unexport a bunch of cache.go stuff

This commit is contained in:
Matt Jaffee 2018-07-02 14:58:17 -05:00
parent 28ff31d4fc
commit 65700f9604
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GPG key ID: 08A3DFFF987B11BF
3 changed files with 92 additions and 92 deletions

154
cache.go
View file

@ -31,8 +31,8 @@ const (
thresholdFactor = 1.1
)
// Cache represents a cache of counts.
type Cache interface {
// cache represents a cache of counts.
type cache interface {
Add(id uint64, n uint64)
BulkAdd(id uint64, n uint64)
Get(id uint64) uint64
@ -48,22 +48,22 @@ type Cache interface {
Recalculate()
// Returns an ordered list of the top ranked bitmaps.
Top() []BitmapPair
Top() []bitmapPair
// SetStats defines the stats client used in the cache.
SetStats(s StatsClient)
}
// LRUCache represents a least recently used Cache implementation.
type LRUCache struct {
// lruCache represents a least recently used Cache implementation.
type lruCache struct {
cache *lru.Cache
counts map[uint64]uint64
stats StatsClient
}
// NewLRUCache returns a new instance of LRUCache.
func NewLRUCache(maxEntries uint32) *LRUCache {
c := &LRUCache{
// newLRUCache returns a new instance of LRUCache.
func newLRUCache(maxEntries uint32) *lruCache {
c := &lruCache{
cache: lru.New(int(maxEntries)),
counts: make(map[uint64]uint64),
stats: NopStatsClient,
@ -73,34 +73,34 @@ func NewLRUCache(maxEntries uint32) *LRUCache {
}
// BulkAdd adds a count to the cache unsorted. You should Invalidate after completion.
func (c *LRUCache) BulkAdd(id, n uint64) {
func (c *lruCache) BulkAdd(id, n uint64) {
c.Add(id, n)
}
// Add adds a count to the cache.
func (c *LRUCache) Add(id, n uint64) {
func (c *lruCache) Add(id, n uint64) {
c.cache.Add(id, n)
c.counts[id] = n
}
// Get returns a count for a given id.
func (c *LRUCache) Get(id uint64) uint64 {
func (c *lruCache) Get(id uint64) uint64 {
n, _ := c.cache.Get(id)
nn, _ := n.(uint64)
return nn
}
// Len returns the number of items in the cache.
func (c *LRUCache) Len() int { return c.cache.Len() }
func (c *lruCache) Len() int { return c.cache.Len() }
// Invalidate is a no-op.
func (c *LRUCache) Invalidate() {}
func (c *lruCache) Invalidate() {}
// Recalculate is a no-op.
func (c *LRUCache) Recalculate() {}
func (c *lruCache) Recalculate() {}
// IDs returns a list of all IDs in the cache.
func (c *LRUCache) IDs() []uint64 {
func (c *lruCache) IDs() []uint64 {
a := make([]uint64, 0, len(c.counts))
for id := range c.counts {
a = append(a, id)
@ -110,33 +110,33 @@ func (c *LRUCache) IDs() []uint64 {
}
// Top returns all counts in the cache.
func (c *LRUCache) Top() []BitmapPair {
a := make([]BitmapPair, 0, len(c.counts))
func (c *lruCache) Top() []bitmapPair {
a := make([]bitmapPair, 0, len(c.counts))
for id, n := range c.counts {
a = append(a, BitmapPair{
a = append(a, bitmapPair{
ID: id,
Count: uint64(n),
})
}
sort.Sort(BitmapPairs(a))
sort.Sort(bitmapPairs(a))
return a
}
// SetStats defines the stats client used in the cache.
func (c *LRUCache) SetStats(s StatsClient) {
func (c *lruCache) SetStats(s StatsClient) {
c.stats = s
}
func (c *LRUCache) onEvicted(key lru.Key, _ interface{}) { delete(c.counts, key.(uint64)) }
func (c *lruCache) onEvicted(key lru.Key, _ interface{}) { delete(c.counts, key.(uint64)) }
// Ensure LRUCache implements Cache.
var _ Cache = &LRUCache{}
var _ cache = &lruCache{}
// RankCache represents a cache with sorted entries.
type RankCache struct {
// rankCache represents a cache with sorted entries.
type rankCache struct {
mu sync.Mutex
entries map[uint64]uint64
rankings []BitmapPair // cached, ordered list
rankings []bitmapPair // cached, ordered list
updateN int
updateTime time.Time
@ -155,8 +155,8 @@ type RankCache struct {
}
// NewRankCache returns a new instance of RankCache.
func NewRankCache(maxEntries uint32) *RankCache {
return &RankCache{
func NewRankCache(maxEntries uint32) *rankCache {
return &rankCache{
