previously we allowed users to specify a granularity for timestamp
e.g. seconds, milli, micro, nano
however we converted everything to nano before we stored it.
This reduced the allowed range for all time units to what
was allowed by timestamp. For example, with second granularity
you can represent billions of years within the capacity of
int64 but with nano its somewhere b/w 100-200 years.
So now, for timeunits of seconds, milli, and micro the range
is year 0001 - 9999. These limits come from what Go
supports.
So this uses unit specific function to translate
timestamps to values and vice versa to increase
the time range.
In the process of increasing the range for timestamp and subsequent
testing, I found and addressed a few bugs:
- min/max queries were not using timestamp specific comparators so
added that.
- Values from Import/ingest come to FB as relative values to epoch
whereas other BSI fields come as actual values and then
becomes relative to their respective bases within FB. so some
specific handling of that was added.
- However! Set queries use timestamp strings which are, of course,
the actual value they designate. So they have to become
relative.
- When bitdepth is 0, Min/maxUnsigned functions did not run
resulting in a count of 0 when there
was an actual value that was 0.
Also, this removes (now) dead code and updates/adds tests.
The root problem this is attempting to address is sporadic
weird cases in which etcd mistakenly thinks it's down even when
it's up. I am not confident that this is addressed, but there's
a reasonable chance that it is, and I can't trigger it at the
moment, but it was always sporadic, so that doesn't prove much.
There's a lot going on here, and it comes into roughly three
categories.
First: Dropping unused/unneeded code. There's a lot of leftover
bits from the initial development and refactoring of this.
Second: Unifying and shuffling some of the design. We had
multiple interfaces which are functionally impossible to
usefully implement separately, so they're combined together,
and in some cases, moved.
Third: Streamlining logic and simplifying design choices.
This is combined into one commit because the changes are
thoroughly entertwined with each other and you can't usefully
break most of them out.
Also, a bunch of test coverage for most of these changes.
Big changes:
We merge the topology and disco packages. The topology and disco
packages being separate creates a complicated tangle of problems
and dependencies. The fundamental problem, approximately, is that
topology.Node has to track disco.NodeState.
There's three core interfaces interacting here:
topology.Noder (maintains list of nodes)
disco.Stator (maintains the state of a node)
disco.Metadator (stores, possibly retrieves, node metadata)
But the node state mantained by the Noder *is* the set of node
metadata, plus state updates produced by Stators. The only actual
non-trivial and usable implementation of these interfaces is a single
thing which implements all three, and in which the implementations
share a single backend data source which they are all modifying.
But you can't move Noder into disco, because Noder has to refer
to topology.Node, but topology.Node refers to disco.
Solution: First, merge these two packages. Second, merge these
three interfaces, to provide a single interface which is more
clear about the fact that (metadator.)SetMetadata() and
(stator.)Started() are both changing the output we'll get from
(noder.)Nodes().
We rework the node state tracking.
We have this nodeStates map which is almost unused. Really, we
don't need it at all. Every node's state is either its last heartbeat
state or "Unknown", so we simplify this a bit. Also, we ensure that
the populateNodeStates function itself is yielding the sorted nodes
list, so we don't have to be as worried about possible later lookups
of sortedNodes happening outside a lock. We also add diagnostics
for deleting nodes from the metadata list (this should never happen),
and try to track heartbeat state more closely.
This is *probably* what fixes the underlying reported problem,
if anything did.
Still an open issue: Make heartbeat state changes aware of when
they're talking about *this* node and possibly not try to
mark it down? Except this may have a flaw: That would result in
each node disagreeing with other nodes in etcd about the state
of that node in the failure cases, and undermine the point of
using etcd to keep these states consistent.
We reduce the number of contexts and cancelfuncs in the etcd wrapper.
We create a shared context for the non-etcd.embed children of our
etcd wrapper, the heartbeat/keepalive and the node watcher, so we
can cancel that one context and cancel all of those at once, so
we don't need to separately track a function to call to cancel
the watch, AND be closing another channel. Also, our shutdown
now propagates automatically to the various etcd API calls we've
made for things like the node watcher and keepalive calls.
We still need to watch that channel in watchNodesOnce, though,
because apparently the watch doesn't yield an error even if the
context calling it is canceled. Whee.
This should reduce the risk of ending up in an inconsistent state,
and also the Close() function is probably idempotent now.
Smaller changes:
* Remove config-generators that existed to generate etcd
configs but were used only for tests that no longer exist
or make sense.
* Move the logic to generate etcd configs into the etcd
package, instead of the "testing" subpackage. This allows
us to write a self-contained config generator for
clusters where the nodes know about each other, but do
this just with etcd, not with full featurebase servers.
