also found a weird issue with schema marshalling
if you create a field thru the api w/o specifying a field type, you
get slightly different behavior than going thru the HTTP handler which
is... not ideal. I changed the marshaler to accept an empty field type.
i used this script, a little clunky but it got the job done
```bash
for file in `find . -type f -print | grep '\.go'`; do
sed '1,/^\/\/ limitations under the License.$/d' $file > $file.tmp;
result=`cat $file.tmp`
if [[ result != "" ]]; then
gofmt $file.tmp &> /dev/null;
if [[ $? == 0 ]]; then
mv $file.tmp $file && gofmt -w $file;
else
rm $file.tmp;
fi
else
rm $file.tmp;
fi
done
```
Underlying goal: Don't use the http client to send messages back to the
local host. Also, when sending data to other nodes, don't collate it
from an ImportRequest into a completely different format, then immediately
collate that back into an ImportRequest. This does require changing
the logic over in ctl/import to make it create an ImportRequest.
Also, add additional testing to make sure we're actually trying anything
at all with several combinations (such as submitting import requests
which don't match the configuration of index or field), and improve
test coverage for that.
This introduces the ability to tell an http/client InternalClient about
a specific API that it should use for local queries where applicable.
That's not implemented outside of the import stuff, but should probably
be applied eventually to other things that are trying to talk to many
nodes one of which may be the local node. That behavior is contingent
on passing in a Qcx, because it is implicitly tied to an existing
execution context, and it can't assume that it can create a new one,
because that could deadlock.
try to fix yml syntax
same
same
same
same2
same3
same4
same5
try with shell runner instead of dind
remove lattice from dockerfile
change path to bin
runs after linux arm64 build
change dockerfile path
same
same
add dir
better test coverage
These commits are hard to disentagle, and doing them separately means
re-modifying the same chunks of code several times before removing it,
and similar things.
Basically:
(1) Drop the bolt backend storage.
(2) Drop the blue-green wrapper that compares two backends.
(3) Drop unused or barely-used Tx API components from all the
remaining backends.
(4) Minor related cleanup to simplify things related to these.
The boltdb backend existed only to verify RBF. The blue-green wrapper
was mostly used to verify RBF, but in practice we had to do a lot
of working around that, and it introduced a lot of special cases.
Types removed:
IteratorFinder: Used only to implement the roaring iterator
on top of boltdb, and to complicate the way it worked in roaring.
Reverted the complications. Also unexport NewSliceContainers
which is used only for that outside of roaring's internals.
PortMapper from cluster_internal_test.go: Used only for a test
we removed early this year. Never used for anything else.
RawRoaringData: Totally unused.
TxStore: Totally unused.
Functions removed from Tx API, and sometimes corresponding
members were removed from structs:
* Dump: debugging code, I don't think I found any actually reachable
paths to it.
* Group: only used for debugging TxGroup stuff
* IncrementOpN: only used by fragment, fragment can increment its
own opN.
* Options: unused?
* Pointer: debugging only
* Readonly: used only to decide how to handle Tx in a TxGrp,
but we never add a non-readonly Tx to a TxGrp. Removed also all
the corresponding write-aware stuff.
* RoaringBitmapReader: Used exactly once, can just be a bm.WriteTo.
* Sn (and OpenSnList): Unused
* UnionInPlace: unused and conceptually-invalid; it didn't write
to storage and shouldn't have, and was just "create a bitmap
then call union-in-place", which we can do directly.
* UseRowCache: just checked storage.UseRowCache.
Other things removed:
The SetRequiredForAtomicWriteTx and ClearRequiredForAtomicWriteTx
functions go away, since nothing now seems to be using them? Same
for holder_internal_test's `testHasBit` and `testMustNotHaveBit`,
which were unused.
The DBPerShard "DeleteDBPath" and "HasData" functions and related
parts were mostly unused; took out the parts that were never
actually being reached.
Changed the API of one function to simplify special cases and
remove things:
* ImportRoaringBits had a special "data" argument which gave it
subtly different semantics for RBF and roaring (for roaring, it
could produce a roaring bitmap *with ops log*), didn't seem to
be adding much. Removed corresponding "readStorageFromArchive"
which is not otherwise used.
Also took out various debugging/dumping functions that were unused
and may have bitrotted.
Dropped a test from txfactory_internal_test, and the "pjobs"
code, because those two were the only things that needed Barrier
and thus idem, which lets us drop two more dependencies. We already
have errgroup for grouping things which want to terminate as
soon as one of them errors, approximately. To do better we'd have
to have context-threading, really.
Unbroke the WriteFragment test for non-roaring tests and made it
not roaring-only.
