
|
|
|
// CompleteCurrentJob sets the state of the current ResizeJob
|
|
// then removes the pointer to currentJob.
|
|
func (c *Cluster) CompleteCurrentJob(state string) error {
|
|
c.mu.Lock()
|
|
defer c.mu.Unlock()
|
|
if !c.isCoordinator() {
|
|
return ErrNodeNotCoordinator
|
|
}
|
|
if c.currentJob == nil {
|
|
return ErrResizeNotRunning
|
|
}
|
|
c.currentJob.SetState(state)
|
|
c.currentJob = nil
|
|
return nil
|
|
}
|
|
|
|
// FollowResizeInstruction is run by any node that receives a ResizeInstruction.
|
|
func (c *Cluster) FollowResizeInstruction(instr *internal.ResizeInstruction) error {
|
|
c.Logger.Printf("follow resize instruction on %s", c.Node.ID)
|
|
// Make sure the cluster status on this node agrees with the Coordinator
|
|
// before attempting a resize.
|
|
if err := c.MergeClusterStatus(instr.ClusterStatus); err != nil {
|
|
return errors.Wrap(err, "merging cluster status")
|
|
}
|
|
|
|
c.Logger.Printf("MergeClusterStatus done, start goroutine")
|
|
|
|
// The actual resizing runs in a goroutine because we don't want to block
|
|
// the distribution of other ResizeInstructions to the rest of the cluster.
|
|
go func() {
|
|
|
|
// Make sure the holder has opened.
|
|
<-c.Holder.opened
|
|
|
|
// Prepare the return message.
|
|
complete := &internal.ResizeInstructionComplete{
|
|
JobID: instr.JobID,
|
|
Node: instr.Node,
|
|
Error: "",
|
|
}
|
|
|
|
// Stop processing on any error.
|
|
if err := func() error {
|
|
|
|
// Sync the schema received in the resize instruction.
|
|
c.Logger.Printf("Holder ApplySchema")
|
|
if err := c.Holder.ApplySchema(instr.Schema); err != nil {
|
|
return errors.Wrap(err, "applying schema")
|
|
}
|
|
|
|
// Create a client for calling remote nodes.
|
|
client := NewInternalHTTPClientFromURI(&c.Node.URI, c.RemoteClient) // TODO: ClientOptions
|
|
|
|
// Request each source file in ResizeSources.
|
|
for _, src := range instr.Sources {
|
|
c.Logger.Printf("get slice %d for index %s from host %s", src.Slice, src.Index, src.Node.URI)
|
|
|
|
srcURI := decodeURI(src.Node.URI)
|
|
|
|
// Retrieve frame.
|
|
f := c.Holder.Field(src.Index, src.Frame)
|
|
if f == nil {
|
|
return ErrFieldNotFound
|
|
}
|
|
|
|
// Create view.
|
|
v, err := f.CreateViewIfNotExists(src.View)
|
|
if err != nil {
|
|
return errors.Wrap(err, "creating view")
|
|
}
|
|
|
|
// Create the local fragment.
|
|
frag, err := v.CreateFragmentIfNotExists(src.Slice)
|
|
if err != nil {
|
|
return errors.Wrap(err, "creating fragment")
|
|
}
|
|
|
|
// Stream slice from remote node.
|
|
c.Logger.Printf("retrieve slice %d for index %s from host %s", src.Slice, src.Index, src.Node.URI)
|
|
rd, err := client.RetrieveSliceFromURI(context.Background(), src.Index, src.Frame, src.Slice, srcURI)
|
|
if err != nil {
|
|
// For now it is an acceptable error if the fragment is not found
|
|
// on the remote node. This occurs when a slice has been skipped and
|
|
// therefore doesn't contain data. The coordinator correctly determined
|
|
// the resize instruction to retrieve the slice, but it doesn't have data.
|
|
// TODO: figure out a way to distinguish from "fragment not found" errors
|
|
// which are true errors and which simply mean the fragment doesn't have data.
|
|
if err == ErrFragmentNotFound {
|
|
return nil
|
|
}
|
|
return errors.Wrap(err, "retrieving slice")
|
|
} else if rd == nil {
|
|
return fmt.Errorf("slice %v doesn't exist on host: %s", src.Slice, src.Node.URI)
|
|
}
|
|
|
|
// Write to local frame and always close reader.
