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no longer need to implement Refresh() since that was removed`
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2
cache.go
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cache.go
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@ -91,8 +91,6 @@ func (c *LRUCache) Top() []BitmapPair {
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}
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func (c *LRUCache) onEvicted(key lru.Key, _ interface{}) { delete(c.counts, key.(uint64)) }
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func (c *LRUCache) Refresh() {
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}
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// Ensure LRUCache implements Cache.
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var _ Cache = &LRUCache{}
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