* Move the thing generating `fake:%d` socket names into
the etcd package, which is the only place we use it.
Also simplify it slightly.
* Don't panic on invalid URLs, report errors from them.
* At least try to use etcd's config.Validate functionality.
It's underdocumented, so we're not sure what it will report,
but at least if it does we'll get reports from it and
know what they are?
* Try to handle CompactRevision errors from watches more
correctly -- after a CompactRevision, any future attempt
to watch from a lower revision will necessarily fail, so
we adjust our target revision up. We don't have good
testing for this.
* Drop the Metadata() method (that used to be in Metadator)
because nothing ever used it and it didn't make much sense
to try.
* Convert SetMetadata from taking an arbitrary json blob
to taking the only data that would ever be valid since
we always use it to extract node information anyway.
* Drop several unused functions, unexport things only used
internally.
* Replace Started() with SetState("STARTED"), allowing us
to write tests that mess with states. We weren't really thinking
carefully about state transitions sometimes and now it's much
easier to do that thinking.
* Stop leaving stray localhost:2380 and localhost:2379 in
our embed config. We still sometimes see peer requests from
those and I honestly don't know why, but at least it should
be rarer.
This PR reverts the timestamp work.
The timestamp work requires changes to FB and IDK; and there are
circular dependencies between tests in either repo preventing merging
of either. The work here is pretty stable, but required bypassing
the smoketest. Meanwhile, I found some additional things in IDK that
need addressing which means I merged this work in pre-maturely. Once
I get that worked out, I'll re-commit these commits.
This reverts following commits related to timestamp work:
bypass of smoke test b/c of circular dep with IDK: 0676790
update codec to reflect changes to timstamp range: bd5dc76
fix few bugs regarding timestamp: 33fce8a
increase time range for timestamp by using specified granularity: 5939923.
In the process of increasing the range for timestamp and subsequent
testing, I found and addressed a few bugs:
- min/max queries were not using timestamp specific comparators so
added that.
- Values from Import/ingest come to FB as relative values to epoch
whereas other BSI fields come as actual values and then
becomes relative to their respective bases within FB. so some
specific handling of that was added.
- However! Set queries use timestamp strings which are, of course,
the actual value they designate. So they have to become
relative.
- When bitdepth is 0, Min/maxUnsigned functions did not run
resulting in a count of 0 when there
was an actual value that was 0.
Also, this removes (now) dead code and updates/adds tests.
previously we allowed users to specify a granularity for timestamp
e.g. seconds, milli, micro, nano
however we converted everything to nano before we stored it.
This reduced the allowed range for all time units to what
was allowed by timestamp. For example, with second granularity
you can represent billions of years within the capacity of
int64 but with nano its somewhere b/w 100-200 years.
So now, for timeunits of seconds, milli, and micro the range
is year 0001 - 9999. These limits come from what Go
supports.
So this uses unit specific function to translate
timestamps to values and vice versa to increase
the time range.
We had two different, incompatible-with-each-other, and both
individually broken, partial implementations of resizing logic.
There's the original pre-etcd resize, and then the etcd resize,
and neither works, but there's conflicts between the ways they
don't work.
No attempt to fix this is likely to yield decent results, so
instead, we yank them both out entirely, so if we decide to
implement resizing (which we will) we won't be confused by
stray code pertaining to resizing that's not really hooked
up to anything.
We're leaving the resize messages in protobuf to avoid renumbering
protobuf messages. We rename some of our message types to UNUSED0,
etcetera, so that any code still using the old names won't
compile, to make sure we get rid of it, but we can't just drop
the numbers without breaking rolling restart.
The Resize_AddNode tests are removed not just because we don't
have resizing, but because they were completely broken anyway
and never worked at all. But there's no reason to fix them because
they exist to fix the functionality we didn't have and are now
removing the vestigial remains of.
We also drop the one usage of the AddNode function of Noder, because
it was used only by one test code fragment that was creatincg clusters,
and that can be done more correctly. There were no other call sites
at all.
We mark the monitorAntiEntropy function to be ignored by
code coverage because it's not actually being covered. There's
a separate ticket for removing that entirely.
This adds a shard-based import endpoint which takes bitmap data for
all field types and imports data for the whole shard transactionally.
It uses the BitmapRewriter interface to try to intelligently allow for
setting and clearing bits simultaneously without multiple writes which
is especially helpful when ingesting into int-like fields, but also
allows clear-and-then-set behavior for set fields.
We default to the jmp-hash method which we had previously, and allow a
user to set the "modulus" option which uses a simple mod operation to
ensure an even spread of partitions across nodes.
I think that ideally we would have new indexes uses modulus and
existing indexes use jmp-hash which implies supporting this
configuration on a per-index basis.
