featurebase/cluster.go
2018-07-19 11:07:59 -05:00

1897 lines
48 KiB
Go

// Copyright 2017 Pilosa Corp.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package pilosa
import (
"context"
"encoding/binary"
"fmt"
"hash/fnv"
"io/ioutil"
"math/rand"
"os"
"path/filepath"
"sort"
"sync"
"time"
"golang.org/x/sync/errgroup"
"github.com/gogo/protobuf/proto"
"github.com/pilosa/pilosa/internal"
"github.com/pkg/errors"
uuid "github.com/satori/go.uuid"
)
const (
// defaultPartitionN is the default number of partitions in a cluster.
defaultPartitionN = 256
// ClusterState represents the state returned in the /status endpoint.
ClusterStateStarting = "STARTING"
ClusterStateNormal = "NORMAL"
ClusterStateResizing = "RESIZING"
// NodeState represents the state of a node during startup.
nodeStateReady = "READY"
// resizeJob states.
resizeJobStateRunning = "RUNNING"
// Final states.
resizeJobStateDone = "DONE"
resizeJobStateAborted = "ABORTED"
resizeJobActionAdd = "ADD"
resizeJobActionRemove = "REMOVE"
)
// Node represents a node in the cluster.
type Node struct {
ID string `json:"id"`
URI URI `json:"uri"`
IsCoordinator bool `json:"isCoordinator"`
}
func (n Node) String() string {
return fmt.Sprintf("Node: %s", n.ID)
}
// Nodes represents a list of nodes.
type Nodes []*Node
// Contains returns true if a node exists in the list.
func (a Nodes) Contains(n *Node) bool {
for i := range a {
if a[i] == n {
return true
}
}
return false
}
// ContainsID returns true if host matches one of the node's id.
func (a Nodes) ContainsID(id string) bool {
for _, n := range a {
if n.ID == id {
return true
}
}
return false
}
// Filter returns a new list of nodes with node removed.
func (a Nodes) Filter(n *Node) []*Node {
other := make([]*Node, 0, len(a))
for i := range a {
if a[i] != n {
other = append(other, a[i])
}
}
return other
}
// FilterID returns a new list of nodes with ID removed.
func (a Nodes) FilterID(id string) []*Node {
other := make([]*Node, 0, len(a))
for _, node := range a {
if node.ID != id {
other = append(other, node)
}
}
return other
}
// FilterURI returns a new list of nodes with URI removed.
func (a Nodes) FilterURI(uri URI) []*Node {
other := make([]*Node, 0, len(a))
for _, node := range a {
if node.URI != uri {
other = append(other, node)
}
}
return other
}
// IDs returns a list of all node IDs.
func (a Nodes) IDs() []string {
ids := make([]string, len(a))
for i, n := range a {
ids[i] = n.ID
}
return ids
}
// URIs returns a list of all uris.
func (a Nodes) URIs() []URI {
uris := make([]URI, len(a))
for i, n := range a {
uris[i] = n.URI
}
return uris
}
// Clone returns a shallow copy of nodes.
func (a Nodes) Clone() []*Node {
other := make([]*Node, len(a))
copy(other, a)
return other
}
// byID implements sort.Interface for []Node based on
// the ID field.
type byID []*Node
func (h byID) Len() int { return len(h) }
func (h byID) Swap(i, j int) { h[i], h[j] = h[j], h[i] }
func (h byID) Less(i, j int) bool { return h[i].ID < h[j].ID }
// nodeAction represents a node that is joining or leaving the cluster.
type nodeAction struct {
node *Node
action string
}
// cluster represents a collection of nodes.
type cluster struct { // nolint: maligned
id string
Node *Node
Nodes []*Node // TODO phase this out?
// Hashing algorithm used to assign partitions to nodes.
Hasher Hasher
// The number of partitions in the cluster.
partitionN int
// The number of replicas a partition has.
ReplicaN int
// Threshold for logging long-running queries
longQueryTime time.Duration
// Maximum number of Set() or Clear() commands per request.
maxWritesPerRequest int
// Data directory path.
Path string
Topology *Topology
// Required for cluster Resize.
Static bool // Static is primarily used for testing in a non-gossip environment.
state string
Coordinator string
holder *Holder
broadcaster broadcaster
joiningLeavingNodes chan nodeAction
// joining is held open until this node
// receives ClusterStatus from the coordinator.
joining chan struct{}
joined bool
mu sync.RWMutex
jobs map[int64]*resizeJob
currentJob *resizeJob
// Close management
wg sync.WaitGroup
closing chan struct{}
logger Logger
InternalClient InternalClient
}
// newCluster returns a new instance of Cluster with defaults.
func newCluster() *cluster {
return &cluster{
Hasher: &jmphasher{},
partitionN: defaultPartitionN,
ReplicaN: 1,
joiningLeavingNodes: make(chan nodeAction, 10), // buffered channel
jobs: make(map[int64]*resizeJob),
closing: make(chan struct{}),
joining: make(chan struct{}),
InternalClient: newNopInternalClient(),
logger: NopLogger,
}
}
func (c *cluster) coordinatorNode() *Node {
c.mu.RLock()
defer c.mu.RUnlock()
return c.unprotectedCoordinatorNode()
}
// unprotectedCoordinatorNode returns the coordinator node.
func (c *cluster) unprotectedCoordinatorNode() *Node {
return c.unprotectedNodeByID(c.Coordinator)
}
// isCoordinator is true if this node is the coordinator.
func (c *cluster) isCoordinator() bool {
c.mu.RLock()
defer c.mu.RUnlock()
return c.unprotectedIsCoordinator()
}
func (c *cluster) unprotectedIsCoordinator() bool {
return c.Coordinator == c.Node.ID
}
// setCoordinator tells the current node to become the
// Coordinator. In response to this, the current node
// will consider itself coordinator and update the other
// nodes with its version of Cluster.Status.
func (c *cluster) setCoordinator(n *Node) error {
c.mu.Lock()
// Verify that the new Coordinator value matches
// this node.
if c.Node.ID != n.ID {
c.mu.Unlock()
return fmt.Errorf("coordinator node does not match this node")
}
// Update IsCoordinator on all nodes (locally).