maxEntries: maxEntries,
thresholdBuffer: int(thresholdFactor * float64(maxEntries)),
entries: make(map[uint64]uint64),
@ -165,7 +165,7 @@ func NewRankCache(maxEntries uint32) *RankCache {
}
// Add adds a count to the cache.
func (c *RankCache) Add(id uint64, n uint64) {
func (c *rankCache) Add(id uint64, n uint64) {
c.mu.Lock()
defer c.mu.Unlock()
// Ignore if the column count is below the threshold.
@ -179,7 +179,7 @@ func (c *RankCache) Add(id uint64, n uint64) {
}
// BulkAdd adds a count to the cache unsorted. You should Invalidate after completion.
func (c *RankCache) BulkAdd(id uint64, n uint64) {
func (c *rankCache) BulkAdd(id uint64, n uint64) {
c.mu.Lock()
defer c.mu.Unlock()
if n < c.thresholdValue {
@ -190,21 +190,21 @@ func (c *RankCache) BulkAdd(id uint64, n uint64) {
}
// Get returns a count for a given id.
func (c *RankCache) Get(id uint64) uint64 {
func (c *rankCache) Get(id uint64) uint64 {
c.mu.Lock()
defer c.mu.Unlock()
return c.entries[id]
}
// Len returns the number of items in the cache.
func (c *RankCache) Len() int {
func (c *rankCache) Len() int {
c.mu.Lock()
defer c.mu.Unlock()
return len(c.entries)
}
// IDs returns a list of all IDs in the cache.
func (c *RankCache) IDs() []uint64 {
func (c *rankCache) IDs() []uint64 {
c.mu.Lock()
defer c.mu.Unlock()
a := make([]uint64, 0, len(c.entries))
@ -216,21 +216,21 @@ func (c *RankCache) IDs() []uint64 {
}
// Invalidate recalculates the entries by rank.
func (c *RankCache) Invalidate() {
func (c *rankCache) Invalidate() {
c.mu.Lock()
defer c.mu.Unlock()
c.invalidate()
}
// Recalculate rebuilds the cache.
func (c *RankCache) Recalculate() {
func (c *rankCache) Recalculate() {
c.mu.Lock()
defer c.mu.Unlock()
c.stats.Count("cache.recalculate", 1, 1.0)
c.recalculate()
}
func (c *RankCache) invalidate() {
func (c *rankCache) invalidate() {
// Don't invalidate more than once every X seconds.
// TODO: consider making this configurable.
if time.Since(c.updateTime).Seconds() < 10 {
@ -240,23 +240,23 @@ func (c *RankCache) invalidate() {
c.recalculate()
}
func (c *RankCache) recalculate() {
func (c *rankCache) recalculate() {
// Convert cache to a sorted list.
rankings := make([]BitmapPair, 0, len(c.entries))
rankings := make([]bitmapPair, 0, len(c.entries))
for id, cnt := range c.entries {
rankings = append(rankings, BitmapPair{
rankings = append(rankings, bitmapPair{
ID: id,
Count: cnt,
})
}
sort.Sort(BitmapPairs(rankings))
sort.Sort(bitmapPairs(rankings))
// Store the count of the item at the threshold index.
c.rankings = rankings
length := len(c.rankings)
c.stats.Gauge("RankCache", float64(length), 1.0)
var removeItems []BitmapPair // cached, ordered list
var removeItems []bitmapPair // cached, ordered list
if length > int(c.maxEntries) {
c.thresholdValue = rankings[c.maxEntries].Count
removeItems = c.rankings[c.maxEntries:]
@ -278,38 +278,38 @@ func (c *RankCache) recalculate() {
}
// SetStats defines the stats client used in the cache.
func (c *RankCache) SetStats(s StatsClient) {
func (c *rankCache) SetStats(s StatsClient) {
c.stats = s
}
// Top returns an ordered list of pairs.
func (c *RankCache) Top() []BitmapPair { return c.rankings }
func (c *rankCache) Top() []bitmapPair { return c.rankings }
// WriteTo writes the cache to w.
func (c *RankCache) WriteTo(w io.Writer) (n int64, err error) {
func (c *rankCache) WriteTo(w io.Writer) (n int64, err error) {
panic("FIXME: TODO")
}
// ReadFrom read from r into the cache.
func (c *RankCache) ReadFrom(r io.Reader) (n int64, err error) {
func (c *rankCache) ReadFrom(r io.Reader) (n int64, err error) {
panic("FIXME: TODO")
}
// Ensure RankCache implements Cache.
var _ Cache = &RankCache{}
var _ cache = &rankCache{}
// BitmapPair represents a id/count pair with an associated identifier.
type BitmapPair struct {
// bitmapPair represents a id/count pair with an associated identifier.
type bitmapPair struct {
ID uint64
