featurebase/roaring/container_stash.go
Seebs 973579e662 on freeze, unmap mapped containers
It turns out that calling syscall.Munmap() is a thing which
can change any container holding a pointer into the mapped space,
but which wouldn't detect frozen containers. So we need to
copy storage for such things. This negates some of the memory
wins of the rowcache code, but makes it not crashy.
2019-05-31 16:17:06 -05:00

578 lines
17 KiB
Go

// Copyright 2017 Pilosa Corp.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package roaring
import (
"fmt"
"reflect"
"runtime"
"unsafe"
)
const (
stashedArraySize = 5
stashedRunSize = (stashedArraySize / 2)
)
// Container represents a Container for uint16 integers.
//
// These are used for storing the low bits of numbers in larger sets of uint64.
// The high bits are stored in a Container's key which is tracked by a separate
// data structure. Integers in a Container can be encoded in one of three ways -
// the encoding used is usually whichever is most compact, though any Container
// type should be able to encode any set of integers safely. For containers with
// less than 4,096 values, an array is often used. Containers with long runs of
// integers would use run length encoding, and more random data usually uses
// bitmap encoding.
type Container struct {
pointer *uint16 // the data pointer
len, cap int32 // length and cap
n int32 // number of integers in container
flags containerFlags // internal flags
typeID byte // array, bitmap, or run
data [stashedArraySize]uint16 // immediate data for small arrays or runs
}
type containerFlags uint8
const (
flagMapped = containerFlags(1 << iota)
flagFrozen
)
func (c *Container) String() string {
if c == nil {
return "<nil container>"
}
froze := ""
switch c.flags {
case flagFrozen:
froze = "frozen "
case flagMapped:
froze = "mapped "
case flagFrozen | flagMapped:
froze = "frozen/mapped"
}
switch c.typeID {
case containerArray:
return fmt.Sprintf("<%sarray container, N=%d>", froze, c.N())
case containerBitmap:
return fmt.Sprintf("<%sbitmap container, N=%d, len %dx uint64>",
froze, c.N(), len(c.bitmap()))
case containerRun:
return fmt.Sprintf("<%srun container, N=%d, len %dx interval>",
froze, c.N(), len(c.runs()))
default:
return fmt.Sprintf("<unknown %s%d container, N=%d>", froze, c.typeID, c.N())
}
}
// NewContainer returns a new instance of container. This trivial function
// may later become more interesting.
func NewContainer() *Container {
statsHit("NewContainer")
c := &Container{typeID: containerArray, len: 0, cap: stashedArraySize}
c.pointer = (*uint16)(unsafe.Pointer(&c.data[0]))
return c
}
// NewContainerBitmap makes a bitmap container using the provided bitmap, or
// an empty one if provided bitmap is nil. If the provided bitmap is too short,
// it will be padded. This function's API is wrong; it should have been
// written as NewContainerBitmapN, and this should not take the n argument,
// but I did it wrong initially and now that would be a breaking change.
func NewContainerBitmap(n int, bitmap []uint64) *Container {
if bitmap == nil {
return NewContainerBitmapN(nil, 0)
}
// pad to required length
if len(bitmap) < bitmapN {
bm2 := make([]uint64, bitmapN)
copy(bm2, bitmap)
bitmap = bm2
}
c := &Container{typeID: containerBitmap}
c.setBitmap(bitmap)
// set n based on bitmap contents.
if n < 0 {
c.bitmapRepair()
} else {
c.setN(int32(n))
}
return c
}
// NewContainerBitmapN makes a bitmap container using the provided bitmap, or
// an empty one if provided bitmap is nil. If the provided bitmap is too short,
// it will be padded. The container's count is specified directly.
func NewContainerBitmapN(bitmap []uint64, n int32) *Container {
if bitmap == nil {
bitmap = make([]uint64, bitmapN)
}
// pad to required length
if len(bitmap) < bitmapN {
bm2 := make([]uint64, bitmapN)
copy(bm2, bitmap)
bitmap = bm2
}
c := &Container{typeID: containerBitmap, n: n}
c.setBitmap(bitmap)
return c
}
// NewContainerArray returns an array container using the provided set of
// values. It's okay if the slice is nil; that's a length of zero.
func NewContainerArray(set []uint16) *Container {
c := &Container{typeID: containerArray, n: int32(len(set))}
c.setArray(set)
return c
}
// NewContainerArrayCopy returns an array container using the provided set of
// values. It's okay if the slice is nil; that's a length of zero. It copies
// the provided slice to new storage.
func NewContainerArrayCopy(set []uint16) *Container {
c := &Container{typeID: containerArray, n: int32(len(set))}
c.setArrayMaybeCopy(set, true)
return c
}
// NewContainerArrayN returns an array container using the specified
// set of values, but overriding n.