_ = c.unprotectedUpdateCoordinator(n)
c.mu.Unlock()
// Send the update coordinator message to all nodes.
err := c.broadcaster.SendSync(
&UpdateCoordinatorMessage{
New: n,
})
if err != nil {
return fmt.Errorf("problem sending UpdateCoordinator message: %v", err)
}
// Broadcast cluster status.
return c.broadcaster.SendSync(c.status())
}
// updateCoordinator updates this nodes Coordinator value as well as
// changing the corresponding node's IsCoordinator value
// to true, and sets all other nodes to false. Returns true if the value
// changed.
func (c *cluster) updateCoordinator(n *Node) bool { // nolint: unparam
c.mu.Lock()
defer c.mu.Unlock()
return c.unprotectedUpdateCoordinator(n)
}
func (c *cluster) unprotectedUpdateCoordinator(n *Node) bool {
var changed bool
if c.Coordinator != n.ID {
c.Coordinator = n.ID
changed = true
}
for _, node := range c.Nodes {
if node.ID == n.ID {
node.IsCoordinator = true
} else {
node.IsCoordinator = false
}
}
return changed
}
// addNode adds a node to the Cluster and updates and saves the
// new topology. unprotected.
func (c *cluster) addNode(node *Node) error {
c.logger.Printf("add node %s to cluster on %s", node, c.Node)
// If the node being added is the coordinator, set it for this node.
if node.IsCoordinator {
c.Coordinator = node.ID
}
// add to cluster
if !c.addNodeBasicSorted(node) {
return nil
}
// add to topology
if c.Topology == nil {
return fmt.Errorf("Cluster.Topology is nil")
}
if !c.Topology.addID(node.ID) {
return nil
}
// save topology
return c.saveTopology()
}
// removeNode removes a node from the Cluster and updates and saves the
// new topology. unprotected.
func (c *cluster) removeNode(node *Node) error {
// remove from cluster
if !c.removeNodeBasicSorted(node) {
return nil
}
// remove from topology
if c.Topology == nil {
return fmt.Errorf("Cluster.Topology is nil")
}
if !c.Topology.removeID(node.ID) {
return nil
}
// save topology
return c.saveTopology()
}
// nodeIDs returns the list of IDs in the cluster.
func (c *cluster) nodeIDs() []string {
return Nodes(c.Nodes).IDs()
}
func (c *cluster) unprotectedSetID(id string) {
// Don't overwrite ClusterID.
if c.id != "" {
return
}
c.id = id
// Make sure the Topology is updated.
c.Topology.clusterID = c.id
}
func (c *cluster) State() string {
c.mu.RLock()
defer c.mu.RUnlock()
return c.state
}
func (c *cluster) SetState(state string) {
c.mu.Lock()
c.unprotectedSetState(state)
c.mu.Unlock()
}
func (c *cluster) unprotectedSetState(state string) {
// Ignore cases where the state hasn't changed.
if state == c.state {
return
}
c.logger.Printf("change cluster state from %s to %s on %s", c.state, state, c.Node.ID)
var doCleanup bool
switch state {
case ClusterStateNormal:
// If state is RESIZING -> NORMAL then run cleanup.
if c.state == ClusterStateResizing {
doCleanup = true
}
}
c.state = state
// TODO: consider NOT running cleanup on an active node that has
// been removed.
// It's safe to do a cleanup after state changes back to normal.
if doCleanup {
var cleaner holderCleaner
cleaner.Node = c.Node
cleaner.Holder = c.holder
cleaner.Cluster = c
cleaner.Closing = c.closing
// Clean holder.
if err := cleaner.CleanHolder(); err != nil {
c.logger.Printf("holder clean error: err=%s", err)
}
}
}
func (c *cluster) setNodeState(state string) error { // nolint: unparam
if c.isCoordinator() {
return c.receiveNodeState(c.Node.ID, state)
}
// Send node state to coordinator.
ns := &NodeStateMessage{
NodeID: c.Node.ID,
State: state,
}
c.logger.Printf("Sending State %s (%s)", state, c.Coordinator)
if err := c.sendTo(c.coordinatorNode(), ns); err != nil {
return fmt.Errorf("sending node state error: err=%s", err)
}
return nil
}
// receiveNodeState sets node state in Topology in order for the
// Coordinator to keep track of, during startup, which nodes have
// finished opening their Holder.
func (c *cluster) receiveNodeState(nodeID string, state string) error {
c.mu.Lock()
defer c.mu.Unlock()
if !c.unprotectedIsCoordinator() {
return nil
}
// This method is really only useful during initial startup.
if c.state != ClusterStateStarting {
return nil
}
c.Topology.mu.Lock()
c.Topology.nodeStates[nodeID] = state
c.Topology.mu.Unlock()
c.logger.Printf("received state %s (%s)", state, nodeID)
// Set cluster state to NORMAL.
if c.haveTopologyAgreement() && c.allNodesReady() {
return c.unprotectedSetStateAndBroadcast(ClusterStateNormal)
}
return nil
}
func (c *cluster) status() *ClusterStatus {
c.mu.RLock()
defer c.mu.RUnlock()
return c.unprotectedStatus()
}
// unprotectedStatus returns the the cluster's status including what nodes it contains, its ID, and current state.
func (c *cluster) unprotectedStatus() *ClusterStatus {
return &ClusterStatus{
ClusterID: c.id,
State: c.state,
Nodes: c.Nodes,
}
}
func (c *cluster) nodeByID(id string) *Node {
c.mu.RLock()
defer c.mu.RUnlock()
return c.unprotectedNodeByID(id)
}
// unprotectedNodeByID returns a node reference by ID.
func (c *cluster) unprotectedNodeByID(id string) *Node {
for _, n := range c.Nodes {
if n.ID == id {
return n
}
}
return nil
}
// nodePositionByID returns the position of the node in slice c.Nodes.
func (c *cluster) nodePositionByID(nodeID string) int {
for i, n := range c.Nodes {
if n.ID == nodeID {
return i
}
}
return -1
}
// addNodeBasicSorted adds a node to the cluster, sorted by id. Returns a
// pointer to the node and true if the node was added. unprotected.
func (c *cluster) addNodeBasicSorted(node *Node) bool {
n := c.unprotectedNodeByID(node.ID)
if n != nil {
return false
}
c.Nodes = append(c.Nodes, node)
// All hosts must be merged in the same order on all nodes in the cluster.
sort.Sort(byID(c.Nodes))
return true
}
// removeNodeBasicSorted removes a node from the cluster, maintaining the sort
// order. Returns true if the node was removed. unprotected.
func (c *cluster) removeNodeBasicSorted(node *Node) bool {
i := c.nodePositionByID(node.ID)
if i < 0 {
return false
}
copy(c.Nodes[i:], c.Nodes[i+1:])
c.Nodes[len(c.Nodes)-1] = nil
c.Nodes = c.Nodes[:len(c.Nodes)-1]
return true
}
// frag is a struct of basic fragment information.
type frag struct {
field string
view string
shard uint64
}
func fragsDiff(a, b []frag) []frag {
m := make(map[frag]uint64)
for _, y := range b {
m[y]++
}
var ret []frag
for _, x := range a {
if m[x] > 0 {
m[x]--
continue
}
ret = append(ret, x)
}
return ret
}
type fragsByHost map[string][]frag
func (a fragsByHost) add(b fragsByHost) fragsByHost {
for k, v := range b {
a[k] = append(a[k], v...)
