WIP increase caching and topn adjustments

This commit is contained in:
Todd Gruben 2017-02-21 09:28:01 -06:00
parent 028539f10d
commit 43ede4d9c8
3 changed files with 71 additions and 53 deletions

View file

@ -14,6 +14,7 @@ import (
// Cache represents a cache for bitmap counts.
type Cache interface {
Add(bitmapID uint64, n uint64)
BulkAdd(bitmapID uint64, n uint64)
Get(bitmapID uint64) uint64
Len() int
@ -22,7 +23,6 @@ type Cache interface {
// Updates the cache, if necessary.
Invalidate()
Refresh()
// Returns an ordered list of the top ranked bitmaps.
Top() []BitmapPair
@ -44,6 +44,10 @@ func NewLRUCache(maxEntries int) *LRUCache {
return c
}
func (c *LRUCache) BulkAdd(bitmapID, n uint64) {
c.Add(bitmapID, n)
}
// Add adds a bitmap to the cache.
func (c *LRUCache) Add(bitmapID, n uint64) {
c.cache.Add(bitmapID, n)
@ -87,7 +91,7 @@ func (c *LRUCache) Top() []BitmapPair {
}
func (c *LRUCache) onEvicted(key lru.Key, _ interface{}) { delete(c.counts, key.(uint64)) }
func (c *LRUCache) Refresh() {
func (c *LRUCache) Refresh() {
}
// Ensure LRUCache implements Cache.
@ -122,18 +126,26 @@ func (c *RankCache) Add(bitmapID uint64, n uint64) {
c.entries[bitmapID] = n
c.Invalidate()
// If size is larger than the threshold then trim it.
if len(c.entries) > c.ThresholdLength {
c.update()
for id, n := range c.entries {
if n <= c.ThresholdValue {
delete(c.entries, id)
}
for id, n := range c.entries {
if n <= c.ThresholdValue {
delete(c.entries, id)
}
}
}
}
// Add adds a bitmap to the cache unsorted you should Invalidate after completion
func (c *RankCache) BulkAdd(bitmapID uint64, n uint64) {
if n < c.ThresholdValue {
return
}
c.entries[bitmapID] = n
}
// Get returns a bitmap with a given id.
func (c *RankCache) Get(bitmapID uint64) uint64 { return c.entries[bitmapID] }
@ -150,19 +162,9 @@ func (c *RankCache) BitmapIDs() []uint64 {
return a
}
// Invalidate reorders the entries, if necessary.
func (c *RankCache) Invalidate() {
// Update if there aren't many items or it hasn't been updated recently.
if len(c.rankings) < 50 || (c.updateN > 0 && time.Since(c.updateTime) > 5*time.Minute) {
c.update()
}
}
func (c *RankCache) Refresh() {
c.update()
}
// update reorders the entries by rank.
func (c *RankCache) update() {
func (c *RankCache) Invalidate() {
//fmt.Println("RankCache Update")
// Convert cache to a sorted list.
rankings := make([]BitmapPair, 0, len(c.entries))
for id, n := range c.entries {