func NewContainerArrayN(set []uint16, n int32) *Container {
c := &Container{typeID: containerArray, n: n}
c.setArray(set)
return c
}
// NewContainerRun creates a new run container using a provided (possibly nil)
// slice of intervals.
func NewContainerRun(set []interval16) *Container {
c := &Container{typeID: containerRun}
c.setRuns(set)
for _, run := range set {
c.n += int32(run.last-run.start) + 1
}
return c
}
// NewContainerRunCopy creates a new run container using a provided (possibly nil)
// slice of intervals. It copies the provided slice to new storage.
func NewContainerRunCopy(set []interval16) *Container {
c := &Container{typeID: containerRun}
c.setRunsMaybeCopy(set, true)
for _, run := range set {
c.n += int32(run.last-run.start) + 1
}
return c
}
// NewContainerRunN creates a new run array using a provided (possibly nil)
// slice of intervals. It overrides n using the provided value.
func NewContainerRunN(set []interval16, n int32) *Container {
c := &Container{typeID: containerRun, n: n}
c.setRuns(set)
return c
}
// Mapped returns the internal mapped field, which indicates whether the
// slice's backing store is believed to be associated with unwriteable
// mmapped space.
func (c *Container) Mapped() bool {
if c == nil {
return false
}
return (c.flags & flagMapped) != 0
}
// frozen() returns the internal frozen state. It isn't exported because
// nothing outside this package should be thinking about this.
func (c *Container) frozen() bool {
if c == nil {
return true
}
return (c.flags & flagFrozen) != 0
}
// N returns the 1-count of the container.
func (c *Container) N() int32 {
if c == nil {
return 0
}
return c.n
}
func (c *Container) setN(n int32) {
if c == nil {
if roaringParanoia {
panic("trying to setN on a nil container")
}
return
}
c.n = n
}
func (c *Container) typ() byte {
if c == nil {
return containerNil
}
return c.typeID
}
// setTyp should only be called if you already know that c is a
// non-nil, non-frozen, container.
func (c *Container) setTyp(newType byte) {
if roaringParanoia {
if c == nil || c.frozen() {
panic("setTyp on nil or frozen container")
}
}
c.typeID = newType
}
func (c *Container) setMapped(mapped bool) {
if roaringParanoia {
if c == nil || c.frozen() {
panic("setMapped on nil or frozen container")
}
}
if mapped {
c.flags |= flagMapped
} else {
c.flags &^= flagMapped
}
}
// Freeze returns an unmodifiable container identical to c. This might
// be c, now marked unmodifiable, or might be a new container. If c
// is currently marked as "mapped", referring to a backing store that's
// not a conventional Go pointer, the storage may be copied.
func (c *Container) Freeze() *Container {
if c == nil {
return nil
}
// don't need to freeze
if c.flags&flagFrozen != 0 {
return c
}
// unmapOrClone should unmap-in-place because the existing
// container isn't frozen (or we'd already have returned it).
c = c.unmapOrClone()
c.flags |= flagFrozen
return c
}
// Thaw returns a modifiable container identical to c. This may be c, or it
// may be a new container with distinct backing store.
func (c *Container) Thaw() *Container {
if roaringParanoia {
if c == nil {
panic("trying to thaw a nil container")
}
}
if c.flags&(flagFrozen|flagMapped) == 0 {
return c
}
return c.unmapOrClone()
}
func (c *Container) unmapOrClone() *Container {
if c.flags&flagFrozen != 0 {
// Caqn't modify this container, therefore, we have to make a
// copy.
return c.Clone()
}
c.flags &^= flagMapped
// mapped: we want to unmap the storage.