}
return a
}
type viewsByField map[string][]string
func (a viewsByField) addView(field, view string) {
a[field] = append(a[field], view)
}
func (c *cluster) fragsByHost(idx *Index) fragsByHost {
// fieldViews is a map of field to slice of views.
fieldViews := make(viewsByField)
for _, field := range idx.Fields() {
for _, view := range field.views() {
fieldViews.addView(field.Name(), view.name)
}
}
return c.fragCombos(idx.Name(), idx.maxShard(), fieldViews)
}
// fragCombos returns a map (by uri) of lists of fragments for a given index
// by creating every combination of field/view specified in `fieldViews` up to maxShard.
func (c *cluster) fragCombos(idx string, maxShard uint64, fieldViews viewsByField) fragsByHost {
t := make(fragsByHost)
for i := uint64(0); i <= maxShard; i++ {
nodes := c.shardNodes(idx, i)
for _, n := range nodes {
// for each field/view combination:
for field, views := range fieldViews {
for _, view := range views {
t[n.ID] = append(t[n.ID], frag{field, view, i})
}
}
}
}
return t
}
// diff compares c with another cluster and determines if a node is being
// added or removed. An error is returned for any case other than where
// exactly one node is added or removed. unprotected.
func (c *cluster) diff(other *cluster) (action string, nodeID string, err error) {
lenFrom := len(c.Nodes)
lenTo := len(other.Nodes)
// Determine if a node is being added or removed.
if lenFrom == lenTo {
return "", "", errors.New("clusters are the same size")
}
if lenFrom < lenTo {
// Adding a node.
if lenTo-lenFrom > 1 {
return "", "", errors.New("adding more than one node at a time is not supported")
}
action = resizeJobActionAdd
// Determine the node ID that is being added.
for _, n := range other.Nodes {
if c.unprotectedNodeByID(n.ID) == nil {
nodeID = n.ID
break
}
}
} else if lenFrom > lenTo {
// Removing a node.
if lenFrom-lenTo > 1 {
return "", "", errors.New("removing more than one node at a time is not supported")
}
action = resizeJobActionRemove
// Determine the node ID that is being removed.
for _, n := range c.Nodes {
if other.unprotectedNodeByID(n.ID) == nil {
nodeID = n.ID
break
}
}
}
return action, nodeID, nil
}
// fragSources returns a list of ResizeSources - for each node in the `to` cluster -
// required to move from cluster `c` to cluster `to`. unprotected.
func (c *cluster) fragSources(to *cluster, idx *Index) (map[string][]*ResizeSource, error) {
m := make(map[string][]*ResizeSource)
// Determine if a node is being added or removed.
action, diffNodeID, err := c.diff(to)
if err != nil {
return nil, errors.Wrap(err, "diffing")
}
// Initialize the map with all the nodes in `to`.
for _, n := range to.Nodes {
m[n.ID] = nil
}
// If a node is being added, the source can be confined to the
// primary fragments (i.e. no need to use replicas as source data).
// In this case, source fragments can be based on a cluster with
// replica = 1.
// If a node is being removed, however, then it will most likely
// require that a replica fragment be the source data.
srcCluster := c
if action == resizeJobActionAdd && c.ReplicaN > 1 {
srcCluster = newCluster()
srcCluster.Nodes = Nodes(c.Nodes).Clone()
srcCluster.Hasher = c.Hasher
srcCluster.partitionN = c.partitionN
srcCluster.ReplicaN = 1
}
// Represents the fragment location for the from/to clusters.
fFrags := c.fragsByHost(idx)
tFrags := to.fragsByHost(idx)
// srcFrags is the frag map based on a source cluster of replica = 1.
srcFrags := srcCluster.fragsByHost(idx)
// srcNodesByFrag is the inverse representation of srcFrags.
srcNodesByFrag := make(map[frag]string)
for nodeID, frags := range srcFrags {
// If a node is being removed, don't consider it as a source.
if action == resizeJobActionRemove && nodeID == diffNodeID {
continue
}
for _, frag := range frags {
srcNodesByFrag[frag] = nodeID
}
}
// Get the frag diff for each nodeID.
diffs := make(fragsByHost)
for nodeID, frags := range tFrags {
if _, ok := fFrags[nodeID]; ok {
diffs[nodeID] = fragsDiff(frags, fFrags[nodeID])
} else {
diffs[nodeID] = frags
}
}
// Get the ResizeSource for each diff.
for nodeID, diff := range diffs {
m[nodeID] = []*ResizeSource{}
for _, frag := range diff {
// If there is no valid source node ID for a fragment,
// it likely means that the replica factor was not
// high enough for the remaining nodes to contain
// the fragment.
srcNodeID, ok := srcNodesByFrag[frag]
if !ok {
return nil, errors.New("not enough data to perform resize (replica factor may need to be increased)")
}
src := &ResizeSource{
Node: c.unprotectedNodeByID(srcNodeID),
Index: idx.Name(),
Field: frag.field,
View: frag.view,
Shard: frag.shard,
}
m[nodeID] = append(m[nodeID], src)
}
}
return m, nil
}
// partition returns the partition that a shard belongs to.
func (c *cluster) partition(index string, shard uint64) int {
var buf [8]byte
binary.BigEndian.PutUint64(buf[:], shard)
// Hash the bytes and mod by partition count.
h := fnv.New64a()
h.Write([]byte(index))
h.Write(buf[:])
return int(h.Sum64() % uint64(c.partitionN))
}
// shardNodes returns a list of nodes that own a fragment. unprotected
func (c *cluster) shardNodes(index string, shard uint64) []*Node {
return c.partitionNodes(c.partition(index, shard))
}
// ownsShard returns true if a host owns a fragment.
func (c *cluster) ownsShard(nodeID string, index string, shard uint64) bool {
return Nodes(c.shardNodes(index, shard)).ContainsID(nodeID)
}
// partitionNodes returns a list of nodes that own a partition. unprotected.
func (c *cluster) partitionNodes(partitionID int) []*Node {
// Default replica count to between one and the number of nodes.