If we don't do per index, we should probably run the whole test suite
both ways.
During backups on a multi-node cluster, TranslateData was unconditionally redirecting to the primary, regardless of the primary’s status. This is less than ideal. If the primary is down, the backup will fail.
As a consequence of this fix, we will also no longer needlessly redirect to ourselves on a single node cluster. This is a great optimization win!!!!
Fixes # FB-1324 SUP-209
Co-authored-by: tgruben <tgruben@gmail.com>
The ingest API tried to do a Qcx operation that needs a write Tx after
requesting a write Tx. This doesn't work. The ingest API is the only caller
of clearExistenceColumns, so it's easy to just make it work for a given
shard using a provided Tx. This isn't especially clean, but a lot of this
is due for an overhaul anyway because the Qcx/Tx stuff is sort of broken.
Also, add any test case at all for this, since we didn't have one, and
also fix the fact that the test case failed because the test harness
didn't allow empty result sets.
Two CreateField messages reaching different nodes in a cluster at the same
time could cause a deadlock because each CreateField runs with a write lock
held, then issues requests to other nodes which, at a minimum, need
a read lock and which may require a write lock. Reorder things a bit to
make the broadcast to other nodes happen outside the lock. We may also
need to do something to have nodes handle the case where something's been
created in etcd but they haven't gotten the message about it yet.
this is related to work for [fb-1127](https://molecula.atlassian.net/browse/FB-1127)
cardinality reporting has caused no shortage of issues such that we recommend
disabling them almost everywhere.
this commit removes the cardinality calculation for right now, as well as the option
to enable/disable schema details.
Add a lock to the Server WaitGroup so that if the Server WaitGroup is already
waiting, we won't concurrently add to it and cause a data race.
Also, when adding to the Server WaitGroup, check that the server is not closing
already, since that means we really shouldn't be doing more work.
- Add auth-token for featurebase import, backup and restore
- Add auth-token to http request
- Create a cluster tests with auth enabled
- Add test for import with auth enabled
- if we're a non-primary node, redirect to the primary
- if non-primary nodes can create transactions now, then the client should not receive an ErrNotPrimaryNode
- streamline metrics logic
This commit effectively removes the API-level validation that was
blocking certain API methods when the cluster was in a particular state
(namely DOWN and DEGRADED). The thinking is that we shouldn't be
blocking these requests at the API level, but rather should let them
pass through and allow the fact that a node is ACTUALLY down dictate the
behavior.
With this change, two tests were modified. They were previously
expecting the error message from the API validation on DOWN, but now
they check for a "shard unavailable" error, which is what gets returned
for a particular query when the cluster is in an unhealthy state.
There's a number of deeper issues here (the fragment is conjuring
up a Tx, for instance) but this helps.
Also use field.view() to get the view rather than accessing viewMap
directly without a lock. Also change field.cacheBitDepth to ratchet
upwards -- if we have multiple shards and some shards have lower
depths than others, we should use the highest as the cached value,
not the most recent.
i used this script, a little clunky but it got the job done
```bash
for file in `find . -type f -print | grep '\.go'`; do
sed '1,/^\/\/ limitations under the License.$/d' $file > $file.tmp;
result=`cat $file.tmp`
if [[ result != "" ]]; then
gofmt $file.tmp &> /dev/null;
if [[ $? == 0 ]]; then
mv $file.tmp $file && gofmt -w $file;
else
rm $file.tmp;
fi
else
rm $file.tmp;
fi
done
```
There isn't really a field called _keys but some old backups
will think they have translate data for this. Ignore it politely.
Also in general produce a diagnostic rather than a panic for
translate data restores to nonexistent indexes or fields.
Underlying goal: Don't use the http client to send messages back to the
local host. Also, when sending data to other nodes, don't collate it
from an ImportRequest into a completely different format, then immediately
collate that back into an ImportRequest. This does require changing
the logic over in ctl/import to make it create an ImportRequest.
Also, add additional testing to make sure we're actually trying anything
at all with several combinations (such as submitting import requests
which don't match the configuration of index or field), and improve
test coverage for that.
This introduces the ability to tell an http/client InternalClient about
a specific API that it should use for local queries where applicable.
That's not implemented outside of the import stuff, but should probably
be applied eventually to other things that are trying to talk to many
nodes one of which may be the local node. That behavior is contingent
on passing in a Qcx, because it is implicitly tied to an existing
execution context, and it can't assume that it can create a new one,
because that could deadlock.
These commits are hard to disentagle, and doing them separately means
re-modifying the same chunks of code several times before removing it,
and similar things.
Basically:
(1) Drop the bolt backend storage.
