The central reason this exists:
**sync.RWMutex can block read locks even when no write lock is yet held.**
If a write lock is *requested*, this can block future read locks. In
particular, this means that recursive read locks are unsafe. But there's
additional problems.
The specific case that bit us involves not two, but *three* things
running at once.
Thing #1: executor doing AvailableShards. This RLocks the index, and
then each field, and then each view. To complete, it must be able to
obtain a read lock on each view in turn.
Thing #2: DeleteField. This Locks the index. Even if it is stuck
waiting for the lock (which it will be until AvailableShards completes),
it can prevent *additional* RLocks of the index.
Thing #3: CreateFragment. This Locks a view, then RLocks the index in
order to look up a field.
CreateFragment can't proceed until DeleteField completes. DeleteField
can't proceed until AvailableShards completes. And AvailableShards
can't proceed until CreateFragment completes.
Solution: Cache the *Field in the view, so we don't need a read lock
on the field or index to complete a CreateFragment.
There's a number of deeper issues here (the fragment is conjuring
up a Tx, for instance) but this helps.
Also use field.view() to get the view rather than accessing viewMap
directly without a lock. Also change field.cacheBitDepth to ratchet
upwards -- if we have multiple shards and some shards have lower
depths than others, we should use the highest as the cached value,
not the most recent.
i used this script, a little clunky but it got the job done
```bash
for file in `find . -type f -print | grep '\.go'`; do
sed '1,/^\/\/ limitations under the License.$/d' $file > $file.tmp;
result=`cat $file.tmp`
if [[ result != "" ]]; then
gofmt $file.tmp &> /dev/null;
if [[ $? == 0 ]]; then
mv $file.tmp $file && gofmt -w $file;
else
rm $file.tmp;
fi
else
rm $file.tmp;
fi
done
```
These commits are hard to disentagle, and doing them separately means
re-modifying the same chunks of code several times before removing it,
and similar things.
Basically:
(1) Drop the bolt backend storage.
(2) Drop the blue-green wrapper that compares two backends.
(3) Drop unused or barely-used Tx API components from all the
remaining backends.
(4) Minor related cleanup to simplify things related to these.
The boltdb backend existed only to verify RBF. The blue-green wrapper
was mostly used to verify RBF, but in practice we had to do a lot
of working around that, and it introduced a lot of special cases.
Types removed:
IteratorFinder: Used only to implement the roaring iterator
on top of boltdb, and to complicate the way it worked in roaring.
Reverted the complications. Also unexport NewSliceContainers
which is used only for that outside of roaring's internals.
PortMapper from cluster_internal_test.go: Used only for a test
we removed early this year. Never used for anything else.
RawRoaringData: Totally unused.
TxStore: Totally unused.
Functions removed from Tx API, and sometimes corresponding
members were removed from structs:
* Dump: debugging code, I don't think I found any actually reachable
paths to it.
* Group: only used for debugging TxGroup stuff
* IncrementOpN: only used by fragment, fragment can increment its
own opN.
* Options: unused?
* Pointer: debugging only
* Readonly: used only to decide how to handle Tx in a TxGrp,
but we never add a non-readonly Tx to a TxGrp. Removed also all
the corresponding write-aware stuff.
* RoaringBitmapReader: Used exactly once, can just be a bm.WriteTo.
* Sn (and OpenSnList): Unused
* UnionInPlace: unused and conceptually-invalid; it didn't write
to storage and shouldn't have, and was just "create a bitmap
then call union-in-place", which we can do directly.
* UseRowCache: just checked storage.UseRowCache.
Other things removed:
The SetRequiredForAtomicWriteTx and ClearRequiredForAtomicWriteTx
functions go away, since nothing now seems to be using them? Same
for holder_internal_test's `testHasBit` and `testMustNotHaveBit`,
which were unused.
The DBPerShard "DeleteDBPath" and "HasData" functions and related
parts were mostly unused; took out the parts that were never
actually being reached.