Count uint64
}
// BitmapPairs is a sortable list of BitmapPair objects.
type BitmapPairs []BitmapPair
// bitmapPairs is a sortable list of BitmapPair objects.
type bitmapPairs []bitmapPair
func (p BitmapPairs) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
func (p BitmapPairs) Len() int { return len(p) }
func (p BitmapPairs) Less(i, j int) bool { return p[i].Count > p[j].Count }
func (p bitmapPairs) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
func (p bitmapPairs) Len() int { return len(p) }
func (p bitmapPairs) Less(i, j int) bool { return p[i].Count > p[j].Count }
// Pair holds an id/count pair.
type Pair struct {
@ -341,14 +341,14 @@ func (p Pairs) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
func (p Pairs) Len() int { return len(p) }
func (p Pairs) Less(i, j int) bool { return p[i].Count > p[j].Count }
// PairHeap is a heap implementation over a group of Pairs.
type PairHeap struct {
// pairHeap is a heap implementation over a group of Pairs.
type pairHeap struct {
Pairs
}
// Less implemets the Sort interface.
// reports whether the element with index i should sort before the element with index j.
func (p PairHeap) Less(i, j int) bool { return p.Pairs[i].Count < p.Pairs[j].Count }
func (p pairHeap) Less(i, j int) bool { return p.Pairs[i].Count < p.Pairs[j].Count }
// Push appends the element onto the Pair slice.
func (p *Pairs) Push(x interface{}) {
@ -461,60 +461,60 @@ func (p uint64Slice) merge(other []uint64) []uint64 {
return ret
}
// BitmapCache provides an interface for caching full bitmaps.
type BitmapCache interface {
// bitmapCache provides an interface for caching full bitmaps.
type bitmapCache interface {
Fetch(id uint64) (*Row, bool)
Add(id uint64, b *Row)
}
// SimpleCache implements BitmapCache
// simpleCache implements BitmapCache
// it is meant to be a short-lived cache for cases where writes are continuing to access
// the same row within a short time frame (i.e. good for write-heavy loads)
// A read-heavy use case would cause the cache to get bigger, potentially causing the
// node to run out of memory.
type SimpleCache struct {
type simpleCache struct {
cache map[uint64]*Row
}
// Fetch retrieves the bitmap at the id in the cache.
func (s *SimpleCache) Fetch(id uint64) (*Row, bool) {
func (s *simpleCache) Fetch(id uint64) (*Row, bool) {
m, ok := s.cache[id]
return m, ok
}
// Add adds the bitmap to the cache, keyed on the id.
func (s *SimpleCache) Add(id uint64, b *Row) {
func (s *simpleCache) Add(id uint64, b *Row) {
s.cache[id] = b
}
// NopCache represents a no-op Cache implementation.
type NopCache struct {
// nopCache represents a no-op Cache implementation.
type nopCache struct {
stats StatsClient
}
// Ensure NopCache implements Cache.
var _ Cache = &NopCache{}
var _ cache = &nopCache{}
// NewNopCache returns a new instance of NopCache.
func NewNopCache() *NopCache {
return &NopCache{
// newNopCache returns a new instance of NopCache.
func newNopCache() *nopCache {
return &nopCache{
stats: NopStatsClient,
}
}
func (c *NopCache) Add(id uint64, n uint64) {}
func (c *NopCache) BulkAdd(id uint64, n uint64) {}
func (c *NopCache) Get(id uint64) uint64 { return 0 }
func (c *NopCache) IDs() []uint64 { return make([]uint64, 0) }
func (c *nopCache) Add(id uint64, n uint64) {}
func (c *nopCache) BulkAdd(id uint64, n uint64) {}
func (c *nopCache) Get(id uint64) uint64 { return 0 }
func (c *nopCache) IDs() []uint64 { return make([]uint64, 0) }
func (c *NopCache) Invalidate() {}
func (c *NopCache) Len() int { return 0 }
func (c *NopCache) Recalculate() {
func (c *nopCache) Invalidate() {}
func (c *nopCache) Len() int { return 0 }
func (c *nopCache) Recalculate() {
}
func (c *NopCache) SetStats(s StatsClient) {
func (c *nopCache) SetStats(s StatsClient) {
c.stats = s
}
func (c *NopCache) Top() []BitmapPair {
return []BitmapPair{}
func (c *nopCache) Top() []bitmapPair {
return []bitmapPair{}
}