|
|
if err := func() error {
|
|
defer rd.Close()
|
|
_, err := frag.ReadFrom(rd)
|
|
return err
|
|
}(); err != nil {
|
|
return errors.Wrap(err, "copying remote slice")
|
|
}
|
|
}
|
|
return nil
|
|
}(); err != nil {
|
|
complete.Error = err.Error()
|
|
}
|
|
|
|
if err := c.sendTo(DecodeNode(instr.Coordinator), complete); err != nil {
|
|
c.Logger.Printf("sending resizeInstructionComplete error: err=%s", err)
|
|
}
|
|
}()
|
|
return nil
|
|
}
|
|
|
|
func (c *Cluster) MarkResizeInstructionComplete(complete *internal.ResizeInstructionComplete) error {
|
|
|
|
j := c.Job(complete.JobID)
|
|
|
|
// Abort the job if an error exists in the complete object.
|
|
if complete.Error != "" {
|
|
j.result <- ResizeJobStateAborted
|
|
return errors.New(complete.Error)
|
|
}
|
|
|
|
j.mu.Lock()
|
|
defer j.mu.Unlock()
|
|
|
|
if j.isComplete() {
|
|
return fmt.Errorf("ResizeJob %d is no longer running", j.ID)
|
|
}
|
|
|
|
// Mark host complete.
|
|
j.IDs[complete.Node.ID] = true
|
|
|
|
if !j.nodesArePending() {
|
|
j.result <- ResizeJobStateDone
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// Job returns a ResizeJob by id.
|
|
func (c *Cluster) Job(id int64) *ResizeJob {
|
|
c.mu.RLock()
|
|
defer c.mu.RUnlock()
|
|
return c.job(id)
|
|
}
|
|
|
|
func (c *Cluster) job(id int64) *ResizeJob { return c.jobs[id] }
|
|
|
|
type ResizeJob struct {
|
|
ID int64
|
|
IDs map[string]bool
|
|
Instructions []*internal.ResizeInstruction
|
|
Broadcaster Broadcaster
|
|
|
|
action string
|
|
result chan string
|
|
|
|
mu sync.RWMutex
|
|
state string
|
|
|
|
Logger Logger
|
|
}
|
|
|
|
// NewResizeJob returns a new instance of ResizeJob.
|
|
func NewResizeJob(existingNodes []*Node, node *Node, action string) *ResizeJob {
|
|
|
|
// Build a map of uris to track their resize status.
|
|
// The value for a node will be set to true after that node
|
|
// has indicated that it has completed all resize instructions.
|
|
ids := make(map[string]bool)
|
|
|
|
if action == ResizeJobActionRemove {
|
|
for _, n := range existingNodes {
|
|
// Exclude the removed node from the map.
|
|
if n.ID == node.ID {
|
|
continue
|
|
}
|
|
ids[n.ID] = false
|
|
}
|
|
} else if action == ResizeJobActionAdd {
|
|
for _, n := range existingNodes {
|
|
ids[n.ID] = false
|
|
}
|
|
// Include the added node in the map for tracking.
|
|
ids[node.ID] = false
|
|
}
|
|
|
|
return &ResizeJob{
|
|
ID: rand.Int63(),
|
|
IDs: ids,
|
|
action: action,
|
|
result: make(chan string),
|
|
Logger: NopLogger,
|
|
}
|
|
}
|
|
|
|
func (j *ResizeJob) State() string {
|
|
j.mu.RLock()
|
|
defer j.mu.RUnlock()
|
|
return j.state
|
|
}
|
|
|
|
func (j *ResizeJob) SetState(state string) {
|
|
j.mu.Lock()
|
|
j.setState(state)
|
|
j.mu.Unlock()
|
|
}
|
|
|
|
func (j *ResizeJob) setState(state string) {
|
|
if j.state == "" || j.state == ResizeJobStateRunning {
|
|
j.state = state
|
|
}
|
|
}
|
|
|
|
// Run distributes ResizeInstructions.
|
|
func (j *ResizeJob) Run() error {
|
|
j.Logger.Printf("run ResizeJob")
|
|
// Set job state to RUNNING.
