fix lint issues

This commit is contained in:
Richard Artoul 2018-11-29 17:45:10 -05:00
parent 741f8e8b84
commit 549595cd2e

View file

@ -448,9 +448,9 @@ func (b *Bitmap) unionIntoTargetSingle(target *Bitmap, other *Bitmap) {
// containers for each union operation for a given container key, only one
// new container needs to be allocated (or re-used) regardless of how many bitmaps
// participate in the union. This significantly reduces allocations. In addition,
// because we perform the unions one container at a time accross all the bitmaps, we
// because we perform the unions one container at a time across all the bitmaps, we
// can calculate summary statistics that allow us to make more efficient decisions
// up front. For example, imagine trying to perform a union accross the following three
// up front. For example, imagine trying to perform a union across the following three
// bitsets:
//
// 1. Bitmap A: Single array container at key 0 with 400 values in it.