Performance of tests on MacOS has been atrocious for a while, and
a lot of that is fsync, so we're trying to make that optional.
To test all of this, I modified RBF to panic if anything tried to
open an RBF database without disabling fsync, and ran the tests that
way, and tracked down the various places this could still happen.
There's a lot of places in our tree where we were creating
test holders which were not getting created with fsync disabled, which
results in a surprisingly large number of points at which we end
up calling fsync in tests, which makes tests much slower than they
need to be. There's also a bunch of places where the flags don't get
propagated correctly; for instance, storage.fsync didn't propagate
to the RBFConfig.
We add an "fsync enabled" flag to OpenTranslateStoreFunc, so we can
tell translation stores that we don't need syncing, so the server's
config can be passed on appropriately.
More of the test code that sets things up is correctly configuring
that flag by default.
We also change the barely-used bolt storage backend to support this as
well.
With this done, the only calls to fsync left in a run of `go test -short`
in the top-level directory are from the zap logger in etcd, and consumed
around 0.03 seconds. The overall impact is that `go test -short`
went from "takes enough more than 10 minutes that i don't know how long
it takes" to about 2.5 minutes.
In fact, we have a number of things assuming that values passed to Import
always fit within a single known shard, so, drop all the extra complexity
around this, drop the computation of fancy view/shard keys, and so on.
There's a lot of room left to improve this probably but it's at least
better, I think.
Unfortunately, there's a handful of things, basically all of which are
test cases, which were relying on this, so, we also add functionality
for splitting import requests by shards. But this allows us to stop
duplicating each shard's inputs one at a time... which turns out to
mean that we now care that the import operation can write back to the
import request. This only affects test cases, so we adopt a crufty
hack involving cloning import requests in those rare cases, and also
when reusing the same column IDs to write to the existence field that
we'd be using later to write to another field.
Note that even if we weren't overwriting the column IDs with positions,
we'd be sorting the column/row ID lists by row-then-column, which means
we'd still be corrupting the column ID lists. This may want to change
at some point.
We also reuse a single Tx for all the views, because DB-per-shard
means that should work fine, and reduces the cost of doing these
updates, probably.
A nil Qcx is a crime against existence and makes baby pandas cry.
Having taken out the hack that tried to accommodate this when tests did it,
we now have to fix the tests. Oh no.
Attributes are unmaintained and unused.
They have become more of a liability than a benefit.
This change eliminates them from the codebase.
The only user-visible change (assuming that attrs are not used) is that the attrs field will no longer appear in row JSON.
A while back we started just polling the reported cluster state of one node
when starting a cluster for tests. This works fine if we're doing fresh
new etcd queries for every single operation -- but that's insanely
expensive, it turns out.
When we use the watcher, some nodes will report stale data for "a
while", where "a while" appears to be easily a couple dozen milliseconds.
This is probably irrelevant in most real-world cases, because the common
case (detecting a node going down) means that we have at least five
seconds after a node goes down before etcd notices the lease expiring,
and a few milliseconds more or less won't matter.
But we have tests that assume either that node 0 is always the
coordinator (wrong) or that waiting for node 0 to think the cluster
is up means that every node in the cluster thinks the cluster is up,
or at least that it means that the coordinator thinks the cluster is
up. We retried later operations but not the initial ones against
the coordinator.
In fact, we probably want to wait for the entire cluster to think
it's up before we start trying things on clusters.
We also replace the "CheckClusterState" function with the existing
AwaitState call, or a new AssertState which errors out since that's
the way we usually use AwaitState anyway.
In the AwaitPrimaryState function, which used to be
AwaitCoordinatorState in a different long-lost revision, we have
to delay until a primary node is available, or fail if one does
not become available, to avoid a panic. This probably shouldn't
happen anymore, because of the last change:
Also, rovide dummy topology.Node entries before metadata is read.
During initial startup, we want to be able to do things like determine
which node is the primary, even before we've read metadata from them.
To do this, we populate the node list with dummy entries that just have
the ID (the only part we need to sort our list), and a node state of
UNKNOWN.
This breaks the fancy logic for determining whether or not to update
the node data, because the initial status of UNKNOWN matches what we
get from SetMetadata giving us new data so we end up not realizing
that this was actually a meaningful change. But actually, that's
a pretty niche optimization; we usually only get state changes when
there's an actual change in state. The updates here are cheap
and only happen after a write (or on the first query) so it's not
worth making the logic a lot fancier to make it work, when we can
just do the simple thing and update any time the dirty flag is set.
We also standardize on a 50ms delay, because 1ms delays were
really expensive when each check was hitting etcd multiple times,
and 50ms is Usually Long Enough.