Changed the API of one function to simplify special cases and
remove things:
* ImportRoaringBits had a special "data" argument which gave it
subtly different semantics for RBF and roaring (for roaring, it
could produce a roaring bitmap *with ops log*), didn't seem to
be adding much. Removed corresponding "readStorageFromArchive"
which is not otherwise used.
Also took out various debugging/dumping functions that were unused
and may have bitrotted.
Dropped a test from txfactory_internal_test, and the "pjobs"
code, because those two were the only things that needed Barrier
and thus idem, which lets us drop two more dependencies. We already
have errgroup for grouping things which want to terminate as
soon as one of them errors, approximately. To do better we'd have
to have context-threading, really.
Unbroke the WriteFragment test for non-roaring tests and made it
not roaring-only.
The view.go change is straightforward and fairly obviously more
correct.
The field.go change avoids holding the field read lock for the
duration of the mutex check request. The thinking was that while the
read lock was held something else was attempting to get a write lock,
which blocked all other read locks and something was getting into a
loop. Seebs might have a more detailed explanation, but that's as far
as my understanding goes at the moment. I believe this change is safe
though as we don't read/modify any field level data structures after
grabbing the standard view.
We support query parameters for details (default false) which
request additional data, and for a limit (default 0/MaxInt32)
on number of results returned to limit the amount of spam
produced if there's a lot of results. The simpler default
output should reduce load and runtime significantly, and the
ability to specify limits makes it easier to get reasonably
small responses.
There's some context support here, but the underlying filters
don't take contexts or check for them, which is probably
a flaw but might be a bit large to correct for this.
Despite being large, this set of changes is actually
fairly well contained within the mutex-checking code.
This implements a fairly straightforward sanity-check for mutexes,
implemented as a bitmapfilter at the fragment level, and with higher
levels combining results. There's two endpoints, an internal endpoint
which only checks the local node's shards, and an external one which
forwards requests (using the internal endpoint) to all the other nodes.
The internal endpoint does not do key translation, the external one
does.
The transmission format is a probably-inefficient JSON blob, and
returns data separated per-shard so we don't have as much merging
work to do.
This introduces a horrifying monstrosity function which tries to
sneakily corrupt mutex fields and which has to be exported (EWWWWW)
but which is only present in _test code (!??!! THIS WORKS WHY).
Also one typo fix in unrelated code caused by not wanting to keep
fighting with gofmt about this.
Attributes are unmaintained and unused.
They have become more of a liability than a benefit.
This change eliminates them from the codebase.
The only user-visible change (assuming that attrs are not used) is that the attrs field will no longer appear in row JSON.
- Previously, on timequantum schemas, we would
create and open a view for the cartesian
product of every possible view and shard.
- This caused us to be very slow on re-open,
and to use lots of memory for views that
held nothing.
- This change makes startup faster, memory
use much lower, and should speed migration.
- to indicate that the query context is already
done.
- handles the case where the import worker is
interrupted early by a ctx cancellation,
thus avoiding a panic.
- view.openFragmentInTx was forcing a directory scan
for shards on every open fragment during Holder.Open().
Seen by pprof profile having excessive allocations
from dbshard.go listDirUnderDir().
- on startup in blue_green mode, we will migrate
blue to green if blue is empty.
- otherwise, when blue has data, we verify
against green before proceeding with the
blue_green run.
- small optimization in the rbf cursorx.go to
short-circuit processing on a nil bitmap.
This avoids a roaringparanoia tag panic.
- back out holdbkg.go, was too slow.
add a distinct Holder.imu lock instead.
- blue_green for doing migration. Called before Holder.Open finishes.
- holdbkg.go added for index lookup. Less wedging between a deadlock and a race.
- fix fault under read-only map under lmdb at
TestExecutor_Execute_Row_Range/RowIDColumnID by doing cow in roaring.
- roaring -tags gofuzz builds again
- roaringparanoia build tag added to make test targets in Makefile
- add rbf.NewDBWithAllocZero for out-of-bounds memory checks
- .circleci/config.yml test-shardwidth-22 with large run container, kept OOM-ing we suspect.
