The view.go change is straightforward and fairly obviously more
correct.
The field.go change avoids holding the field read lock for the
duration of the mutex check request. The thinking was that while the
read lock was held something else was attempting to get a write lock,
which blocked all other read locks and something was getting into a
loop. Seebs might have a more detailed explanation, but that's as far
as my understanding goes at the moment. I believe this change is safe
though as we don't read/modify any field level data structures after
grabbing the standard view.
We support query parameters for details (default false) which
request additional data, and for a limit (default 0/MaxInt32)
on number of results returned to limit the amount of spam
produced if there's a lot of results. The simpler default
output should reduce load and runtime significantly, and the
ability to specify limits makes it easier to get reasonably
small responses.
There's some context support here, but the underlying filters
don't take contexts or check for them, which is probably
a flaw but might be a bit large to correct for this.
Despite being large, this set of changes is actually
fairly well contained within the mutex-checking code.
This implements a fairly straightforward sanity-check for mutexes,
implemented as a bitmapfilter at the fragment level, and with higher
levels combining results. There's two endpoints, an internal endpoint
which only checks the local node's shards, and an external one which
forwards requests (using the internal endpoint) to all the other nodes.
The internal endpoint does not do key translation, the external one
does.
The transmission format is a probably-inefficient JSON blob, and
returns data separated per-shard so we don't have as much merging
work to do.
This introduces a horrifying monstrosity function which tries to
sneakily corrupt mutex fields and which has to be exported (EWWWWW)
but which is only present in _test code (!??!! THIS WORKS WHY).
Also one typo fix in unrelated code caused by not wanting to keep
fighting with gofmt about this.
This partially-implemented prototype of the ingest API is based on our
programmatic ingest API reference. It has noticable limitations, most
crucially that it doesn't handle multi-node clusters right now. However,
it basically implements the expected semantics.
There's some noticeable performance issues to do with the high overhead
of sorting bits in order to import them efficiently, but this is fixable.
We also add the hooks to the internal client, and make the finisher logic
a bit smarter.
Much of this code was originally by Nia Weiss, but it's been merged
and restructured a bit to get things broken into logical commits.
This is sort of horrible, but viewsByTime was about 25% of total CPU time in
the ingest path, NOT including increased GC overhead. This overoptimized
approach to letting us recycle a buffer, and use the same buffer for multiple
time views at once, reduces that to about 2.5%. Sorry for the mess.
We also streamline the process of building the per-view data sets a bit,
and streamline it a lot in the non-time-quantum case.
In fact, we have a number of things assuming that values passed to Import
always fit within a single known shard, so, drop all the extra complexity
around this, drop the computation of fancy view/shard keys, and so on.
There's a lot of room left to improve this probably but it's at least
better, I think.
Unfortunately, there's a handful of things, basically all of which are
test cases, which were relying on this, so, we also add functionality
for splitting import requests by shards. But this allows us to stop
duplicating each shard's inputs one at a time... which turns out to
mean that we now care that the import operation can write back to the
import request. This only affects test cases, so we adopt a crufty
hack involving cloning import requests in those rare cases, and also
when reusing the same column IDs to write to the existence field that
we'd be using later to write to another field.
Note that even if we weren't overwriting the column IDs with positions,
we'd be sorting the column/row ID lists by row-then-column, which means
we'd still be corrupting the column ID lists. This may want to change
at some point.
We also reuse a single Tx for all the views, because DB-per-shard
means that should work fine, and reduces the cost of doing these
updates, probably.
The convention of using a "u" for "micro" is pretty well-established and some
people will have trouble typing the Greek letter, accept that as a synonym.
We're reading timestamps as []int64, instead of allocating a time.Time
for each timestamp, just use the same logic to determine whether to use the
int64 timestamp that we would have used to decide whether to allocate it.
We still have to check the whole run, though, because we're providing a large
list of 0s instead of "no timestamps", for Reasons.
There's only ever one view in importValue, but there's also only ever
one shard, because importValue is only called by things called from
the API after it has split everything up by shard.
Attributes are unmaintained and unused.
They have become more of a liability than a benefit.
This change eliminates them from the codebase.
The only user-visible change (assuming that attrs are not used) is that the attrs field will no longer appear in row JSON.
Before this change, we were only caching the BitDepth on the
field.options. This was ok as long as applyOptions() was called after
that. But unfortunately, during startup, applyOptions() was called prior
to that being set. So with this commit, we explicitly set the value in
bsiGroup.BitDepth as well.
- Previously, on timequantum schemas, we would
create and open a view for the cartesian
product of every possible view and shard.
- This caused us to be very slow on re-open,
and to use lots of memory for views that
held nothing.
- This change makes startup faster, memory
use much lower, and should speed migration.
- to indicate that the query context is already
done.
- handles the case where the import worker is
interrupted early by a ctx cancellation,
thus avoiding a panic.
Add an exported IntersectionAny() from roaring to let us quickly
check whether two containers have overlap, so we can avoid performing
intersections we don't need to when evaluating containers within
the same row as a previous match. (IntersectionCount on the whole
bitmap would imply doing up to 16 intersections even if we find a bit
right away.)
We also allow ForeignIndex to be set on set, mutex, and time fields,
since all of those could now be reasonable operands for Distinct
ops.
Not yet present: Handling time quantums, but that seems really
desireable.
- add tournament.sh to do all pair-wise comparisons of blue-green backends.
- isolate txstores away from roaring index/ directories with indexname.index.txstores@@@ dirs.
- blue_green for doing migration. Called before Holder.Open finishes.
- holdbkg.go added for index lookup. Less wedging between a deadlock and a race.
- fix fault under read-only map under lmdb at
TestExecutor_Execute_Row_Range/RowIDColumnID by doing cow in roaring.
- roaring -tags gofuzz builds again
- roaringparanoia build tag added to make test targets in Makefile
- add rbf.NewDBWithAllocZero for out-of-bounds memory checks
- .circleci/config.yml test-shardwidth-22 with large run container, kept OOM-ing we suspect.
Fixes#819
- introduce Query Context (Qcx) for managing database-per-shard.
- replaces the MultiTx, so mtx.go is retired and removed.
- introduces the HolderConfig struct and all Holders now have
a path from birth.
- rbf speedups on bitwise writes
- badgerdb is removed due to unresolvable write conflicts.
fixes#703#676