// The replica count can be zero if there are no nodes.
replicaN := c.ReplicaN
if replicaN > len(c.Nodes) {
replicaN = len(c.Nodes)
} else if replicaN == 0 {
replicaN = 1
}
// Determine primary owner node.
nodeIndex := c.Hasher.Hash(uint64(partitionID), len(c.Nodes))
// Collect nodes around the ring.
nodes := make([]*Node, replicaN)
for i := 0; i < replicaN; i++ {
nodes[i] = c.Nodes[(nodeIndex+i)%len(c.Nodes)]
}
return nodes
}
// containsShards is like OwnsShards, but it includes replicas.
func (c *cluster) containsShards(index string, maxShard uint64, node *Node) []uint64 {
var shards []uint64
for i := uint64(0); i <= maxShard; i++ {
p := c.partition(index, i)
// Determine the nodes for partition.
nodes := c.partitionNodes(p)
for _, n := range nodes {
if n.ID == node.ID {
shards = append(shards, i)
}
}
}
return shards
}
// Hasher represents an interface to hash integers into buckets.
type Hasher interface {
// Hashes the key into a number between [0,N).
Hash(key uint64, n int) int
}
// jmphasher represents an implementation of jmphash. Implements Hasher.
type jmphasher struct{}
// Hash returns the integer hash for the given key.
func (h *jmphasher) Hash(key uint64, n int) int {
b, j := int64(-1), int64(0)
for j < int64(n) {
b = j
key = key*uint64(2862933555777941757) + 1
j = int64(float64(b+1) * (float64(int64(1)<<31) / float64((key>>33)+1)))
}
return int(b)
}
func (c *cluster) setup() error {
// Cluster always comes up in state STARTING until cluster membership is determined.
c.state = ClusterStateStarting
// Load topology file if it exists.
if err := c.loadTopology(); err != nil {
return errors.Wrap(err, "loading topology")
}
c.id = c.Topology.clusterID
// Only the coordinator needs to consider the .topology file.
if c.isCoordinator() {
err := c.considerTopology()
if err != nil {
return errors.Wrap(err, "considerTopology")
}
}
// Add the local node to the cluster.
err := c.addNode(c.Node)
if err != nil {
return errors.Wrap(err, "adding local node")
}
return nil
}
func (c *cluster) open() error {
err := c.setup()
if err != nil {
return errors.Wrap(err, "setting up cluster")
}
return c.waitForStarted()
}
func (c *cluster) waitForStarted() error {
// If not coordinator then wait for ClusterStatus from coordinator.
if !c.isCoordinator() {
// In the case where a node has been restarted and memberlist has
// not had enough time to determine the node went down/up, then
// the coorninator needs to be alerted that this node is back up
// (and now in a state of STARTING) so that it can be put to the correct
// cluster state.
// TODO: Because the normal code path already sends a NodeJoin event (via
// memberlist), this it a bit redundant in most cases. Perhaps determine
// that the node has been restarted and don't do this step.
msg := &NodeEvent{
Event: NodeJoin,
Node: c.Node,
}
if err := c.broadcaster.SendSync(msg); err != nil {
return fmt.Errorf("sending restart NodeJoin: %v", err)
}
c.logger.Printf("%v wait for joining to complete", c.Node.ID)
<-c.joining
c.logger.Printf("joining has completed")
}
return nil
}
func (c *cluster) close() error {
// Notify goroutines of closing and wait for completion.
close(c.closing)
c.wg.Wait()
return nil
}
func (c *cluster) markAsJoined() {
c.logger.Printf("mark node as joined (received coordinator update)")
if !c.joined {
c.joined = true
close(c.joining)
}
}
// needTopologyAgreement is unprotected.
func (c *cluster) needTopologyAgreement() bool {
return c.state == ClusterStateStarting && !stringSlicesAreEqual(c.Topology.nodeIDs, c.nodeIDs())
}
// haveTopologyAgreement is unprotected.
func (c *cluster) haveTopologyAgreement() bool {
if c.Static {
return true
}
return stringSlicesAreEqual(c.Topology.nodeIDs, c.nodeIDs())
}
// allNodesReady is unprotected.
func (c *cluster) allNodesReady() bool {
if c.Static {
return true
}
for _, uri := range c.Topology.nodeIDs {
if c.Topology.nodeStates[uri] != nodeStateReady {
return false
}
}
return true
}
func (c *cluster) handleNodeAction(nodeAction nodeAction) error {
c.mu.Lock()
j, err := c.unprotectedGenerateResizeJob(nodeAction)
c.mu.Unlock()
if err != nil {
c.logger.Printf("generateResizeJob error: err=%s", err)
if err := c.setStateAndBroadcast(ClusterStateNormal); err != nil {
c.logger.Printf("setStateAndBroadcast error: err=%s", err)
}
return errors.Wrap(err, "setting state")
}
// j.Run() runs in a goroutine because in the case where the
// job requires no action, it immediately writes to the j.result
// channel, which is not consumed until the code below.
var eg errgroup.Group
eg.Go(func() error {
return j.run()
})
// Wait for the resizeJob to finish or be aborted.
c.logger.Printf("wait for jobResult")
jobResult := <-j.result
// Make sure j.Run() didn't return an error.
if eg.Wait() != nil {
return errors.Wrap(err, "running job")
}
c.logger.Printf("received jobResult: %s", jobResult)
switch jobResult {
case resizeJobStateDone:
if err := c.completeCurrentJob(resizeJobStateDone); err != nil {
return errors.Wrap(err, "completing finished job")
}
// Add/remove uri to/from the cluster.
if j.action == resizeJobActionRemove {
c.mu.Lock()
defer c.mu.Unlock()
return c.removeNode(nodeAction.node)
} else if j.action == resizeJobActionAdd {
c.mu.Lock()
defer c.mu.Unlock()
return c.addNode(nodeAction.node)
}
case resizeJobStateAborted:
if err := c.completeCurrentJob(resizeJobStateAborted); err != nil {
return errors.Wrap(err, "completing aborted job")
}
}
return nil
}
func (c *cluster) setStateAndBroadcast(state string) error { // nolint: unparam
c.mu.Lock()
defer c.mu.Unlock()
return c.unprotectedSetStateAndBroadcast(state)
}
func (c *cluster) unprotectedSetStateAndBroadcast(state string) error {
c.unprotectedSetState(state)
if c.Static {
return nil
}
// Broadcast cluster status changes to the cluster.
c.logger.Printf("broadcasting ClusterStatus: %s", state)
return c.broadcaster.SendSync(c.unprotectedStatus()) // TODO fix c.Status
}
func (c *cluster) sendTo(node *Node, m Message) error {
if err := c.broadcaster.SendTo(node, m); err != nil {
return errors.Wrap(err, "sending")
}
return nil
}
// listenForJoins handles cluster-resize events.
func (c *cluster) listenForJoins() {
c.wg.Add(1)
go func() {
defer c.wg.Done()
// When a cluster starts, the state is STARTING.
