featurebase/dax/mds/controller/snapping_turtle.go
2023-01-11 18:59:24 +00:00

112 lines
3.1 KiB
Go

package controller
import (
"context"
"time"
"github.com/featurebasedb/featurebase/v3/dax"
)
func (c *Controller) snappingTurtleRoutine(period time.Duration, control chan struct{}) {
if period == 0 {
return // disable automatic snapshotting
}
ticker := time.NewTicker(period)
for {
select {
case <-c.stopping:
ticker.Stop()
c.logger.Debugf("TURTLE: Stopping Snapping Turtle")
return
case <-ticker.C:
c.snapAll()
case <-control:
c.snapAll()
}
}
}
func (c *Controller) snapAll() {
c.logger.Debugf("TURTLE: snapAll")
ctx := context.Background()
computeNodes, err := c.ComputeBalancer.CurrentState(ctx)
if err != nil {
c.logger.Printf("Error getting compute balancer state for snapping turtle: %v", err)
}
// Weird nested loop for snapshotting shard data. The reason for
// this is to avoid hotspotting each node in turn and spread the
// snapshotting load across all nodes rather than snapshotting all
// jobs on one node and then moving onto the next one.
i := 0
stillWorking := true
for stillWorking {
stillWorking = false
for _, workerInfo := range computeNodes {
if len(workerInfo.Jobs) <= i {
continue
}
stillWorking = true
j, err := decodeShard(workerInfo.Jobs[i])
if err != nil {
c.logger.Printf("couldn't decode a shard out of the job: '%s', err: %v", workerInfo.Jobs[i], err)
}
c.SnapshotShardData(ctx, j.t.QualifiedTableID(), j.shardNum())
}
i++
}
// Get all tables across all orgs/dbs so we can snapshot all keyed
// fields and look up whether a table is keyed to snapshot it's
// partitions.
tables, err := c.Schemar.Tables(ctx, dax.TableQualifier{})
if err != nil {
c.logger.Printf("Couldn't get schema for snapshotting keys: %v", err)
return
}
// snapshot keyed fields
tableMap := make(map[dax.TableKey]*dax.QualifiedTable)
for _, table := range tables {
tableMap[table.Key()] = table
for _, f := range table.Fields {
if f.StringKeys() && !f.IsPrimaryKey() {
err := c.SnapshotFieldKeys(ctx, table.QualifiedID(), f.Name)
if err != nil {
c.logger.Printf("Couldn't snapshot table: %s, field: %s, error: %v", table, f.Name, err)
}
}
}
}
// Get all partition jobs from balancer and snapshot table keys
// for any partition that goes with a keyed table. Doing the same
// weird nested loop thing to avoid doing all jobs on one node
// back to back.
translateNodes, err := c.TranslateBalancer.CurrentState(ctx)
if err != nil {
c.logger.Printf("Error getting translate balancer state for snapping turtle: %v", err)
}
i = 0
stillWorking = true
for stillWorking {
stillWorking = false
for _, workerInfo := range translateNodes {
if len(workerInfo.Jobs) <= i {
continue
}
stillWorking = true
j, err := decodePartition(workerInfo.Jobs[i])
if err != nil {
table := tableMap[j.table()]
if table.StringKeys() {
c.SnapshotTableKeys(ctx, table.QualifiedID(), j.partitionNum())
}
c.logger.Printf("couldn't decode a partition out of the job: '%s', err: %v", workerInfo.Jobs[i], err)
}
}
i++
}
c.logger.Debugf("TURTLE: snapAll complete")
}