Fixes#819
- introduce Query Context (Qcx) for managing database-per-shard.
- replaces the MultiTx, so mtx.go is retired and removed.
- introduces the HolderConfig struct and all Holders now have
a path from birth.
- rbf speedups on bitwise writes
- badgerdb is removed due to unresolvable write conflicts.
fixes#703#676
The testhook/ package provides an easy way to set up multiple
hooks to run before/after tests are run.
The audit hooks track open and closes of storage backends,
files, indexes, and holders, for example. A tempdir wrapper
creates temporary directories which are automatically cleaned up
when the test ends. Any kind of resource creation that
should be closed at test conclusion can be tracked. We
will complain at the end of the TestMain if resources are
leaking.
Leaks under go1.13:
We use a wrapper function which is a no-op for go 1.13, but actually
calls testing.TB.Cleanup in go1.14, so we can still build with 1.13 even though
tests will leak files all over the place there. Because of this,
don't run the testhook tests when using 1.13, as they'll always fail.
- the test/pilosa.go http client now times out after 10 seconds
to help diagnose hung server situations.
- Makefile targets added to get better progress reports.
back to github.com/dgraph-io/badger/v2 v2.0.1-rc1.0.20200709123515-8e896a7af361 b/c github.com/dgraph-io/badger/v2 v2.0.1-rc1.0.20200718033852-37ee16d8ad1c had issues with CI on 386 and arm
a) All tests green under -race for both PILOSA_TXSRC=roaring and PILOSA_TXSRC=badger.
b) Distinct is merged back into mainline pilosa.
Seebs notes on the Distinct work:
merge Distinct plugin back into main source tree, convert to Tx
We drop all references to the Preemptively Deprecated Don't You Dare
Use This extension interface, and move the one and only extension we had
(Distinct) into the main executor.
Also this fixes an arguable bug, which is that Container.AsBitmap()
would panic on a nil parameter, but it should have returned an empty
bitmap, because a nil *Ccontainer is a valid empty container. This
simplifies logic significantly in Distinct.
Fixes#569#570#571#572#573#584#585
This is logically two separate things, but the individual changes
are thoroughly intertwined in the code.
The first change is a logical change to the design of the snapshot
queue, which is that it now adjusts the maxOpN the background scan
targets, allowing it to lower that value over time when things are
quiet. We do this because it turns out that on large data sets,
this can make a factor-of-four difference in memory usage!
So, in general, on a quiet system, each pass through the holder
aims for about 1/4 of the existing fragments to get snapshotted.
When there's more load, we adjust those values up.
We also make the snapshot queue a bit less chatty, to make testing
less annoying -- we only print stats if the queue enqueues at least
two snapshots, or skips any.
The second change is threading the holder through things. We've
always threaded the logger through, and then added the snapshot
queue, and some of the Inspect-related work led to wanting to
have a way to thread options through, so what if we just threaded
the holder itself through, and removed the direct copying around
of the logger, snapshot queue, and so on. Similarly, everything
can now use holder.PartitionN instead of having to get its own
copy of PartitionN handed out to each index.
This does imply ensuring that test cases always get a reasonable
default holder.
This is a precursor to adding additional information to the holder,
such as whether it's in a special read-only mode, which would imply
not modifying on-disk files. This is already semi-supported for
the specific case of the background snapshot queue and cache flushing,
which are attached to the (created in a previous commit) new
holder Activate method, instead of being automatic on holder Open.
The change to a snapshot queue can also cause races in tests, because
the fragment.Clean method's "sanity check" accesses a fragment without
a lock. Fix that. Since there's a couple of t.Fatalf(), but we need
to release the lock before closing, we use an anonymous function
with a defer to handle that. Whee!
The computation of available shards is cheap, because realistically, virtually
no one has enough shards that the resulting bitmap is more than one container.
We don't try to fix this at the field/index levels because it's significantly
harder to do there, but I think the creation of these bitmaps is probably
the most expensive part, and switching the unions to union-in-place probably
reduces cost significantly.
Note that the bitmaps being unioned almost certainly have exactly one small
container in them.