// We first want to wait for at least one node to join.
// Then we want to clear out the joiningLeavingNodes queue (buffered channel).
// Then we want to set the cluster state to NORMAL and resume processing of joiningLeavingNodes events.
// We use a bool `setNormal` to indicate when at least one node has joined.
var setNormal bool
for {
// Handle all pending joins before changing state back to NORMAL.
select {
case nodeAction := <-c.joiningLeavingNodes:
err := c.handleNodeAction(nodeAction)
if err != nil {
c.logger.Printf("handleNodeAction error: err=%s", err)
continue
}
setNormal = true
continue
default:
}
// Only change state to NORMAL if we have successfully added at least one host.
if setNormal {
// Put the cluster back to state NORMAL and broadcast.
if err := c.setStateAndBroadcast(ClusterStateNormal); err != nil {
c.logger.Printf("setStateAndBroadcast error: err=%s", err)
}
}
// Wait for a joining host or a close.
select {
case <-c.closing:
return
case nodeAction := <-c.joiningLeavingNodes:
err := c.handleNodeAction(nodeAction)
if err != nil {
c.logger.Printf("handleNodeAction error: err=%s", err)
continue
}
setNormal = true
continue
}
}
}()
}
// unprotectedGenerateResizeJob creates a new resizeJob based on the new node being
// added/removed. It also saves a reference to the resizeJob in the `jobs` map
// for future lookup by JobID.
func (c *cluster) unprotectedGenerateResizeJob(nodeAction nodeAction) (*resizeJob, error) {
c.logger.Printf("generateResizeJob: %v", nodeAction)
j, err := c.unprotectedGenerateResizeJobByAction(nodeAction)
if err != nil {
return nil, errors.Wrap(err, "generating job")
}
c.logger.Printf("generated resizeJob: %d", j.ID)
// Save job in jobs map for future reference.
c.jobs[j.ID] = j
// Set job as currentJob.
if c.currentJob != nil {
return nil, fmt.Errorf("there is currently a resize job running")
}
c.currentJob = j
return j, nil
}
// unprotectedGenerateResizeJobByAction returns a resizeJob with instructions based on
// the difference between Cluster and a new Cluster with/without uri.
// Broadcaster is associated to the resizeJob here for use in broadcasting
// the resize instructions to other nodes in the cluster.
func (c *cluster) unprotectedGenerateResizeJobByAction(nodeAction nodeAction) (*resizeJob, error) {
j := newResizeJob(c.Nodes, nodeAction.node, nodeAction.action)
j.Broadcaster = c.broadcaster
// toCluster is a clone of Cluster with the new node added/removed for comparison.
toCluster := newCluster()
toCluster.Nodes = Nodes(c.Nodes).Clone()
toCluster.Hasher = c.Hasher
toCluster.partitionN = c.partitionN
toCluster.ReplicaN = c.ReplicaN
if nodeAction.action == resizeJobActionRemove {
toCluster.removeNodeBasicSorted(nodeAction.node)
} else if nodeAction.action == resizeJobActionAdd {
toCluster.addNodeBasicSorted(nodeAction.node)
}
// multiIndex is a map of sources initialized with all the nodes in toCluster.
multiIndex := make(map[string][]*ResizeSource)
for _, n := range toCluster.Nodes {
multiIndex[n.ID] = nil
}
// Add to multiIndex the instructions for each index.
for _, idx := range c.holder.Indexes() {
fragSources, err := c.fragSources(toCluster, idx)
if err != nil {
return nil, errors.Wrap(err, "getting sources")
}
for id, sources := range fragSources {
multiIndex[id] = append(multiIndex[id], sources...)
}
}
for id, sources := range multiIndex {
// If a host doesn't need to request data, mark it as complete.
if len(sources) == 0 {
j.IDs[id] = true
continue
}
instr := &ResizeInstruction{
JobID: j.ID,
Node: toCluster.unprotectedNodeByID(id),
Coordinator: c.unprotectedCoordinatorNode(),
Sources: sources,
Schema: &Schema{Indexes: c.holder.Schema()}, // Include the schema to ensure it's in sync on the receiving node.
ClusterStatus: c.unprotectedStatus(),
}
j.Instructions = append(j.Instructions, instr)
}
return j, nil
}
// completeCurrentJob sets the state of the current resizeJob
// then removes the pointer to currentJob.
func (c *cluster) completeCurrentJob(state string) error {
c.mu.Lock()
defer c.mu.Unlock()
return c.unprotectedCompleteCurrentJob(state)
}
func (c *cluster) unprotectedCompleteCurrentJob(state string) error {
if !c.unprotectedIsCoordinator() {
return ErrNodeNotCoordinator
}
if c.currentJob == nil {
return ErrResizeNotRunning
}
c.currentJob.setState(state)
c.currentJob = nil
return nil
}
// followResizeInstruction is run by any node that receives a ResizeInstruction.
func (c *cluster) followResizeInstruction(instr *ResizeInstruction) error {
c.logger.Printf("follow resize instruction on %s", c.Node.ID)
// Make sure the cluster status on this node agrees with the Coordinator
// before attempting a resize.
if err := c.mergeClusterStatus(instr.ClusterStatus); err != nil {
return errors.Wrap(err, "merging cluster status")
}
c.logger.Printf("MergeClusterStatus done, start goroutine")
// The actual resizing runs in a goroutine because we don't want to block
// the distribution of other ResizeInstructions to the rest of the cluster.
go func() {
// Make sure the holder has opened.