switch c.typeID {
case containerArray:
// mapped flag is wrong here
if c.pointer == (*uint16)(unsafe.Pointer(&c.data)) {
return c
}
// maybe it fits in storage
if c.len <= stashedArraySize {
copy(c.data[:stashedArraySize], c.array())
c.pointer, c.cap = (*uint16)(unsafe.Pointer(&c.data)), stashedArraySize
return c
}
array := c.array()
tmp := make([]uint16, c.len)
copy(tmp, array)
h := (*reflect.SliceHeader)(unsafe.Pointer(&tmp))
c.pointer, c.cap = (*uint16)(unsafe.Pointer(h.Data)), int32(h.Cap)
runtime.KeepAlive(&tmp)
case containerRun:
// mapped flag is wrong here
if c.pointer == (*uint16)(unsafe.Pointer(&c.data)) {
return c
}
oldRuns := c.runs()
// maybe it fits in storage
if c.len <= stashedRunSize {
c.pointer, c.cap = (*uint16)(unsafe.Pointer(&c.data)), stashedRunSize
copy(c.runs(), oldRuns)
return c
}
tmp := make([]interval16, c.len)
copy(tmp, oldRuns)
h := (*reflect.SliceHeader)(unsafe.Pointer(&tmp))
c.pointer, c.cap = (*uint16)(unsafe.Pointer(h.Data)), int32(h.Cap)
runtime.KeepAlive(&tmp)
case containerBitmap:
bitmap := c.bitmap()
tmp := make([]uint64, bitmapN)
copy(tmp, bitmap)
h := (*reflect.SliceHeader)(unsafe.Pointer(&tmp))
c.pointer, c.len, c.cap = (*uint16)(unsafe.Pointer(h.Data)), bitmapN, bitmapN
runtime.KeepAlive(&tmp)
default:
panic(fmt.Sprintf("can't thaw invalid container, type %d", c.typeID))
}
return c
}
// array yields the data viewed as a slice of uint16 values.
func (c *Container) array() []uint16 {
if roaringParanoia {
if c == nil {
panic("attempt to read a nil container's array")
}
if c.typeID != containerArray {
panic("attempt to read non-array's array")
}
}
return *(*[]uint16)(unsafe.Pointer(&reflect.SliceHeader{Data: uintptr(unsafe.Pointer(c.pointer)), Len: int(c.len), Cap: int(c.cap)}))
}
// setArrayMaybeCopy stores a set of uint16s as data. c must not be frozen.
// If doCopy is set, it will ensure that the data get copied (possibly to
// its internal stash.)
func (c *Container) setArrayMaybeCopy(array []uint16, doCopy bool) {
if roaringParanoia {
if c == nil || c.frozen() {
panic("setArray on nil or frozen container")
}
if c.typeID != containerArray {
panic("attempt to write non-array's array")
}
}
// no array: start with our default 5-value array
if array == nil {
c.pointer, c.len, c.cap = (*uint16)(unsafe.Pointer(&c.data[0])), 0, stashedArraySize
c.n = c.len
return
}
h := (*reflect.SliceHeader)(unsafe.Pointer(&array))
if h.Data == uintptr(unsafe.Pointer(c.pointer)) {
// nothing to do but update length
c.len = int32(h.Len)
c.n = c.len
return
}
// array we can fit in data store:
if len(array) <= stashedArraySize {
copy(c.data[:stashedArraySize], array)
c.pointer, c.len, c.cap = (*uint16)(unsafe.Pointer(&c.data[0])), int32(len(array)), stashedArraySize
c.n = c.len
c.flags &^= flagMapped // this is no longer using a hypothetical mmapped input array
return
}
// copy the array
if doCopy {
a2 := make([]uint16, len(array))
copy(a2, array)
h = (*reflect.SliceHeader)(unsafe.Pointer(&a2))
}
c.pointer, c.len, c.cap = (*uint16)(unsafe.Pointer(h.Data)), int32(h.Len), int32(h.Cap)
c.n = c.len
runtime.KeepAlive(&array)
}
// setArrayMaybeCopy stores a set of uint16s as data. c must not be frozen.
func (c *Container) setArray(array []uint16) {
c.setArrayMaybeCopy(array, false)
}
// bitmap yields the data viewed as a slice of uint64s holding bits.
func (c *Container) bitmap() []uint64 {
if roaringParanoia {
if c == nil {
panic("attempt to read nil container's bitmap")
}
if c.typeID != containerBitmap {
panic("attempt to read non-bitmap's bitmap")
}
}
return *(*[]uint64)(unsafe.Pointer(&reflect.SliceHeader{Data: uintptr(unsafe.Pointer(c.pointer)), Len: int(c.len), Cap: int(c.cap)}))
}
// setBitmap stores a set of uint64s as data.
func (c *Container) setBitmap(bitmap []uint64) {
if c == nil || c.frozen() {
panic("setBitmap on nil or frozen container")
}
if roaringParanoia {
if c.typeID != containerBitmap {
panic("attempt to write non-bitmap's bitmap")
}
}
h := (*reflect.SliceHeader)(unsafe.Pointer(&bitmap))
c.pointer, c.len, c.cap = (*uint16)(unsafe.Pointer(h.Data)), int32(h.Len), int32(h.Cap)
runtime.KeepAlive(&bitmap)
}
// runs yields the data viewed as a slice of intervals.
func (c *Container) runs() []interval16 {
if roaringParanoia {
if c == nil {
panic("attempt to read nil container's runs")
}
if c.typeID != containerRun {
panic("attempt to read non-run's runs")
}
}
return *(*[]interval16)(unsafe.Pointer(&reflect.SliceHeader{Data: uintptr(unsafe.Pointer(c.pointer)), Len: int(c.len), Cap: int(c.cap)}))
}
// setRuns stores a set of intervals as data. c must not be frozen.
func (c *Container) setRuns(runs []interval16) {
c.setRunsMaybeCopy(runs, false)
}
// setRunsMaybeCopy stores a set of intervals as data. c must not be frozen.
