This allows a BSI field to have an option indicating
that it is a foreign key to another index. If the foreign
index has column keys, then this field handles string values
by using the foreign index's translate store.
This commit adds a Decimal field type which is implemented mostly with
the Int field. It adds an optional "Scale" value to the Int field
which means that the values stored in that field are actually meant to
be divided by 10^Scale before being interpreted.
In order to make use of this functionality, we extend the importValue
request to allow a slice of floats rather than just int64. If the
slice of floats is present, each float in the slice is multiplied by
10^Scale and converted to an int64 before being imported. If a slice
of int64 is imported to a Decimal field, it is treated normally, and
scale is ignored. This allows the conversion to be handled at the
client side if desired.
Currently there are Field level methods for querying Float values out
of a decimal field, but no support in PQL or the executor for getting
float values. Going to wait until I can use the generic result type
before doing that, so for now, any values queried will be the scaled
integer values.
needed to add client support for importing float values, and did this
by adding a more general and simplified client method for value
imports.
rewrote api.ImportValue to use the new method which should be more
performant and efficient.
allow floats to be "pilosa import"ed into decimal fields
What if you could ?profile=true on a query and get some
numbers back? That'd be really cool.
We already have tracing/spans, but right now, those only generate
any data if you have something set up for them to trace to. Add a
fancy wrapper that lets us generate our own tracing data, and dump
it into the request response, if ?profile=true.
We track wall-clock execution time, plus possible arbitrary K/V
pairs. Memory stats are not included, because obtaining them is
surprisingly expensive.
This commit fixes an issue where translation `LogEntry` must be
read in its entirety, however, large entries can exceed the buffer
size. This has been changed so that partial entries reads are allowed.
The `LogEntry.ReadFrom()` may still generate large byte slices
during reads of large individual fields or keys.
This commit implements BSI with variable bit depth using a
sign magnitudeto indicate whether a value is positive or negative.
This also rearranges the existence bit to be the first bit instead
of the last bit.
also fix a *bunch* of tests that weren't closing the clusters they
created. Cleaned up one test to use t.Run instead of just checking
everything in a loop
So with the switch to a new linter, we get a lot of new warnings,
and the majority of them are harmless probably, but a few might be
real. Variously just use _ to suppress warnings, or report errors.
There's probably things here that deserve better fixes, but we can
always revisit it.
In the case where a translate log entry contained
many key/id pairs, it was possible for the read
buffer (which was allocated at 65536 bytes) to
fail to handle it. This happened when the serialized
LogEntry was larger than 65536 bytes.
This PR adds logic which returns a custom error called
ErrTranslateReadTargetUndersized notifying the reader
to reallocate a larger read buffer and try the read
again.
TODO:
- [ ] Add a max buffer size check to prevent this from doubling the
buffer size with no limit.
- [ ] Add tests.
suspect that this is somehow causing "cannot assign requested address" bugs for
some users. removing since it wasn't a necessary part of the deadlock fix, but
just seemed like a prudent thing to have.
I'd like to add stat tracking to Roaring, which means it
has to be able to import the stats package, which means
stats has to be a package rather than part of the pilosa
package. If stats stops being in pilosa, it still needs
a way to import logger, so logger also has to leave the
pilosa package. Then everything using them needs to import
them and use package selectors on their names.
This doesn't actually add the stats support to roaring,
it just makes it so there's a way to import the stats
code from something in the roaring package.