<-c.holder.opened
// Prepare the return message.
complete := &ResizeInstructionComplete{
JobID: instr.JobID,
Node: instr.Node,
Error: "",
}
// Stop processing on any error.
if err := func() error {
// Sync the schema received in the resize instruction.
c.logger.Printf("Holder ApplySchema")
if err := c.holder.applySchema(instr.Schema); err != nil {
return errors.Wrap(err, "applying schema")
}
// Request each source file in ResizeSources.
for _, src := range instr.Sources {
c.logger.Printf("get shard %d for index %s from host %s", src.Shard, src.Index, src.Node.URI)
srcURI := src.Node.URI
// Retrieve field.
f := c.holder.Field(src.Index, src.Field)
if f == nil {
return ErrFieldNotFound
}
// Create view.
v, err := f.createViewIfNotExists(src.View)
if err != nil {
return errors.Wrap(err, "creating view")
}
// Create the local fragment.
frag, err := v.CreateFragmentIfNotExists(src.Shard)
if err != nil {
return errors.Wrap(err, "creating fragment")
}
// Stream shard from remote node.
c.logger.Printf("retrieve shard %d for index %s from host %s", src.Shard, src.Index, src.Node.URI)
rd, err := c.InternalClient.RetrieveShardFromURI(context.Background(), src.Index, src.Field, src.Shard, srcURI)
if err != nil {
// For now it is an acceptable error if the fragment is not found
// on the remote node. This occurs when a shard has been skipped and
// therefore doesn't contain data. The coordinator correctly determined
// the resize instruction to retrieve the shard, but it doesn't have data.
// TODO: figure out a way to distinguish from "fragment not found" errors
// which are true errors and which simply mean the fragment doesn't have data.
if err == ErrFragmentNotFound {
return nil
}
return errors.Wrap(err, "retrieving shard")
} else if rd == nil {
return fmt.Errorf("shard %v doesn't exist on host: %s", src.Shard, src.Node.URI)
}
// Write to local field and always close reader.
if err := func() error {
defer rd.Close()
_, err := frag.ReadFrom(rd)
return err
}(); err != nil {
return errors.Wrap(err, "copying remote shard")
}
}
return nil
}(); err != nil {
complete.Error = err.Error()
}
if err := c.sendTo(instr.Coordinator, complete); err != nil {
c.logger.Printf("sending resizeInstructionComplete error: err=%s", err)
}
}()
return nil
}
func (c *cluster) markResizeInstructionComplete(complete *ResizeInstructionComplete) error {
j := c.job(complete.JobID)
// Abort the job if an error exists in the complete object.
if complete.Error != "" {
j.result <- resizeJobStateAborted
return errors.New(complete.Error)
}
j.mu.Lock()
defer j.mu.Unlock()
if j.isComplete() {
return fmt.Errorf("resize job %d is no longer running", j.ID)
}
// Mark host complete.
j.IDs[complete.Node.ID] = true
if !j.nodesArePending() {
j.result <- resizeJobStateDone
}
return nil
}
// job returns a resizeJob by id.
func (c *cluster) job(id int64) *resizeJob {
c.mu.RLock()
defer c.mu.RUnlock()
return c.jobs[id]
}
type resizeJob struct {
ID int64
IDs map[string]bool
Instructions []*ResizeInstruction
Broadcaster broadcaster
action string
result chan string
mu sync.RWMutex
state string
Logger Logger
}
// newResizeJob returns a new instance of resizeJob.
func newResizeJob(existingNodes []*Node, node *Node, action string) *resizeJob {
// Build a map of uris to track their resize status.
// The value for a node will be set to true after that node
// has indicated that it has completed all resize instructions.
ids := make(map[string]bool)
if action == resizeJobActionRemove {
for _, n := range existingNodes {
// Exclude the removed node from the map.
if n.ID == node.ID {
continue
}
ids[n.ID] = false
}
} else if action == resizeJobActionAdd {
for _, n := range existingNodes {
ids[n.ID] = false
}
// Include the added node in the map for tracking.
ids[node.ID] = false
}
return &resizeJob{
ID: rand.Int63(),
IDs: ids,
action: action,
result: make(chan string),
Logger: NopLogger,
}
}
func (j *resizeJob) setState(state string) {
j.mu.Lock()
if j.state == "" || j.state == resizeJobStateRunning {
j.state = state
}
j.mu.Unlock()
}
// run distributes ResizeInstructions.
func (j *resizeJob) run() error {
j.Logger.Printf("run resizeJob")
// Set job state to RUNNING.
j.setState(resizeJobStateRunning)
// Job can be considered done in the case where it doesn't require any action.
if !j.nodesArePending() {
j.Logger.Printf("resizeJob contains no pending tasks; mark as done")
j.result <- resizeJobStateDone
return nil
}
j.Logger.Printf("distribute tasks for resizeJob")
err := j.distributeResizeInstructions()
if err != nil {
j.result <- resizeJobStateAborted
return errors.Wrap(err, "distributing instructions")
}
return nil
}
// isComplete return true if the job is any one of several completion states.
func (j *resizeJob) isComplete() bool {
switch j.state {
case resizeJobStateDone, resizeJobStateAborted:
return true
default:
return false
}
}
// nodesArePending returns true if any node is still working on the resize.
func (j *resizeJob) nodesArePending() bool {
for _, complete := range j.IDs {
if !complete {
return true
}
}
return false
}
func (j *resizeJob) distributeResizeInstructions() error {
j.Logger.Printf("distributeResizeInstructions for job %d", j.ID)
// Loop through the ResizeInstructions in resizeJob and send to each host.
for _, instr := range j.Instructions {
// Because the node may not be in the cluster yet, create
// a dummy node object to use in the SendTo() method.
node := &Node{
ID: instr.Node.ID,
URI: instr.Node.URI,
}
j.Logger.Printf("send resize instructions: %v", instr)
if err := j.Broadcaster.SendTo(node, instr); err != nil {
return errors.Wrap(err, "sending instruction")
}
}
return nil
}
type nodeIDs []string
func (n nodeIDs) Len() int { return len(n) }
func (n nodeIDs) Swap(i, j int) { n[i], n[j] = n[j], n[i] }
func (n nodeIDs) Less(i, j int) bool { return n[i] < n[j] }
// ContainsID returns true if idi matches one of the nodesets's IDs.
func (n nodeIDs) ContainsID(id string) bool {
for _, nid := range n {
if nid == id {
return true
}
}
return false
}
// Topology represents the list of hosts in the cluster.
type Topology struct {
mu sync.RWMutex
nodeIDs []string
clusterID string
// nodeStates holds the state of each node according to
// the coordinator. Used during startup and data load.