|
|
j.SetState(ResizeJobStateRunning)
|
|
|
|
// Job can be considered done in the case where it doesn't require any action.
|
|
if !j.nodesArePending() {
|
|
j.Logger.Printf("ResizeJob contains no pending tasks; mark as done")
|
|
j.result <- ResizeJobStateDone
|
|
return nil
|
|
}
|
|
|
|
j.Logger.Printf("distribute tasks for ResizeJob")
|
|
err := j.distributeResizeInstructions()
|
|
if err != nil {
|
|
j.result <- ResizeJobStateAborted
|
|
return errors.Wrap(err, "distributing instructions")
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// isComplete return true if the job is any one of several completion states.
|
|
func (j *ResizeJob) isComplete() bool {
|
|
switch j.state {
|
|
case ResizeJobStateDone, ResizeJobStateAborted:
|
|
return true
|
|
default:
|
|
return false
|
|
}
|
|
}
|
|
|
|
// nodesArePending returns true if any node is still working on the resize.
|
|
func (j *ResizeJob) nodesArePending() bool {
|
|
for _, complete := range j.IDs {
|
|
if !complete {
|
|
return true
|
|
}
|
|
}
|
|
return false
|
|
}
|
|
|
|
func (j *ResizeJob) distributeResizeInstructions() error {
|
|
j.Logger.Printf("distributeResizeInstructions for job %d", j.ID)
|
|
// Loop through the ResizeInstructions in ResizeJob and send to each host.
|
|
for _, instr := range j.Instructions {
|
|
// Because the node may not be in the cluster yet, create
|
|
// a dummy node object to use in the SendTo() method.
|
|
node := &Node{
|
|
ID: instr.Node.ID,
|
|
URI: decodeURI(instr.Node.URI),
|
|
}
|
|
j.Logger.Printf("send resize instructions: %v", instr)
|
|
if err := j.Broadcaster.SendTo(node, instr); err != nil {
|
|
return errors.Wrap(err, "sending instruction")
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
type NodeIDs []string
|
|
|
|
func (n NodeIDs) Len() int { return len(n) }
|
|
func (n NodeIDs) Swap(i, j int) { n[i], n[j] = n[j], n[i] }
|
|
func (n NodeIDs) Less(i, j int) bool { return n[i] < n[j] }
|
|
|
|
// ContainsID returns true if idi matches one of the nodesets's IDs.
|
|
func (n NodeIDs) ContainsID(id string) bool {
|
|
for _, nid := range n {
|
|
if nid == id {
|
|
return true
|
|
}
|
|
}
|
|
return false
|
|
}
|
|
|
|
// Topology represents the list of hosts in the cluster.
|
|
type Topology struct {
|
|
mu sync.RWMutex
|
|
NodeIDs []string
|
|
|
|
ClusterID string
|
|
|
|
// nodeStates holds the state of each node according to
|
|
// the coordinator. Used during startup and data load.
|
|
nodeStates map[string]string
|
|
}
|
|
|
|
func NewTopology() *Topology {
|
|
return &Topology{
|
|
nodeStates: make(map[string]string),
|
|
}
|
|
}
|
|
|
|
// ContainsID returns true if id matches one of the topology's IDs.
|
|
func (t *Topology) ContainsID(id string) bool {
|
|
t.mu.RLock()
|
|
defer t.mu.RUnlock()
|
|
return t.containsID(id)
|
|
}
|
|
|
|
func (t *Topology) containsID(id string) bool {
|
|
return NodeIDs(t.NodeIDs).ContainsID(id)
|
|
}
|
|
|
|
func (t *Topology) positionByID(nodeID string) int {
|
|
for i, tid := range t.NodeIDs {
|
|
if tid == nodeID {
|
|
return i
|
|
}
|
|
}
|
|
return -1
|
|
}
|
|
|
|
// AddID adds the node ID to the topology and returns true if added.
