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https://github.com/featurebasedb/featurebase.git
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Merge pull request #1702 from seebs/bitmapRun
callback logic fixes for intersectionCallback and containerCallback
This commit is contained in:
commit
0452237b24
4 changed files with 151 additions and 22 deletions
8
field.go
8
field.go
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@ -1098,9 +1098,15 @@ func (f *Field) MutexCheck(ctx context.Context, qcx *Qcx, details bool, limit in
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if f.Type() != FieldTypeMutex {
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return nil, errors.New("mutex check only valid for mutex fields")
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}
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// Rather than deferring the unlock, we grab the standard view
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// from the field's viewMap and unlock immediately. This avoids
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// holding the rlock for a potentially long time which blocks any
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// write lock, and pending write locks block other read locks.
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f.mu.RLock()
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defer f.mu.RUnlock()
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standard := f.viewMap[viewStandard]
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f.mu.RUnlock()
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if standard == nil {
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// no standard view present means we've never needed to create it,
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// so it has no bits set, so it has no extra bits set.
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@ -2997,6 +2997,7 @@ func ArrayCountRange(array []uint16, start, end int32) (n int32) {
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return n
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}
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// BitmapCountRange counts bits set in [start,end).
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func BitmapCountRange(bitmap []uint64, start, end int32) int32 {
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if roaringParanoia {
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if start > end {
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@ -3033,15 +3034,16 @@ func BitmapCountRange(bitmap []uint64, start, end int32) int32 {
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}
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func callbackBits(w uint64, base uint16, fn func(uint16)) {
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bit := uint16(0)
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for w != 0 {
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trail := bits.TrailingZeros64(w)
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bit += uint16(trail)
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w >>= (trail + 1)
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fn(base + bit)
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trail := uint16(bits.TrailingZeros64(w))
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fn(base + trail)
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base += trail + 1
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w >>= trail + 1
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}
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}
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// bitmapCallbackRange calls the provided function for every bit set in
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// bitmap in the range [start,end).
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func bitmapCallbackRange(bitmap []uint64, start, end int32, fn func(uint16)) {
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if roaringParanoia {
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if start > end {
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@ -3051,11 +3053,30 @@ func bitmapCallbackRange(bitmap []uint64, start, end int32, fn func(uint16)) {
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i, j := start/64, end/64
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// Special case when start and end fall in the same word.
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if i == j {
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offi, offj := uint(start%64), uint(64-end%64)
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w := (bitmap[i] >> offi) << (offj + offi)
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// So, we want to know the offsets. For instance, if start and end
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// are 65 and 69, we might want i=1, offi=1, j=1, offj=5. Then we
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// compute masks from offi (masking out 0x1, or (1<<offi)-1), and
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// offj (masking out everything *but* (1<<offj)-1).
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//
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// But we can also use "x >> offi << offi" to trim the lowest offi
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// bits, and "x << (64-offj) >> (64-offj)" to trim all but the
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// lowest offj bits.
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//
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// We can then simplify slightly further: we use the inverted value
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// as offj, and compute (w << offi) >> (offi + offj) << offi.
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//
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// But wait, you ask. What if offi+offj is too large! Well, then
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// start and end were in the wrong order. We have 0 <= i <= j < 64.
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// If x+i > 64, then x > (64-i). Thus, if (64-j)+i > 64, it
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// follows that (64-j) > (64-i). So they'd have been in the wrong order.
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// In which case, we correctly yield a value of (0 << offi), or 0,
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// because nothing is between them.
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offi, offj := uint(start%64), uint(64-(end%64))
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w := (bitmap[i] << offj) >> (offi + offj) << offi
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if w != 0 {
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callbackBits(w, uint16(i)*64, fn)
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}
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return
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}
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// Count partial starting word.
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@ -4492,7 +4513,7 @@ func intersectionCallbackArrayArray(a, b *Container, fn func(uint16)) {
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}
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if (na << 2) < nb {
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for _, va := range ca {
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for cb[0] < va {
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if cb[0] < va {
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// try to skip ahead a bit faster
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for len(cb) > 7 && cb[7] < va {
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cb = cb[8:]
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@ -4530,19 +4551,21 @@ func intersectionCallbackArrayRun(a, b *Container, fn func(uint16)) {
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na, nb := len(array), len(runs)
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for i, j := 0, 0; i < na && j < nb; {
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va, vb := array[i], runs[j]
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if va < vb.Start {
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i++
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} else if va >= vb.Start && va <= vb.Last {
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i++
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fn(va)
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} else if va > vb.Last {
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if va > vb.Last {
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j++
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continue
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}
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// If we got here, va is either before or in the current run,
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// so we're definitely done with this member of the array.