View file

@ -82,14 +82,14 @@ type fragment struct {
// Cache for row counts.
CacheType string // passed in by field
cache Cache
cache cache
CacheSize uint32
// Stats reporting.
maxRowID uint64
// Cache containing full rows (not just counts).
rowCache BitmapCache
rowCache bitmapCache
// Cached checksums for each block.
checksums map[int][]byte
@ -217,7 +217,7 @@ func (f *fragment) openStorage() error {
// Attach the file to the bitmap to act as a write-ahead log.
f.storage.OpWriter = f.file
f.rowCache = &SimpleCache{make(map[uint64]*Row)}
f.rowCache = &simpleCache{make(map[uint64]*Row)}
return nil
@ -230,9 +230,9 @@ func (f *fragment) openCache() error {
case CacheTypeRanked:
f.cache = NewRankCache(f.CacheSize)
case CacheTypeLRU:
f.cache = NewLRUCache(f.CacheSize)
f.cache = newLRUCache(f.CacheSize)
case CacheTypeNone:
f.cache = NewNopCache()
f.cache = newNopCache()
return nil
default:
return ErrInvalidCacheType
@ -897,7 +897,7 @@ func (f *fragment) top(opt topOptions) ([]Pair, error) {
}
// Iterate over rankings and add to results until we have enough.
results := &PairHeap{}
results := &pairHeap{}
for _, pair := range pairs {
rowID, cnt := pair.ID, pair.Count
@ -1001,7 +1001,7 @@ func (f *fragment) top(opt topOptions) ([]Pair, error) {
return r, nil
}
func (f *fragment) topBitmapPairs(rowIDs []uint64) []BitmapPair {
func (f *fragment) topBitmapPairs(rowIDs []uint64) []bitmapPair {
// Don't retrieve from storage if CacheTypeNone.
if f.CacheType == CacheTypeNone {
return f.cache.Top()
@ -1015,11 +1015,11 @@ func (f *fragment) topBitmapPairs(rowIDs []uint64) []BitmapPair {
}
// Otherwise retrieve specific rows.
pairs := make([]BitmapPair, 0, len(rowIDs))
pairs := make([]bitmapPair, 0, len(rowIDs))
for _, rowID := range rowIDs {
// Look up cache first, if available.
if n := f.cache.Get(rowID); n > 0 {
pairs = append(pairs, BitmapPair{
pairs = append(pairs, bitmapPair{
ID: rowID,
Count: n,
})
@ -1029,13 +1029,13 @@ func (f *fragment) topBitmapPairs(rowIDs []uint64) []BitmapPair {
row := f.row(rowID)
if row.Count() > 0 {
// Otherwise load from storage.
pairs = append(pairs, BitmapPair{
pairs = append(pairs, bitmapPair{
ID: rowID,
Count: row.Count(),
})
}
}
sort.Sort(BitmapPairs(pairs))
sort.Sort(bitmapPairs(pairs))
return pairs
}

View file

@ -891,7 +891,7 @@ func TestFragment_LRUCache_Persistence(t *testing.T) {
}
// Verify correct cache type and size.
if cache, ok := f.cache.(*LRUCache); !ok {
if cache, ok := f.cache.(*lruCache); !ok {
t.Fatalf("unexpected cache: %T", f.cache)
} else if cache.Len() != 1000 {
t.Fatalf("unexpected cache len: %d", cache.Len())
@ -903,7 +903,7 @@ func TestFragment_LRUCache_Persistence(t *testing.T) {
}
// Re-verify correct cache type and size.
if cache, ok := f.cache.(*LRUCache); !ok {
if cache, ok := f.cache.(*lruCache); !ok {
t.Fatalf("unexpected cache: %T", f.cache)
} else if cache.Len() != 1000 {
t.Fatalf("unexpected cache len: %d", cache.Len())
@ -941,7 +941,7 @@ func TestFragment_RankCache_Persistence(t *testing.T) {
}
// Verify correct cache type and size.
if cache, ok := f.cache.(*RankCache); !ok {
if cache, ok := f.cache.(*rankCache); !ok {
t.Fatalf("unexpected cache: %T", f.cache)
} else if cache.Len() != 1000 {
t.Fatalf("unexpected cache len: %d", cache.Len())
@ -956,7 +956,7 @@ func TestFragment_RankCache_Persistence(t *testing.T) {
f = index.Field("f").view(ViewStandard).Fragment(0)
// Re-verify correct cache type and size.
if cache, ok := f.cache.(*RankCache); !ok {
if cache, ok := f.cache.(*rankCache); !ok {
t.Fatalf("unexpected cache: %T", f.cache)
} else if cache.Len() != 1000 {
t.Fatalf("unexpected cache len: %d", cache.Len())