|
|
func (t *Topology) AddID(nodeID string) bool {
|
|
t.mu.Lock()
|
|
defer t.mu.Unlock()
|
|
if t.containsID(nodeID) {
|
|
return false
|
|
}
|
|
t.NodeIDs = append(t.NodeIDs, nodeID)
|
|
|
|
sort.Slice(t.NodeIDs,
|
|
func(i, j int) bool {
|
|
return t.NodeIDs[i] < t.NodeIDs[j]
|
|
})
|
|
|
|
return true
|
|
}
|
|
|
|
// RemoveID removes the node ID from the topology and returns true if removed.
|
|
func (t *Topology) RemoveID(nodeID string) bool {
|
|
t.mu.Lock()
|
|
defer t.mu.Unlock()
|
|
|
|
i := t.positionByID(nodeID)
|
|
if i < 0 {
|
|
return false
|
|
}
|
|
|
|
copy(t.NodeIDs[i:], t.NodeIDs[i+1:])
|
|
t.NodeIDs[len(t.NodeIDs)-1] = ""
|
|
t.NodeIDs = t.NodeIDs[:len(t.NodeIDs)-1]
|
|
|
|
return true
|
|
}
|
|
|
|
// Encode converts t into its internal representation.
|
|
func (t *Topology) Encode() *internal.Topology {
|
|
return encodeTopology(t)
|
|
}
|
|
|
|
// loadTopology reads the topology for the node.
|
|
func (c *Cluster) loadTopology() error {
|
|
buf, err := ioutil.ReadFile(filepath.Join(c.Path, ".topology"))
|
|
if os.IsNotExist(err) {
|
|
c.Topology = NewTopology()
|
|
return nil
|
|
} else if err != nil {
|
|
return errors.Wrap(err, "reading file")
|
|
}
|
|
|
|
var pb internal.Topology
|
|
if err := proto.Unmarshal(buf, &pb); err != nil {
|
|
return errors.Wrap(err, "unmarshalling")
|
|
}
|
|
top, err := decodeTopology(&pb)
|
|
if err != nil {
|
|
return errors.Wrap(err, "decoding")
|
|
}
|
|
c.Topology = top
|
|
|
|
return nil
|
|
}
|
|
|
|
// saveTopology writes the current topology to disk.
|
|
func (c *Cluster) saveTopology() error {
|
|
|
|
if err := os.MkdirAll(c.Path, 0777); err != nil {
|
|
return errors.Wrap(err, "creating directory")
|
|
}
|
|
|
|
if buf, err := proto.Marshal(encodeTopology(c.Topology)); err != nil {
|
|
return errors.Wrap(err, "marshalling")
|
|
} else if err := ioutil.WriteFile(filepath.Join(c.Path, ".topology"), buf, 0666); err != nil {
|
|
return errors.Wrap(err, "writing file")
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func encodeTopology(topology *Topology) *internal.Topology {
|
|
if topology == nil {
|
|
return nil
|
|
}
|
|
return &internal.Topology{
|
|
ClusterID: topology.ClusterID,
|
|
NodeIDs: topology.NodeIDs,
|
|
}
|
|
}
|
|
|
|
func decodeTopology(topology *internal.Topology) (*Topology, error) {
|
|
if topology == nil {
|
|
return nil, nil
|
|
}
|
|
|
|
t := NewTopology()
|
|
t.ClusterID = topology.ClusterID
|
|
t.NodeIDs = topology.NodeIDs
|
|
sort.Slice(t.NodeIDs,
|
|
func(i, j int) bool {
|
|
return t.NodeIDs[i] < t.NodeIDs[j]
|
|
})
|
|
|
|
return t, nil
|
|
}
|
|
|
|
func (c *Cluster) considerTopology() error {
|
|
// Create ClusterID if one does not already exist.
|
|
if c.ID == "" {
|
|
u := uuid.NewV4()
|
|
c.ID = u.String()
|
|
c.Topology.ClusterID = c.ID
|
|
}
|
|
|
|
if c.Static {
|
|
return nil
|
|
}
|
|
|
|
// If there is no .topology file, it's safe to proceed.
|
|
if len(c.Topology.NodeIDs) == 0 {
|
|
return nil
|
|
}
|
|
|
|
// The local node (coordinator) must be in the .topology.
|
|
if !c.Topology.ContainsID(c.Node.ID) {
|
|
return fmt.Errorf("coordinator %s is not in topology: %v", c.Node.ID, c.Topology.NodeIDs)
|
|
}
|
|
|
|
// If local node is the only thing in .topology, continue.