View file

@ -53,21 +53,22 @@ const (
//TODO CHANGING FOR TEST TO 10x
DefaultFragmentMaxOpN = 2000
)
type BitmapCacher interface {
Fetch(id uint64)(*Bitmap,bool)
Fetch(id uint64) (*Bitmap, bool)
Add(id uint64, b *Bitmap)
}
type Simple struct {
cache map[uint64]*Bitmap
}
type Simple struct{
cache map[uint64]*Bitmap
func (s *Simple) Fetch(id uint64) (*Bitmap, bool) {
m, ok := s.cache[id]
return m, ok
}
func (s *Simple)Fetch(id uint64)(*Bitmap,bool){
m,ok:=s.cache[id]
return m,ok
}
func (s *Simple)Add(id uint64,p*Bitmap){
s.cache[id]=p
func (s *Simple) Add(id uint64, p *Bitmap) {
s.cache[id] = p
}
// Fragment represents the intersection of a frame and slice in a database.
@ -105,8 +106,7 @@ type Fragment struct {
BitmapAttrStore *AttrStore
stats StatsClient
turbo BitmapCacher
turbo BitmapCacher
}
// NewFragment returns a new instance of Fragment.
@ -173,6 +173,7 @@ func (f *Fragment) Open() error {
// openStorage opens the storage bitmap.
func (f *Fragment) openStorage() error {
//f.logger().Printf("Open Storage %s/%s/%d", f.db, f.frame, f.slice)
// Create a roaring bitmap to serve as storage for the slice.
f.storage = roaring.NewBitmap()
@ -260,9 +261,11 @@ func (f *Fragment) openCache() error {
// Read in all bitmaps by ID.
// This will cause them to be added to the cache.
for _, bitmapID := range pb.BitmapIDs {
n := f.storage.CountRange(bitmapID*SliceWidth, (bitmapID+1)*SliceWidth)
f.cache.Add(bitmapID, n)
//n := f.storage.CountRange(bitmapID*SliceWidth, (bitmapID+1)*SliceWidth)
n := f.bitmap(bitmapID, false).Count()
f.cache.BulkAdd(bitmapID, n)
}
f.cache.Invalidate()
return nil
}
@ -326,15 +329,14 @@ func (f *Fragment) logger() *log.Logger { return log.New(f.LogOutput, "", log.Ls
func (f *Fragment) Bitmap(bitmapID uint64) *Bitmap {
f.mu.Lock()
defer f.mu.Unlock()
return f.bitmap(bitmapID)
return f.bitmap(bitmapID, false)
}
func (f *Fragment) bitmap(bitmapID uint64) *Bitmap {
r,ok:=f.turbo.Fetch(bitmapID)
if ok && r != nil{
return r
}
func (f *Fragment) bitmap(bitmapID uint64, updateCache bool) *Bitmap {
r, ok := f.turbo.Fetch(bitmapID)
if ok && r != nil {
return r
}
// Only use a subset of the containers.
// NOTE: The start & end ranges must be divisible by
data := f.storage.OffsetRange(f.slice*SliceWidth, bitmapID*SliceWidth, (bitmapID+1)*SliceWidth)
@ -349,9 +351,11 @@ func (f *Fragment) bitmap(bitmapID uint64) *Bitmap {
}
bm.InvalidateCount()
// Update cache.
f.cache.Add(bitmapID, bm.Count())
f.turbo.Add(bitmapID, bm)
if updateCache {
// Update cache.
f.cache.Add(bitmapID, bm.Count())
f.turbo.Add(bitmapID, bm)
}
return bm
}
@ -391,7 +395,7 @@ func (f *Fragment) setBit(bitmapID, profileID uint64) (changed bool, bool error)
}
// Update the cache.
if f.bitmap(bitmapID).SetBit(profileID) {
if f.bitmap(bitmapID, true).SetBit(profileID) {
changed = true
}
@ -435,7 +439,7 @@ func (f *Fragment) clearBit(bitmapID, profileID uint64) (bool, error) {
}
// Update the cache.
if f.bitmap(bitmapID).ClearBit(profileID) {
if f.bitmap(bitmapID, true).ClearBit(profileID) {
return true, nil
}
@ -570,7 +574,16 @@ func (f *Fragment) Top(opt TopOptions) ([]Pair, error) {
return results, nil
}
func debugDumpPairs(pairs []BitmapPair) {
fmt.Println("=====Start")
for i, pair := range pairs {
fmt.Println(i, pair.ID, pair.Count)
}
fmt.Println("=====Stop")
}
func (f *Fragment) topBitmapPairs(bitmapIDs []uint64) []BitmapPair {
//fmt.Println("DEBUG topBitmapPairs")
// If no specific bitmaps are requested, retrieve top bitmaps.
if len(bitmapIDs) == 0 {
f.mu.Lock()
@ -597,6 +610,8 @@ func (f *Fragment) topBitmapPairs(bitmapIDs []uint64) []BitmapPair {
Count: f.Bitmap(bitmapID).Count(),
}
}
sort.Sort(BitmapPairs(pairs))
//debugDumpPairs(pairs)
return pairs
}
@ -906,10 +921,10 @@ func (f *Fragment) Import(bitmapIDs, profileIDs []uint64) error {
// Update cache counts for all bitmaps.
for bitmapID := range set {
f.cache.Add(bitmapID, f.bitmap(bitmapID).Count())
f.cache.BulkAdd(bitmapID, f.bitmap(bitmapID, false).Count())
}
f.cache.Refresh()
f.cache.Invalidate()
return nil
}(); err != nil {
_ = f.closeStorage()

View file

@ -467,7 +467,7 @@ func (b *Bitmap) WriteTo(w io.Writer) (n int64, err error) {
buf := make([]byte, headerSize+(containerCount*(4+8+4)))
binary.LittleEndian.PutUint32(buf[0:], cookie)
binary.LittleEndian.PutUint32(buf[4:], uint32(containerCount))
empty:=0
empty := 0
// Encode keys and cardinality.
for i, key := range b.keys {
c := b.containers[i]
@ -479,20 +479,20 @@ func (b *Bitmap) WriteTo(w io.Writer) (n int64, err error) {
if c.n > 0 {
binary.LittleEndian.PutUint64(buf[headerSize+(i-empty)*12:], uint64(key))
binary.LittleEndian.PutUint32(buf[headerSize+(i-empty)*12+8:], uint32(c.n-1))
}else{
} else {
empty++
}
}
// Write the offset for each container block.
offset := uint32(len(buf))
empty=0
empty = 0
for i, c := range b.containers {
if c.n > 0 {
binary.LittleEndian.PutUint32(buf[headerSize+(containerCount*12)+((i-empty)*4):], uint32(offset))
}else{
empty++
binary.LittleEndian.PutUint32(buf[headerSize+(containerCount*12)+((i-empty)*4):], uint32(offset))
} else {
empty++
}
offset += uint32(c.size())
}
@ -1392,6 +1392,7 @@ func unionArrayBitmap(a, b *container) *container {
break
} else if i >= len(a.array) {
output.add(vb)
continue
} else if eof {
output.add(a.array[i])
i++