nodeStates map[string]string
}
func newTopology() *Topology {
return &Topology{
nodeStates: make(map[string]string),
}
}
// ContainsID returns true if id matches one of the topology's IDs.
func (t *Topology) ContainsID(id string) bool {
t.mu.RLock()
defer t.mu.RUnlock()
return t.containsID(id)
}
func (t *Topology) containsID(id string) bool {
return nodeIDs(t.nodeIDs).ContainsID(id)
}
func (t *Topology) positionByID(nodeID string) int {
for i, tid := range t.nodeIDs {
if tid == nodeID {
return i
}
}
return -1
}
// addID adds the node ID to the topology and returns true if added.
func (t *Topology) addID(nodeID string) bool {
t.mu.Lock()
defer t.mu.Unlock()
if t.containsID(nodeID) {
return false
}
t.nodeIDs = append(t.nodeIDs, nodeID)
sort.Slice(t.nodeIDs,
func(i, j int) bool {
return t.nodeIDs[i] < t.nodeIDs[j]
})
return true
}
// removeID removes the node ID from the topology and returns true if removed.
func (t *Topology) removeID(nodeID string) bool {
t.mu.Lock()
defer t.mu.Unlock()
i := t.positionByID(nodeID)
if i < 0 {
return false
}
copy(t.nodeIDs[i:], t.nodeIDs[i+1:])
t.nodeIDs[len(t.nodeIDs)-1] = ""
t.nodeIDs = t.nodeIDs[:len(t.nodeIDs)-1]
return true
}
// encode converts t into its internal representation.
func (t *Topology) encode() *internal.Topology {
return encodeTopology(t)
}
// loadTopology reads the topology for the node. unprotected.
func (c *cluster) loadTopology() error {
buf, err := ioutil.ReadFile(filepath.Join(c.Path, ".topology"))
if os.IsNotExist(err) {
c.Topology = newTopology()
return nil
} else if err != nil {
return errors.Wrap(err, "reading file")
}
var pb internal.Topology
if err := proto.Unmarshal(buf, &pb); err != nil {
return errors.Wrap(err, "unmarshalling")
}
top, err := decodeTopology(&pb)
if err != nil {
return errors.Wrap(err, "decoding")
}
c.Topology = top
return nil
}
// saveTopology writes the current topology to disk. unprotected.
func (c *cluster) saveTopology() error {
if err := os.MkdirAll(c.Path, 0777); err != nil {
return errors.Wrap(err, "creating directory")
}
if buf, err := proto.Marshal(encodeTopology(c.Topology)); err != nil {
return errors.Wrap(err, "marshalling")
} else if err := ioutil.WriteFile(filepath.Join(c.Path, ".topology"), buf, 0666); err != nil {
return errors.Wrap(err, "writing file")
}
return nil
}
func (c *cluster) considerTopology() error {
// Create ClusterID if one does not already exist.
if c.id == "" {
u := uuid.NewV4()
c.id = u.String()
c.Topology.clusterID = c.id
}
if c.Static {
return nil
}
// If there is no .topology file, it's safe to proceed.
if len(c.Topology.nodeIDs) == 0 {
return nil
}
// The local node (coordinator) must be in the .topology.
if !c.Topology.ContainsID(c.Node.ID) {
return fmt.Errorf("coordinator %s is not in topology: %v", c.Node.ID, c.Topology.nodeIDs)
}
// If local node is the only thing in .topology, continue.
//if len(c.Topology.NodeIDs) == 1 {
// return nil
//}
// Keep the cluster in state "STARTING" until hearing from all nodes.
// Topology contains 2+ hosts.
return nil
}
// ReceiveEvent represents an implementation of EventHandler.
func (c *cluster) ReceiveEvent(e *NodeEvent) error {
// Ignore events sent from this node.
if e.Node.ID == c.Node.ID {
return nil
}
switch e.Event {
case NodeJoin:
c.logger.Printf("received NodeJoin event: %v", e)
// Ignore the event if this is not the coordinator.
if !c.isCoordinator() {
return nil
}
return c.nodeJoin(e.Node)
case NodeLeave:
// Automatic nodeLeave is intentionally not implemented.
case NodeUpdate:
// NodeUpdate is intentionally not implemented.
}
return nil
}
func (c *cluster) nodeJoin(node *Node) error {
c.mu.Lock()
defer c.mu.Unlock()
if c.needTopologyAgreement() {
// A host that is not part of the topology can't be added to the STARTING cluster.
if !c.Topology.ContainsID(node.ID) {
err := fmt.Sprintf("host is not in topology: %s", node.ID)
c.logger.Printf("%v", err)
return errors.New(err)
}
if err := c.addNode(node); err != nil {
return errors.Wrap(err, "adding node for agreement")
}
// Only change to normal if there is no existing data. Otherwise,
// the coordinator needs to wait to receive READY messages (nodeStates)
// from remote nodes before setting the cluster to state NORMAL.
if ok, err := c.holder.HasData(); !ok && err == nil {
// If the result of the previous AddNode completed the joining of nodes
// in the topology, then change the state to NORMAL.
if c.haveTopologyAgreement() {
return c.unprotectedSetStateAndBroadcast(ClusterStateNormal)
}
return nil
} else if err != nil {
return errors.Wrap(err, "checking if holder has data")
}
if c.haveTopologyAgreement() && c.allNodesReady() {
return c.unprotectedSetStateAndBroadcast(ClusterStateNormal)
} else {
// Send the status to the remote node. This lets the remote node
// know that it can proceed with opening its Holder.
return c.sendTo(node, c.unprotectedStatus())
}
}
// If the cluster already contains the node, just send it the cluster status.