|
|
//if len(c.Topology.NodeIDs) == 1 {
|
|
// return nil
|
|
//}
|
|
|
|
// Keep the cluster in state "STARTING" until hearing from all nodes.
|
|
// Topology contains 2+ hosts.
|
|
return nil
|
|
}
|
|
|
|
// ReceiveEvent represents an implementation of EventHandler.
|
|
func (c *Cluster) ReceiveEvent(e *NodeEvent) error {
|
|
// Ignore events sent from this node.
|
|
if e.Node.ID == c.Node.ID {
|
|
return nil
|
|
}
|
|
|
|
switch e.Event {
|
|
case NodeJoin:
|
|
c.Logger.Printf("received NodeJoin event: %v", e)
|
|
// Ignore the event if this is not the coordinator.
|
|
if !c.IsCoordinator() {
|
|
return nil
|
|
}
|
|
return c.nodeJoin(e.Node)
|
|
case NodeLeave:
|
|
// Automatic nodeLeave is intentionally not implemented.
|
|
case NodeUpdate:
|
|
// NodeUpdate is intentionally not implemented.
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func (c *Cluster) nodeJoin(node *Node) error {
|
|
if c.needTopologyAgreement() {
|
|
// A host that is not part of the topology can't be added to the STARTING cluster.
|
|
if !c.Topology.ContainsID(node.ID) {
|
|
err := fmt.Sprintf("host is not in topology: %s", node.ID)
|
|
c.Logger.Printf("%v", err)
|
|
return errors.New(err)
|
|
}
|
|
|
|
if err := c.AddNode(node); err != nil {
|
|
return errors.Wrap(err, "adding node for agreement")
|
|
}
|
|
|
|
// Only change to normal if there is no existing data. Otherwise,
|
|
// the coordinator needs to wait to receive READY messages (nodeStates)
|
|
// from remote nodes before setting the cluster to state NORMAL.
|
|
if ok, err := c.Holder.HasData(); !ok && err == nil {
|
|
// If the result of the previous AddNode completed the joining of nodes
|
|
// in the topology, then change the state to NORMAL.
|
|
if c.haveTopologyAgreement() {
|
|
return c.setStateAndBroadcast(ClusterStateNormal)
|
|
}
|
|
return nil
|
|
} else if err != nil {
|
|
return errors.Wrap(err, "checking if holder has data")
|
|
}
|
|
|
|
if c.haveTopologyAgreement() && c.allNodesReady() {
|
|
return c.setStateAndBroadcast(ClusterStateNormal)
|
|
} else {
|
|
// Send the status to the remote node. This lets the remote node
|
|
// know that it can proceed with opening its Holder.
|
|
return c.sendTo(node, c.Status())
|
|
}
|
|
}
|
|
|
|
// If the cluster already contains the node, just send it the cluster status.
|
|
// This is useful in the case where a node is restarted or temporarily leaves
|
|
// the cluster.
|
|
if node := c.nodeByID(node.ID); node != nil {
|
|
return c.sendTo(node, c.Status())
|
|
}
|
|
|
|
// If the holder does not yet contain data, go ahead and add the node.
|
|
if ok, err := c.Holder.HasData(); !ok && err == nil {
|
|
if err := c.AddNode(node); err != nil {
|
|
return errors.Wrap(err, "adding node")
|
|
}
|
|
return c.setStateAndBroadcast(ClusterStateNormal)
|
|
} else if err != nil {
|
|
return errors.Wrap(err, "checking if holder has data2")
|
|
}
|
|
|
|
// If the cluster has data, we need to change to RESIZING and
|
|
// kick off the resizing process.
|
|
if err := c.setStateAndBroadcast(ClusterStateResizing); err != nil {
|
|
return errors.Wrap(err, "broadcasting state")
|
|
}
|
|
c.joiningLeavingNodes <- nodeAction{node, ResizeJobActionAdd}
|
|
|
|
return nil
|
|
}
|
|
|
|
// NodeLeave initiates the removal of a node from the cluster.
|
|
func (c *Cluster) NodeLeave(node *Node) error {
|
|
// Refuse the request if this is not the coordinator.