// If doCopy is set, the values will be copied to different storage.
func (c *Container) setRunsMaybeCopy(runs []interval16, doCopy bool) {
if roaringParanoia {
if c == nil || c.frozen() {
panic("setRuns on nil or frozen container")
}
if c.typeID != containerRun {
panic("attempt to write non-run's runs")
}
}
// no array: start with our default 2-value array
if runs == nil {
c.pointer, c.len, c.cap = (*uint16)(unsafe.Pointer(&c.data[0])), 0, stashedRunSize
return
}
h := (*reflect.SliceHeader)(unsafe.Pointer(&runs))
if h.Data == uintptr(unsafe.Pointer(c.pointer)) {
// nothing to do but update length
c.len = int32(h.Len)
return
}
// array we can fit in data store:
if len(runs) <= stashedRunSize {
newRuns := *(*[]interval16)(unsafe.Pointer(&reflect.SliceHeader{Data: uintptr(unsafe.Pointer(&c.data[0])), Len: stashedRunSize, Cap: stashedRunSize}))
copy(newRuns, runs)
c.pointer, c.len, c.cap = (*uint16)(unsafe.Pointer(&c.data[0])), int32(len(runs)), stashedRunSize
c.flags &^= flagMapped // this is no longer using a hypothetical mmapped input array
return
}
if doCopy {
r2 := make([]interval16, len(runs))
copy(r2, runs)
h = (*reflect.SliceHeader)(unsafe.Pointer(&r2))
}
c.pointer, c.len, c.cap = (*uint16)(unsafe.Pointer(h.Data)), int32(h.Len), int32(h.Cap)
runtime.KeepAlive(&runs)
}
// UpdateOrMake updates the container, yielding a new container if necessary.
func (c *Container) UpdateOrMake(typ byte, n int32, mapped bool) *Container {
if c == nil {
switch typ {
case containerRun:
c = NewContainerRunN(nil, n)
case containerBitmap:
c = NewContainerBitmapN(nil, n)
default:
c = NewContainerArrayN(nil, n)
}
c.flags |= flagMapped
return c
}
// ensure that we are allowed to modify this container
c = c.Thaw()
c.typeID = typ
c.n = n
// note: this probably shouldn't be happening, the decision should be getting
// made when we specify the storage.
c.setMapped(mapped)
// we don't know that any existing slice is usable, so let's ditch it
switch c.typeID {
case containerArray:
c.pointer, c.len, c.cap = (*uint16)(unsafe.Pointer(&c.data[0])), int32(0), stashedArraySize
case containerRun:
c.pointer, c.len, c.cap = (*uint16)(unsafe.Pointer(&c.data[0])), 0, stashedRunSize
default:
c.pointer, c.len, c.cap = nil, 0, 0
}
return c
}
// Update updates the container if possible. It is an error to
// call Update on a frozen container.
func (c *Container) Update(typ byte, n int32, mapped bool) {
if c == nil || c.frozen() {
panic("cannot Update a nil or frozen container")
}
c.typeID = typ
c.n = n
// note: this probably shouldn't be happening, the decision should be getting
// made when we specify the storage.
c.setMapped(mapped)
// we don't know that any existing slice is usable, so let's ditch it
switch c.typeID {
case containerArray:
c.pointer, c.len, c.cap = (*uint16)(unsafe.Pointer(&c.data[0])), int32(0), stashedArraySize
case containerRun:
c.pointer, c.len, c.cap = (*uint16)(unsafe.Pointer(&c.data[0])), 0, stashedRunSize
default:
c.pointer, c.len, c.cap = nil, 0, 0
}
}
// isArray returns true if the container is an array container.
func (c *Container) isArray() bool {
if roaringParanoia {
if c == nil {
panic("calling isArray on nil container")
}
}
return c.typeID == containerArray
}
// isBitmap returns true if the container is a bitmap container.
func (c *Container) isBitmap() bool {
if roaringParanoia {
if c == nil {
panic("calling isBitmap on nil container")
}
}
return c.typeID == containerBitmap
}
// isRun returns true if the container is a run-length-encoded container.
func (c *Container) isRun() bool {
if roaringParanoia {
if c == nil {
panic("calling isRun on nil container")
}
}
return c.typeID == containerRun
}