// This is useful in the case where a node is restarted or temporarily leaves
// the cluster.
if node := c.unprotectedNodeByID(node.ID); node != nil {
return c.sendTo(node, c.unprotectedStatus())
}
// If the holder does not yet contain data, go ahead and add the node.
if ok, err := c.holder.HasData(); !ok && err == nil {
if err := c.addNode(node); err != nil {
return errors.Wrap(err, "adding node")
}
return c.unprotectedSetStateAndBroadcast(ClusterStateNormal)
} else if err != nil {
return errors.Wrap(err, "checking if holder has data2")
}
// If the cluster has data, we need to change to RESIZING and
// kick off the resizing process.
if err := c.unprotectedSetStateAndBroadcast(ClusterStateResizing); err != nil {
return errors.Wrap(err, "broadcasting state")
}
c.joiningLeavingNodes <- nodeAction{node, resizeJobActionAdd}
return nil
}
// nodeLeave initiates the removal of a node from the cluster.
func (c *cluster) nodeLeave(node *Node) error {
c.mu.Lock()
defer c.mu.Unlock()
// Refuse the request if this is not the coordinator.
if !c.unprotectedIsCoordinator() {
return fmt.Errorf("node removal requests are only valid on the coordinator node: %s", c.unprotectedCoordinatorNode().ID)
}
if c.state != ClusterStateNormal {
return fmt.Errorf("Cluster must be in state %s to remove a node. Current state: %s", ClusterStateNormal, c.state)
}
// Ensure that node is in the cluster.
if c.unprotectedNodeByID(node.ID) == nil {
return fmt.Errorf("Node is not a member of the cluster: %s", node.ID)
}
// Prevent removing the coordinator node (this node).
if node.ID == c.Node.ID {
return fmt.Errorf("coordinator cannot be removed; first, make a different node the new coordinator.")
}
// See if resize job can be generated
if _, err := c.unprotectedGenerateResizeJobByAction(nodeAction{c.unprotectedNodeByID(node.ID), resizeJobActionRemove}); err != nil {
return errors.Wrap(err, "generating job")
}
// Get the actual node in the local cluster.
n := c.unprotectedNodeByID(node.ID)
// Don't do anything else if the cluster doesn't contain the node.
if n == nil {
return nil
}
// If the holder does not yet contain data, go ahead and remove the node.
if ok, err := c.holder.HasData(); !ok && err == nil {
if err := c.removeNode(n); err != nil {
return errors.Wrap(err, "removing node")
}
return c.unprotectedSetStateAndBroadcast(ClusterStateNormal)
} else if err != nil {
return errors.Wrap(err, "checking if holder has data")
}
// If the cluster has data then change state to RESIZING and
// kick off the resizing process.
if err := c.unprotectedSetStateAndBroadcast(ClusterStateResizing); err != nil {
return errors.Wrap(err, "broadcasting state")
}
c.joiningLeavingNodes <- nodeAction{n, resizeJobActionRemove}
return nil
}
func (c *cluster) mergeClusterStatus(cs *ClusterStatus) error {
c.mu.Lock()
defer c.mu.Unlock()
c.logger.Printf("merge cluster status: %v", cs)
// Ignore status updates from self (coordinator).
if c.unprotectedIsCoordinator() {
return nil
}
// Set ClusterID.
c.unprotectedSetID(cs.ClusterID)
officialNodes := cs.Nodes
// Add all nodes from the coordinator.
for _, node := range officialNodes {
if err := c.addNode(node); err != nil {
return errors.Wrap(err, "adding node")
}
}
// Remove any nodes not specified by the coordinator
// except for self. Generate a list to remove first
// so that nodes aren't removed mid-loop.
nodeIDsToRemove := []string{}
for _, node := range c.Nodes {
// Don't remove this node.
if node.ID == c.Node.ID {
continue
}
if Nodes(officialNodes).ContainsID(node.ID) {
continue
}
nodeIDsToRemove = append(nodeIDsToRemove, node.ID)
}
for _, nodeID := range nodeIDsToRemove {
if err := c.removeNode(c.unprotectedNodeByID(nodeID)); err != nil {
return errors.Wrap(err, "removing node")
}
}
c.unprotectedSetState(cs.State)
c.markAsJoined()
return nil
}
// setStatic is unprotected, but only called before the cluster has been started
// (and therefore not concurrently).
func (c *cluster) setStatic(hosts []string) error {
c.Static = true
c.Coordinator = c.Node.ID
for _, address := range hosts {
uri, err := NewURIFromAddress(address)
if err != nil {
return errors.Wrap(err, "getting URI")
}
c.Nodes = append(c.Nodes, &Node{URI: *uri})
}
return nil
}
type ClusterStatus struct {
ClusterID string
State string
Nodes []*Node
}
type ResizeInstruction struct {
JobID int64
Node *Node
Coordinator *Node
Sources []*ResizeSource
Schema *Schema
ClusterStatus *ClusterStatus
}
type ResizeSource struct {
Node *Node `protobuf:"bytes,1,opt,name=Node" json:"Node,omitempty"`
Index string `protobuf:"bytes,2,opt,name=Index,proto3" json:"Index,omitempty"`
Field string `protobuf:"bytes,3,opt,name=Field,proto3" json:"Field,omitempty"`
View string `protobuf:"bytes,4,opt,name=View,proto3" json:"View,omitempty"`
Shard uint64 `protobuf:"varint,5,opt,name=Shard,proto3" json:"Shard,omitempty"`
}
// Schema contains information about indexes and their configuration.
type Schema struct {
Indexes []*IndexInfo
}
func encodeTopology(topology *Topology) *internal.Topology {
if topology == nil {
return nil
}
return &internal.Topology{
ClusterID: topology.clusterID,
NodeIDs: topology.nodeIDs,
}
}
func decodeTopology(topology *internal.Topology) (*Topology, error) {
if topology == nil {
return nil, nil
}
t := newTopology()
t.clusterID = topology.ClusterID
t.nodeIDs = topology.NodeIDs
sort.Slice(t.nodeIDs,
func(i, j int) bool {
return t.nodeIDs[i] < t.nodeIDs[j]
})
return t, nil
}
type CreateShardMessage struct {
Index string
Shard uint64
}
type CreateIndexMessage struct {
Index string
Meta *IndexOptions
}
type DeleteIndexMessage struct {
Index string
}
type CreateFieldMessage struct {
Index string
Field string
Meta *FieldOptions
}
type DeleteFieldMessage struct {
Index string
Field string
}
type CreateViewMessage struct {
Index string
Field string
View string
}
type DeleteViewMessage struct {
Index string
Field string
View string
}
type ResizeInstructionComplete struct {
JobID int64
Node *Node
Error string
}
type SetCoordinatorMessage struct {
New *Node
}
type UpdateCoordinatorMessage struct {
New *Node
}
type NodeStateMessage struct {
NodeID string `protobuf:"bytes,1,opt,name=NodeID,proto3" json:"NodeID,omitempty"`
State string `protobuf:"bytes,2,opt,name=State,proto3" json:"State,omitempty"`
}
type NodeStatus struct {
Node *Node
MaxShards map[string]uint64
Schema *Schema
}
type RecalculateCaches struct{}