(2) Drop the blue-green wrapper that compares two backends.
(3) Drop unused or barely-used Tx API components from all the
remaining backends.
(4) Minor related cleanup to simplify things related to these.
The boltdb backend existed only to verify RBF. The blue-green wrapper
was mostly used to verify RBF, but in practice we had to do a lot
of working around that, and it introduced a lot of special cases.
Types removed:
IteratorFinder: Used only to implement the roaring iterator
on top of boltdb, and to complicate the way it worked in roaring.
Reverted the complications. Also unexport NewSliceContainers
which is used only for that outside of roaring's internals.
PortMapper from cluster_internal_test.go: Used only for a test
we removed early this year. Never used for anything else.
RawRoaringData: Totally unused.
TxStore: Totally unused.
Functions removed from Tx API, and sometimes corresponding
members were removed from structs:
* Dump: debugging code, I don't think I found any actually reachable
paths to it.
* Group: only used for debugging TxGroup stuff
* IncrementOpN: only used by fragment, fragment can increment its
own opN.
* Options: unused?
* Pointer: debugging only
* Readonly: used only to decide how to handle Tx in a TxGrp,
but we never add a non-readonly Tx to a TxGrp. Removed also all
the corresponding write-aware stuff.
* RoaringBitmapReader: Used exactly once, can just be a bm.WriteTo.
* Sn (and OpenSnList): Unused
* UnionInPlace: unused and conceptually-invalid; it didn't write
to storage and shouldn't have, and was just "create a bitmap
then call union-in-place", which we can do directly.
* UseRowCache: just checked storage.UseRowCache.
Other things removed:
The SetRequiredForAtomicWriteTx and ClearRequiredForAtomicWriteTx
functions go away, since nothing now seems to be using them? Same
for holder_internal_test's `testHasBit` and `testMustNotHaveBit`,
which were unused.
The DBPerShard "DeleteDBPath" and "HasData" functions and related
parts were mostly unused; took out the parts that were never
actually being reached.
Changed the API of one function to simplify special cases and
remove things:
* ImportRoaringBits had a special "data" argument which gave it
subtly different semantics for RBF and roaring (for roaring, it
could produce a roaring bitmap *with ops log*), didn't seem to
be adding much. Removed corresponding "readStorageFromArchive"
which is not otherwise used.
Also took out various debugging/dumping functions that were unused
and may have bitrotted.
Dropped a test from txfactory_internal_test, and the "pjobs"
code, because those two were the only things that needed Barrier
and thus idem, which lets us drop two more dependencies. We already
have errgroup for grouping things which want to terminate as
soon as one of them errors, approximately. To do better we'd have
to have context-threading, really.
Unbroke the WriteFragment test for non-roaring tests and made it
not roaring-only.
I assumed the existing import code handled replicas. It doesn't, actually.
It just assumes they're handled. So, in the new import code, when splitting
things up by-shard, send each shard's data to *every* node that has
that shard, not just the first one.
We add endpoints and protobuf encode/decode to allow for sending
sharded requests over the wire in protobuf, so we can take our
sharded data and send it to other nodes if needed.
This is a squash of >15 other commits, so a bit of history
is relevant:
The Request type had FieldTypes in it because the field type
information was needed for sharding because sorting requires
that information. We change this around to make the external
sharding operation require the field types, and curry that
through the codec -- the codec is needed to tell the request
how it shards. (This is because the correct sorting order
varies by field type.) Requests (and ShardedRequests) no
longer have that table in them.
And then we hit a nasty bug in production and RCA showed
that our testing wasn't good enough and we need to be more
careful, and I discovered that test coverage in this package
was around 70%.
So, the other big thing here is coverage testing; in order to
make coverage testing viable and programmatically testable,
we have added the ability to render requests *back* to
JSON. This is not a great idea, but it does allow us to do
a lot of sanity-checking and verify that the encodings we're
using are consistent and correct.
This, plus some specific tests of decoding specific flawed
inputs, has caught a number of issues. Which are now fixed!
A lot of internal API surface got slightly changed, in ways
that make it simpler to work with. For instance, the
(*FieldOperation).TranslateUnsigned function doesn't really
need to exist; we can just have a non-method translate
function for unsigned and for signed, and use them based on
field type.
The stable translation hack used for testing had a bug that
could allow it to end up producing incorrect results if you
asked it to translate an ID first rather than exclusively
asking it to translate strings first, this has been
corrected. (This is a bug fix in code that was added
partway through creating this, but is tricky enough to
mention its own comment.)
Test coverage is now just over 90%, and a lot of what's left
is error-check returns that may well be actually unreachable
unless, say, the documentation for encoding/json is full of
lies. Which it probably is.