Move stuff to Init

This commit is contained in:
Alan Bernstein 2016-12-12 15:55:32 -06:00
parent 459136e907
commit b78ffb335c

View file

@ -7,6 +7,7 @@ import (
"io/ioutil"
"context"
"math"
"math/rand"
"time"
)
@ -14,18 +15,23 @@ import (
// ZipfSetBits sets bits randomly and deterministically based on a seed, according to the Zipf distribution
type ZipfSetBits struct {
HasClient
BaseBitmapID int64
BaseProfileID int64
BitmapIDRange int64
ProfileIDRange int64
Iterations int // number of bits that will be set
Seed int64
BitmapExponent float64
BitmapOffset float64
ProfileExponent float64
ProfileOffset float64
DB string // DB to use in pilosa.
BaseBitmapID int64
BaseProfileID int64
BitmapIDRange int64
ProfileIDRange int64
Iterations int // number of bits that will be set
Seed int64
BitmapRng *rand.Zipf
ProfileRng *rand.Zipf
BitmapPerm *PermutationGenerator
ProfilePerm *PermutationGenerator
DB string // DB to use in pilosa.
// TODO remove these - but theyre needed in ConsumeFlags
BitmapExponent float64
BitmapRatio float64
ProfileExponent float64
ProfileRatio float64
}
func (b *ZipfSetBits) Usage() string {
@ -85,9 +91,9 @@ func (b *ZipfSetBits) ConsumeFlags(args []string) ([]string, error) {
fs.IntVar(&b.Iterations, "iterations", 100, "")
fs.StringVar(&b.DB, "db", "benchdb", "")
fs.Float64Var(&b.BitmapExponent, "bitmap-exponent", 1.01, "")
fs.Float64Var(&b.BitmapOffset, "bitmap-offset", 1, "")
fs.Float64Var(&b.BitmapRatio, "bitmap-ratio", 0.25, "")
fs.Float64Var(&b.ProfileExponent, "profile-exponent", 1.01, "")
fs.Float64Var(&b.ProfileOffset, "profile-offset", 1, "")
fs.Float64Var(&b.ProfileRatio, "profile-ratio", 0.25, "")
fs.StringVar(&b.ClientType, "client-type", "single", "")
if err := fs.Parse(args); err != nil {
@ -96,14 +102,34 @@ func (b *ZipfSetBits) ConsumeFlags(args []string) ([]string, error) {
return fs.Args(), nil
}
func getZipfOffset(N int64, exp, ratio float64) float64 {
// Offset is the true parameter used by the Zipf distribution, but the ratio,
// as defined here, is a simpler, readable way to define the distribution.
// Offset is in [1, inf), and its meaning depends on N (a pain for updating benchmark configs)
// ratio is in (0, 1), and its meaning does not depend on N.
// it is the ratio of the lowest probability in the distribution to the highest.
// ratio=0.01 corresponds to a very small offset - the most skewed distribution for a given pair (N, exp)
// ratio=0.99 corresponds to a very large offset - the most nearly uniform distribution for a given (N, exp)
z := math.Pow(ratio, 1/exp)
return z * float64(N-1) / (1 - z)
}
func (b *ZipfSetBits) Init(hosts []string, agentNum int) error {
rnd := rand.New(rand.NewSource(b.Seed + int64(agentNum)))
bitmapOffset := getZipfOffset(b.BitmapIDRange, b.BitmapExponent, b.BitmapRatio)
b.BitmapRng = rand.NewZipf(rnd, b.BitmapExponent, bitmapOffset, uint64(b.BitmapIDRange-1))
profileOffset := getZipfOffset(b.ProfileIDRange, b.ProfileExponent, b.ProfileRatio)
b.ProfileRng = rand.NewZipf(rnd, b.ProfileExponent, profileOffset, uint64(b.ProfileIDRange-1))
b.BitmapPerm = NewPermutationGenerator(b.BitmapIDRange, b.Seed)
b.ProfilePerm = NewPermutationGenerator(b.ProfileIDRange, b.Seed+1)
return b.HasClient.Init(hosts, agentNum)
}
// Run runs the ZipfSetBits benchmark
func (b *ZipfSetBits) Run(ctx context.Context, agentNum int) map[string]interface{} {
rnd := rand.New(rand.NewSource(b.Seed + int64(agentNum)))
bitmapRng := rand.NewZipf(rnd, b.BitmapExponent, b.BitmapOffset, uint64(b.BitmapIDRange))
profileRng := rand.NewZipf(rnd, b.ProfileExponent, b.ProfileOffset, uint64(b.ProfileIDRange))
bitmapPerm := NewPermutationGenerator(b.BitmapIDRange, b.Seed)
profilePerm := NewPermutationGenerator(b.ProfileIDRange, b.Seed)
results := make(map[string]interface{})
if b.cli == nil {
results["error"] = fmt.Errorf("No client set for ZipfSetBits agent: %v", agentNum)
@ -113,11 +139,11 @@ func (b *ZipfSetBits) Run(ctx context.Context, agentNum int) map[string]interfac
var start time.Time
for n := 0; n < b.Iterations; n++ {
// generate IDs from Zipf distribution
bitmapIDOriginal := bitmapRng.Uint64()
profIDOriginal := profileRng.Uint64()
bitmapIDOriginal := b.BitmapRng.Uint64()
profIDOriginal := b.ProfileRng.Uint64()
// permute IDs randomly, but repeatably
bitmapID := bitmapPerm.Next(int64(bitmapIDOriginal))
profID := profilePerm.Next(int64(profIDOriginal))
bitmapID := b.BitmapPerm.Next(int64(bitmapIDOriginal))
profID := b.ProfilePerm.Next(int64(profIDOriginal))
query := fmt.Sprintf("SetBit(%d, 'frame.n', %d)", b.BaseBitmapID+int64(bitmapID), b.BaseProfileID+int64(profID))
start = time.Now()