|
|
if !c.IsCoordinator() {
|
|
return fmt.Errorf("node removal requests are only valid on the coordinator node: %s", c.CoordinatorNode().ID)
|
|
}
|
|
|
|
if c.State() != ClusterStateNormal {
|
|
return fmt.Errorf("Cluster must be in state %s to remove a node. Current state: %s", ClusterStateNormal, c.State())
|
|
}
|
|
|
|
// Ensure that node is in the cluster.
|
|
if c.nodeByID(node.ID) == nil {
|
|
return fmt.Errorf("Node is not a member of the cluster: %s", node.ID)
|
|
}
|
|
|
|
// Prevent removing the coordinator node (this node).
|
|
if node.ID == c.Node.ID {
|
|
return fmt.Errorf("coordinator cannot be removed; first, make a different node the new coordinator.")
|
|
}
|
|
|
|
// See if resize job can be generated
|
|
_, err := c.generateResizeJobByAction(nodeAction{c.nodeByID(node.ID), ResizeJobActionRemove})
|
|
|
|
if err != nil {
|
|
return errors.Wrap(err, "generating job")
|
|
}
|
|
|
|
return c.nodeLeave(node)
|
|
}
|
|
|
|
func (c *Cluster) nodeLeave(node *Node) error {
|
|
// Get the actual node in the local cluster.
|
|
n := c.nodeByID(node.ID)
|
|
|
|
// Don't do anything else if the cluster doesn't contain the node.
|
|
if n == nil {
|
|
return nil
|
|
}
|
|
|
|
// If the holder does not yet contain data, go ahead and remove the node.
|
|
if ok, err := c.Holder.HasData(); !ok && err == nil {
|
|
if err := c.RemoveNode(n); err != nil {
|
|
return errors.Wrap(err, "removing node")
|
|
}
|
|
return c.setStateAndBroadcast(ClusterStateNormal)
|
|
} else if err != nil {
|
|
return errors.Wrap(err, "checking if holder has data")
|
|
}
|
|
|
|
// If the cluster has data then change state to RESIZING and
|
|
// kick off the resizing process.
|
|
if err := c.setStateAndBroadcast(ClusterStateResizing); err != nil {
|
|
return errors.Wrap(err, "broadcasting state")
|
|
}
|
|
c.joiningLeavingNodes <- nodeAction{n, ResizeJobActionRemove}
|
|
|
|
return nil
|
|
}
|
|
|
|
func (c *Cluster) MergeClusterStatus(cs *internal.ClusterStatus) error {
|
|
c.mu.Lock()
|
|
defer c.mu.Unlock()
|
|
c.Logger.Printf("merge cluster status: %v", cs)
|
|
// Ignore status updates from self (coordinator).
|
|
if c.isCoordinator() {
|
|
return nil
|
|
}
|
|
|
|
// Set ClusterID.
|
|
c.setID(cs.ClusterID)
|
|
|
|
officialNodes := DecodeNodes(cs.Nodes)
|
|
|
|
// Add all nodes from the coordinator.
|
|
for _, node := range officialNodes {
|
|
if err := c.AddNode(node); err != nil {
|
|
return errors.Wrap(err, "adding node")
|
|
}
|
|
}
|
|
|
|
// Remove any nodes not specified by the coordinator
|
|
// except for self. Generate a list to remove first
|
|
// so that nodes aren't removed mid-loop.
|
|
nodeIDsToRemove := []string{}
|
|
for _, node := range c.Nodes {
|
|
// Don't remove this node.
|
|
if node.ID == c.Node.ID {
|
|
continue
|
|
}
|
|
if Nodes(officialNodes).ContainsID(node.ID) {
|
|
continue
|
|
}
|
|
nodeIDsToRemove = append(nodeIDsToRemove, node.ID)
|
|
}
|
|
|
|
for _, nodeID := range nodeIDsToRemove {
|
|
if err := c.RemoveNode(c.nodeByID(nodeID)); err != nil {
|
|
return errors.Wrap(err, "removing node")
|
|
}
|
|
}
|
|
|
|
c.setState(cs.State)
|
|
|
|
c.markAsJoined()
|
|
|
|
return nil
|
|
}
|