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i++
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if va >= vb.Start {
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fn(va)
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}
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}
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}
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func intersectionCallbackRunRun(a, b *Container, fn func(uint16)) {
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statsHit("intersectionCount/RunRun")
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statsHit("intersectionCallback/RunRun")
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ra, rb := a.runs(), b.runs()
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na, nb := len(ra), len(rb)
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for i, j := 0, 0; i < na && j < nb; {
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@ -4582,14 +4605,14 @@ func intersectionCallbackRunRun(a, b *Container, fn func(uint16)) {
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}
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func intersectionCallbackBitmapRun(a, b *Container, fn func(uint16)) {
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statsHit("intersectionCount/BitmapRun")
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statsHit("intersectionCallback/BitmapRun")
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for _, iv := range b.runs() {
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bitmapCallbackRange(a.bitmap(), int32(iv.Start), int32(iv.Last)+1, fn)
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}
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}
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func intersectionCallbackArrayBitmap(a, b *Container, fn func(uint16)) {
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statsHit("intersectionCount/ArrayBitmap")
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statsHit("intersectionCallback/ArrayBitmap")
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bitmap := b.bitmap()
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ln := len(bitmap)
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for _, val := range a.array() {
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@ -4598,14 +4621,14 @@ func intersectionCallbackArrayBitmap(a, b *Container, fn func(uint16)) {
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break
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}
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off := val % 64
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if (bitmap[i]>>off) & 1 != 0 {
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if (bitmap[i]>>off)&1 != 0 {
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fn(val)
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}
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}
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}
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func intersectionCallbackBitmapBitmap(a, b *Container, fn func(uint16)) {
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statsHit("intersectionCount/BitmapBitmap")
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statsHit("intersectionCallback/BitmapBitmap")
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ab, bb := a.bitmap(), b.bitmap()
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for i := range ab {
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w := ab[i] & bb[i]
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@ -4636,3 +4636,103 @@ func TestContainer_unionInPlace_ArrayUnionRun(t *testing.T) {
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}
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}
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}
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func TestContainerCallback(t *testing.T) {
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containers, err := InitContainerArchetypes()
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if err != nil {
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t.Fatalf("creating containers: %v", err)
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}
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got := make([]uint16, 65536)
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hit := func(u uint16) {
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got = append(got, u)
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}
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var expected []uint16
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// complain() wraps up some pretty-printing logic for this,
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// but note also the closure trapping expected/got so we can
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// just refer to them without passing them in.
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complain := func(t *testing.T, msg string, args ...interface{}) {
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l1 := len(expected)
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l2 := len(got)
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dotdot1 := ""
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dotdot2 := ""
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if l1 > 8 {
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expected = expected[:8]
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dotdot1 = "..."
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}
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if l2 > 8 {
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got = got[:8]
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dotdot2 = "..."
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}
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t.Fatalf("%s: expected %d%s, got %d%s", fmt.Sprintf(msg, args...), expected, dotdot1, got, dotdot2)
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}
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for t1, ci := range containers {
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t.Run(ContainerArchetypeNames[t1], func(t *testing.T) {
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for _, c1 := range ci {
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got = got[:0]
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expected = c1.Slice()
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containerCallback(c1, hit)
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if len(got) != len(expected) {
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complain(t, "wrong length (%d vs %d)", len(expected), len(got))
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}
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for i := range got {
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if got[i] != expected[i] {
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complain(t, "element %d differs: expected %d, got %d", i, expected[i], got[i])
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}
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}
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}
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})
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}
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}
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func TestIntersectionCallback(t *testing.T) {
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containers, err := InitContainerArchetypes()
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if err != nil {
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t.Fatalf("creating containers: %v", err)
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}
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got := make([]uint16, 65536)
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hit := func(u uint16) {
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got = append(got, u)
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}
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var expected []uint16
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// complain() wraps up some pretty-printing logic for this,
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// but note also the closure trapping expected/got so we can
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// just refer to them without passing them in.
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complain := func(t *testing.T, msg string, args ...interface{}) {
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l1 := len(expected)
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l2 := len(got)
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dotdot1 := ""
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dotdot2 := ""
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if l1 > 8 {
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expected = expected[:8]
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dotdot1 = "..."
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}
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if l2 > 8 {
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got = got[:8]
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dotdot2 = "..."
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}
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t.Fatalf("%s: expected %d%s, got %d%s", fmt.Sprintf(msg, args...), expected, dotdot1, got, dotdot2)
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}
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for t1, ci := range containers {
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for t2, cj := range containers {
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t.Run(fmt.Sprintf("%s-%s", ContainerArchetypeNames[t1], ContainerArchetypeNames[t2]), func(t *testing.T) {
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for _, c1 := range ci {
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for _, c2 := range cj {
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got = got[:0]
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expectedContainer := intersect(c1, c2)
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expected = expectedContainer.Slice()
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intersectionCallback(c1, c2, hit)
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if len(got) != len(expected) {
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complain(t, "wrong length (%d vs %d)", len(expected), len(got))
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}
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for i := range got {
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if got[i] != expected[i] {
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complain(t, "element %d differs: expected %d, got %d", i, expected[i], got[i])
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}
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}
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}
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}
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})
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}
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}
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}
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4
view.go
4
view.go
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@ -300,8 +300,8 @@ func (v *view) Fragment(shard uint64) *fragment {
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// allFragments returns a list of all fragments in the view.
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func (v *view) allFragments() []*fragment {
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v.mu.Lock()
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defer v.mu.Unlock()
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v.mu.RLock()
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defer v.mu.RUnlock()
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other := make([]*fragment, 0, len(v.fragments))
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for _, fragment := range v.fragments {
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